CN106730797A - A kind of quick reaction interactive game equipment - Google Patents
A kind of quick reaction interactive game equipment Download PDFInfo
- Publication number
- CN106730797A CN106730797A CN201710166914.9A CN201710166914A CN106730797A CN 106730797 A CN106730797 A CN 106730797A CN 201710166914 A CN201710166914 A CN 201710166914A CN 106730797 A CN106730797 A CN 106730797A
- Authority
- CN
- China
- Prior art keywords
- slave
- interactive game
- game equipment
- reacts
- case
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Toys (AREA)
Abstract
The invention discloses a kind of quick reaction interactive game equipment, including installing plate, the installing plate upper surface is provided with slave, the installing plate upper surface and positioned at slave side be provided with No. one installation case, lower surface in case is installed described No. one and is provided with main controller, lower surface is provided with central controller and count-down device in the slave, the slave upper surface is provided with multiple LEDs, protective cover is equipped with described each LED, the slave both side surface is respectively equipped with No. two installation casees, the preceding surface of case is installed described each No. two and is machined with opening, loudspeaker is embedded with described each opening, catch net is equipped with described each opening and positioned at each loudspeaker front.The beneficial effects of the invention are as follows, preferably temper the reaction speed of participant and take exercises intensity, go to realize in the way of playing, strengthen interest and the polytropy of process.
Description
Technical field
The present invention relates to field, particularly a kind of quick reaction interactive game equipment.
Background technology
Prior art is the short life and experience sense is bad based on the mechanical system such as button, and mode is single, does not have flexibility and changeability
Property, can not meet the specific demand in market.Plus science and technology such as radio communication, sensor, microcontrollers on the basis of original
Means so that more flexibly, experience sense is stronger for displaying and motion.
The content of the invention
The invention aims to solve the above problems, a kind of quick reaction interactive game equipment is devised.
Realize above-mentioned purpose the technical scheme is that, a kind of quick reaction interactive game equipment, including installing plate, institute
State installing plate upper surface and be provided with slave, the installing plate upper surface and be provided with an installation case, described No. one positioned at slave side
Lower surface in case is installed and is provided with main controller, lower surface is provided with central controller and count-down device, the slave upper surface in the slave
Multiple LEDs are provided with, protective cover are equipped with described each LED, the slave both side surface is respectively equipped with No. two installation casees,
Case preceding surface is installed described each No. two and is machined with opening, it is described each be open in be embedded with loudspeaker, it is described each open
It is intraoral and positioned at each loudspeaker front be equipped with catch net.
The quantity of the multiple LED is 4-8.
Touch sensor is equipped with described each protective cover.
It is in hollow structure that described No. one is installed case inside;And outside is rectangle.
It is in hollow structure that described each No. two are installed case inside;And outside is rectangle.
The model of each touch sensor is AT42QT1040-MMH.
Described each protective cover material is PC materials.
It is described from machine side surface and be located in one of No. two install casees lower section be provided with storage bin, be provided with the storage bin
Music storage.
The storage bin inside is in hollow structure;And outside is rectangle.
The model K9F1208U0C-PCBO of the music storage.
The quick reaction interactive game equipment of one kind made using technical scheme, preferably tempers participant's
Reaction speed and intensity is taken exercises, go to realize in the way of playing, the interesting and polytropy of enhancing process was running
We with the addition of random attribute in journey, and the unpredictability of lamp is lighted every time, can preferably be taken exercise while increasing game depth
Person's development speed and change it is traditional press design, install more sensitive proximity transducer additional, it is not necessary to firmly go to clap
Beat or contact arrangement, as long as easily touching or proximating to equipment, sensor will quick response, increased real-time monitoring, soon
The upload information of speed, reaches us grades so that error reduces.
Brief description of the drawings
Fig. 1 is a kind of structural representation of quick reaction interactive game equipment of the present invention;
Fig. 2 is a kind of top view of quick reaction interactive game equipment of the present invention;
Fig. 3 is a kind of main controller flow chart figure of quick reaction interactive game equipment of the present invention;
Fig. 4 is a kind of slave flow chart figure of quick reaction interactive game equipment of the present invention;
Fig. 5 is a kind of count-down device flow chart figure of quick reaction interactive game equipment of the present invention;
In figure, 1, installing plate;2nd, slave;3rd, an installation case;4th, main controller;5th, central controller;6th, count-down device;7、LED
Lamp;8th, protective cover;9th, No. two installation casees;10th, loudspeaker;11st, catch net;12nd, touch sensor;13rd, storage bin;14th, music
Memory.
Specific embodiment
The present invention is specifically described below in conjunction with the accompanying drawings, as Figure 1-5, a kind of quick reaction interactive game sets
Standby, including installing plate (1), installing plate (1) upper surface is provided with slave (2), installing plate (1) upper surface and positioned at slave
(2) side is provided with No. one and installs case (3), installs case (3) interior lower surface for described No. one and is provided with main controller (4), the slave (2)
Lower surface is provided with central controller (5) and count-down device (6), and slave (2) upper surface is provided with multiple LEDs (7), it is described each
Be equipped with protective cover (8) in LED (7), slave (2) both side surface is respectively equipped with No. two and installs case (9), it is described each two
Number installing case (9) preceding surface is machined with opening, is embedded with loudspeaker (10) in described each opening, it is described each be open it is interior
And it is equipped with catch net (11) positioned at each loudspeaker (10) front;The quantity of the multiple LED (7) is 4-8;It is described every
Touch sensor (12) is equipped with individual protective cover (8);It is in hollow structure to install inside case (3) for described No. one;And outside is square
Shape;It is in hollow structure to install inside case (9) for described each No. two;And outside is rectangle;Each touch sensor (12)
Model is AT42QT1040-MMH;Described each protective cover (8) material is PC materials;Slave (2) side surface and position
Case (9) lower section is installed in one of them No. two and is provided with storage bin (13), the storage bin (13) is interior to be provided with music storage (14);
It is in hollow structure inside the storage bin (13);And outside is rectangle;The model of the music storage (14)
K9F1208U0C-PCBO。
The characteristics of the present embodiment is that the present invention is by main controller, 3 major part groups of slave devices and count-down device
Into.After pressing game button and starting, main controller can send to slave to the address for randomly generating and order, and slave receives order
Afterwards, LED lights, and until participant touches the slave devices, LED is extinguished, and feeds back to central controller, carries out successively, Zhi Daoquan
The slave devices of portion's install sensor are done, and countdown stops, and play successful music.When not complete in the time in regulation
Cheng Shi, count-down device zero sends time turn off orders to central controller, and the music of failure is played in game over.Success or failure
Afterwards, time delay 5 seconds, all devices are in holding state, return to the state of original setting.Preferably temper the reaction speed of participant
Intensity is spent and taken exercises, goes to realize in the way of playing, we add in the process for the interesting and polytropy of enhancing process
Random attribute is added, the unpredictability of lamp has been lighted every time, person's development speed can have preferably been tempered while increasing game depth
Degree change it is traditional press design, install more sensitive proximity transducer additional, it is not necessary to firmly remove beating or contact arrangement,
As long as easily touching or proximating to equipment, sensor will quick response, increased real-time monitoring, quickly upload information, reach
To us grades.
In the present embodiment, holding state:Can be according to the streamline of customization interaction device.Game state:Standby
Under state, game start button is pressed, into game state, main controller is lighted and lights a lamp at random, and it is bright that player touches vanishing point
Lantern festival feed back information to main controller, main controller lights the next light at random again, is sequentially completed.When complete in the time in regulation
Into, successful sound can be played, while stop timing.When that cannot complete, the sound of failure, timer zero can be played.Prolong
When five seconds after, device reset, device reset is self-resetting, it is not necessary to human intervention operate.
Above-mentioned technical proposal only embodies the optimal technical scheme of technical solution of the present invention, those skilled in the art
Some that to be made to some of which part variations embody principle of the invention, belong to protection scope of the present invention it
It is interior.
Claims (10)
1. a kind of quick reaction interactive game equipment, including installing plate (1), it is characterised in that installing plate (1) upper surface sets
There is a slave (2), installing plate (1) upper surface and be provided with No. one positioned at slave (2) side case (3), an installation are installed
Case (3) interior lower surface is provided with main controller (4), and the interior lower surface of the slave (2) is provided with central controller (5) and count-down device (6), described
Slave (2) upper surface is provided with multiple LEDs (7), and protective cover (8), the slave (2) two are equipped with described each LED (7)
Side surface is respectively equipped with No. two and installs case (9), installs case (9) preceding surface for described each No. two and is machined with opening, it is described each
Loudspeaker (10) is embedded with opening, catch net is equipped with described each opening and positioned at each loudspeaker (10) front
(11)。
2. a kind of agility according to claim 1 reacts interactive game equipment, it is characterised in that the multiple LED (7)
Quantity be 4-8.
3. a kind of agility according to claim 1 reacts interactive game equipment, it is characterised in that described each protective cover
(8) touch sensor (12) is equipped with.
4. a kind of agility according to claim 1 reacts interactive game equipment, it is characterised in that the installation case
(3) internal is in hollow structure;And outside is rectangle.
5. a kind of agility according to claim 1 reacts interactive game equipment, it is characterised in that each No. two installations
It is in hollow structure inside case (9);And outside is rectangle.
6. a kind of agility according to claim 3 reacts interactive game equipment, it is characterised in that described each touch sensing
The model of device (12) is AT42QT1040-MMH.
7. a kind of agility according to claim 1 reacts interactive game equipment, it is characterised in that described each protective cover
(8) material is PC materials.
8. a kind of agility according to claim 1 reacts interactive game equipment, it is characterised in that slave (2) side table
Face and it is located in one of No. two case (9) lower section is installed being provided with storage bin (13), music storage is provided with the storage bin (13)
Device (14).
9. a kind of agility according to claim 8 reacts interactive game equipment, it is characterised in that in the storage bin (13)
Portion is in hollow structure;And outside is rectangle.
10. a kind of agility according to claim 8 reacts interactive game equipment, it is characterised in that the music storage
(14) model K9F1208U0C-PCBO.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201710166914.9A CN106730797A (en) | 2017-03-20 | 2017-03-20 | A kind of quick reaction interactive game equipment |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201710166914.9A CN106730797A (en) | 2017-03-20 | 2017-03-20 | A kind of quick reaction interactive game equipment |
Publications (1)
Publication Number | Publication Date |
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CN106730797A true CN106730797A (en) | 2017-05-31 |
Family
ID=58967052
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN201710166914.9A Pending CN106730797A (en) | 2017-03-20 | 2017-03-20 | A kind of quick reaction interactive game equipment |
Country Status (1)
Country | Link |
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CN (1) | CN106730797A (en) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN112999617A (en) * | 2019-08-15 | 2021-06-22 | 苏州巴涛信息科技有限公司 | Agility exercise equipment for physical training |
Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN201807177U (en) * | 2010-09-03 | 2011-04-27 | 王孟佳 | Shrewmouse-beating game console |
CN202199075U (en) * | 2011-07-20 | 2012-04-25 | 厦门新泰阳网络科技有限公司 | Striking type recreational machine |
KR20120117494A (en) * | 2011-04-15 | 2012-10-24 | 서병만 | Speed touch device for playing |
CN203169974U (en) * | 2013-04-09 | 2013-09-04 | 冯健敏 | Deformable game felt |
-
2017
- 2017-03-20 CN CN201710166914.9A patent/CN106730797A/en active Pending
Patent Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN201807177U (en) * | 2010-09-03 | 2011-04-27 | 王孟佳 | Shrewmouse-beating game console |
KR20120117494A (en) * | 2011-04-15 | 2012-10-24 | 서병만 | Speed touch device for playing |
CN202199075U (en) * | 2011-07-20 | 2012-04-25 | 厦门新泰阳网络科技有限公司 | Striking type recreational machine |
CN203169974U (en) * | 2013-04-09 | 2013-09-04 | 冯健敏 | Deformable game felt |
Non-Patent Citations (1)
Title |
---|
康顺利: "《计算机辅助设计与绘图技术(AUTOCAD 2006)》", March 2007, 中国铁道出版社 * |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN112999617A (en) * | 2019-08-15 | 2021-06-22 | 苏州巴涛信息科技有限公司 | Agility exercise equipment for physical training |
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Application publication date: 20170531 |