CN106658133B - Audio and video synchronous playing method and terminal - Google Patents

Audio and video synchronous playing method and terminal Download PDF

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Publication number
CN106658133B
CN106658133B CN201610951866.XA CN201610951866A CN106658133B CN 106658133 B CN106658133 B CN 106658133B CN 201610951866 A CN201610951866 A CN 201610951866A CN 106658133 B CN106658133 B CN 106658133B
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China
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audio
video
played
time
timestamp
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CN106658133A (en
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刘清
刘丽
高盛
马跃
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Bigo Technology Singapore Pte Ltd
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Guangzhou Baiguoyuan Information Technology Co Ltd
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Priority to CN201610951866.XA priority Critical patent/CN106658133B/en
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Priority to PCT/CN2017/103206 priority patent/WO2018076982A2/en
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/4302Content synchronisation processes, e.g. decoder synchronisation
    • H04N21/4307Synchronising the rendering of multiple content streams or additional data on devices, e.g. synchronisation of audio on a mobile phone with the video output on the TV screen
    • H04N21/43072Synchronising the rendering of multiple content streams or additional data on devices, e.g. synchronisation of audio on a mobile phone with the video output on the TV screen of multiple content streams on the same device

Abstract

The invention provides an audio and video synchronization method and a terminal. The method comprises the following steps: acquiring the playable time length of the audio data; acquiring the playable time length of video data; and if the playable time length of the audio data is longer than a first preset time length and the playable time length of the video data is longer than the first preset time length, carrying out audio and video synchronous playing. Therefore, by implementing the technical scheme provided by the invention, the audio and video playing progress can be adjusted according to the playable data of the audio and the playable data of the video, so that the synchronous playing of the audio and the video is ensured.

Description

Audio and video synchronous playing method and terminal
Technical Field
The invention relates to the field of internet live broadcast, in particular to a method and a terminal for synchronously playing audio and video.
Background
With the development and popularization of the internet, live video is increasingly applied to our lives. In such applications, the network throughput, transmission delay and other conditions at different times are constantly changing, which makes it difficult for the video data and the corresponding audio data to reach the receiving end at the same time, and is easy to generate the phenomenon of 'lip sound asynchronism'.
In the prior art, a common synchronization method is to start playing audio and video data when the playable time of received audio data is greater than a preset value. However, if the synchronous playback is controlled based on one of the audio and video, the situation of one-sided jamming is likely to occur.
Disclosure of Invention
The embodiment of the invention provides a method and a terminal for synchronously playing audio and video, which can adjust the audio and video playing progress according to audio playable data and video playable data, thereby ensuring the synchronous playing of the audio and video.
The first aspect of the embodiment of the invention discloses an audio and video synchronization method, which comprises the following steps:
acquiring the playable time length of the audio data;
acquiring the playable time length of video data;
and if the playable time length of the audio data is longer than a first preset time length and the playable time length of the video data is longer than the first preset time length, carrying out audio and video synchronous playing.
With reference to the first aspect, in a first possible implementation manner of the first aspect, the method further includes:
if the playable time length of the audio data is longer than the first preset time length and the playable time length of the video data is shorter than the first preset time length, detecting whether a video data packet is received;
if the video data packet is received, judging whether the timestamp of the first frame of video to be played of the received video data packet is matched with the timestamp of the audio to be played;
and if the time stamp of the first frame of video to be played is matched with the time stamp of the audio to be played, carrying out audio and video synchronous playing.
With reference to the first possible implementation manner of the first aspect, in a second possible implementation manner of the first aspect, the method further includes:
if the timestamp of the first frame of video to be played is not matched with the timestamp of the audio to be played, calculating the time difference between the timestamp of the first frame of video to be played and the timestamp of the audio to be played;
if the time stamp of the first frame of video to be played is later than the time stamp of the audio to be played, determining a target audio time point according to the audio with the time difference length;
skipping audio data before the target audio time point, and starting to play with the received video data packet synchronously from the target audio time point.
With reference to the second possible implementation manner of the first aspect, in a third possible implementation manner of the first aspect, the method further includes:
if the time stamp of the first frame of video to be played is earlier than the time stamp of the audio to be played, determining a target video time point according to the video with the time difference length;
skipping video data before the target video time point, and starting to play the video data from the target video time point synchronously with the audio to be played.
With reference to the first aspect, in a fourth possible implementation manner of the first aspect, the method further includes:
if the playable time length of the audio data is less than the first preset time length and the playable time length of the video data is greater than the first preset time length, detecting whether an audio data packet is received;
if the audio data packet is received, judging whether the timestamp of the first frame of audio to be played of the received audio data packet is matched with the timestamp of the video to be played;
and if the time stamp of the first frame of audio to be played is matched with the time stamp of the video to be played, carrying out audio and video synchronous playing.
With reference to the fourth possible implementation manner of the first aspect, in a fifth possible implementation manner of the first aspect, the method further includes:
if the timestamp of the first frame of audio to be played is not matched with the timestamp of the video to be played, calculating the time difference between the timestamp of the first frame of audio to be played and the timestamp of the video to be played;
if the time stamp of the first frame of audio to be played is later than the time stamp of the video to be played, determining a target audio time point according to the video with the time difference length;
skipping video data before the target video time point, and starting to play with the received audio data packet synchronously from the target video time point.
With reference to the fifth possible implementation manner of the first aspect, in a sixth possible implementation manner of the first aspect, the method further includes:
if the time stamp of the first frame of audio to be played is earlier than the time stamp of the video to be played, determining a target audio time point according to the audio of the time difference length;
skipping the audio data before the target audio time point, and starting to play the audio data from the target audio time point synchronously with the video to be played.
With reference to the first aspect, in a seventh possible implementation manner of the first aspect, the method further includes:
if the playable time length of the audio data is less than the first preset time length and the playable time length of the video data is less than the first preset time length, detecting whether a new audio data packet or a new video data packet is received;
and if a new audio data packet or a new video data packet is received, determining the playable time length of the audio data or the playable time length of the video data according to the received new audio data packet or the received new video data packet.
A second aspect of the present invention discloses a terminal, including:
the device comprises an acquisition unit, a processing unit and a display unit, wherein the acquisition unit is used for acquiring the playable time length of audio data;
the acquisition unit is used for acquiring the playable time length of the video data;
and the playing unit is used for carrying out audio and video synchronous playing if the playable time length of the audio data is greater than a first preset time length and the playable time length of the video data is greater than the first preset time length.
With reference to the second aspect, in a first possible implementation manner of the second aspect, the terminal further includes a first detecting unit and a first determining unit:
the first detection unit is configured to detect whether a video data packet is received if the playable time length of the audio data is longer than the first preset time length and the playable time length of the video data is shorter than the first preset time length;
the first judging unit is used for judging whether the timestamp of the first frame of video to be played of the received video data packet is matched with the timestamp of the audio to be played if the video data packet is received;
and the playing unit is used for carrying out audio and video synchronous playing if the time stamp of the first frame of video to be played is matched with the time stamp of the audio to be played.
With reference to the first possible implementation manner of the second aspect, in a second possible implementation manner of the second aspect, the terminal further includes a first calculating unit and a first determining unit;
the first calculating unit is configured to calculate a time difference between the time stamp of the first frame of video to be played and the time stamp of the audio to be played if the time stamp of the first frame of video to be played does not match the time stamp of the audio to be played;
the first determining unit is configured to determine a target audio time point according to the audio of the time difference length if the time stamp of the first frame of video to be played is later than the time stamp of the audio to be played;
and the playing unit is used for skipping the audio data before the target audio time point and playing the audio data from the target audio time point synchronously with the received video data packet.
With reference to the second possible implementation manner of the second aspect, in a third possible implementation manner of the second aspect, the first determining unit is configured to determine a target video time point according to the video with the time difference length if the time stamp of the first frame of video to be played is earlier than the time stamp of the audio to be played;
and the playing unit is used for skipping the video data before the target video time point and synchronously playing the video data and the audio to be played from the target video time point.
With reference to the second aspect, in a fourth possible implementation manner of the second aspect, the terminal further includes a second detecting unit and a second determining unit:
the second detection unit is configured to detect whether an audio data packet is received if the playable time length of the audio data is less than the first preset time length and the playable time length of the video data is greater than the first preset time length;
the second judging unit is configured to judge whether a timestamp of a first frame of audio to be played of the received audio data packet matches a timestamp of a video to be played if the audio data packet is received;
and the playing unit is used for carrying out audio and video synchronous playing if the time stamp of the first frame of audio to be played is matched with the time stamp of the video to be played.
With reference to the fourth possible implementation manner of the second aspect, in a fifth possible implementation manner of the second aspect, the terminal further includes a second calculating unit and a second determining unit;
the second calculating unit is configured to calculate a time difference between the timestamp of the first frame of audio to be played and the timestamp of the video to be played if the timestamp of the first frame of audio to be played does not match the timestamp of the video to be played;
the second determining unit is configured to determine a target audio time point according to the video with the time difference length if the time stamp of the first frame of audio to be played is later than the time stamp of the video to be played;
and the playing unit is used for skipping the video data before the target video time point and playing the video data from the target video time point synchronously with the received audio data packet.
With reference to the fifth possible implementation manner of the second aspect, in a sixth possible implementation manner of the second aspect, the terminal further includes:
the second determining unit is configured to determine a target audio time point according to the audio of the time difference length if the time stamp of the first frame of audio to be played is earlier than the time stamp of the video to be played;
and the playing unit is used for skipping the audio data before the target audio time point and synchronously playing the audio data and the video to be played from the target audio time point.
With reference to the second aspect, in a seventh possible implementation manner of the second aspect, the terminal further includes a third detecting unit and a third determining unit;
the third detecting unit is configured to detect whether a new audio data packet or a new video data packet is received if the playable time length of the audio data is less than the first preset time length and the playable time length of the video data is less than the first preset time length;
the third determining unit is configured to determine, if a new audio data packet or a new video data packet is received, a playable time length of the audio data or a playable time length of the video data according to the received new audio data packet or the received new video data packet.
A third aspect of the present invention discloses a terminal, including:
a memory storing executable program code;
a processor coupled with the memory;
the processor calls the executable program code stored in the memory to execute the method according to the first aspect or any one of the first to seventh possible implementation manners of the first aspect.
It can be seen that, in the scheme of the embodiment of the invention, the playable time length of the audio data is obtained; acquiring the playable time length of video data; and if the playable time length of the audio data is longer than a first preset time length and the playable time length of the video data is longer than the first preset time length, carrying out audio and video synchronous playing. Therefore, by implementing the technical scheme provided by the invention, the audio and video playing progress can be adjusted according to the playable data of the audio and the playable data of the video, so that the synchronous playing of the audio and the video is ensured.
Drawings
In order to more clearly illustrate the technical solutions in the embodiments of the present invention, the drawings needed to be used in the embodiments will be briefly described below, and it is obvious that the drawings in the following description are some embodiments of the present invention, and it is obvious for those skilled in the art that other drawings can be obtained according to these drawings without creative efforts.
Fig. 1 is a schematic flow chart of a method for audio and video synchronization according to an embodiment of the present invention;
fig. 2 is a schematic flow chart of another audio and video synchronization method provided in the embodiment of the present invention;
fig. 3 is a schematic flow chart of another audio and video synchronization method provided in the embodiment of the present invention;
fig. 4 is a schematic structural diagram of a terminal according to an embodiment of the present invention;
fig. 5 is a schematic structural diagram of another terminal according to an embodiment of the present invention;
fig. 6 is a schematic structural diagram of another terminal according to an embodiment of the present invention;
fig. 7 is a schematic structural diagram of an entity apparatus of a terminal according to an embodiment of the present invention.
Detailed Description
The embodiment of the invention provides a method and a terminal for synchronously playing audio and video, which can adjust the audio and video playing progress according to audio playable data and video playable data, thereby ensuring the synchronous playing of the audio and video.
In order to make the technical solutions of the present invention better understood by those skilled in the art, the technical solutions in the embodiments of the present invention will be clearly described below with reference to the drawings in the embodiments of the present invention, and it is obvious that the described embodiments are some embodiments of the present invention, but not all embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.
The appearances of the phrases "first," "second," and "third," or the like, in the specification, claims, and figures are not necessarily all referring to the particular order in which they are presented. Furthermore, the terms "include" and "have," as well as any variations thereof, are intended to cover non-exclusive inclusions. For example, a process, method, system, article, or apparatus that comprises a list of steps or elements is not limited to only those steps or elements listed, but may alternatively include other steps or elements not listed, or inherent to such process, method, article, or apparatus.
In one embodiment of the present invention, a method for audio and video synchronization is disclosed, the method comprising: acquiring the playable time length of the audio data; acquiring the playable time length of video data; and if the playable time length of the audio data is longer than a first preset time length and the playable time length of the video data is longer than the first preset time length, carrying out audio and video synchronous playing.
Referring to fig. 1, fig. 1 is a schematic flowchart of an audio and video synchronization method according to an embodiment of the present invention. As shown in fig. 1, an audio and video synchronization method provided by an embodiment of the present invention includes the following steps:
s101, acquiring the playable time length of audio data;
it should be noted that the main execution body of the method is a terminal, and may be an electronic device such as a smart phone, a tablet computer, an intelligent wearable device, a computer, and the like.
Specifically, the terminal may be equipped with a client having a network communication function. The audio data stream reaches the client through the network, and then the received audio data stream is stored in the buffer zone. The time during which the audio data can be played is then determined according to the size of the audio data stream stored in the buffer.
S102, acquiring the playable time length of video data;
receiving a video data packet transmitted by a network, storing the received video data packet in a buffer area, and determining the playable time length of the video data according to the size of the video data packet in the buffer area.
S103, if the playable time length of the audio data is longer than a first preset time length and the playable time length of the video data is longer than the first preset time length, audio and video synchronous playing is carried out.
It should be noted that the first preset duration may be a default length of the terminal, or may be a duration recommended by a client manufacturer.
Optionally, the length of the first preset duration may be adjusted according to a network condition. For example, if the wire speed is greater than 1M/S, the first preset time period may be 10S; if the wire speed is less than 1M/S, the first preset duration may be 20S.
Specifically, the faster the network speed is, the shorter the first preset duration may be; the slower the wire speed, the longer the first preset duration. Therefore, smooth synchronous playing of audio and video can be ensured.
It should be noted that, if the network speed is less than the preset threshold, the audio and video is automatically switched to the pause state.
Optionally, the terminal may adjust the audio/video playing speed according to the audio data buffering speed and the video data buffering speed. For example, if the audio data is loaded fast and the video data is loaded slowly, the video data can be adjusted to be played at an accelerated speed so as to enable the audio and video to be synchronous; if the video data is loaded fast and the audio data is loaded slowly, the audio data can be adjusted to be played at high speed so as to enable the audio and video to be synchronous.
Optionally, if the playable time length of the audio data is longer than the first preset time length and the playable time length of the video data is shorter than the first preset time length, it may be determined that the audio is in a playable state at this time, and it is necessary to detect whether a video data packet is received;
if the video data packet is received, judging whether the timestamp of the first frame of video to be played of the received video data packet is matched with the timestamp of the audio to be played;
if the time stamp of the first frame of video to be played is matched with the time stamp of the audio to be played, audio and video synchronous playing is carried out;
if the timestamp of the first frame of video to be played is not matched with the timestamp of the audio to be played, calculating the time difference between the timestamp of the first frame of video to be played and the timestamp of the audio to be played; if the time stamp of the first frame of video to be played is later than the time stamp of the audio to be played, determining a target audio time point according to the audio with the time difference length; skipping audio data before the target audio time point, and starting to play with the received video data packet synchronously from the target audio time point.
If the time stamp of the first frame of video to be played is earlier than the time stamp of the audio to be played, determining a target video time point according to the video with the time difference length; skipping video data before the target video time point, and starting to play the video data from the target video time point synchronously with the audio to be played.
Optionally, if the playable time length of the audio data is less than the first preset time length and the playable time length of the video data is greater than the first preset time length, at this time, it is determined that the video data is in a playable state, and then it is detected whether an audio data packet is received;
if the audio data packet is received, judging whether the timestamp of the first frame of audio to be played of the received audio data packet is matched with the timestamp of the video to be played;
and if the time stamp of the first frame of audio to be played is matched with the time stamp of the video to be played, carrying out audio and video synchronous playing.
If the timestamp of the first frame of audio to be played is not matched with the timestamp of the video to be played, calculating the time difference between the timestamp of the first frame of audio to be played and the timestamp of the video to be played;
if the time stamp of the first frame of audio to be played is later than the time stamp of the video to be played, determining a target audio time point according to the video with the time difference length; skipping video data before the target video time point, and starting to play with the received audio data packet synchronously from the target video time point.
If the time stamp of the first frame of audio to be played is earlier than the time stamp of the video to be played, determining a target audio time point according to the audio of the time difference length; skipping the audio data before the target audio time point, and starting to play the audio data from the target audio time point synchronously with the video to be played.
Optionally, if the playable time length of the audio data is less than the first preset time length and the playable time length of the video data is less than the first preset time length, the audio data is considered to be in a pause state at this time, and since the audio and video data cannot be played, it is required to detect whether a new audio data packet or a new video data packet is received; and if a new audio data packet or a new video data packet is received, determining the playable time length of the audio data or the playable time length of the video data according to the received new audio data packet or the received new video data packet.
It can be seen that, in the scheme of the embodiment of the invention, the playable time length of the audio data is obtained; acquiring the playable time length of video data; and if the playable time length of the audio data is longer than a first preset time length and the playable time length of the video data is longer than the first preset time length, carrying out audio and video synchronous playing. Therefore, by implementing the technical scheme provided by the invention, the audio and video playing progress can be adjusted according to the playable data of the audio and the playable data of the video, so that the synchronous playing of the audio and the video is ensured.
Referring to fig. 2, fig. 2 is a schematic flowchart of an audio and video synchronization method according to another embodiment of the present invention. As shown in fig. 2, another audio and video synchronization method provided by another embodiment of the present invention may include the following steps:
s201, acquiring the playable time length of audio data and the playable time length of video data;
it should be noted that the main execution body of the method is a terminal, and may be an electronic device such as a smart phone, a tablet computer, an intelligent wearable device, a computer, and the like.
Specifically, the terminal may be equipped with a client having a network communication function. The audio data stream reaches the client through the network, and then the received audio data stream is stored in the buffer zone. The time during which the audio data can be played is then determined according to the size of the audio data stream stored in the buffer. Receiving a video data packet transmitted by a network, storing the received video data packet in a buffer area, and determining the playable time length of the video data according to the size of the video data packet in the buffer area.
S202, if the playable time length of the audio data is longer than a first preset time length and the playable time length of the video data is longer than the first preset time length, carrying out audio and video synchronous playing;
s203, if the playable time length of the audio data is longer than the first preset time length and the playable time length of the video data is shorter than the first preset time length, detecting whether a video data packet is received;
it should be noted that, if the playable time length of the audio data is longer than the first preset time length and the playable time length of the video data is shorter than the first preset time length, the current state may be marked as an audio-only playable state, and in order to synchronize audio and video, it is necessary to detect whether to continue to receive a video data packet;
s204, if the video data packet is received, judging whether the timestamp of the first frame of video to be played of the received video data packet is matched with the timestamp of the audio to be played;
it should be noted that a video data packet may include one or more video frames; in order for the audio to be synchronized, each frame will have a time stamp, so that the videos of audio and video are matched according to whether the time stamps are the same.
S205, if the time stamp of the first frame of video to be played is matched with the time stamp of the audio to be played, audio and video synchronous playing is carried out;
s206, if the time stamp of the first frame of video to be played is not matched with the time stamp of the audio to be played, calculating the time difference between the time stamp of the first frame of video to be played and the time stamp of the audio to be played;
s207, if the time stamp of the first frame of video to be played is later than the time stamp of the audio to be played, determining a target audio time point according to the audio with the time difference length; skipping audio data before the target audio time point, and starting to play the audio data in synchronization with the received video data packet from the target audio time point;
it should be noted that, if the time stamp of the first frame of video to be played is later than the time stamp of the audio to be played, which indicates that the audio is slow to be played, a part of audio data needs to be skipped over to determine the audio time stamp matched with the video time stamp.
S208, if the time stamp of the first frame of video to be played is earlier than the time stamp of the audio to be played, determining a target video time point according to the video with the time difference length; skipping video data before the target video time point, and starting to play the video data from the target video time point synchronously with the audio to be played.
It can be seen that, in the scheme of the embodiment of the invention, scenes in which audio data can be played and video data cannot be played are expanded. Therefore, when the audio and video data are not synchronous, the playing progress of the audio and video data is adjusted according to the time stamp so as to carry out audio and video synchronization.
Referring to fig. 3, fig. 3 is a schematic flowchart of an audio and video synchronization method according to another embodiment of the present invention. As shown in fig. 3, another audio and video synchronization method provided by another embodiment of the present invention may include the following steps:
s301, acquiring the playable time length of audio data and the playable time length of video data;
it should be noted that the main execution body of the method is a terminal, and may be an electronic device such as a smart phone, a tablet computer, an intelligent wearable device, a computer, and the like.
S302, if the playable time length of the audio data is longer than a first preset time length and the playable time length of the video data is longer than the first preset time length, carrying out audio and video synchronous playing;
s303, if the playable time length of the audio data is less than the first preset time length and the playable time length of the video data is greater than the first preset time length, detecting whether an audio data packet is received;
it should be noted that, if the playable time length of the audio data is less than the first preset time length and the playable time length of the video data is greater than the first preset time length, the current state may be marked as a video-only playable state, and in order to synchronize audio and video, it is necessary to detect whether to continue to receive audio data packets.
S304, if the audio data packet is received, judging whether the timestamp of the first frame of audio to be played of the received audio data packet is matched with the timestamp of the video to be played;
s305, if the time stamp of the first frame of audio to be played is matched with the time stamp of the video to be played, audio and video synchronous playing is carried out;
s306, if the timestamp of the first frame of audio to be played is not matched with the timestamp of the video to be played, calculating the time difference between the timestamp of the first frame of audio to be played and the timestamp of the video to be played;
s307, if the time stamp of the first frame of audio to be played is later than the time stamp of the video to be played, determining a target audio time point according to the video with the time difference length; skipping video data before the target video time point, and starting to play the video data in synchronization with the received audio data packet from the target video time point;
s308, if the time stamp of the first frame of audio to be played is earlier than that of the video to be played, determining a target audio time point according to the audio with the time difference length;
s309, skipping the audio data before the target audio time point, and starting to play the audio data synchronously with the video to be played from the target audio time point.
S310, if the playable time length of the audio data is less than the first preset time length and the playable time length of the video data is less than the first preset time length, detecting whether a new audio data packet or a new video data packet is received; and if a new audio data packet or a new video data packet is received, determining the playable time length of the audio data or the playable time length of the video data according to the received new audio data packet or the received new video data packet.
It can be seen that, in the scheme of the embodiment of the invention, scenes in which video data can be played and audio data cannot be played are expanded. Therefore, when the audio and video data are not synchronous, the playing progress of the video data can be adjusted to carry out audio and video synchronization.
Referring to fig. 4, fig. 4 is a schematic structural diagram of a terminal according to an embodiment of the present invention. As shown in fig. 4, an embodiment of the present invention provides a terminal 400, where the terminal may be a smart phone, a tablet computer, an intelligent wearable device, and the like. The terminal 400 includes an acquisition unit 401 and a play unit 402;
an obtaining unit 401, configured to obtain a playable duration of audio data; the system is also used for acquiring the playable time length of the video data;
the playing unit 402 is configured to perform audio and video synchronous playing if the playable time duration of the audio data is greater than a first preset time duration and the playable time duration of the video data is greater than the first preset time duration.
The obtaining unit 401 and the playing unit 402 may be configured to execute the methods described in steps S101 to S103 in embodiment 1, and details of the method are described in embodiment 1, and are not described herein again.
Referring to fig. 5, fig. 5 is a schematic structural diagram of a terminal according to an embodiment of the present invention. As shown in fig. 4, an embodiment of the present invention provides a terminal 500, where the terminal may be a smart phone, a tablet computer, an intelligent wearable device, and other devices. The terminal 500 comprises an acquisition unit 501, a playing unit 502, a first detection unit 503, a first judgment unit 504, a first calculation unit 505 and a first determination unit 506;
an obtaining unit 501, configured to obtain a playable time length of audio data and a playable time length of video data;
a playing unit 502, configured to perform audio and video synchronous playing if the playable time duration of the audio data is greater than a first preset time duration and the playable time duration of the video data is greater than the first preset time duration;
a first detecting unit 503, configured to detect whether a video data packet is received if the playable time duration of the audio data is longer than the first preset time duration and the playable time duration of the video data is shorter than the first preset time duration;
a first determining unit 504, configured to determine whether a timestamp of a video to be played in a first frame of the received video data packet matches a timestamp of an audio to be played if the video data packet is received;
a playing unit 502, configured to perform audio and video synchronous playing if the timestamp of the first frame of video to be played matches the timestamp of the audio to be played;
a first calculating unit 505, configured to calculate a time difference between the timestamp of the first frame of video to be played and the timestamp of the audio to be played if the timestamp of the first frame of video to be played does not match the timestamp of the audio to be played;
a first determining unit 506, configured to determine a target audio time point according to the audio with the time difference length if the time stamp of the first frame of video to be played is later than the time stamp of the audio to be played;
a playing unit 502, configured to skip the audio data before the target audio time point, and start playing from the target audio time point in synchronization with the received video data packet.
A first determining unit 506, configured to determine a target video time point according to the video with the time difference length if the time stamp of the first frame of video to be played is earlier than the time stamp of the audio to be played;
a playing unit 502, configured to skip video data before the target video time point, and start playing from the target video time point in synchronization with the audio to be played.
The obtaining unit 501, the playing unit 502, the first detecting unit 503, the first judging unit 504, the first calculating unit 505, and the first determining unit 506 may be configured to execute the methods in steps S201 to S208 in embodiment 2, and the detailed description refers to the description of the method in embodiment 1, and is not repeated herein.
On the basis of fig. 5, the terminal may further include the elements shown in fig. 6. As shown in fig. 6, fig. 6 is a schematic structural diagram of a terminal according to an embodiment of the present invention. As shown in fig. 6, an embodiment of the present invention provides a terminal 600, where the terminal may be a smart phone, a tablet computer, an intelligent wearable device, and other devices. The terminal 600 comprises an acquisition unit 601, a playing unit 602, a second detection unit 603, a second judgment unit 604, a first calculation unit 605, a second determination unit 606, a third detection unit 607 and a third judgment unit 608;
an obtaining unit 601, configured to obtain a playable time length of the audio data and a playable time length of the video data;
the playing unit 602 is configured to perform audio and video synchronous playing if the playable time duration of the audio data is greater than a first preset time duration and the playable time duration of the video data is greater than the first preset time duration.
A second detecting unit 603, configured to detect whether an audio data packet is received if the playable time duration of the audio data is less than the first preset time duration and the playable time duration of the video data is greater than the first preset time duration;
a second determining unit 604, configured to determine whether a timestamp of a first frame of audio to be played in the received audio data packet matches a timestamp of a video to be played if the audio data packet is received;
and the playing unit is used for carrying out audio and video synchronous playing if the time stamp of the first frame of audio to be played is matched with the time stamp of the video to be played.
A second calculating unit 605, configured to calculate a time difference between the timestamp of the first frame of audio to be played and the timestamp of the video to be played if the timestamp of the first frame of audio to be played does not match the timestamp of the video to be played;
a second determining unit 606, configured to determine a target audio time point according to the video with the time difference length if the time stamp of the first frame of audio to be played is later than the time stamp of the video to be played;
a playing unit 602, configured to skip video data before the target video time point, and start playing from the target video time point in synchronization with the received audio data packet.
A second determining unit 606, configured to determine a target audio time point according to the audio of the time difference length if the time stamp of the first frame of audio to be played is earlier than the time stamp of the video to be played;
the playing unit 602 is configured to skip the audio data before the target audio time point, and start playing from the target audio time point in synchronization with the video to be played.
A third detecting unit 607, configured to detect whether a new audio data packet or a new video data packet is received if the playable time length of the audio data is less than the first preset time length and the playable time length of the video data is less than the first preset time length;
a third determining unit 608, configured to determine, if a new audio data packet or a new video data packet is received, a playable time length of the audio data or a playable time length of the video data according to the received new audio data packet or the received new video data packet.
The obtaining unit 601, the playing unit 602, the second detecting unit 603, the second judging unit 604, the first calculating unit 605, the second determining unit 606, the third detecting unit 607 and the third judging unit 608 may be configured to execute the methods described in steps S301 to S310 in embodiment 3, and the detailed description of the methods in embodiment 3 is given in detail, and is not repeated here.
Referring to fig. 7, in another embodiment of the present invention, a terminal is provided. The terminal 700 includes hardware such as a CPU701, a memory 702, a bus 703, and a display 704. The terminal 700 may be a smart phone, a tablet computer, an intelligent wearable device, or the like.
The CPU701 executes a program pre-stored in the memory 702, and the execution process specifically includes:
acquiring the playable time length of the audio data;
acquiring the playable time length of video data;
and if the playable time length of the audio data is longer than a first preset time length and the playable time length of the video data is longer than the first preset time length, carrying out audio and video synchronous playing.
Optionally, the executing process further includes:
if the playable time length of the audio data is longer than the first preset time length and the playable time length of the video data is shorter than the first preset time length, detecting whether a video data packet is received;
if the video data packet is received, judging whether the timestamp of the first frame of video to be played of the received video data packet is matched with the timestamp of the audio to be played;
and if the time stamp of the first frame of video to be played is matched with the time stamp of the audio to be played, carrying out audio and video synchronous playing.
Optionally, the executing process further includes:
if the timestamp of the first frame of video to be played is not matched with the timestamp of the audio to be played, calculating the time difference between the timestamp of the first frame of video to be played and the timestamp of the audio to be played;
if the time stamp of the first frame of video to be played is later than the time stamp of the audio to be played, determining a target audio time point according to the audio with the time difference length;
skipping audio data before the target audio time point, and starting to play with the received video data packet synchronously from the target audio time point.
Optionally, the executing process further includes:
if the time stamp of the first frame of video to be played is earlier than the time stamp of the audio to be played, determining a target video time point according to the video with the time difference length;
skipping video data before the target video time point, and starting to play the video data from the target video time point synchronously with the audio to be played.
Optionally, the executing process further includes:
if the playable time length of the audio data is less than the first preset time length and the playable time length of the video data is greater than the first preset time length, detecting whether an audio data packet is received;
if the audio data packet is received, judging whether the timestamp of the first frame of audio to be played of the received audio data packet is matched with the timestamp of the video to be played;
and if the time stamp of the first frame of audio to be played is matched with the time stamp of the video to be played, carrying out audio and video synchronous playing.
Optionally, the executing process further includes:
if the timestamp of the first frame of audio to be played is not matched with the timestamp of the video to be played, calculating the time difference between the timestamp of the first frame of audio to be played and the timestamp of the video to be played;
if the time stamp of the first frame of audio to be played is later than the time stamp of the video to be played, determining a target audio time point according to the video with the time difference length;
skipping video data before the target video time point, and starting to play with the received audio data packet synchronously from the target video time point.
Optionally, the executing process further includes:
if the time stamp of the first frame of audio to be played is earlier than the time stamp of the video to be played, determining a target audio time point according to the audio of the time difference length;
skipping the audio data before the target audio time point, and starting to play the audio data from the target audio time point synchronously with the video to be played.
Optionally, the executing process further includes:
if the playable time length of the audio data is less than the first preset time length and the playable time length of the video data is less than the first preset time length, detecting whether a new audio data packet or a new video data packet is received;
and if a new audio data packet or a new video data packet is received, determining the playable time length of the audio data or the playable time length of the video data according to the received new audio data packet or the received new video data packet.
It can be seen that, in the scheme of the embodiment of the invention, the playable time length of the audio data is obtained; acquiring the playable time length of video data; and if the playable time length of the audio data is longer than a first preset time length and the playable time length of the video data is longer than the first preset time length, carrying out audio and video synchronous playing. Therefore, by implementing the technical scheme provided by the invention, the audio and video playing progress can be adjusted according to the playable data of the audio and the playable data of the video, so that the synchronous playing of the audio and the video is ensured.
In the foregoing embodiments, the descriptions of the respective embodiments have respective emphasis, and for parts that are not described in detail in a certain embodiment, reference may be made to related descriptions of other embodiments.
In the embodiments provided in the present application, it should be understood that the disclosed apparatus may be implemented in other manners. For example, the above-described embodiments of the apparatus are merely illustrative, and for example, the division of the units is only one type of division of logical functions, and there may be other divisions when actually implementing, for example, a plurality of units or components may be combined or may be integrated into another system, or some features may be omitted, or not implemented. In addition, the shown or discussed mutual coupling or direct coupling or communication connection may be an indirect coupling or communication connection of some interfaces, devices or units, and may be an electric or other form.
The units described as separate parts may or may not be physically separate, and parts displayed as units may or may not be physical units, may be located in one place, or may be distributed on a plurality of network units. Some or all of the units can be selected according to actual needs to achieve the purpose of the solution of the embodiment.
In addition, functional units in the embodiments of the present invention may be integrated into one processing unit, or each unit may exist alone physically, or two or more units are integrated into one unit. The integrated unit can be realized in a form of hardware, and can also be realized in a form of a software functional unit.
The integrated unit, if implemented in the form of a software functional unit and sold or used as a stand-alone product, may be stored in a computer readable storage medium. Based on such understanding, the technical solution of the present invention may be embodied in the form of a software product, which is stored in a storage medium and includes instructions for causing a computer device (which may be a personal computer, a server, or a network device) to execute all or part of the steps of the method according to the embodiments of the present invention. And the aforementioned storage medium includes: a U-disk, a Read-Only Memory (ROM), a Random Access Memory (RAM), a removable hard disk, a magnetic or optical disk, and other various media capable of storing program codes.
The above-mentioned embodiments are only used for illustrating the technical solutions of the present invention, and not for limiting the same; although the present invention has been described in detail with reference to the foregoing embodiments, it will be understood by those of ordinary skill in the art that: the technical solutions described in the foregoing embodiments may still be modified, or some technical features may be equivalently replaced; and the modifications or the substitutions do not make the essence of the corresponding technical solutions depart from the scope of the technical solutions of the embodiments of the present invention.

Claims (4)

1. A method for synchronously playing audio and video is characterized by comprising the following steps:
acquiring the playable time length of the audio data;
acquiring the playable time length of video data;
if the playable time length of the audio data is longer than a first preset time length and the playable time length of the video data is longer than the first preset time length, carrying out audio and video synchronous playing;
if the playable time length of the audio data is longer than the first preset time length and the playable time length of the video data is shorter than the first preset time length, detecting whether a video data packet is received;
if the video data packet is received, judging whether the timestamp of the first frame of video to be played of the received video data packet is matched with the timestamp of the audio to be played;
if the time stamp of the first frame of video to be played is matched with the time stamp of the audio to be played, audio and video synchronous playing is carried out;
if the timestamp of the first frame of video to be played is not matched with the timestamp of the audio to be played, calculating the time difference between the timestamp of the first frame of video to be played and the timestamp of the audio to be played;
if the time stamp of the first frame of video to be played is later than the time stamp of the audio to be played, determining a target audio time point according to the audio with the time difference length;
skipping audio data before the target audio time point, and starting to play the audio data in synchronization with the received video data packet from the target audio time point;
if the playable time length of the audio data is less than the first preset time length and the playable time length of the video data is greater than the first preset time length, detecting whether an audio data packet is received;
if the audio data packet is received, judging whether the timestamp of the first frame of audio to be played of the received audio data packet is matched with the timestamp of the video to be played;
if the time stamp of the first frame of audio to be played is matched with the time stamp of the video to be played, audio and video synchronous playing is carried out;
if the timestamp of the first frame of audio to be played is not matched with the timestamp of the video to be played, calculating the time difference between the timestamp of the first frame of audio to be played and the timestamp of the video to be played;
if the time stamp of the first frame of audio to be played is later than the time stamp of the video to be played, determining a target audio time point according to the video with the time difference length;
skipping video data before the target video time point, and starting to play the video data in synchronization with the received audio data packet from the target video time point;
if the time stamp of the first frame of audio to be played is earlier than the time stamp of the video to be played, determining a target audio time point according to the audio of the time difference length;
skipping audio data before the target audio time point, and starting to play the audio data from the target audio time point synchronously with the video to be played;
the first preset time duration is inversely proportional to the network speed, and the video data comprises one or more video frames, and each frame of the one or more video frames corresponds to one timestamp.
2. A terminal, characterized in that the terminal comprises:
the device comprises an acquisition unit, a processing unit and a display unit, wherein the acquisition unit is used for acquiring the playable time length of audio data;
the acquisition unit is used for acquiring the playable time length of the video data;
the playing unit is used for carrying out audio and video synchronous playing if the playable time length of the audio data is longer than a first preset time length and the playable time length of the video data is longer than the first preset time length;
a first detecting unit, configured to detect whether a video data packet is received if the playable time duration of the audio data is longer than the first preset time duration and the playable time duration of the video data is shorter than the first preset time duration;
the first judging unit is used for judging whether the timestamp of the first frame of video to be played of the received video data packet is matched with the timestamp of the audio to be played or not if the video data packet is received;
the playing unit is used for synchronously playing audio and video if the timestamp of the first frame of video to be played is matched with the timestamp of the audio to be played;
the first preset time duration is inversely proportional to the network speed, and the video data comprises one or more time stamps corresponding to each frame in one video frame;
the first calculating unit is used for calculating the time difference between the time stamp of the first frame of video to be played and the time stamp of the audio to be played if the time stamp of the first frame of video to be played is not matched with the time stamp of the audio to be played;
the first determining unit is used for determining a target audio time point according to the audio with the time difference length if the time stamp of the first frame of video to be played is later than the time stamp of the audio to be played;
the playing unit is used for skipping the audio data before the target audio time point and playing the audio data from the target audio time point synchronously with the received video data packet;
the terminal also comprises a second detection unit and a second judgment unit;
the second detection unit is configured to detect whether an audio data packet is received if the playable time length of the audio data is less than the first preset time length and the playable time length of the video data is greater than the first preset time length;
the second judging unit is configured to judge whether a timestamp of a first frame of audio to be played of the received audio data packet matches a timestamp of a video to be played if the audio data packet is received;
the playing unit is used for synchronously playing audio and video if the timestamp of the first frame of audio to be played is matched with the timestamp of the video to be played;
the terminal also comprises a second calculating unit and a second determining unit;
the second calculating unit is configured to calculate a time difference between the timestamp of the first frame of audio to be played and the timestamp of the video to be played if the timestamp of the first frame of audio to be played does not match the timestamp of the video to be played;
the second determining unit is configured to determine a target audio time point according to the video with the time difference length if the time stamp of the first frame of audio to be played is later than the time stamp of the video to be played;
the playing unit is used for skipping the video data before the target video time point and playing the video data from the target video time point synchronously with the received audio data packet;
the second determining unit is configured to determine a target audio time point according to the audio of the time difference length if the time stamp of the first frame of audio to be played is earlier than the time stamp of the video to be played;
and the playing unit is used for skipping the audio data before the target audio time point and synchronously playing the audio data and the video to be played from the target audio time point.
3. The terminal of claim 2,
the first determining unit is configured to determine a target video time point according to the video with the time difference length if the time stamp of the first frame of video to be played is earlier than the time stamp of the audio to be played;
and the playing unit is used for skipping the video data before the target video time point and synchronously playing the video data and the audio to be played from the target video time point.
4. A terminal, comprising:
a memory storing executable program code;
a processor coupled with the memory;
the processor calls the executable program code stored in the memory to perform the method of claim 1.
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