CN106648095A - Method and system of controlling VR helmet based on wearable equipment - Google Patents
Method and system of controlling VR helmet based on wearable equipment Download PDFInfo
- Publication number
- CN106648095A CN106648095A CN201611198942.0A CN201611198942A CN106648095A CN 106648095 A CN106648095 A CN 106648095A CN 201611198942 A CN201611198942 A CN 201611198942A CN 106648095 A CN106648095 A CN 106648095A
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- China
- Prior art keywords
- wearable device
- helmets
- touch
- touch action
- information
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Classifications
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/012—Head tracking input arrangements
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
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- Engineering & Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Position Input By Displaying (AREA)
Abstract
The invention discloses a method and system of controlling VR helmet based on wearable equipment. The method comprises the steps: building a Bluetooth connection between wearable equipment and the VR helmet in advance; acquiring a touch action on a touch screen of the wearable equipment and rotating data of the wearable equipment and generating corresponding control information according to the touch action and the rotating information; and finally, sending the control information to the VR helmet by the wearable equipment to control the VR helmet. According to the method and system disclosed by the invention, the wearable equipment is taken as input equipment of the VR helmet. The operating information can be transmitted to the VR helmet through the wearable equipment, so that the interacting mode of a user and the VR helmet is enriched, thereby bringing convenience to the user of operating the VR helmet.
Description
Technical field
The present invention relates to VR helmets field, more particularly to a kind of the method for the VR helmets controlled based on wearable device and is
System.
Background technology
Nowadays, VR(Virtual Reality, virtual reality)Equipment is more and more universal, and it fully utilizes computer
Graphics, emulation technology, multimedia technology, artificial intelligence technology, computer networking technology, parallelization treatment technology and many biographies
Sensor technology, simulates the sense organ organ dysfunctions such as vision, the sense of hearing, the tactile of people, allows users to be immersed in the void of computer generation
In intending boundary, and can be interacted by the natural mode such as language, gesture, create a kind of Multi information space.
Come this year with the rise of VR upsurges, the diversification of VR interactive modes is explored and is also increasingly taken seriously;But
Existing VR equipment, such as the VR helmets, when game is played by the VR helmets, the hand of user needs to be consistently placed on the VR helmets user
Operated, this mode of operation is not only single, and hand easily feels that acid is tired after operation a period of time, brings to user
Inconvenience.
Therefore, prior art has yet to be improved and developed.
The content of the invention
In view of above-mentioned the deficiencies in the prior art, it is an object of the invention to provide a kind of control VR heads based on wearable device
The method and system of helmet, it is intended to solve that existing VR helmets mode of operation is single, and bring the problem of larger inconvenience to user.
Technical scheme is as follows:
A kind of method that the VR helmets are controlled based on wearable device, wherein, including step:
A, in advance wearable device and the VR helmets are set up into bluetooth connection;
The spin data of touch action and wearable device on B, acquisition wearable device touch-screen, and according to the touch action
Corresponding control information is produced with rotation information;
C, the wearable device send the control information to the VR helmets, realize the control to the VR helmets.
It is preferred that the described method that the VR helmets are controlled based on wearable device, wherein, step A is specifically included:
A1, detection are provided with whether the wearable device of the first NFC module occurs near field with the VR helmets for being provided with the second NFC module
Touching;
A2, when being, then the wearable device completes respective Bluetooth MAC address information and exchanges with the VR helmets, sets up bluetooth connection.
It is preferred that the described method that the VR helmets are controlled based on wearable device, wherein, step B is specifically included:
B1, when the touch action of user is detected on the touch-screen of wearable device, then according to the touch action produce phase
The control information answered;
B2, when detecting the wearable device and rotating, then the spin data of wearable device is converted into 2D coordinate displacements letter
Breath.
It is preferred that the described method that the VR helmets are controlled based on wearable device, wherein, the touch action includes sliding up
Dynamic, slide downward and click, the corresponding control information includes moving up, move down and determining.
It is preferred that the described method that the VR helmets are controlled based on wearable device, wherein, the wearable device includes intelligent hand
Table and Intelligent bracelet.
A kind of system that the VR helmets are controlled based on wearable device, wherein, including:
Link block, in advance wearable device and the VR helmets being set up into bluetooth connection;
Acquisition module, for obtaining the spin data of the touch action on wearable device touch-screen and wearable device, and according to
The touch action and rotation information produce corresponding control information;
Sending module, sends the control information to the VR helmets for the wearable device, realizes the control to the VR helmets.
It is preferred that the described system that the VR helmets are controlled based on wearable device, wherein, the link block is specifically included:
Detector unit, detection is provided with the wearable device of the first NFC module is with the VR helmets for being provided with the second NFC module
No generation near field touching;
Crosspoint, for when wearable device and the VR helmets occur near field touching, the wearable device to be completed respectively with the VR helmets
Exchange from Bluetooth MAC address information, set up bluetooth connection.
It is preferred that the described system that the VR helmets are controlled based on wearable device, wherein, the acquisition module is specifically included:
Touch unit, for when the touch action of user is detected on the touch-screen of wearable device, then according to the touch
Action produces corresponding control information;
Rotary unit, for when detecting wearable device and rotating, then the spin data of wearable device being converted into into 2D and being sat
Marker displacement information.
It is preferred that the described system that the VR helmets are controlled based on wearable device, wherein, the touch action includes sliding up
Dynamic, slide downward and click, the corresponding control information includes moving up, move down and determining.
It is preferred that the described system that the VR helmets are controlled based on wearable device, wherein, the wearable device includes intelligent hand
Table and Intelligent bracelet.
Beneficial effect:The present invention provides a kind of method and system that the VR helmets are controlled based on wearable device, by advance will
Wearable device sets up bluetooth connection with the VR helmets;The rotation of touch action and wearable device on acquisition wearable device touch-screen
Data, and corresponding control information is produced according to the touch action and rotation information;Last wearable device believes the control
Breath is sent to the VR helmets, realizes the control to the VR helmets.Present invention achieves using wearable device as the VR helmets input equipment,
Operation information can be transferred in the VR helmets by wearable device, enrich the interactive mode of user and the VR helmets, give user behaviour
Make the VR helmets to offer convenience.
Description of the drawings
Fig. 1 is a kind of flow chart of the method preferred embodiment that the VR helmets are controlled based on wearable device of the present invention.
Fig. 2 is a kind of structured flowchart of the system preferred embodiment that the VR helmets are controlled based on wearable device of the present invention.
Specific embodiment
The present invention provides a kind of method and system that the VR helmets are controlled based on wearable device, to make the purpose of the present invention, skill
Art scheme and effect are clearer, clear and definite, and below the present invention is described in more detail.It should be appreciated that tool described herein
Body embodiment only to explain the present invention, is not intended to limit the present invention.
Fig. 1 is referred to, Fig. 1 is a kind of flow process of the method preferred embodiment that the VR helmets are controlled based on wearable device of the present invention
Figure, as illustrated, it includes step:
S100, in advance wearable device and the VR helmets are set up into bluetooth connection;
Specifically, the wearable device is provided with NFC module with the VR helmets, and NFC is Near Field
Communication abridges, i.e. near field communication (NFC), and NFC module refers to the module with the technology.Near-field communication is
A kind of radiotechnics of short distance high frequency, runs in 10 cm distances in 13.56MHz frequencies;Its transmission speed has
Three kinds of 106Kbit/ seconds, 212 Kbit/ seconds or 424 Kbit/ seconds.
In the present invention, as the VR for detecting the wearable device for being provided with the first NFC module be provided with the second NFC module
There is near field touching in the helmet(In 10cm)When, then the wearable device completes respective Bluetooth MAC address information with the VR helmets
Exchange, so as to set up bluetooth connection.
Specifically, equipment touching " shaking hands " that the present invention is provided with NFC module under peer-to-peer mode by two
Bluetooth connection is set up, the whole connection procedure used time matches the used time far less than conventional Bluetooth agreement, while using NFC come the company of foundation
Connect, it is not necessary to select correct equipment in numerous equipment for searching, but directly matched with the equipment mutually touched,
Greatly simplifie the numerous and diverse Connection Step of bluetooth;
Further, because bluetooth security transmission has very strong dependence to PIN keys and pairing process, a series of follow-up recognizes
Card and link key, the generation of encryption key are all completed on the basis of PIN keys, but PIN during both sides' pairing
The generation and exchange of key are simultaneously dangerous, and this is easily stolen the data for causing following transmission by third party;
For this purpose, the present invention is by during two equipment touchings, using exchange data under NFC aggressive modes random life being exchanged
Into PIN keys, make two equipment verify the PIN keys of other side automatically, set up secure attachment.
Because NFC is configured to have extremely short operating distance(10cm or so), and with Bluetooth communication not in identical frequency band,
The PIN keys that random generation is exchanged using this out-of-band transmission mode are very safe, and third-party equipment cannot be such
Short distance and the key that the frequency band in lower frequency is eavesdropped up and intercepting and capturing are transmitted, will so be greatly improved the safety of data transfer
Property.
The spin data of touch action and wearable device on S200, acquisition wearable device touch-screen, and according to described
Touch action and rotation information produce corresponding control information;
S300, the wearable device send the control information to the VR helmets, realize the control to the VR helmets.
Specifically, after the wearable device and the VR helmets set up bluetooth connection, the VR helmets are actively worn to described
Wear equipment and send control data information, the control data information is used to ask wearable device to control the VR helmets;
When wearable device receives the control data information that the VR helmets send, the wearable device starts to detect user couple
Its operation for carrying out, and the operation is converted to control information and is sent to the VR helmets, the VR helmets are controlled.
Specifically, when the touch action of user is detected on the touch-screen of wearable device, then moved according to described touch
Make to produce corresponding control information;It is preferred that the touch action includes upward sliding, slide downward and click, accordingly
The control information includes moving up, move down and determining;That is, when user is on the touch-screen of wearable device
When entering line slip or clicking operation, the action is then converted to moving operation instruction and determines that operation refers to by the wearable device
Order, and the coordinate data of the operational order after conversion and wearable device touch-screen is sent to into VR heads by Blue-tooth communication method
Helmet, so as to be operated accordingly to the VR helmets.
That is, the wearable device in the present invention provides one piece of touch-screen for extending out equivalent to for the VR helmets, pass through
The i.e. achievable control VR helmets are operated to the touch-screen of wearable device.
Further, when detecting wearable device and rotating, then the spin data of wearable device is converted into into 2D coordinates
Displacement information;
Specifically, 6 axles or 9 axle MEMS sensors are provided with the wearable device and for measuring the wearable device
Three-axis attitude angle(Angular speed)With the Inertial Measurement Unit of acceleration(Inertial measurement unit, abbreviation IMU),
Ordinary circumstance a, IMU contains the accelerometer of three single shafts and the gyroscope of three single shafts, and accelerometer detection object exists
The acceleration signal of vertical three axles of carrier coordinate system unification and independence, and gyroscope detection carrier is believed relative to the angular speed of navigational coordinate system
Number.
In the present invention, wearable device is obtained respectively when the angular speed of first three reference axis by gyroscope and accelerometer
After acceleration, angular speed and angular speed are respectively converted into into the angle and wear that wearable device chain of command turned over around rotary shaft
The angle between equipment chain of command and horizontal plane is worn, then data fusion is carried out to the angle for being obtained by Kalman filter,
The interference of the data error and extraneous factor constantly accumulated because of integration is effectively eliminated, so as to obtain accurate wearable device
2D coordinate displacement information, is finally sent to the VR helmets by the 2D coordinate displacement information of the wearable device, by wearing described in rotation
Equipment is worn, the wearable device 2D coordinate displacement information for changing is obtained, and the 2D coordinate displacement information of change is sent to into the VR helmets,
So as to realize the operation to the VR helmets.
That is, in the present invention, when the wearable device is rotated, sky of the wearable device equivalent to the VR helmets
Middle mouse, by rotating real-time control of the wearable device realization to the VR helmets.
Further, in the present invention, the wearable device is intelligent watch and Intelligent bracelet, it is preferred that the intelligent hand
A touch-screen is provided with table and Intelligent bracelet.
Based on said method, the present invention also provides a kind of system for controlling the VR helmets based on wearable device, wherein, such as Fig. 2
It is shown, including:
Link block 100, in advance wearable device and the VR helmets being set up into bluetooth connection;
Acquisition module 200, for obtaining the spin data of the touch action on wearable device touch-screen and wearable device, and root
Corresponding control information is produced according to the touch action and rotation information;
Sending module 300, sends the control information to the VR helmets for the wearable device, realizes the control to the VR helmets
System.
It is preferred that the described system that the VR helmets are controlled based on wearable device, wherein, the link block 100 is specifically wrapped
Include:
Detector unit, detection is provided with the wearable device of the first NFC module is with the VR helmets for being provided with the second NFC module
No generation near field touching;
Crosspoint, for when wearable device and the VR helmets occur near field touching, the wearable device to be completed respectively with the VR helmets
Exchange from Bluetooth MAC address information, set up bluetooth connection.
It is preferred that the described system that the VR helmets are controlled based on wearable device, wherein, the acquisition module 200 is specifically wrapped
Include:
Touch unit, for when the touch action of user is detected on the touch-screen of wearable device, then according to the touch
Action produces corresponding control information;
Rotary unit, for when detecting the wearable device for being provided with MEMS sensor and rotating, then will by IMU algorithms
The spin data of wearable device is converted into 2D Bit andits control information.
It is preferred that the described system that the VR helmets are controlled based on wearable device, wherein, the touch action includes sliding up
Dynamic, slide downward and click, the corresponding control information includes moving up, move down and determining.
It is preferred that the described system that the VR helmets are controlled based on wearable device, wherein, the wearable device includes intelligent hand
Table and Intelligent bracelet.
Beneficial effect:The present invention provides a kind of method and system that the VR helmets are controlled based on wearable device, by advance will
Wearable device sets up bluetooth connection with the VR helmets;The rotation of touch action and wearable device on acquisition wearable device touch-screen
Data, and corresponding control information is produced according to the touch action and rotation information;Last wearable device believes the control
Breath is sent to the VR helmets, realizes the control to the VR helmets.Present invention achieves using wearable device as the VR helmets input equipment,
Operation information can be transferred in the VR helmets by wearable device, enrich the interactive mode of user and the VR helmets, give user behaviour
Make the VR helmets to offer convenience.
It should be appreciated that the application of the present invention is not limited to above-mentioned citing, and for those of ordinary skills, can
To be improved according to the above description or be converted, all these modifications and variations should all belong to the guarantor of claims of the present invention
Shield scope.
Claims (10)
1. it is a kind of based on wearable device control the VR helmets method, it is characterised in that including step:
A, in advance wearable device and the VR helmets are set up into bluetooth connection;
The spin data of touch action and wearable device on B, acquisition wearable device touch-screen, and according to the touch action
Corresponding control information is produced with rotation information;
C, the wearable device send the control information to the VR helmets, realize the control to the VR helmets.
2. the method that the VR helmets are controlled based on wearable device according to claim 1, it is characterised in that step A tool
Body includes:
A1, detection are provided with whether the wearable device of the first NFC module occurs near field with the VR helmets for being provided with the second NFC module
Touching;
A2, when being, then the wearable device completes respective Bluetooth MAC address information and exchanges with the VR helmets, sets up bluetooth connection.
3. the method that the VR helmets are controlled based on wearable device according to claim 1, it is characterised in that step B tool
Body includes:
B1, when the touch action of user is detected on the touch-screen of wearable device, then according to the touch action produce phase
The control information answered;
B2, when detecting the wearable device and rotating, then the spin data of wearable device is converted into into 2D coordinate displacements
Information.
4. it is according to claim 1 based on wearable device control the VR helmets method, it is characterised in that the touch action
Including upward sliding, slide downward and click, the corresponding control information includes moving up, move down and really
It is fixed.
5. it is according to claim 1 based on wearable device control the VR helmets method, it is characterised in that the wearable device
Including intelligent watch and Intelligent bracelet.
6. it is a kind of based on wearable device control the VR helmets system, it is characterised in that include:
Link block, in advance wearable device and the VR helmets being set up into bluetooth connection;
Acquisition module, for obtaining the spin data of the touch action on wearable device touch-screen and wearable device, and according to
The touch action and rotation information produce corresponding control information;
Sending module, sends the control information to the VR helmets for the wearable device, realizes the control to the VR helmets.
7. it is according to claim 6 based on wearable device control the VR helmets system, it is characterised in that the link block
Specifically include:
Detector unit, detection is provided with the wearable device of the first NFC module is with the VR helmets for being provided with the second NFC module
No generation near field touching;
Crosspoint, for when wearable device and the VR helmets occur near field touching, the wearable device to be completed respectively with the VR helmets
Exchange from Bluetooth MAC address information, set up bluetooth connection.
8. it is according to claim 6 based on wearable device control the VR helmets system, it is characterised in that the acquisition module
Specifically include:
Touch unit, for when the touch action of user is detected on the touch-screen of wearable device, then according to the touch
Action produces corresponding control information;
Rotary unit, for when detecting the wearable device and rotating, then the spin data of wearable device to be converted into 2D
Coordinate displacement information.
9. it is according to claim 6 based on wearable device control the VR helmets system, it is characterised in that the touch action
Including upward sliding, slide downward and click, the corresponding control information includes moving up, move down and really
It is fixed.
10. it is according to claim 6 based on wearable device control the VR helmets system, it is characterised in that the wearing sets
It is standby to include intelligent watch and Intelligent bracelet.
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CN201611198942.0A CN106648095A (en) | 2016-12-22 | 2016-12-22 | Method and system of controlling VR helmet based on wearable equipment |
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CN201611198942.0A CN106648095A (en) | 2016-12-22 | 2016-12-22 | Method and system of controlling VR helmet based on wearable equipment |
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Application publication date: 20170510 |
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RJ01 | Rejection of invention patent application after publication |