CN106612466B - Collecting method and device - Google Patents

Collecting method and device Download PDF

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Publication number
CN106612466B
CN106612466B CN201510707735.2A CN201510707735A CN106612466B CN 106612466 B CN106612466 B CN 106612466B CN 201510707735 A CN201510707735 A CN 201510707735A CN 106612466 B CN106612466 B CN 106612466B
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China
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entity
player
broadcasting
data
value
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CN106612466A (en
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王晓涛
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Beijing Gridsum Technology Co Ltd
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Beijing Gridsum Technology Co Ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/80Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/81Monomedia components thereof
    • H04N21/8166Monomedia components thereof involving executable data, e.g. software
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/80Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/83Generation or processing of protective or descriptive data associated with content; Content structuring
    • H04N21/835Generation of protective data, e.g. certificates
    • H04N21/8352Generation of protective data, e.g. certificates involving content or source identification data, e.g. Unique Material Identifier [UMID]

Abstract

The present invention provides a kind of collecting method and device, and method includes: when player is opened, and creation one for recording the object of data;When player loads broadcasting content, the corresponding broadcasting entity of creation object obtains the data of this broadcasting and is recorded in broadcasting entity, is sent to data receiver;When player is triggered for reflecting event of the user to the operation of player, the corresponding event entity of creation object obtains the data of this user's operation and is recorded in event entity, is sent to data receiver;When player is abnormal, the corresponding abnormal entity of creation object obtains this abnormal data and is recorded in abnormal entity, is sent to data receiver.According to the technique and scheme of the present invention, data collection is carried out on the basis of one-shot, all entity types (broadcasting, event, exception) are all under the jurisdiction of one-shot, to remove dependence of other entities to entity is played, achieve the purpose that individually send event or exception.

Description

Collecting method and device
Technical field
The present invention relates to field of computer technology, in particular to a kind of collecting method and device.
Background technique
So-called Video Collection System, be it is a kind of by data acquire SDK (Software Development Kit, it is soft Part development kit) it is embedded in video client player, it obtains specified Data Concurrent and send to the system of given server.
At present in Video Collection System, information is broadly divided into the entities such as broadcasting, event, exception, wherein playing real Body is the main information for needing to collect in Video Collection System.In video data acquiring, not only need under normal circumstances The broadcast information of video is acquired, some other customer incident information must be acquired, some button is such as clicked, used certain Item function etc.;Sometimes the program of client may be abnormal, and when occurring abnormal, data collector can actively capture different Often or reporting of user is abnormal exception information is passed to data collector, i.e., to the acquisition of exception information.
Currently, collection event or exception etc. must be associated with a broadcasting entity, otherwise can not acquire.I.e. if do not had It establishes and plays object, then it can not collection event or exception information.For example, being pressed if thumbing up button on video player or sharing Button etc., the operations such as our thumbing up before video playing can not acquire such event information by collector, because playing does not have Start, play object and not yet establish, event information can not find the broadcasting entity depended on, therefore be unable to complete this information receipts Collection.It can be seen that the shortcomings that prior art includes at least: 1, event and exception information place one's entire reliance upon broadcast information, if view Frequency does not start or the acquisition of inactive broadcast information, will be unable to collection event or exception information, dependence is too strong between each information. 2, when sending event or exception information, broadcast information must be carried simultaneously, causes a large amount of data redundancy.
Summary of the invention
In view of the above problems, it proposes on the present invention overcomes the above problem or at least be partially solved in order to provide one kind State the collecting method and device of problem.
According to one aspect of the present invention, a kind of collecting method is provided, comprising: when player is opened, creation One for recording the object of data;When the player loads broadcasting content, the corresponding broadcasting entity of the object is created, It obtains the data of this broadcasting and is recorded in the broadcasting entity, and send data receiver for the broadcasting entity;? The player be triggered the event for reflecting operation of the user to the player when, create the corresponding event of the object Entity obtains the data of this user's operation and is recorded in the event entity, and the event entity is sent To the data receiver;When the player is abnormal, the corresponding abnormal entity of the object is created, it is different to obtain this Normal data are simultaneously recorded in the abnormal entity, and send the data receiver for the abnormal entity.
Optionally, collecting method above-mentioned, at the creation one for after recording the object of data, further includes: Unique identification is generated for the object;After creating the corresponding broadcasting entity of the object, further includes: judge that the player is It is no to load broadcasting content for the first time, when the player loads broadcasting content for the first time, by the preset attribute in the broadcasting entity Value be set as the current unique identification, the player is non-load broadcasting content for the first time when, update unique mark The unique identification is set by the value of the preset attribute in the broadcasting entity again after knowing;Create the corresponding thing of the object After part entity, further includes: set the current unique identification for the value of the preset attribute in the event entity;Creation institute After stating the corresponding abnormal entity of object, further includes: by it is described broadcasting entity in preset attribute value be set as current described in Unique identification, different unique identifications are for distinguishing the different broadcasting behavior of the player.
Optionally, collecting method above-mentioned, at creation one for after recording the object of data, further includes: creation For indicating whether the player has loaded the variable of broadcasting content for the first time, and the first value is set by the variable, with table Show that the player did not loaded broadcasting content;Judge whether the player loads broadcasting content for the first time, specifically includes: according to The variable, judges whether the player loads broadcasting content for the first time, and when the judgment result is yes modifies the variable For second value, to indicate that the player had loaded broadcasting content.
Optionally, collecting method above-mentioned, generate unique identification for the object, specifically include: random value is made For the unique identification;The unique identification is updated, is specifically included: taking new value at random and is taken in the new value with having When being worth different, as the new unique identification.
Optionally, collecting method above-mentioned, further includes: when the player is closed, remove the object.
Another aspect according to the present invention additionally provides a kind of data acquisition device, comprising: object handles module is used for When player is opened, creation one for recording the object of data;Entity handling module is played, for adding in the player When carrying broadcasting content, the corresponding broadcasting entity of the object is created, obtain the data of this broadcasting and is recorded in the broadcasting in fact In body, and data receiver is sent by the broadcasting entity;Event entity handling module, for being triggered in the player When for reflecting the event of operation of the user to the player, the corresponding event entity of the object is created, this is obtained The data of the user's operation are simultaneously recorded in the event entity, and send the data receiver for the event entity End;Abnormal entity processing module, for creating the corresponding abnormal entity of the object, obtaining when the player is abnormal It takes the data of this exception and is recorded in the abnormal entity, and send the data receiver for the abnormal entity.
Optionally, data acquisition device above-mentioned, the object handles module are that the object generates unique identification;It is described It plays entity handling module and also judges whether the player loads broadcasting content for the first time, load broadcasting for the first time in the player When content, the current unique identification is set by the value of the preset attribute in the broadcasting entity, it is non-in the player When loading broadcasting content for the first time, updates the unique identification and later again set the value of the preset attribute in the broadcasting entity to The unique identification;The event entity handling module also sets current for the value of the preset attribute in the event entity The unique identification;The abnormal entity processing module also sets current for the value of the preset attribute in the broadcasting entity The unique identification, different unique identifications are for distinguishing the different broadcasting behavior of the player.
Optionally, data acquisition device above-mentioned, further includes: variable setup module is broadcast for creating for indicating described It puts whether device has loaded the variable of broadcasting content for the first time, and sets the first value for the variable, to indicate the player not Loaded broadcasting content;The broadcasting entity handling module judges whether for the first time the player broadcast by load according to the variable Content is put, the variable is revised as second value when the judgment result is yes by the variable setup module, to indicate the broadcasting Device had loaded broadcasting content.
Optionally, data acquisition device above-mentioned, the broadcasting entity handling module random value is as unique mark Know;And new value is taken at random and in the new value and when existing value difference, as the new unique identification.
Optionally, data acquisition device above-mentioned, the object handles module is when the player is closed, described in removing Object.
According to above technical scheme, collecting method of the invention and device are had at least the following advantages:
According to the technique and scheme of the present invention, data collection is carried out on the basis of one-shot, all entity types (play, Event, exception) all it is under the jurisdiction of one-shot, to remove dependence of other entities to entity is played, reaching individually to be sent The purpose of event or exception.
The above description is only an overview of the technical scheme of the present invention, in order to better understand the technical means of the present invention, And it can be implemented in accordance with the contents of the specification, and in order to allow above and other objects of the present invention, feature and advantage can It is clearer and more comprehensible, the followings are specific embodiments of the present invention.
Detailed description of the invention
By reading the following detailed description of the preferred embodiment, various other advantages and benefits are common for this field Technical staff will become clear.The drawings are only for the purpose of illustrating a preferred embodiment, and is not considered as to the present invention Limitation.And throughout the drawings, the same reference numbers will be used to refer to the same parts.In the accompanying drawings:
Fig. 1 shows the flow chart of collecting method according to an embodiment of the invention;
Fig. 2 shows the flow charts of collecting method according to an embodiment of the invention;
Fig. 3 shows the block diagram of data acquisition device according to an embodiment of the invention;
Fig. 4 shows the block diagram of collecting method according to an embodiment of the invention.
Specific embodiment
Exemplary embodiments of the present disclosure are described in more detail below with reference to accompanying drawings.Although showing the disclosure in attached drawing Exemplary embodiment, it being understood, however, that may be realized in various forms the disclosure without should be by embodiments set forth here It is limited.On the contrary, these embodiments are provided to facilitate a more thoroughly understanding of the present invention, and can be by the scope of the present disclosure It is fully disclosed to those skilled in the art.
As shown in Figure 1, providing a kind of collecting method in one embodiment of the present of invention, comprising:
Step 110, when player is opened, creation one for recording the object of data.In the technical side of the present embodiment In case, creation one global starting object when player is opened.
Step 120, when player loads broadcasting content, the corresponding broadcasting entity of creation object obtains this broadcasting Data are simultaneously recorded in broadcasting entity, and are sent to data receiver for entity is played.In the technical scheme of this embodiment, it broadcasts Putting content includes video, audio content, and the data played in entity may include the title of audio-video frequency content, size etc..
Step 130, when player is triggered for reflecting event of the user to the operation of player, creation object is corresponding Event entity, obtain the data of this user's operation and be recorded in event entity, and send data for event entity Receiving end.In the present embodiment, user's operation can specifically include user and operate to the various control buttons on player, For example, adjustment volume, dragging playback progress etc..As can be seen that the creation of event entity is dependent on starting from the present embodiment Object, and independent of entity is played, so the event information of record individually can be acquired and be sent.
Step 140, when player is abnormal, the corresponding abnormal entity of creation object obtains this abnormal data And it is recorded in abnormal entity, and send data receiver for abnormal entity.In the present embodiment, abnormal data can be broadcast Put the information etc. that device collapses.As can be seen that the creation of abnormal entity depends on starting object from the present embodiment, without Dependent on entity is played, so the exception information of record individually can be acquired and be sent.
Step 150, when player is closed, object is removed.In the present embodiment, it is seen that the life cycle of the object be from Player is opened until terminating, because not having to acquire necessity of information when player is closed.
As shown in Fig. 2, providing a kind of collecting method in one embodiment of the present of invention, comprising:
Step 210, when player is opened, creation one generates unique identification for recording the object of data, for object. In the present embodiment, for example, object generates 32 guid as unique identification at random thus when first switching on player sid。
Step 220, it creates for indicating whether player has loaded the variable of broadcasting content for the first time, and sets variable to First value, to indicate that player did not loaded broadcasting content.In the present embodiment, a global Boolean type can specifically be created Whether static variable mark occurred once to play: hasplayeddone.
Step 230, when player loads broadcasting content, judge player whether for the first time in load broadcasting according to variable Hold, and variable is revised as second value when the judgment result is yes, to indicate that player had loaded broadcasting content.In this implementation In example, may determine that it is to load for the first time if the value of hasplayeddone is false in conjunction with content above-mentioned, simultaneously will Hasplayeddone is assigned a value of true.
Step 240, when player loads broadcasting content for the first time, the value of the preset attribute played in entity is set as working as Preceding unique identification.In the present embodiment, it plays and presets globalid attribute in entity, then will play the globalid in entity Attribute assignment is the sid for starting object, marks broadcasting thus with this and is under the jurisdiction of the starting.
Step 250, in the non-broadcasting content of load for the first time of player, updating unique identification will play in entity again later The value of preset attribute is set as unique identification, and different unique identifications are for distinguishing the different broadcasting behavior of player.In this implementation In example, hasplayeddone attribute is judged if it is true, updating sid attribute in starting object is new 32 Guid, and will play the globalid attribute assignment in entity is the sid for starting object.
Step 260, the corresponding broadcasting entity of creation object obtains the data of this broadcasting and is recorded in broadcasting entity, Entity will be played and be sent to data receiver.
Step 270, when player is triggered for reflecting event of the user to the operation of player, creation object is corresponding Event entity sets current unique identification for the value of the preset attribute in event entity, obtains this user's operation Data are simultaneously recorded in event entity, send data receiver for event entity.
Step 280, when player is abnormal, the corresponding abnormal entity of creation object is default in entity by playing The value of attribute is set as current unique identification, obtains this abnormal data and is recorded in abnormal entity, by abnormal entity It is sent to data receiver.In the present embodiment, every other event, exception or the broadcasting of transmission occurred in this is played Information all increases this globalid attribute.
As shown in figure 3, providing a kind of data acquisition device in one embodiment of the present of invention, comprising:
Object handles module 310, when player is opened, creation one for recording the object of data.In the present embodiment Technical solution in, the global starting object of creation one when player is opened.
Entity handling module 320 is played, when player loads broadcasting content, the corresponding broadcasting entity of creation object is obtained It takes the data of this broadcasting and is recorded in and play in entity, and be sent to data receiver for entity is played.In the present embodiment In technical solution, broadcasting content includes video, audio content, plays the name that the data in entity may include audio-video frequency content Title, size etc..
Event entity handling module 330, when player is triggered for reflecting event of the user to the operation of player, The corresponding event entity of object is created, the data of this user's operation is obtained and is recorded in event entity, and event is real Body is sent to data receiver.In the present embodiment, user's operation can specifically include user to the various controls on player Button is operated, for example, adjustment volume, dragging playback progress etc..As can be seen that the wound of event entity from the present embodiment It builds dependent on starting object, and independent of entity is played, so the event information of record individually can be acquired and be sent.
Abnormal entity processing module 340, when player is abnormal, the corresponding abnormal entity of creation object obtains this Secondary abnormal data are simultaneously recorded in abnormal entity, and send data receiver for abnormal entity.In the present embodiment, abnormal Data can be with information etc. that player collapses.As can be seen that the creation of abnormal entity depends on from the present embodiment Start object, and independent of entity is played, so the exception information of record individually can be acquired and be sent.And in player When closing, object is removed.In the present embodiment, it is seen that the life cycle of the object is from player opening up to terminating, because Do not have to acquire necessity of information when player is closed.
As shown in figure 4, providing a kind of data acquisition device in one embodiment of the present of invention, comprising:
Object handles module 410, when player is opened, creation one, for recording the object of data, generates for object Unique identification.In the present embodiment, for example, object generates 32 guid conducts at random thus when first switching on player Unique identification sid.
Variable setup module 420 creates for indicating whether player has loaded the variable of broadcasting content for the first time, and will become Amount is set as the first value, to indicate that player did not loaded broadcasting content.In the present embodiment, an overall situation can specifically be created Whether Boolean type static variable mark occurred once to play: hasplayeddone.
Entity handling module 430 is played, when player loads broadcasting content, judges player whether for the first time according to variable Broadcasting content is loaded, and variable is revised as second value when the judgment result is yes, to indicate that player had loaded in broadcasting Hold.In the present embodiment, may determine that it is for the first time if the value of hasplayeddone is false in conjunction with content above-mentioned Load, while hasplayeddone is assigned a value of true.
Entity handling module 430 is played, when player loads broadcasting content for the first time, the preset attribute in entity will be played Value be set as current unique identification.In the present embodiment, it plays and presets globalid attribute in entity, then will play entity In globalid attribute assignment be start object sid, with this mark thus play be under the jurisdiction of the starting.
Entity handling module 430 is played, in the non-broadcasting content of load for the first time of player, unique identification is updated and again will later The value for playing the preset attribute in entity is set as unique identification, and different unique identifications are for distinguishing the different broadcasting row of player For.In the present embodiment, hasplayeddone attribute is judged if it is true, and updating sid attribute in starting object is one 32 new guid, and will play the globalid attribute assignment in entity is the sid for starting object.
Entity handling module 430 is played, the corresponding broadcasting entity of creation object obtains the data of this broadcasting and is recorded in It plays in entity, entity will be played and be sent to data receiver.
Event entity handling module 440, when player is triggered for reflecting event of the user to the operation of player, The corresponding event entity of object is created, current unique identification is set by the value of the preset attribute in event entity, obtains this The data of secondary user's operation are simultaneously recorded in event entity, send data receiver for event entity.
Abnormal entity processing module 450, when player is abnormal, the corresponding abnormal entity of creation object will be played The value of preset attribute in entity is set as current unique identification, obtains this abnormal data and is recorded in abnormal entity In, data receiver is sent by abnormal entity.In the present embodiment, the every other event, different occurred in this is played Often or the broadcast information of transmission all increases this globalid attribute.
Algorithm and display are not inherently related to any particular computer, virtual system, or other device provided herein. Various general-purpose systems can also be used together with teachings based herein.As described above, it constructs required by this kind of system Structure be obvious.In addition, the present invention is also not directed to any particular programming language.It should be understood that can use various Programming language realizes summary of the invention described herein, and the description done above to language-specific is to disclose this hair Bright preferred forms.
In the instructions provided here, numerous specific details are set forth.It is to be appreciated, however, that implementation of the invention Example can be practiced without these specific details.In some instances, well known method, structure is not been shown in detail And technology, so as not to obscure the understanding of this specification.
Similarly, it should be understood that in order to simplify the disclosure and help to understand one or more of the various inventive aspects, Above in the description of exemplary embodiment of the present invention, each feature of the invention is grouped together into single implementation sometimes In example, figure or descriptions thereof.However, the disclosed method should not be interpreted as reflecting the following intention: i.e. required to protect Shield the present invention claims features more more than feature expressly recited in each claim.More precisely, as following Claims reflect as, inventive aspect is all features less than single embodiment disclosed above.Therefore, Thus the claims for following specific embodiment are expressly incorporated in the specific embodiment, wherein each claim itself All as a separate embodiment of the present invention.
Those skilled in the art will understand that can be carried out adaptively to the module in the equipment in embodiment Change and they are arranged in one or more devices different from this embodiment.It can be the module or list in embodiment Member or component are combined into a module or unit or component, and furthermore they can be divided into multiple submodule or subelement or Sub-component.Other than such feature and/or at least some of process or unit exclude each other, it can use any Combination is to all features disclosed in this specification (including adjoint claim, abstract and attached drawing) and so disclosed All process or units of what method or apparatus are combined.Unless expressly stated otherwise, this specification is (including adjoint power Benefit require, abstract and attached drawing) disclosed in each feature can carry out generation with an alternative feature that provides the same, equivalent, or similar purpose It replaces.
In addition, it will be appreciated by those of skill in the art that although some embodiments described herein include other embodiments In included certain features rather than other feature, but the combination of the feature of different embodiments mean it is of the invention Within the scope of and form different embodiments.For example, in the following claims, embodiment claimed is appointed Meaning one of can in any combination mode come using.
Various component embodiments of the invention can be implemented in hardware, or to run on one or more processors Software module realize, or be implemented in a combination thereof.It will be understood by those of skill in the art that can be used in practice Microprocessor or digital signal processor (DSP) come realize some in data acquisition device according to an embodiment of the present invention or The some or all functions of person's whole component.The present invention is also implemented as one for executing method as described herein Point or whole device or device programs (for example, computer program and computer program product).Such this hair of realization Bright program can store on a computer-readable medium, or may be in the form of one or more signals.It is such Signal can be downloaded from an internet website to obtain, and is perhaps provided on the carrier signal or is provided in any other form.
It should be noted that the above-mentioned embodiments illustrate rather than limit the invention, and ability Field technique personnel can be designed alternative embodiment without departing from the scope of the appended claims.In the claims, Any reference symbol between parentheses should not be configured to limitations on claims.Word "comprising" does not exclude the presence of not Element or step listed in the claims.Word "a" or "an" located in front of the element does not exclude the presence of multiple such Element.The present invention can be by means of including the hardware of several different elements and being come by means of properly programmed computer real It is existing.In the unit claims listing several devices, several in these devices can be through the same hardware branch To embody.The use of word first, second, and third does not indicate any sequence.These words can be explained and be run after fame Claim.

Claims (12)

1. a kind of collecting method characterized by comprising when player is opened, creation one for recording data Object;When the player loads broadcasting content, the corresponding broadcasting entity of the object is created, obtains the data of this broadcasting And it is recorded in the broadcasting entity, and send data receiver for the broadcasting entity;
When the player is triggered the event for reflecting operation of the user to the player, it is corresponding to create the object Event entity, obtain the data of this user's operation and be recorded in the event entity, and the event is real Body is sent to the data receiver;
When the player is abnormal, the corresponding abnormal entity of the object is created, obtains this abnormal data and note Record is sent to the data receiver in the abnormal entity, and by the abnormal entity.
2. collecting method according to claim 1, which is characterized in that at the creation one for recording data After object, further includes: generate unique identification for the object;
After creating the corresponding broadcasting entity of the object, further includes:
Judge whether the player loads broadcasting content for the first time, it, will be described when the player loads broadcasting content for the first time The value for playing the preset attribute in entity is set as the current unique identification, in the non-broadcasting of load for the first time of the player Rong Shi updates the unique identification and sets the unique identification for the value of the preset attribute in the broadcasting entity again later, Different unique identifications are for distinguishing the different broadcasting behavior of the player;
After creating the corresponding event entity of the object, further includes: set the value of the preset attribute in the event entity to The current unique identification;
After creating the corresponding abnormal entity of the object, further includes: set the value of the preset attribute in the broadcasting entity to The current unique identification.
3. collecting method according to claim 2, which is characterized in that at creation one for recording the object of data Afterwards, further includes:
It creates for indicating whether the player has loaded the variable of broadcasting content for the first time, and sets first for the variable Value, to indicate that the player did not loaded broadcasting content;Judge whether the player loads broadcasting content for the first time, it is specific to wrap It includes: according to the variable, judging whether the player loads broadcasting content for the first time, and when the judgment result is yes by the change Amount is revised as second value, to indicate that the player had loaded broadcasting content.
4. collecting method according to claim 2, which is characterized in that generate unique identification for the object, specifically It include: random value as the unique identification;The unique identification is updated, is specifically included: taking new value at random and described When new value is with existing value difference, as the new unique identification.
5. collecting method according to any one of claim 1 to 4, which is characterized in that further include: in the broadcasting When device is closed, the object is removed.
6. a kind of data acquisition device characterized by comprising object handles module, for creating one when player is opened A object for being used to record data;Entity handling module is played, is used for when the player loads broadcasting content, described in creation The corresponding broadcasting entity of object obtains the data of this broadcasting and is recorded in the broadcasting entity, and by the broadcasting entity It is sent to data receiver;
Event entity handling module, the thing for being triggered in the player for reflecting operation of the user to the player When part, the corresponding event entity of the object is created, the data of this user's operation is obtained and is recorded in the event In entity, and the data receiver is sent by the event entity;
Abnormal entity processing module, for creating the corresponding abnormal entity of the object, obtaining when the player is abnormal It takes the data of this exception and is recorded in the abnormal entity, and send the data receiver for the abnormal entity.
7. data acquisition device according to claim 6, which is characterized in that
The object handles module is that the object generates unique identification;The broadcasting entity handling module also judges the broadcasting Whether device loads broadcasting content for the first time, will be default in the broadcasting entity when the player loads broadcasting content for the first time The value of attribute is set as the current unique identification, and in the non-broadcasting content of load for the first time of the player, update is described only The unique identification is set by the value of the preset attribute in the broadcasting entity again after one mark, different unique identifications are used for Distinguish the different broadcasting behavior of the player;The event entity handling module is also by the preset attribute in the event entity Value be set as the current unique identification;The abnormal entity processing module is also by the preset attribute in the broadcasting entity Value be set as the current unique identification.
8. data acquisition device according to claim 7, which is characterized in that further include: variable setup module, for creating For indicating whether the player has loaded the variable of broadcasting content for the first time, and the first value is set by the variable, with table Show that the player did not loaded broadcasting content;The broadcasting entity handling module judges the player according to the variable Whether broadcasting content is loaded for the first time, the variable is revised as second value when the judgment result is yes by the variable setup module, To indicate that the player had loaded broadcasting content.
9. data acquisition device according to claim 7, which is characterized in that the broadcasting entity handling module random value As the unique identification;And new value is taken at random and in the new value and when existing value difference, as new institute State unique identification.
10. data acquisition device according to any one of claims 6 to 9, which is characterized in that the object handles module When the player is closed, the object is removed.
11. a kind of storage medium, which is characterized in that the storage medium includes the program of storage, wherein run in described program When control the storage medium where equipment perform claim require 1 to the data acquisition side described in any one of claim 5 Method.
12. a kind of data acquisition equipment, which is characterized in that including pocessor and storage media, the storage medium is stored with journey Sequence, the processor is for running program, and perform claim requires 1 to any one of claim 5 institute when described program is run The collecting method stated.
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