CN106540451A - The control method for movement of actor model, device and method of data synchronization, system - Google Patents
The control method for movement of actor model, device and method of data synchronization, system Download PDFInfo
- Publication number
- CN106540451A CN106540451A CN201611013884.XA CN201611013884A CN106540451A CN 106540451 A CN106540451 A CN 106540451A CN 201611013884 A CN201611013884 A CN 201611013884A CN 106540451 A CN106540451 A CN 106540451A
- Authority
- CN
- China
- Prior art keywords
- model
- target
- moving direction
- stop surface
- target roles
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/822—Strategy games; Role-playing games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Processing Or Creating Images (AREA)
- User Interface Of Digital Computer (AREA)
Abstract
This application discloses a kind of control method for movement of actor model, device and method of data synchronization, system, when target moving direction moving process that target roles model indicated by move is detected with stopping that object collides, target moving direction is recorded as into the model direction of target roles model, when target moving direction is judged with stop surface out of plumb at the point of impingement, obtain tangential direction of the stop surface in the point, model direction of the control targe actor model with the model direction that records as target roles model, along stop surface towards one side shifting of tangential direction.Ensure which can be controlled when actor model is blocked moves ahead along the stop surface slip for stopping object, solves the problems, such as that target roles model is blocked object and blocks.Simultaneously in control targe actor model moving process, it is ensured that the model direction of target roles model does not change so that because of the change in model direction, and skill operation will not be caused to slip up with the skill operation of model directional correlation.
Description
Technical field
The application is related to model cootrol technical field, more particularly, it relates to a kind of control method for movement of actor model,
Device and method of data synchronization, system.
Background technology
With the development of Internet technology, increasing application has provided the user abundant business service.Some should
With in the business service for providing, there is the scene that actor model is moved in virtual environment.It is relatively common such as game class application,
User can control an actor model in virtual environment, such as control the actor model movement, release technical ability etc..
For the application that computer etc. possesses the terminal of control function of mouse is applied to, user can be by mouse come accurately
Shift position is clicked on, application can be that actor model calculates a feasible route, the road automatically according to the shift position that user clicks on
Line is without going past stop object.Actor model can be moved according to the route, be not in that role is blocked object and blocks, it is impossible to
Mobile problem.But, for the application that mobile phone etc. does not possess the terminal of control function of mouse is applied to, user is needed by answering
With the rocking bar provided in interface come the movement of control role model.In such a scenario, if actor model moving process and ring
Stop object in border collides, then actor model may be blocked object and block, it is impossible to the movement specified according to user
Direction is moved, and causes user's manipulation failure.
The content of the invention
In view of this, this application provides a kind of control method for movement of actor model, device and method of data synchronization, being
, for solving prior art when actor model is with stopping that object collides, there is actor model and is blocked object blocking in system,
Irremovable problem.
To achieve these goals, it is proposed that scheme it is as follows:
A kind of control method for movement of actor model, including:
It is right with stop according to the target moving direction moving process indicated by move target roles model is detected
During as colliding, the model direction of the target roles model is recorded, and the model direction is indicated with the move
Target moving direction is identical;The stop object is cannot pass through by the mobile route of target roles model described in virtual scene
Object;
Judge whether the target moving direction is vertical at the point of impingement with the stop surface for stopping object;
If it is not, obtaining tangential direction of the stop surface at the point of impingement, the tangential direction and the target
The angle of moving direction is acute angle;
Model direction of the model direction for controlling the target roles model to record as target roles model, along institute
Stop surface is stated towards one side shifting of the tangential direction.
A kind of method of data synchronization, is applied to client, and the method includes:
It is right with stop according to the target moving direction moving process indicated by move target roles model is detected
During as colliding, the model direction of the target roles model is recorded, and the model direction is indicated with the move
Target moving direction is identical;The stop object is cannot pass through by the mobile route of target roles model described in virtual scene
Object;
Judge whether the target moving direction is vertical at the point of impingement with the stop surface for stopping object;
If it is not, obtaining tangential direction of the stop surface at the point of impingement, the tangential direction and the target
The angle of moving direction is acute angle;
Delta frame synch command, the frame synchronization order are included using the model direction for recording as target roles model
Model direction, using the moving direction along the stop surface towards one side shifting of the tangential direction as target roles model;
The frame synchronization order is sent to server, so that server carries out rule of consistency to the frame synchronization order
Check, and after inspection passes through the frame synchronization order is sent to each client, indicate each client according to the frame synchronization
Order control targe actor model is moved.
A kind of mobile controller of actor model, including:
Model direction recording unit, for detecting target roles model according to the target movement indicated by move
When direction moving process is with stopping that object collides, the model direction of the target roles model, the model direction are recorded
It is identical with the target moving direction that the move is indicated;The stop object is target roles model described in virtual scene
The object that cannot pass through of mobile route;
Vertical judging unit, for judging the target moving direction with the stop surface for stopping object in the point of impingement
Whether place is vertical;
Tangential direction acquiring unit, for the judged result in the vertical judging unit for it is no when, obtain the stop
Tangential direction of the surface at the point of impingement, the tangential direction are acute angle with the angle of the target moving direction;
Role's mobile control unit, for the model direction that controls the target roles model to record as target angle
The model direction of color model, along the stop surface towards one side shifting of the tangential direction.
A kind of data synchronous system, including several client and servers, wherein:
The client is used for, and moves according to the target moving direction indicated by move target roles model is detected
When dynamic process is with stopping that object collides, record the model direction of the target roles model, the model direction with it is described
The target moving direction that move is indicated is identical;The movement for stopping that object is target roles model described in virtual scene
The object cannot pass through by route;Judge that the target moving direction with the stop surface for stopping object is at the point of impingement
It is no vertical;If it is not, obtaining tangential direction of the stop surface at the point of impingement, the tangential direction is moved with the target
The angle in dynamic direction is acute angle;Delta frame synch command, the frame synchronization order include using record the model direction as
The model direction of target roles model, using along the stop surface towards one side shifting of the tangential direction as target roles model
Moving direction;The frame synchronization order is sent to server;
The server is used for, and rule of consistency inspection is carried out to the frame synchronization order, and by institute after inspection passes through
State frame synchronization order to send to each client, indicate that each client is moved according to the frame synchronization order control targe actor model
It is dynamic.
The control method for movement of the actor model that the embodiment of the present application is provided, is detecting target roles model according to movement
When the indicated target moving direction moving process of instruction is with stopping that object collides, the mould of the target roles model is recorded
Type direction, the model direction are identical with the target moving direction that the move is indicated;The stop object is virtual field
The object cannot pass through by the mobile route of target roles model described in scape;Judge the target moving direction and the stop
Whether the stop surface of object is vertical at the point of impingement;If it is not, obtaining tangent line side of the stop surface at the point of impingement
To the tangential direction is acute angle with the angle of the target moving direction;The institute for controlling the target roles model to record
The model direction that model direction is target roles model is stated, along the stop surface towards one side shifting of the tangential direction.Thus
It can be seen that, the application is detecting target moving direction moving process that target roles model indicated according to move and is stopping right
During as colliding, target moving direction being recorded as into the model direction of target roles model, and is judging target moving direction
During out of plumb, stop surface tangential direction in the point, control targe are obtained at the point of impingement with the stop surface for stopping object
Model direction of the actor model with the model direction that records as target roles model, along the stop surface towards the tangent line
One side shifting of direction.Before the application ensures which can be controlled when actor model is blocked slides along the stop surface for stopping object
OK, and glide direction is partial to the target moving direction indicated by move, solve target roles model and be blocked object
Block, and irremovable problem.
Further, the application in control targe actor model along stop surface towards tangential direction side moving process,
Ensure that the model direction of target roles model does not change, so that some are grasped with the technical ability of model directional correlation in application scenarios
Work because of the change in model direction, and will not cause skill operation to be slipped up.
Description of the drawings
In order to be illustrated more clearly that the embodiment of the present application or technical scheme of the prior art, below will be to embodiment or existing
Accompanying drawing to be used needed for having technology description is briefly described, it should be apparent that, drawings in the following description are only this
The embodiment of application, for those of ordinary skill in the art, on the premise of not paying creative work, can be with basis
The accompanying drawing of offer obtains other accompanying drawings.
A kind of actor model and stop object collision rift mobile status schematic diagram of the Fig. 1 for the application example;
Control method for movement flow charts of the Fig. 2 for a kind of actor model disclosed in the embodiment of the present application;
Another kind of actor model and stop object collision rift mobile status schematic diagram of the Fig. 3 for the application example;
Fig. 4 is the control method for movement flow chart of another kind of actor model disclosed in the embodiment of the present application;
Fig. 5 is the control method for movement flow chart of another actor model disclosed in the embodiment of the present application;
Fig. 6 is the control method for movement flow chart of another actor model disclosed in the embodiment of the present application;
Mobile controller structural representations of the Fig. 7 for a kind of actor model disclosed in the embodiment of the present application;
Fig. 8 is a kind of data synchronous system structural representation disclosed in the embodiment of the present application;
Fig. 9 is a kind of method of data synchronization signaling interaction diagram disclosed in the embodiment of the present application;
Figure 10 is a kind of client hardware structural representation disclosed in the embodiment of the present application.
Specific embodiment
Below in conjunction with the accompanying drawing in the embodiment of the present application, the technical scheme in the embodiment of the present application is carried out clear, complete
Site preparation is described, it is clear that described embodiment is only some embodiments of the present application, rather than the embodiment of whole.It is based on
Embodiment in the application, it is every other that those of ordinary skill in the art are obtained under the premise of creative work is not made
Embodiment, belongs to the scope of the application protection.
In existing application, if actor model is collided with stop object, actor model can be blocked object and block, nothing
The moving direction movement that normal direction move is indicated.
In order to solve this problem, the present application is studied, and in research process, inventor contemplates first
A solution, illustrates referring to Fig. 1:
As shown in figure 1, wherein the model direction of role A is vector n, the moving direction indicated by the move of user is
Vector x.Explanation is needed exist for, in the case of without stopping, the movement that the model direction of role and move are indicated
Direction is consistent.
When role A is according to the moving direction moving process indicated by move, when colliding with stop, according to existing
There is the processing mode of technology, role A can be blocked blocking, it is impossible to mobile.
In order to solve the problems, such as that role A is blocked blocking, inventor expects first, and control role A changes movement side
To, and change model direction.
It is shown in Figure 1, the different conditions for changing over role A are illustrated in figure.Wherein, forward one of time shafts
Represent that role A is collided with stop, a time shafts control strategy for representing that role A is expected according to foregoing invention people rearward
State after adjusted.Contrast is as can be seen that according to above-mentioned control strategy, the moving direction of the application adjustment role A is stop
Surface parallel direction z, and the model direction of adjustment role A is identical with moving direction, that is, move after model direction n and adjustment after adjusting
Dynamic direction z is identical.
From the foregoing, it will be observed that can solve the problem that actor model is blocked object and blocks according to this kind of control strategy, it is impossible to which mobile asks
Topic.
But, above-mentioned control strategy changes the model direction of actor model simultaneously, namely actor model before the collision after
Model direction there occurs change.Under some application scenarios, model direction is related to skill operation, changes the mould of actor model
Type direction can cause skill operation to be slipped up, or even failure.By taking game class application as an example, the technical ability of some directivity releases can be at angle
When color model collides, technical ability release direction is changed, causes technical ability release error.
For this purpose, inventor has proceeded research, and finally give the scheme of the application.Next, to the application
The mobile control program of actor model be introduced.
The control method for movement of the actor model of the application can realize based on terminal that terminal can be smart mobile phone, put down
The smart machines such as plate computer.Referring to Fig. 2, control method for movement streams of the Fig. 2 for a kind of actor model disclosed in the embodiment of the present application
Cheng Tu, as shown in Fig. 2 the method includes:
Step S200, target roles model is being detected according to the target moving direction moving process indicated by move
During with stopping that object collides, the model direction of the target roles model is recorded;
Wherein, it is described stop object by the mobile route of target roles model described in virtual scene cannot pass through it is right
As.Stop that object can be body of wall in virtual scene, office etc., the object that actor model cannot be moved through.
Wherein, the model direction of the target roles model is identical with the target moving direction that the move is indicated.
It is general, target roles model do not run into stop object scene in moving process, its model direction with move
The indicated target moving direction of dynamic instruction is identical.Here, move can be user by the rocking bar on client end interface
Initiate, which indicates target moving direction, the target moving direction is the direction of the desired target roles model movement of user.
Step S210, judge the target moving direction and it is described stop object stop surface whether hang down at the point of impingement
Directly;If it is not, execution step S220;
Specifically, under a kind of scene, the i.e. control targe actor model of the move that user issues is perpendicular to stop surface
It is mobile, and with stop surface normal impact.Now, as the moving direction of move instruction is vertical with stop surface, therefore
Target roles model can not be can be regarded as it is blocked object and block, belongs to user and be normally intended to.Therefore, institute is judged in this step
State target moving direction whether vertical at the point of impingement with the stop surface for stopping object, when out of plumb is judged, in order to
Avoid destination object model from being blocked object to block, following each step can be taken.
Optionally, judge target moving direction and the stop surface for the stopping object whether vertical side at the point of impingement
Formula, can specifically include:
Judge target moving direction and stop whether tangential direction of the stop surface of object at the point of impingement be vertical.
Step S220, obtain the tangential direction of the stop surface at the point of impingement, the tangential direction with it is described
The angle of target moving direction is acute angle;
Specifically, tangent line of the stop surface at the point of impingement is can determine in this step, and tangent line is chosen with the target
The angle of moving direction is the side of acute angle, by the vector of the point of impingement to the side as tangential direction.
Another way is determining tangential direction:The application can determine two vertical with the target moving direction to
Amount, and choose towards a vertical vector outside stop surface, and then move in the target in choosing two tangential directions
A tangential direction between dynamic direction and the vertical vector of selection.
Step S230, the model direction for controlling the target roles model to record as target roles model model
Direction, along the stop surface towards one side shifting of the tangential direction.
Specifically, after previous step obtains tangential direction, block in order to avoid destination object model is blocked object,
In this step can with control targe actor model along the stop surface towards one side shifting of the tangential direction, meanwhile, control mesh
Model direction of the model direction that mark actor model keeps recording in moving process as target roles model.
The control method for movement of the actor model that the embodiment of the present application is provided, is detecting target roles model according to movement
When the target moving direction moving process that instruction is indicated is with stopping that object collides, target moving direction is recorded as into target angle
The model direction of color model, and when target moving direction is judged with stop surface out of plumb at the point of impingement of object is stopped,
Tangential direction of the stop surface in the point is obtained, control targe actor model is with the model direction that records as target roles mould
The model direction of type, along the stop surface towards one side shifting of the tangential direction.The application ensures to be blocked in actor model
When can control which and slide along the stop surface for stopping object to move ahead, and glide direction is partial to target indicated by move and is moved
Dynamic direction, solves target roles model and is blocked object and block, and irremovable problem.
Further, the application in control targe actor model along stop surface towards tangential direction side moving process,
Ensure that the model direction of target roles model does not change, so that some are grasped with the technical ability of model directional correlation in application scenarios
Work because of the change in model direction, and will not cause skill operation to be slipped up.
The application such scheme is illustrated with reference to Fig. 3:
The different conditions for changing over role A are illustrated in Fig. 3.Wherein, time shafts forward represent role A with
Stop collides, time shafts rearward represent role A according to above-described embodiment control strategy it is adjusted after state.
Contrast is can be seen that according to above-mentioned control strategy, and the moving direction of the application adjustment role A is stop surface parallel direction z, and
Keep the model direction of role A identical with the model direction of collision role A, i.e., model direction is constant before and after guarantee role A collisions,
And with the moving direction all same indicated by move.
From the foregoing, it will be observed that can solve the problem that actor model is blocked object and blocks according to the control strategy of the present embodiment, it is impossible to move
Dynamic problem, and the target moving direction all same that the model direction of actor model is indicated with move before and after ensureing to collide,
Be not in that the model direction for changing actor model due to collision can cause skill operation to be slipped up, or even the problem of failure.
In another embodiment of the application, the control method for movement of another kind of actor model is disclosed, is entered with reference to Fig. 4
Row explanation, the method include:
Step S400, target roles model is being detected according to the target moving direction moving process indicated by move
During with stopping that object collides, the model direction of the target roles model is recorded;
Wherein, the model direction of the target roles model is identical with the target moving direction that the move is indicated.
Step S410, judge the target moving direction and it is described stop object stop surface whether hang down at the point of impingement
Directly;If it is not, execution step S420;
Step S420, obtain the tangential direction of the stop surface at the point of impingement, the tangential direction with it is described
The angle of target moving direction is acute angle;
Specifically, tangent line of the stop surface at the point of impingement is can determine in this step, and tangent line is chosen with the target
The angle of moving direction is the side of acute angle, by the vector of the point of impingement to the side as tangential direction.
Step S430, according to the angle of the tangential direction and the target moving direction, it is determined that corresponding with the angle
Target translational speed;
Specifically, can to preset tangential direction corresponding with translational speed with the angle of target moving direction for the application
Relation, and then after tangential direction is determined, according to tangential direction and the angle of target moving direction, determine corresponding
Target translational speed.
Wherein, tangential direction and the angle of target moving direction are 0-90 degree.It is understood that as angle value becomes
Greatly, represent target roles model higher with stop surface perpendicularity.The application can be arranged with the increase of angle value, corresponding
Translational speed reduces, namely the angle of setting tangential direction and target moving direction is with translational speed inversely.
Certainly, in addition can also arrange target translational speed to immobilize, the size of its value can be with target roles
Model speed before the collision is identical, or a certain fixed value in addition.
Step S440, the model direction for controlling the target roles model to record as target roles model model
Direction, according to the target translational speed, along the stop surface towards one side shifting of the tangential direction.
Specifically, after the target translational speed of target roles model is determined in previous step, controller is according to mesh
Translational speed is marked along stop surface towards one side shifting of the tangential direction, while its moving process model direction is controlled with record
Model direction keeps constant.
In the present embodiment, in model of the control targe actor model with the model direction that records as target roles model
Direction, along the stop surface towards on the basis of one side shifting of the tangential direction, further contemplates target roles model
Translational speed.Angle of the present embodiment according to the tangential direction and the target moving direction, it is determined that corresponding with the angle
Target translational speed, as target roles model in the translational speed along stop surface moving process.
Optionally, the embodiment of the present application is to above-mentioned steps S430, according to the tangential direction and the target moving direction
Angle, it is determined that the process of target translational speed corresponding with the angle is introduced.
Illustrate with reference to Fig. 2:
The target moving direction x that move is indicated is fixed, and the actual moving direction z of collision rift role is also fixed
's.By the way of the application can be to synthesize using power, target translational speed corresponding with angle is determined.
With reference to Fig. 2, it is assumed that the size of vector x is normality translational speed, the normality translational speed exists for target roles model
Translational speed before object collision is stopped.Then understand that the size of vector x is equal to divided by the size of vectorial z according to geometrical relationship
The cosine value of the angle of tangential direction and target moving direction.Therefore, the application determines target movement corresponding with the angle
The mode of speed can include:
First, calculate the cosine value of the tangential direction and the angle of the target moving direction;
Second, by translational speed of the target roles model before with stop object collision divided by the cosine value, knot
Fruit is defined as target translational speed.
Understand according to target translational speed corresponding with the angle determined by the present embodiment, target roles model with
When stopping that object is collided, its target moving direction is less with blocking surface angle, and its collision rift is got over along the speed that stop surface is moved
Greatly.This conclusion is exactly consistent with actual physical meaning.
Certainly, in addition to the mode that above-described embodiment determines target translational speed, the application is also an option that other sides
It is identical with normality translational speed that formula arranges target translational speed determining target translational speed, such as, namely target roles model is touched
Translational speed before and after hitting keeps constant.Or, it is below or above one of normality translational speed to arrange target translational speed
Fixed value.
In another embodiment of the application, user is received again by along stop surface moving process to target roles model
After the move of transmission, the move mode of target roles model is introduced.Shown in Figure 5, the method includes:
Step S500, target roles model is being detected according to the target moving direction moving process indicated by move
During with stopping that object collides, the model direction of the target roles model is recorded;
Wherein, the model direction of the target roles model is identical with the target moving direction that the move is indicated.
Step S510, judge the target moving direction and it is described stop object stop surface whether hang down at the point of impingement
Directly;If it is not, execution step S520;
Step S520, obtain the tangential direction of the stop surface at the point of impingement, the tangential direction with it is described
The angle of target moving direction is acute angle;
Specifically, tangent line of the stop surface at the point of impingement is can determine in this step, and tangent line is chosen with the target
The angle of moving direction is the side of acute angle, by the vector of the point of impingement to the side as tangential direction.
Step S530, the model direction for controlling the target roles model to record as target roles model model
Direction, along the stop surface towards one side shifting of the tangential direction;
Step S540, acquisition are moved through towards the tangential direction side along the stop surface in the target roles model
Journey, the move that user sends, the move include newest moving direction;
Specifically, the move that the application can be sent with real-time reception user, or every setting time interval acquiring
The move of user's transmission, the newest moving direction indicated comprising user in the move.
Specifically, user can by rocking bar that application interface is provided come or outside rocking bar equipment refer to issuing movement
Order.
Step S550, judge whether the newest moving direction is consistent with the target moving direction;If it is not, execution step
S560;
Step S560, the model direction of the target roles model is changed to into the newest moving direction.
Specifically, if newest moving direction is consistent with target moving direction, namely the mobile finger for receiving twice in front and back
The indicated moving direction of order is identical, then can continue the model direction for controlling the target roles model to record as mesh
The model direction of mark actor model, along the stop surface towards one side shifting of the tangential direction.
If newest moving direction is inconsistent with target moving direction, represent that user wants to change the shifting of target roles model
Dynamic direction, therefore, the model direction of the target roles model can be changed to the newest moving direction by the application, to protect
Moving direction indicated by newest with the user all the time move in model direction of card target roles model is identical.
On the basis of a upper embodiment, with reference to the flow diagram of Fig. 5 and Fig. 6 examples, the application is judging newest shifting
When dynamic direction is inconsistent with target moving direction, can also further increase following flow process:
Step S670, judge the newest moving direction whether point to it is described stop object stop surface in;If so, hold
Row step S690, if it is not, execution step S680;
Step S680, the target roles model is controlled with newest moving direction as model direction, towards the newest shifting
Dynamic direction movement;
Specifically, if newest moving direction is not pointing at stopping inside the stop surface of object, then it represents that user thinks control
Target roles model processed is moved to stop surface rightabout, therefore the application controls the target roles model with newest shifting
Dynamic direction is model direction, is moved towards the newest moving direction.
Step S690, the target roles model is controlled with newest moving direction as model direction, along the stop table
Face one side shifting of the tangential direction.
Specifically, if newest moving direction still points to stop inside the stop surface of object, then it represents that target roles mould
Type still in stop object contact in the state of, in order to ensure that target roles model is not stuck, control the target roles
Model with newest moving direction as model direction, along the stop surface towards one side shifting of the tangential direction.
From the foregoing, it will be observed that in the application after target roles model is collided with stop object, control targe actor model
With the target moving direction before collision as model direction, move towards tangential direction along the stop surface for stopping object.In this mistake
Cheng Zhong, if the move of user's transmission were received again by, and the newest moving direction indicated in move would be moved with target
Direction is identical, then keep target moving direction of the target roles model before colliding as model direction, along the stop for stopping object
Move towards tangential direction on surface;If the newest moving direction indicated in move is differed with target moving direction, will
The model direction of target roles model is changed to the newest moving direction, while judging whether the newest moving direction still points to
Stop in the stop surface of object, if it is, target roles model is kept with newest moving direction as model direction, along described
Stop surface is towards one side shifting of the tangential direction, if not, control the target roles model with newest moving direction being
Model direction, moves towards the newest moving direction.
The mobile controller of the actor model for providing to the embodiment of the present application below is described, role described below
The control method for movement of the mobile controller of model and above-described actor model can be mutually to should refer to.
Referring to Fig. 7, mobile controller structural representations of the Fig. 7 for a kind of actor model disclosed in the embodiment of the present application.
As shown in fig. 7, the device includes:
Model direction recording unit 11, for detecting target roles model according to the target shifting indicated by move
When dynamic direction moving process is with stopping that object collides, the model direction of the target roles model, the model side are recorded
To identical with the target moving direction that the move is indicated;The stop object is target roles mould described in virtual scene
The object cannot pass through by the mobile route of type;
Vertical judging unit 12, for judging the target moving direction with the stop surface for stopping object in collision
It is whether vertical at point;
Tangential direction acquiring unit 13, for the judged result in the vertical judging unit for it is no when, obtain the resistance
Gear tangential direction of the surface at the point of impingement, the tangential direction is acute angle with the angle of the target moving direction;
Role's mobile control unit 14, for the model direction that controls the target roles model to record as target
The model direction of actor model, along the stop surface towards one side shifting of the tangential direction.
The application ensures which can be controlled when actor model is blocked moves ahead along the stop surface slip for stopping object, and sliding
The target moving direction indicated by move is partial in dynamic direction, solves target roles model and is blocked object and blocks, and
Irremovable problem.
Further, the application in control targe actor model along stop surface towards tangential direction side moving process,
Ensure that the model direction of target roles model does not change, so that some are grasped with the technical ability of model directional correlation in application scenarios
Work because of the change in model direction, and will not cause skill operation to be slipped up.
Optionally, the application device can also include:
Translational speed determining unit, for the angle according to the tangential direction and the target moving direction, it is determined that with
The corresponding target translational speed of the angle.
Based on this, role's mobile control unit can include:
First role movement control subelement, the model direction for controlling the target roles model to record is
The model direction of target roles model, according to the target translational speed, along the stop surface towards the tangential direction side
It is mobile.
Optionally, the translational speed determining unit can include:
Cosine value computing unit, for calculating the cosine value of the tangential direction and the angle of the target moving direction;
Cosine value arithmetic element, for by the target roles model with stop object collision before translational speed divided by
The cosine value, is as a result defined as target translational speed.
Optionally, the device of the application can also include:
Move acquiring unit, for obtaining in the target roles model along the stop surface towards the tangent line side
To the move that side moving process, user send, the move includes newest moving direction;
Moving direction judging unit, for judging whether the newest moving direction is consistent with the target moving direction.
Based on this, role's mobile control unit specifically can be used for, in the judgement of the moving direction judging unit
When being as a result no, the model direction of the target roles model is changed to into the newest moving direction.
Optionally, the device of the application can also include:
Moving direction points to judging unit, for judging that the newest moving direction differed with the target moving direction
During cause, judge whether the newest moving direction is pointed in the stop surface for stopping object;
Role's mobile control unit specifically can be used for, and point to the judged result of judging unit in the moving direction
During to be, keep the control target roles model along the stop surface towards one side shifting of the tangential direction;In the shifting
When the judged result of dynamic direction sensing judging unit is no, controls the target roles model and move towards the newest moving direction
It is dynamic.
Embodiments herein further discloses a kind of data synchronous system, understands with reference to Fig. 8, the data synchronous system
Including:Several clients 10 and server 20;
Client 10 is provided with applied business service, for for user application virtual environment in target roles model
It is controlled, some operations is implemented with control targe actor model.General, client 10 can be the intelligence such as mobile phone, IPAD
Can equipment.
Server 20 is and the applied business corresponding server of service.In order to ensure the same of data in different clients 10
The data forwarding that any client 10 is uploaded can be given which as the data forwarding center of client 10 by step, server 20
Each client 10 of communication.Meanwhile, server 20 can also carry out the process such as detecting to data.
Based on system shown in Figure 8, the embodiment of the present application discloses a kind of method of data synchronization signaling interaction diagram.For the ease of
Description, it is client 100 that the embodiment of the present application definition sends the client of frame synchronization order, and remaining client is client 101,
With reference to shown in Fig. 9, the flow process can include:
Step S90, client 100 are detecting target roles model according to the target moving direction indicated by move
When moving process is with stopping that object collides, the model direction of the target roles model is recorded;
Wherein, the model direction is identical with the target moving direction that the move is indicated.Do not colliding
Before, the model direction of target roles model is to maintain consistent with moving direction.
Step S91, client 100 judge the target moving direction with the stop surface for stopping object in the point of impingement
Whether place is vertical;If it is not, execution step S92;
Step S92, client 100 obtain tangential direction of the stop surface at the point of impingement, the tangent line side
It is acute angle to the angle with the target moving direction;
Step S93,100 delta frame synch command of client, the frame synchronization order include the model side to record
To the model direction as target roles model, using along the stop surface towards one side shifting of the tangential direction as target angle
The moving direction of color model;
Specifically, in order to ensure each data synchronization among client, the movement of target roles model is consistent, client 100
Frame synchronization order can be produced for being sent to server 20.Wherein, frame synchronization order includes the mould of target roles model
Type direction and moving direction, wherein model direction are the model direction of record, namely target moving direction;Target roles mould
The moving direction of type is towards one side shifting of the tangential direction along the stop surface.
Step S94, client 100 send the frame synchronization order to server 20;
Step S95, the frame synchronization order of server 20 pairs carry out rule of consistency inspection;
Specifically, rule of consistency inspection can include, check whether the frame synchronization order is what plug-in program was initiated,
Whether it is illegal instruction;Check whether the frame synchronization order meets predetermined specifications;Check whether the frame synchronization order is repetition
Order, etc..
Step S96, server 20 are it is determined that sent the frame synchronization order to client 100 and visitor after checking
Family end 101;
Specifically, after server 20 determines frame synchronization order by rule of consistency inspection, the frame synchronization order is sent out
Each client is given, including the client 100 for sending the frame synchronization order, and remaining each client 101.
Step S97, client 100 and client 101 are moved according to the frame synchronization order control targe actor model.
Each client of the frame synchronization order of server transmission is received, according to frame synchronization order control targe role's mould
Type is moved.
The method of data synchronization provided by the embodiment of the present application, realizes target roles model between each client
Synchronizing moving, and ensure in each client that target roles model will not be blocked object and be blocked, and occur irremovable
Problem.
Optionally, on the basis of above-described embodiment, client, can be according to new shifting when new move is received
The indicated newest moving direction of dynamic instruction, judges whether the newest moving direction is identical with target moving direction, if identical,
Delta frame synch command in the manner described above can then be continued, and sent;If it is not the same, then needing mesh in frame synchronization order
The model direction of mark actor model is changed to the newest moving direction, and determines whether whether newest moving direction points to stop
In the blocking surface of object, if, it is ensured that in frame synchronization order, the moving direction of target roles model is still along the stop surface court
One side shifting of the tangential direction, if not, it is ensured that the moving direction of target roles model described in frame synchronization order is towards described
Newest moving direction movement.
The above-mentioned method of data synchronization of the application is can apply in the online tactics athletic game MOBA of many people.With reference to concrete
Scene is introduced to the application process of the method.
User A is fought with the role B in scene of game by 1 control role A of client.Wherein, role B is logical for user B
Cross client 2 to be controlled.
A certain moment, user A are moved to target direction by rocking bar operation-roles A, the resistance in moving process with battlefield
Block material X collides, and blocks to ensure that role A will not be blocked thing, and client 1 can record the model before role A collisions
Direction, and when stop surface out of plumb at the point of impingement of target moving direction and obstacle is judged, obtain stop surface and exist
Tangential direction at the point of impingement, tangential direction are acute angle with the angle of target moving direction, further delta frame synch command, frame
Synch command includes the model direction using the model direction for recording as role A, to cut towards described along the stop surface
Moving direction of one side shifting of line direction as role A.Frame synchronization order is sent to server by client 1, is entered by server
After row rule of consistency is checked, client 1 and client 2 are broadcast to.Client 1 and client 2 receive the frame synchronization order
Afterwards, move according to frame synchronization order control role A.
In client 1 and client 2, role A realizes synchronizing moving, and role A will not be blocked thing and be blocked.Also,
Role A is identical with the moving direction that move is indicated in its model direction along blocking surface moving process, it is ensured that role A is in release
Technical ability release error will not be caused during some directing technical ability as model direction changes.
In ensuing embodiment, the hardware configuration of client 10 is introduced, referring to Figure 10, Figure 10 is the application reality
A kind of client hardware structural representation of example offer is provided.
As shown in Figure 10, client 10 can include:
Processor 1, communication interface 2, memorizer 3, communication bus 4, and display screen 5;
Wherein processor 1, communication interface 2, memorizer 3 and display screen 5 complete mutual communication by communication bus 4;
Optionally, communication interface 2 can be the interface of communication module, the such as interface of gsm module;
Processor 1, for configuration processor;
Memorizer 3, for depositing program;
Program can include program code, and described program code includes the operational order of processor.
The possibly central processor CPU of processor 1, or specific integrated circuit ASIC (Application
Specific Integrated Circuit), or be arranged to implement one or more integrated electricity of the embodiment of the present application
Road.
Memorizer 3 may include high-speed RAM memorizer, it is also possible to also including nonvolatile memory (non-volatile
Memory), for example, at least one disk memory.
Wherein, program specifically for:
It is right with stop according to the target moving direction moving process indicated by move target roles model is detected
During as colliding, the model direction of the target roles model is recorded, and the model direction is indicated with the move
Target moving direction is identical;The stop object is cannot pass through by the mobile route of target roles model described in virtual scene
Object;
Judge whether the target moving direction is vertical at the point of impingement with the stop surface for stopping object;
If it is not, obtaining tangential direction of the stop surface at the point of impingement, the tangential direction and the target
The angle of moving direction is acute angle;
Delta frame synch command, the frame synchronization order are included using the model direction for recording as target roles model
Model direction, using the moving direction along the stop surface towards one side shifting of the tangential direction as target roles model;
The frame synchronization order is sent to server, so that server carries out rule of consistency to the frame synchronization order
Check, and after inspection passes through the frame synchronization order is sent to each client, indicate each client according to the frame synchronization
Order control targe actor model is moved.
Finally, in addition it is also necessary to explanation, herein, such as first and second or the like relational terms be used merely to by
One entity or operation are made a distinction with another entity or operation, and are not necessarily required or implied these entities or operation
Between there is any this actual relation or order.And, term " including ", "comprising" or its any other variant are anticipated
Covering including for nonexcludability, so that a series of process, method, article or equipment including key elements not only includes that
A little key elements, but also including other key elements being not expressly set out, or also include for this process, method, article or
The intrinsic key element of equipment.In the absence of more restrictions, the key element for being limited by sentence "including a ...", does not arrange
Except also there is other identical element in including the process of the key element, method, article or equipment.
In this specification, each embodiment is described by the way of progressive, and what each embodiment was stressed is and other
The difference of embodiment, between each embodiment identical similar portion mutually referring to.
The foregoing description of the disclosed embodiments, enables professional and technical personnel in the field to realize or use the application.
Various modifications to these embodiments will be apparent for those skilled in the art, as defined herein
General Principle can be realized in the case of without departing from spirit herein or scope in other embodiments.Therefore, the application
The embodiments shown herein is not intended to be limited to, and is to fit to and principles disclosed herein and features of novelty phase one
The most wide scope for causing.
Claims (12)
1. a kind of control method for movement of actor model, it is characterised in that include:
Send out with stop object according to the target moving direction moving process indicated by move target roles model is detected
During raw collision, the model direction of the target roles model, the target that the model direction is indicated with the move are recorded
Moving direction is identical;It is described stop object by the mobile route of target roles model described in virtual scene cannot pass through it is right
As;
Judge whether the target moving direction is vertical at the point of impingement with the stop surface for stopping object;
If it is not, obtaining tangential direction of the stop surface at the point of impingement, the tangential direction is moved with the target
The angle in direction is acute angle;
Model direction of the model direction for controlling the target roles model to record as target roles model, along the resistance
Gear surface is towards one side shifting of the tangential direction.
2. method according to claim 1, it is characterised in that in institute of the control target roles model to record
The model direction that model direction is target roles model is stated, along the stop surface towards before one side shifting of the tangential direction,
The method also includes:
According to the angle of the tangential direction and the target moving direction, it is determined that target corresponding with angle movement speed
Degree;
Model direction of the model direction for controlling the target roles model to record as target roles model, along institute
Stop surface is stated towards one side shifting of the tangential direction, including:
Model direction of the model direction for controlling the target roles model to record as target roles model, according to described
Target translational speed, along the stop surface towards one side shifting of the tangential direction.
3. method according to claim 2, it is characterised in that described according to the tangential direction and the target movement side
To angle, it is determined that target translational speed corresponding with the angle, including:
Calculate the cosine value of the tangential direction and the angle of the target moving direction;
By translational speed of the target roles model before with stop object collision divided by the cosine value, as a result it is defined as mesh
Mark translational speed.
4. method according to claim 1, it is characterised in that also include:
Obtain in the target roles model along the stop surface towards tangential direction side moving process, what user sent
Move, the move include newest moving direction;
Judge whether the newest moving direction is consistent with the target moving direction;
If it is not, the model direction of the target roles model is changed to the newest moving direction.
5. method according to claim 4, it is characterised in that also include:
When judging that the newest moving direction is inconsistent with the target moving direction, whether the newest moving direction is judged
Point in the stop surface for stopping object;
If so, keep the target roles model along the stop surface towards one side shifting of the tangential direction;
If it is not, the control target roles model is moved towards the newest moving direction.
6. a kind of method of data synchronization, it is characterised in that be applied to client, the method includes:
Send out with stop object according to the target moving direction moving process indicated by move target roles model is detected
During raw collision, the model direction of the target roles model, the target that the model direction is indicated with the move are recorded
Moving direction is identical;It is described stop object by the mobile route of target roles model described in virtual scene cannot pass through it is right
As;
Judge whether the target moving direction is vertical at the point of impingement with the stop surface for stopping object;
If it is not, obtaining tangential direction of the stop surface at the point of impingement, the tangential direction is moved with the target
The angle in direction is acute angle;
Delta frame synch command, the frame synchronization order include the mould using the model direction for recording as target roles model
Type direction, using the moving direction along the stop surface towards one side shifting of the tangential direction as target roles model;
The frame synchronization order is sent to server, so that server carries out rule of consistency inspection to the frame synchronization order
Look into, and after inspection passes through the frame synchronization order is sent to each client, indicate that each client is ordered according to the frame synchronization
Control targe actor model is made to move.
7. a kind of mobile controller of actor model, it is characterised in that include:
Model direction recording unit, for detecting target roles model according to the target moving direction indicated by move
When moving process is with stopping that object collides, the model direction of the target roles model, the model direction and institute are recorded
The target moving direction for stating move instruction is identical;The shifting for stopping that object is target roles model described in virtual scene
The object cannot pass through by dynamic route;
Vertical judging unit, for judging that the target moving direction with the stop surface for stopping object is at the point of impingement
It is no vertical;
Tangential direction acquiring unit, for the judged result in the vertical judging unit for it is no when, obtain the stop surface
Tangential direction at the point of impingement, the tangential direction are acute angle with the angle of the target moving direction;
Role's mobile control unit, for the model direction that controls the target roles model to record as target roles mould
The model direction of type, along the stop surface towards one side shifting of the tangential direction.
8. device according to claim 7, it is characterised in that also include:
Translational speed determining unit, for the angle according to the tangential direction and the target moving direction, it is determined that with it is described
The corresponding target translational speed of angle;
Role's mobile control unit includes:
First role movement control subelement, for the model direction that controls the target roles model to record as target
The model direction of actor model, according to the target translational speed, along the stop surface towards one side shifting of the tangential direction.
9. device according to claim 8, it is characterised in that the translational speed determining unit includes:
Cosine value computing unit, for calculating the cosine value of the tangential direction and the angle of the target moving direction;
Cosine value arithmetic element, for the translational speed by the target roles model before with stop object collision divided by described
Cosine value, is as a result defined as target translational speed.
10. device according to claim 7, it is characterised in that also include:
Move acquiring unit, for obtaining in the target roles model along the stop surface towards the tangential direction one
Side shifting process, the move that user sends, the move include newest moving direction;
Moving direction judging unit, for judging whether the newest moving direction is consistent with the target moving direction;
Role's mobile control unit is specifically for when the judged result of the moving direction judging unit is no, by institute
The model direction for stating target roles model is changed to the newest moving direction.
11. devices according to claim 10, it is characterised in that also include:
Moving direction points to judging unit, for judging that the newest moving direction is inconsistent with the target moving direction
When, judge whether the newest moving direction is pointed in the stop surface for stopping object;
Role's mobile control unit specifically for, the moving direction point to judging unit judged result for be when,
Keep the control target roles model along the stop surface towards one side shifting of the tangential direction;Refer in the moving direction
To judging unit judged result for it is no when, control the target roles model and move towards the newest moving direction.
12. a kind of data synchronous systems, it is characterised in that including several client and servers, wherein:
The client is used for, and is moved through according to the target moving direction indicated by move target roles model is detected
When journey is with stopping that object collides, the model direction of the target roles model, the model direction and the movement are recorded
The target moving direction that instruction is indicated is identical;The mobile route for stopping that object is target roles model described in virtual scene
The object that cannot pass through;Judge whether the target moving direction is hung down at the point of impingement with the stop surface for stopping object
Directly;If it is not, obtaining tangential direction of the stop surface at the point of impingement, the tangential direction and the target movement side
To angle be acute angle;Delta frame synch command, the frame synchronization order are included using the model direction for recording as target
The model direction of actor model, using the shifting along the stop surface towards one side shifting of the tangential direction as target roles model
Dynamic direction;The frame synchronization order is sent to server;
The server is used for, and rule of consistency inspection is carried out to the frame synchronization order, and by the frame after inspection passes through
Synch command is sent to each client, indicates that each client is moved according to the frame synchronization order control targe actor model.
Priority Applications (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201611013884.XA CN106540451B (en) | 2016-11-17 | 2016-11-17 | Control method for movement, device and the method for data synchronization of actor model, system |
PCT/CN2017/101947 WO2018090705A1 (en) | 2016-11-17 | 2017-09-15 | Method of moving and controlling character, device, data synchronization method, and system |
TW106138509A TWI659389B (en) | 2016-11-17 | 2017-11-07 | Method and device for controlling motion of character model and method and system for synchronizing data |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201611013884.XA CN106540451B (en) | 2016-11-17 | 2016-11-17 | Control method for movement, device and the method for data synchronization of actor model, system |
Publications (2)
Publication Number | Publication Date |
---|---|
CN106540451A true CN106540451A (en) | 2017-03-29 |
CN106540451B CN106540451B (en) | 2018-09-07 |
Family
ID=58394669
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN201611013884.XA Active CN106540451B (en) | 2016-11-17 | 2016-11-17 | Control method for movement, device and the method for data synchronization of actor model, system |
Country Status (3)
Country | Link |
---|---|
CN (1) | CN106540451B (en) |
TW (1) | TWI659389B (en) |
WO (1) | WO2018090705A1 (en) |
Cited By (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2018090705A1 (en) * | 2016-11-17 | 2018-05-24 | 腾讯科技(深圳)有限公司 | Method of moving and controlling character, device, data synchronization method, and system |
CN109126134A (en) * | 2018-09-29 | 2019-01-04 | 北京金山安全软件有限公司 | Game role moving method and device and electronic equipment |
CN109364484A (en) * | 2018-12-20 | 2019-02-22 | 北京像素软件科技股份有限公司 | Game role mobile test method and device |
CN111569423A (en) * | 2020-05-14 | 2020-08-25 | 北京代码乾坤科技有限公司 | Method and device for correcting collision form |
CN111862052A (en) * | 2020-07-22 | 2020-10-30 | 上海米哈游天命科技有限公司 | Method, device, equipment and medium for detecting gap |
CN112604287A (en) * | 2020-12-29 | 2021-04-06 | 珠海金山网络游戏科技有限公司 | Virtual role state control method and device |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN111870952B (en) * | 2020-07-24 | 2024-01-23 | 上海米哈游天命科技有限公司 | Altitude map generation method, device, equipment and storage medium |
Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN102053620A (en) * | 2009-11-06 | 2011-05-11 | 北京理工大学 | Method for removing polygonal obstacle for ground mobile robot group |
CN102834345A (en) * | 2010-03-25 | 2012-12-19 | 库卡实验仪器有限公司 | Method for operating an autonomous industrial truck |
CN103701918A (en) * | 2013-12-31 | 2014-04-02 | 北京像素软件科技股份有限公司 | Method and device for synchronizing client-side and server |
CN105031921A (en) * | 2015-02-15 | 2015-11-11 | 北京乐动卓越信息技术有限公司 | Anticollision method and system in game object disordered mobile process |
CN105848742A (en) * | 2013-12-26 | 2016-08-10 | 微软技术许可有限责任公司 | Player avatar movement assistance in a virtual environment |
CN106055152A (en) * | 2016-05-26 | 2016-10-26 | 广州多益网络股份有限公司 | Role movement control method and device for mobile games |
Family Cites Families (11)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN1171649C (en) * | 1996-05-02 | 2004-10-20 | 世雅企业股份有限公司 | Game machine, its processing method and recording medium |
JP4771821B2 (en) * | 2006-02-02 | 2011-09-14 | 株式会社バンダイナムコゲームス | Program, information storage medium, and image generation system |
WO2008144729A2 (en) * | 2007-05-21 | 2008-11-27 | World Golf Tour, Inc. | Electronic game utilizing photographs |
JP5264335B2 (en) * | 2008-07-10 | 2013-08-14 | 株式会社コナミデジタルエンタテインメント | GAME SYSTEM, GAME DEVICE CONTROL METHOD, AND PROGRAM |
US9259646B2 (en) * | 2011-09-12 | 2016-02-16 | Sony Corporation | Object control device, computer readable storage medium storing object control program, and object control method |
CN103207951B (en) * | 2013-04-22 | 2015-02-25 | 腾讯科技(深圳)有限公司 | Way finding method and device |
CN104156459B (en) * | 2014-08-20 | 2016-07-06 | 焦点科技股份有限公司 | A kind of method and system of the efficient pathfinding based on identical expense grid |
TWI558525B (en) * | 2014-12-26 | 2016-11-21 | 國立交通大學 | Robot and control method thereof |
CN105056528B (en) * | 2015-07-23 | 2019-04-26 | 珠海金山网络游戏科技有限公司 | A kind of moving method and device of virtual role |
CN105955267A (en) * | 2016-05-11 | 2016-09-21 | 上海慧流云计算科技有限公司 | Motion control method and motion control system |
CN106540451B (en) * | 2016-11-17 | 2018-09-07 | 腾讯科技(深圳)有限公司 | Control method for movement, device and the method for data synchronization of actor model, system |
-
2016
- 2016-11-17 CN CN201611013884.XA patent/CN106540451B/en active Active
-
2017
- 2017-09-15 WO PCT/CN2017/101947 patent/WO2018090705A1/en active Application Filing
- 2017-11-07 TW TW106138509A patent/TWI659389B/en active
Patent Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN102053620A (en) * | 2009-11-06 | 2011-05-11 | 北京理工大学 | Method for removing polygonal obstacle for ground mobile robot group |
CN102834345A (en) * | 2010-03-25 | 2012-12-19 | 库卡实验仪器有限公司 | Method for operating an autonomous industrial truck |
CN105848742A (en) * | 2013-12-26 | 2016-08-10 | 微软技术许可有限责任公司 | Player avatar movement assistance in a virtual environment |
CN103701918A (en) * | 2013-12-31 | 2014-04-02 | 北京像素软件科技股份有限公司 | Method and device for synchronizing client-side and server |
CN105031921A (en) * | 2015-02-15 | 2015-11-11 | 北京乐动卓越信息技术有限公司 | Anticollision method and system in game object disordered mobile process |
CN106055152A (en) * | 2016-05-26 | 2016-10-26 | 广州多益网络股份有限公司 | Role movement control method and device for mobile games |
Cited By (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2018090705A1 (en) * | 2016-11-17 | 2018-05-24 | 腾讯科技(深圳)有限公司 | Method of moving and controlling character, device, data synchronization method, and system |
CN109126134A (en) * | 2018-09-29 | 2019-01-04 | 北京金山安全软件有限公司 | Game role moving method and device and electronic equipment |
CN109364484A (en) * | 2018-12-20 | 2019-02-22 | 北京像素软件科技股份有限公司 | Game role mobile test method and device |
CN111569423A (en) * | 2020-05-14 | 2020-08-25 | 北京代码乾坤科技有限公司 | Method and device for correcting collision form |
CN111569423B (en) * | 2020-05-14 | 2023-06-13 | 北京代码乾坤科技有限公司 | Method and device for correcting collision shape |
CN111862052A (en) * | 2020-07-22 | 2020-10-30 | 上海米哈游天命科技有限公司 | Method, device, equipment and medium for detecting gap |
CN111862052B (en) * | 2020-07-22 | 2023-09-05 | 上海米哈游天命科技有限公司 | Method, device, equipment and medium for detecting gap |
CN112604287A (en) * | 2020-12-29 | 2021-04-06 | 珠海金山网络游戏科技有限公司 | Virtual role state control method and device |
CN112604287B (en) * | 2020-12-29 | 2022-09-06 | 珠海金山数字网络科技有限公司 | Virtual role state control method and device |
Also Published As
Publication number | Publication date |
---|---|
CN106540451B (en) | 2018-09-07 |
WO2018090705A1 (en) | 2018-05-24 |
TW201820270A (en) | 2018-06-01 |
TWI659389B (en) | 2019-05-11 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
CN106540451A (en) | The control method for movement of actor model, device and method of data synchronization, system | |
CN110199321B (en) | Positioning determination for mixed reality systems | |
EP3114658B1 (en) | Intrusion detection with directional sensing | |
EP2639690B1 (en) | Display apparatus for displaying a moving object traversing a virtual display region | |
US20150049058A1 (en) | Method and Apparatus of Touch control for Multi-Point Touch Terminal | |
US20200089374A1 (en) | Method and apparatus for using gestures across multiple devices | |
EP2851818A3 (en) | Methods and systems for processing building information modeling (BIM)-based data | |
WO2010081379A1 (en) | Method and system for controlling stereoscopic menu display and mobile communication terminal | |
CN104850726B (en) | Abnormal deviation data examination method and system based on collision game | |
CN106817508B (en) | A kind of synchronization object determines methods, devices and systems | |
US20090160794A1 (en) | Method for Scroll Control on Window by a Touch Panel | |
CN104346083A (en) | Display control system and method based on sliding touch operation | |
CN103701908A (en) | Method, device and system for remote interaction | |
CN110933743A (en) | Positioning method and device based on Received Signal Strength Indicator (RSSI) | |
EP2849409B1 (en) | Method and system for achieving moving synchronization in remote control and computer storage medium | |
CN107450069A (en) | Moving Object Detection device, program and recording medium | |
WO2017192231A1 (en) | Displaying messages using multiple body-worn electronic display devices | |
US9165408B2 (en) | Method and system for browsing visual content displayed in a virtual three-dimensional space | |
CN102981641A (en) | Input device and electronic device and method of controlling cursor movement | |
CN104978018A (en) | Touch system and touch method | |
CN103699254A (en) | Method, device and system for multi-point touch positioning | |
CN106484237A (en) | Method, device and the virtual reality device shown for virtual reality | |
US20140184528A1 (en) | Method for identifying gesture | |
CN110058780B (en) | Terminal operation method, terminal and readable storage medium | |
CN115183434B (en) | Air conditioner control method, device, air conditioner and computer readable storage medium |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
PB01 | Publication | ||
PB01 | Publication | ||
SE01 | Entry into force of request for substantive examination | ||
SE01 | Entry into force of request for substantive examination | ||
REG | Reference to a national code |
Ref country code: HK Ref legal event code: DE Ref document number: 1234694 Country of ref document: HK |
|
GR01 | Patent grant | ||
GR01 | Patent grant |