CN106453525A - Third-party game organizing method and system - Google Patents

Third-party game organizing method and system Download PDF

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Publication number
CN106453525A
CN106453525A CN201610854480.7A CN201610854480A CN106453525A CN 106453525 A CN106453525 A CN 106453525A CN 201610854480 A CN201610854480 A CN 201610854480A CN 106453525 A CN106453525 A CN 106453525A
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CN
China
Prior art keywords
party
race
game
battle
poised
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Granted
Application number
CN201610854480.7A
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Chinese (zh)
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CN106453525B (en
Inventor
李建兴
罗功武
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Shanghai Heping Network Technology Co.,Ltd.
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Guangzhou I9Game Information Technology Co Ltd
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Priority to CN201610854480.7A priority Critical patent/CN106453525B/en
Publication of CN106453525A publication Critical patent/CN106453525A/en
Application granted granted Critical
Publication of CN106453525B publication Critical patent/CN106453525B/en
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/01Protocols
    • H04L67/08Protocols specially adapted for terminal emulation, e.g. Telnet
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/50Network services
    • H04L67/53Network services using third party service providers

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  • Engineering & Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Signal Processing (AREA)
  • Information Transfer Between Computers (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The invention discloses a third-party game organizing method and a third-party game organizing system, applied to achieving a third-party game organized by a third-party game platform via the third-party game platform and a game server. According to the method, users enter for the third-party game via the third-party game platform, a third-party game platform account and a game account of the user are associated, the third-party game platform arranges competitors in the game, the users play the game at the game server, and the third-party game platform determines the competitors of the next round. The system comprises a third-party client, a third-party server and the game server. According to the third-party game organizing method and system provided by the invention, a standardized game data interface can be built, the third-party game platform can be accessed via the interface is achieved by a game manufacturer, the game can be organized and operated by the third-party game platform, and thus the large-scale national game can be achieved.

Description

Game third party's race method for organizing and system
Technical field
The present invention relates to electric competing field of play, particularly to a kind of game third party's race method for organizing and system.
Background technology
Developing rapidly with mobile Internet, electric athletic game market is gradually shifted to mobile direction, various types of The race around mobile electric competing game of type is also being held in succession, the TGA electricity contest thing of such as Tengxun, the mutual mainboard of giving pleasure to of hero HPL league matches, has information centre of General Administration of Sport to combine the national first mobile electron sports contest sponsored with Datang Telecom (CMEG2016) etc..
Electricity competing game race is divided into two classes according to sponsor's difference:A kind of is by official's match of game manufacturer oneself tissue Thing, generally about the game self-developed game of manufacturer.This mode of holding can realize the race of manufacturer oneself of playing System, organizes whole people's race, but game coverage rate is narrow.A kind of third party's match being to have third party's race platform tissue Thing, third party can be with the match of multiple game manufacturer cooperative association, so game type can be abundanter, operation is relatively special Industry.But because the restriction of resource is typically only capable to tissue towards the race of professional athlete, it is the game of minority master-hand it is difficult to realize The whole peopleization of game race.
E-sports should be a kind of public recreation, should not be minority game or the game of minority master-hand.Still Need a kind of game third party's race method for organizing that can conveniently realize extensive whole people's race and system.
Content of the invention
The technical problem to be solved in the present invention is to provide a kind of game third party's race method for organizing and system, and it can be square Just realize large-scale whole people's race.
According to the first aspect of the invention, there is provided a kind of by third party's race platform harpoon to game the 3rd The method of square race, third party's race platform includes third party's service end and third party's client, and the method includes:In response to Family determines in third party's client participates in third party's race, the game client of pull-up game, to obtain user in game In GID;The GID and user platform account relating on third party's race platform is sent to third party's clothes Business end.
So, when user participates in third party's race, make the account family association of game account peace.Game services end can To be played using game account organizing user, third-party platform can be managed using platform account, third-party platform Information communication can be realized by the incidence relation of two accounts and game services end between.As a result, third-party platform Third party's race of this game can be organized by game services end and game client.
Preferably, the method can also include:Receive third party's race information from third party's service end, and in third party Third party's race information is shown, so that user selects third party's race to be participated in client.
Thus, third party's client can receive, from third party's service end, third party's race that third-party platform will be organized Information, to be checked using the user of third party's client and to select to participate in third party's race.
Preferably, the method can also include:From third party's service end receive user participate in third party's race be poised for battle Marshal data, and show marshal data poised for battle in third party's client.
Thus, it is possible to display to the user that the marshal data poised for battle of its third party's race participated in third party's client, So that user has gained some understanding to the basic condition of the match that oneself will be participated in.
Preferably, the method can also include:The race of the third party's race participated in from third party's service end receive user Result data, and show race result data in third party's client.
Thus, it is possible to display to the user that the race result of its third party's race participated in third party's client, so that User easily understands the overall condition of result of the match.
According to the second aspect of the invention, additionally provide a kind of by third party's race platform harpoon to game the The method of tripartite's race, third party's race platform includes third party's service end and third party's client, and the method includes:From the 3rd Square client receives platform account on third party's race platform for the user participating in third party's race and user in game In GID;The multiple users participating in third party's race are carried out be poised for battle with layout, to form marshal data poised for battle, right Battle array marshal data includes the information about firms of each side participating in the contest, and information about firms includes the GID of member;Game services to game End sends is poised for battle marshal data.
So, third-party platform makes the account family association of game account peace.Game services end can use game account group Knit user to play, third-party platform can be managed using platform account, between third-party platform and game services end Information communication can be realized by the incidence relation of two accounts.As a result, third-party platform can be by game services End and game client organize third party's race of this game.
Preferably, the method also includes:Receive race result data from game services end, race result data includes competing Result and the information about firms of each side participating in the contest;It is based on platform account corresponding with GID, send match to third party's client Result.
Thus, it is possible to based on the incidence relation between GID peace account number, by game services end group in game account The race result obtaining after number playing is sent to the corresponding third party's client of corresponding platform account, so that user can Easily check the result of the match of oneself in third party's client.
Preferably, information about firms also includes the platform account of member.
So, in the marshal data poised for battle that platform service end is sent to game services end, both included GID, also wrapped Include platform account, maintain the incidence relation between two accounts.Correspondingly, the match at platform service end is issued at game services end In thing result data, similarly both included GID, also included platform account, the association maintaining between two accounts had been closed System.Therefore, platform service end does not require to look up incidence relation table, you can know platform account corresponding with GID, thus It is directly based upon platform account user's (and its third party's client) of third-party platform is managed, be sent to result of the match Information.
Preferably, the method also includes:Determine the marshal data poised for battle of next round match based on race result data;Xiang You Play service end sends the marshal data poised for battle of next round match.
As a result, third-party platform can organize large-scale third party's race with multiple rounds.
Preferably, the method also includes:Send to third party's client and be poised for battle marshal data.
Thus, it is possible to display to the user that the marshal data poised for battle of its third party's race participated in third party's client, So that user has gained some understanding to the basic condition of the match that oneself will be participated in.
Preferably, marshal data poised for battle also includes game time, and third party's service end is before game time During scheduled time length, send to game services end and be poised for battle marshal data.
Thus, game services end, after receiving marshal data poised for battle, only needs simply after scheduled time length Start to organize a competition it is not necessary to prematurely record in a large number various marshal data poised for battle and carry out correspondingly time monitoring operation, subtract Lack the extra demand to game services end.
According to the third aspect of the present invention, additionally provide one kind to realize third party's race platform group by game services end The method of the third party's race knitted, the method includes:Receive from the third party's service end of third party's race platform and be poised for battle layout number According to marshal data poised for battle includes the information about firms of each side participating in the contest, and information about firms includes the GID peace account number of member;Base In marshal data poised for battle tissue, each side participating in the contest plays;And sending race result data to third party's service end, race is tied Fruit data includes the information about firms of result of the match and each side participating in the contest.
Thus, by directly arranging simple data-interface at game services end and third party's service end, and make game The account family association of account peace, game services end can be played using game account organizing user, and third-party platform is permissible It is managed using platform account, can be by the incidence relation of two accounts Lai real between third-party platform and game services end Existing information communication.As a result, game services end and game client can conveniently realize third party's race of this game.
According to the present invention, additionally provide a kind of system realizing the third party's race for game, this system includes:3rd Square client, for execution according to the above-mentioned one side of the present invention by third party's race platform harpoon to game The method of third party's race;And third party's service end, for execution according to the above-mentioned second aspect of the present invention by the 3rd The method of third party's race to game for the square race platform harpoon.
Preferably, this system also includes:Game services end, for execution according to the above-mentioned third aspect of the present invention by swimming The method to realize third party's race of third party's race platform tissue for the play service end.
According to the present invention, additionally provide a kind of third party client of the third party's race platform for harpoon to game End, including:GID acquiring unit, participates in third party's race for determining in third party's client in response to user, The game client of pull-up game, to obtain user's GID in gaming;Association transmitting element, for by GID With platform account relating on third party's race platform for the user be sent to third party's service end.
According to the present invention, additionally provide a kind of third party's service of the third party's race platform for harpoon to game End, including:Account receiving unit, matches in third party for receiving the user participating in third party's race from third party's client Platform account and user on thing platform GID in gaming;Arranging unit poised for battle, for participating in third party Multiple users of race carry out being poised for battle layout, and to form marshal data poised for battle, marshal data poised for battle includes the member of each side participating in the contest Information, information about firms includes the GID of member;Transmitting element poised for battle, compiles for sending to be poised for battle to the game services end of game Row evidence.
Preferably, this third party's service end also includes:Result receiving unit, for receiving race result from game services end Data, race result data includes the information about firms of result of the match and each side participating in the contest;Result transmitting element, for being based on and game Account corresponding platform account, sends result of the match to third party's client.
Preferably, arranging unit poised for battle also determines the marshal data poised for battle of next round match based on race result data;And And it is poised for battle the marshal data poised for battle that transmitting element also sends next round match to game services end.
Clearly demarcated according to this, additionally provide a kind of game services of the third party's race realizing third party's race platform tissue End, including:Receiving unit poised for battle, is poised for battle marshal data for receiving from the third party's service end of third party's race platform, is poised for battle Marshal data includes the information about firms of each side participating in the contest, and information about firms includes the GID peace account number of member;Match tissue Unit, based on marshal data poised for battle tissue, each side participating in the contest plays;And result uploading unit, for third party's service end Send race result data, race result data includes the information about firms of result of the match and each side participating in the contest.
By game third party's race method for organizing and the system of the present invention, a kind of standardized game race can be set up Data-interface, game manufacturer realizes this interface and can access third party's race platform, by third party's race platform tissue and operation Game race, realizes large-scale whole people's race.
Brief description
By combining accompanying drawing, disclosure illustrative embodiments are described in more detail, the disclosure above-mentioned and its Its purpose, feature and advantage will be apparent from, wherein, in disclosure illustrative embodiments, identical reference number Typically represent same parts.
Fig. 1 is third party's client schematic diagram of the third-party platform according to one embodiment of the invention.
Fig. 2 is the third party's service end schematic diagram of the third-party platform according to one embodiment of the invention.
Fig. 3 is the third party's service end schematic diagram of the third-party platform according to another embodiment of the present invention.
Fig. 4 is the game garment of the third party's race realizing third party's race platform tissue according to one embodiment of the invention The schematic diagram at business end.
Fig. 5 is the third party's race by third party's race platform harpoon to game according to one embodiment of the invention Method schematic diagram.
Specific embodiment
It is more fully described the preferred embodiment of the disclosure below with reference to accompanying drawings.Although showing the disclosure in accompanying drawing Preferred embodiment, however, it is to be appreciated that may be realized in various forms the disclosure and the embodiment party that should not illustrated here Formula is limited.On the contrary, these embodiments are provided so that the disclosure is more thorough and complete, and can be by the disclosure Scope intactly conveys to those skilled in the art.
The invention provides a kind of method of the third party's race by third party's race platform harpoon to game, the 3rd Square race platform can include third party's client 10 and third party's service end 20.
Fig. 1 is third party's client schematic diagram of the third-party platform according to one embodiment of the invention.
As shown in figure 1, third party's client 10 can include GID acquiring unit 11 and associate transmitting element 12.
Account acquiring unit 11 can determine in third party's client 10 in response to user participates in third party's race, draws Play the game client 40 of game, to obtain user's GID in gaming.
User can browse third party's race information in third party's client 10 and determine third party's match to be participated in Thing, and implement registration operation.Third party's client 10 can be right in response to registration operation pull-up third party's race institute of user The game client 40 that should play, to obtain user's GID in gaming.
Association transmitting element 12 can be used for the platform account on third party's race platform by GID and user and closes It is sent to third party's service end 20 connection.
User logs in GID in game client 40, adds their confirmation it is allowed to use on the mandate interface occurring simultaneously The GID at family and platform account relating on third party's race platform for the user, association transmitting element 12 can be by association GID peace account number is sent to third party's service end 20.
So, when user participates in third party's race, make the account family association of game account peace.Game services end 30 Can be played using game account organizing user, third-party platform can be managed using platform account, third party puts down Information communication can be realized by the incidence relation of two accounts between platform and game services end 30.As a result, third party Platform can organize third party's race of this game by game services end and game client.
Third party's client 10 can also receive third party's race information from third party's service end 20, and in third party visitor Third party's race information is shown, to check using the user of third party's client 10 and to select to participate in family end 10 Tripartite's race.Third party's client 10 can receive third party's race information or multiple of third party's service end 20 transmission Third party's race information, and show the third party's race information receiving, it is easy to user and browse.After user browses, can be to certainly Oneself wishes that the third party's race participated in is registered.
The volume poised for battle of third party's race that third party's client 10 can also be participated in from third party's service end 20 receive user Row evidence, and show marshal data poised for battle in third party's client 10.
After user's registration, third party's service end 20, through processing, automatically carries out being poised for battle layout, makes marshal data poised for battle simultaneously It is sent to third party's client 10, thus, it is possible to display to the user that its third party's race participated in third party's client 10 Marshal data poised for battle so that user has gained some understanding to the basic condition of the match that oneself will be participated in.Third party's client 10 The race result data of the third party's race that can also participate in from third party's service end 20 receive user, and in third party client Race result data is shown in end 10.
Third party's client 10 can receive the third party's race after the completion of user's match of third party's service end 20 transmission Race result data, and display to the user that this race result data, facilitate user to browse result of the match information, moment concern ratio ABC journey, is easy to user and learns result of the match in time, or learns the competition schedule of next round in time, more easily understands match The overall condition of result.
If the race duration is shorter, user directly can carry out next round match in game client 40.But, example As longer in the race duration, or be spaced longer between two-wheeled match, such as in the case that one day carries out a wheel match, trip Result of the match is sent to third party's service end 20 by play service end 30, and third party's service end 20, through processing, is poised for battle automatically Layout, makes marshal data poised for battle and is sent to third party's client 10, is poised for battle marshal data in third party's client 10 display, It is easy to user and browses marshal data poised for battle, and remind user to participate in next round match on time.
Fig. 2 is the third party's service end schematic diagram of the third-party platform according to one embodiment of the invention.
As shown in Fig. 2 third party's service end 20 can include account receiving unit 21, be poised for battle arranging unit 22 and to paroxysm Send unit 23.
The user that account receiving unit 21 can be used for participating in third party's race from third party's client 10 reception exists Platform account and user on third party's race platform GID in gaming.
Account number contingency table (not shown) can also be included, for the platform account of storage association in account receiving unit 21 Number and GID, be easy in follow-up game race extract concerned account numbers information.
So, third-party platform makes the account family association of game account peace.Game services end can use game account group Knit user to play, third-party platform can be managed using platform account, between third-party platform and game services end Information communication can be realized by the incidence relation of two accounts.As a result, third-party platform can be by game services End and game client organize third party's race of this game.
Arranging unit 22 poised for battle can be used for the multiple users participating in third party's race being carried out be poised for battle layout, with shape Become to be poised for battle marshal data, marshal data poised for battle includes the information about firms of each side participating in the contest, and information about firms includes the GID of member.
Arranging unit 22 poised for battle can be poised for battle based on the existing information of the multiple users participating in third party's race Layout, provides the marshal data poised for battle of the initial match of each side participating in the contest, is easy to the arrangement of race of playing.
Third party's service end 20 can determine the marshal data poised for battle of next round match based on race result.
Arranging unit 22 poised for battle can carry out being poised for battle layout based on the race result of each side participating in the contest, determine and provide next round The each side participating in the contest of match and the marshal data poised for battle competed in next round of each side participating in the contest, are easy to the arrangement of subsequent game race.
Arranging unit 22 poised for battle can be processed based on the race result of each side participating in the contest, directly makes result of the match.
Third party's service end 20 can send the marshal data poised for battle of next round match to game services end 30.
Transmitting element 23 poised for battle can be used for sending to the game services end 30 of game is poised for battle marshal data.
The marshal data poised for battle of arranging unit 22 poised for battle layout can be sent to the game of game by transmitting element 23 poised for battle Service end 30, is easy to game services end 30 organizing user and carries out match.
As a result, third-party platform can organize large-scale third party's race with multiple rounds.Third party's service end The synchronization of data can be realized it is also possible to connect by other data by way of HTTP interface between 20 and game services end 30 The synchronization of the existing data of cause for gossip.
Thus, by directly arranging simple data-interface at game services end and third party's service end, and make game The account family association of account peace, game services end can be played using game account organizing user, and third-party platform is permissible It is managed using platform account, can be by the incidence relation of two accounts Lai real between third-party platform and game services end Existing information communication.As a result, game services end and game client can conveniently realize third party's race of this game.
Third party's service end 20 can also send to third party's client 10 is poised for battle marshal data.
The marshal data poised for battle of third party's race that user is participated in can be sent to third party by transmitting element 23 poised for battle Client 10, third party's client 10 shows this marshal data poised for battle, is easy to user and browses, and understands the match oneself participated in Basic condition, learns event arrangement in time, takes part in game on time.
Wherein, above-mentioned marshal data poised for battle can include the relevant information of third party's race and the member of each side participating in the contest Information.
The relevant information of third party's race can include the unique mark of third party's race, third party's race title, match Map, game mode and playing area clothes etc..
Wherein, marshal data poised for battle can also include game time.Before game time, the scheduled time is long When spending, third party's service end 20 sends to game services end 30 is poised for battle marshal data,.
Thus, game services end can be after receiving marshal data poised for battle, simply after scheduled time length Start to organize a competition, and not prematurely record in a large number various marshal data poised for battle and carry out correspondingly time monitoring operation, reduce Extra demand to game services end.
Marshal data poised for battle can also include expired time of competing.By the end of game time, if in competition both sides Have a side member less than, can as abstention process.Late team member's abstention can directly be regarded it is allowed in competition both sides' number Directly compete in the case of not reciprocity.Can also directly regard member less than one side abstention, rearrange new competition side with Full competition side's match.Or directly using full competition side as the victor competing.
Marshal data poised for battle can also include predetermined time-out time scope, that is, predetermined certain before sart point in time Time range as predetermined time-out time scope, when having member not have before this predetermined time-out time scope in competition both sides Report for work on time, game services end 30 just in time to third party's service end 20 send this competition side personnel less than information, be easy to the Tripartite's service end 20 is rearranged new competition member in time and is carried out, as substitute, race of playing, or directly arranges new competition Fang Zuowei substitute plays, or directly using full competition side as victor.
Marshal data poised for battle can also include the take in competition title of both sides and the relevant information of each side participating in the contest member.For example take in competition The title of both sides can be respectively troop 1 and troop 2, or other can represent the competition title of competition both sides' identity.Member Information can include the taking in competition GID of member, the unique mark of third party user, pet name etc. represents competition member identities' Information.
Above-mentioned information about firms can also include the platform account of third party's race platform of member.
In the case that information about firms does not include platform account number, when third party's service end 20 is when receiving two account numbers, Two account numbers can associatedly be stored in account number contingency table.Receive after the information at game services end 30, based on game Account searches corresponding platform account number from account number contingency table.
So, in the marshal data poised for battle that platform service end is sent to game services end, both included GID, also wrapped Include platform account, maintain the incidence relation between two accounts.Correspondingly, the match at platform service end is issued at game services end In thing result data, similarly both included GID, also included platform account, the association maintaining between two accounts had been closed System.Therefore, platform service end does not require to look up incidence relation table, you can know platform account corresponding with GID, thus It is directly based upon platform account user's (and its third party's client) of third-party platform is managed, be sent to result of the match Information.
Additionally, third party's service end 20 can also include result receiving unit 24 and result transmitting element 25.
Fig. 3 is the third party's service end schematic diagram of the third-party platform according to another embodiment of the present invention.
As shown in figure 3, third party's service end 20 can include account receiving unit 21, be poised for battle arranging unit 22 and to paroxysm Send unit 23, result receiving unit 24 and result transmitting element 25.
The user that account receiving unit 21 can be used for participating in third party's race from third party's client 10 reception exists Platform account and user on third party's race platform GID in gaming.
Arranging unit 22 poised for battle can be used for the multiple users participating in third party's race being carried out be poised for battle layout, with shape Become to be poised for battle marshal data, marshal data poised for battle includes the information about firms of each side participating in the contest, and information about firms includes the GID of member.
Transmitting element 23 poised for battle can be used for sending to the game services end 30 of game is poised for battle marshal data.
Wherein, described in account receiving unit 21, the function of being poised for battle arranging unit 22 and transmitting element poised for battle 23 and Fig. 2 Same or similar, will not be described here.
Result receiving unit 24 is used for receiving race result data from game services end 30, and race result data includes competing Result and the information about firms of each side participating in the contest.
Result of the match can include overall score and the match related data information of competition both sides.
The information about firms of each side participating in the contest can include the platform account of member it is also possible to include the GID of member.
Result transmitting element 25 be can be used for based on the platform account being associated with GID, to third party's client 10 Send result of the match.
Arranging unit 22 poised for battle is also based on the marshal data poised for battle that race result data determines next round match, and Transmitting element 23 poised for battle also sends the marshal data poised for battle of next round match to game services end 30.
Wherein, marshal data poised for battle can also include game time.Before game time, the scheduled time is long When spending, third party's service end 20 sends to game services end 30 is poised for battle marshal data, and game guiding user enters match room, when Take the field after both sides team member is here.
Marshal data poised for battle can also include expired time of competing.By the end of game time, if in competition both sides Have a side member less than, can as abstention process.Late team member's abstention can directly be regarded, not right in competition both sides' number Deng in the case of directly compete.Can also directly regard member less than one side abstention, rearrange new competition side with full Competition side match.
Marshal data poised for battle can also include predetermined time-out time scope, that is, predetermined certain before sart point in time Time range as predetermined time-out time scope, when having member not have before this predetermined time-out time scope in competition both sides Report for work on time, game services end 30 just in time to third party's service end 20 send this competition side personnel less than information, be easy to the Tripartite's service end 20 is rearranged new competition member in time and is carried out, as substitute, race of playing, or directly arranges new competition Fang Zuowei substitute carries out race.
Marshal data poised for battle can also include the title of competition both sides and the relevant information of the member of each side participating in the contest.For example join The title of match both sides can be respectively troop 1 and troop 2, or other can represent the competition title of competition both sides' identity.Become Member's information can include the taking in competition GID of member, the unique mark of third party user, pet name etc. represents competition member identities Information.
Fig. 4 is the game garment of the third party's race realizing third party's race platform tissue according to one embodiment of the invention The schematic diagram at business end.
As shown in figure 4, the game services end 30 of third party's race can include being poised for battle receiving unit 31, match organizational unit 32 and result uploading unit 33.
Receiving unit 31 poised for battle can be used for receiving from the third party's service end 20 of third party's race platform is poised for battle layout number According to marshal data poised for battle can include the information about firms of each side participating in the contest, and information about firms can include the GID peace of member Account number.
Receiving unit 31 poised for battle can include memory cell (not shown), for by the 3rd of third party's race platform the The marshal data storage poised for battle that square service end 20 sends is recorded, after user logs in game client 40, Xiang Qizhan Show the marshal data poised for battle of its third party's race participated in, grasp event arrangement in order to user, and participate in ratio on time Match.
Match organizational unit 32 can be played based on being poised for battle marshal data tissue each side participating in the contest.
Match organizational unit 32 can be competed based on being poised for battle marshal data tissue each side participating in the contest, for example, it is possible to each for competition Room of area's clothes of side's distribution match or match etc..
Result uploading unit 33 can be used for sending race result data, race result data bag to third party's service end 20 Include the information about firms of result of the match and each side participating in the contest.
Result of the match can include overall score and the match related data information of competition both sides.
The information about firms of each side participating in the contest can include the GID of member, platform account and member personal score and Match related data information etc..
The information about firms of each side participating in the contest can also include the platform account in third party's race platform for the member.
Fig. 5 is the third party's race by third party's race platform harpoon to game according to one embodiment of the invention Method schematic diagram.
As shown in figure 5, in step S210, third party's race information can be issued in third party's service end 20, and by the 3rd Square race information sends to third party's client 10.
In step s 110, third party's client 10 can receive the third party's race being sent by third party's service end 20 Information.
In the step s 120, third party's client 10 can show third party's race information, selects to report in order to user Third party's race that name is participated in.
In step s 130, determine after third party's race to be participated in after user, can contact etc. just by click Formula selects to this third party's race, and third party's client 10 can be in response to this operation, the corresponding trip of pull-up third party's race The game client 40 of play, to obtain user's GID in gaming.
Now, user is probably logging status it is also possible to be not logged in state at game client 40.
If the user while state is logged on game client 40, then show license confirmation interface in game client 40, Give after license confirmation after user, game client 40 pull-up third party's client 10 simultaneously returns user's GID, for inciting somebody to action Platform account relating on third party's race platform gets up the GID of user with user.
If the user while being to be not logged in state on game client 40, then show User logs in circle in game client 40 Face, shows license confirmation interface in game client 40 after user's Successful login, gives after license confirmation after user, game visitor Family end 40 pull-up third party's client 10 simultaneously returns user's GID, for by the GID of user and user in third party Platform account relating on race platform gets up.
In step S410, GID can be back to third party's client 10 by game client 40, in order to incite somebody to action The GID of user and the platform account relating of third party's race platform.
In step s 130, above-mentioned GID peace account number can be associated by third party's client 10, and will The GID peace account number of association is sent to third party's service end 20, realizes the game registration of third party's race.
In step S220, third party's service end 20 can receive GID and the third party of the association of above-mentioned user The platform account of race platform, and the GID peace account number based on above-mentioned association, to participating in third party's race Multiple users carry out being poised for battle layout, to form marshal data poised for battle, marshal data poised for battle are sent to game services end 30.
In step S220, marshal data poised for battle can also be sent to third party's client 10 by third party's service end 20.
In step S140, third party's client 10 can show marshal data poised for battle, is easy to user in third party client Marshal data poised for battle is checked at end 10.
The synchronization of data can be realized by way of HTTP interface between third party's service end 20 and game services end 30, The synchronization of data can also be realized by other data-interfaces.
Thus, it is possible to by directly arranging simple data-interface at game services end and third party's service end, and make The account family association of game account peace, game services end can be played using game account organizing user, third-party platform Can be managed using platform account, the incidence relation of two accounts between third-party platform and game services end, can be passed through To realize information communication.As a result, game services end and game client can conveniently realize third party's match of this game Thing.
Marshal data poised for battle can include the relevant information of third party's race and the information about firms of each side participating in the contest.
The relevant information of third party's race can include the unique mark of third party's race, third party's race title, match Map, game mode and playing area clothes etc..
Information about firms can include the GID of member, can also include the platform account of the third-party platform of member.
In step S310, it is right that game services end 30 can receive at the third party's service end 20 of third party's race platform Battle array marshal data.
In step s 320, game services end 30 can be organized a competition task based on being poised for battle marshal data, and tissue competition is each Side plays.
In the step s 420, each side participating in the contest plays in game client 40, during the games, real-time and game services End 30 carries out data interaction.
In step S330, game services end 30 can return race result data to third party's service end 20.
Race result data can include the information about firms of result of the match and each side participating in the contest.
In step S230, third party's service end 20 can receive the race number of results sending at game services end 30 According to, and race result data is processed, directly make result of the match, or the layout number poised for battle of layout next round match According to.
In step S230, result of the match can be sent to third party's client 10 by third party's service end 20.
In step S220, the marshal data poised for battle that next round is competed can be sent to game garment by third party's service end 20 Business end 30, is easy to the carrying out of next round match.When the number of times that third party's race duration is longer or match is carried out is more, This step can be repeated.
In step S150, third party's service end 20 can platform account based on the third-party platform associating with GID Number, send result of the match to third party's client 10, third party's client 10 shows result of the match.
Game third party's race method for organizing and the system according to the present invention is above described in detail by reference to accompanying drawing.
Additionally, the method according to the invention is also implemented as a kind of computer program, this computer program include for The computer program code instruction of the above steps limiting in the said method of the execution present invention.Or, according to the present invention's Method is also implemented as a kind of computer program, and this computer program includes computer-readable medium, in this meter The computer program being stored with calculation machine computer-readable recording medium for executing the above-mentioned functions limiting in the said method of the present invention.Ability Field technique personnel will also understand is that, in conjunction with the various illustrative logical blocks described by disclosure herein, module, circuit and algorithm Step may be implemented as electronic hardware, computer software or a combination of both.
Flow chart in accompanying drawing and block diagram show the possible real of the system and method for multiple embodiments according to the present invention Existing architectural framework, function and operation.At this point, each square frame in flow chart or block diagram can represent module, a journey Sequence section or a part for code, the part of described module, program segment or code comprise one or more for realizing regulation The executable instruction of logic function.It should also be noted that at some as in the realization replaced, the function of being marked in square frame also may be used With to occur different from the order being marked in accompanying drawing.For example, two continuous square frames can essentially execute substantially in parallel, They can also execute sometimes in the opposite order, and this is depending on involved function.It is also noted that block diagram and/or stream The combination of the square frame in each square frame of journey in figure and block diagram and/or flow chart, can be with the function of execution regulation or operation Special hardware based system realizing, or can be realized with combining of computer instruction with specialized hardware.
It is described above various embodiments of the present invention, described above is exemplary, and non-exclusive, and It is not limited to disclosed each embodiment.In the case of the scope and spirit without departing from illustrated each embodiment, for this skill For the those of ordinary skill in art field, many modifications and changes will be apparent from.The selection of term used herein, purport Best explaining principle, practical application or the improvement to the technology in market of each embodiment, or make the art Other those of ordinary skill are understood that each embodiment disclosed herein.

Claims (16)

1. a kind of method of the third party's race by third party's race platform harpoon to game, described third party's race platform Including third party's service end and third party's client, the method includes:
Determine in described third party's client in response to user and participate in described third party's race, the game of game described in pull-up Client, to obtain GID in described game for the described user;
By the described GID and described user platform account relating on described third party's race platform be sent to described Third party's service end.
2. method according to claim 1, also includes:
Receive third party's race information from described third party's service end, and show the described 3rd in described third party's client Square race information, so that described user selects third party's race to be participated in;And/or
Receive the marshal data poised for battle of third party's race that described user participates in from described third party's service end, and described the Described marshal data poised for battle is shown in tripartite's client;And/or
Receive the race result data of described third party's race that described user participates in from described third party's service end, and in institute State and in third party's client, show described race result data.
3. a kind of method of the third party's race by third party's race platform harpoon to game, described third party's race platform Including third party's service end and third party's client, the method includes:
Receive the user participating in described third party's race from described third party's client on described third party's race platform Platform account and described user described game in GID;
The multiple users participating in third party's race are carried out be poised for battle layout, to form marshal data poised for battle, described volume poised for battle Row includes the GID of described member according to the information about firms including each side participating in the contest, described information about firms;
Send to the game services end of described game and be poised for battle marshal data.
4. method according to claim 3, also includes:
Receive race result data from described game services end, described race result data includes result of the match and each side participating in the contest Described information about firms;
It is based on platform account corresponding with described GID, send result of the match to described third party's client.
5. method according to claim 4, wherein,
Described information about firms also includes the platform account of described member.
6. method according to claim 4, also includes:
Determine the marshal data described poised for battle of next round match based on described race result data;
Send the marshal data described poised for battle of described next round match to game services end.
7. the method according to any one of claim 3-6, also includes:
Send described marshal data poised for battle to described third party's client.
8. the method according to any one of claim 3-6, wherein,
Described marshal data poised for battle also includes game time,
Described third party's service end during scheduled time length, sent described before game time to described game services end Marshal data poised for battle.
9. a kind of method of the third party's race to be realized third party's race platform tissue by game services end, the method includes:
Receive from the third party's service end of described third party's race platform and be poised for battle marshal data, described marshal data poised for battle includes joining The information about firms of match each side, described information about firms includes the GID peace account number of described member;
Described each side participating in the contest is organized to play based on described marshal data poised for battle;And
Send race result data to described third party's service end, described race result data includes result of the match and each side participating in the contest Described information about firms.
10. a kind of system realizing the third party's race for game, this system includes:
Third party's client, for executing method according to claim 1 and 2;And
Third party's service end, for method according to any one of claim 3-8 for the execution.
11. systems according to claim 10, also include:
Game services end, for executing method according to claim 9.
A kind of 12. third party's clients of the third party's race platform for harpoon to game, including:
GID acquiring unit, participates in described third party's match for determining in described third party's client in response to user Thing, the game client of game described in pull-up, to obtain GID in described game for the described user;
Association transmitting element, for the platform account on described third party's race platform by described GID and described user Associatedly it is sent to described third party's service end.
A kind of 13. third party's service ends of the third party's race platform for harpoon to game, including:
Account receiving unit, for receiving the user participating in described third party's race described from described third party's client Platform account on the third party's race platform and described user GID in described game;
Arranging unit poised for battle, for carrying out to the multiple users participating in third party's race being poised for battle layout, is poised for battle volume to be formed Row evidence, described marshal data poised for battle includes the information about firms of each side participating in the contest, and described information about firms includes the game of described member Account;
Transmitting element poised for battle, is poised for battle marshal data for sending to the game services end of described game.
14. third party's service ends according to claim 13, also include:
Result receiving unit, for receiving race result data from described game services end, described race result data includes comparing Match result and the described information about firms of each side participating in the contest;
Result transmitting element, for being based on platform account corresponding with described GID, sends to described third party's client Result of the match.
15. third party's service ends according to claim 14, wherein,
Described arranging unit poised for battle also determines the marshal data described poised for battle of next round match based on described race result data;And And
Described transmitting element poised for battle also sends the marshal data described poised for battle of described next round match to game services end.
A kind of 16. game services ends of the third party's race realizing third party's race platform tissue, including:
Receiving unit poised for battle, is poised for battle marshal data for receiving from the third party's service end of described third party's race platform, described Marshal data poised for battle includes the information about firms of each side participating in the contest, and described information about firms includes the GID peace account of described member Number;
Match organizational unit, organizes described each side participating in the contest to play based on described marshal data poised for battle;And
Result uploading unit, for sending race result data to described third party's service end, described race result data includes Result of the match and the described information about firms of each side participating in the contest.
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