CN106383577A - Scene control realization method and system for VR video playing apparatus - Google Patents

Scene control realization method and system for VR video playing apparatus Download PDF

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Publication number
CN106383577A
CN106383577A CN201610816815.6A CN201610816815A CN106383577A CN 106383577 A CN106383577 A CN 106383577A CN 201610816815 A CN201610816815 A CN 201610816815A CN 106383577 A CN106383577 A CN 106383577A
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Prior art keywords
scaling
axis
picture
translation
play device
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CN201610816815.6A
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CN106383577B (en
Inventor
雷明
王强
张艳丽
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BEIJING LENGJING YUNQIAO TECHNOLOGY Co.,Ltd.
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Huizhou TCL Mobile Communication Co Ltd
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • G06F3/012Head tracking input arrangements
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/332Displays for viewing with the aid of special glasses or head-mounted displays [HMD]
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/332Displays for viewing with the aid of special glasses or head-mounted displays [HMD]
    • H04N13/344Displays for viewing with the aid of special glasses or head-mounted displays [HMD] with head-mounted left-right displays
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/366Image reproducers using viewer tracking
    • H04N13/376Image reproducers using viewer tracking for tracking left-right translational head movements, i.e. lateral movements

Abstract

The invention discloses a scene control realization method and system for a VR video playing apparatus. The method comprises the steps of obtaining an acceleration value of the VR video playing apparatus, and obtaining an angular speed value of the VR video playing apparatus through a gyroscope; obtaining a zooming ratio according to the acceleration value, and correspondingly performing zooming on a current picture of the VR video playing apparatus according to the zooming ratio; and judging whether the zooming ratio is greater than 1 or not, and when the zooming ratio is greater than 1, obtaining a translational distance and a translational direction according to the angular speed value, and performing translation on the zoomed picture of the VR video playing apparatus according to the translational distance and the translational direction. According to the method and the system, a head motion of a user is sensed through a gravity sensor and the gyroscope to perform zooming or translation on the played picture in real time without a knob operation, thereby facilitating the user to automatically adjust the picture.

Description

A kind of scenery control realization method and system of VR video play device
Technical field
The present invention relates to technical field of virtual reality, the scenery control of more particularly, to a kind of VR video play device is in fact Existing method and system.
Background technology
VR(Virtual Reality)Box, i.e. virtual reality box, is by the mobile phone being fixed in its box body Show two width have certain parallax and very close to picture, then change visible sensation distance by convex lens, and finally act on respectively In the left and right eye of people, a kind of technology of the environment of simulating reality.
3D video is a kind of to be provided simultaneously with two images having certain polarization in same frame, this two images respectively It is shown on left and right two region of mobile phone, then shown by VR box, thus can see the video of 3D effect.
Play video with smart mobile phone it now is possible to play out by VR box, so can see all well and good 3D effect, third dimension can be very strong, in playing process, adjusts picture size and is not easy to, because mobile phone is placed on VR box In, and play the picture of 3D video also typically on the position of two fixations in left and right.
Therefore, prior art has yet to be improved and developed.
Content of the invention
A kind of in view of above-mentioned the deficiencies in the prior art, it is an object of the invention to provide scene control of VR video play device Realization method and system processed is it is intended to solve the picture that prior art is watched on intelligent terminal by VR box, because of intelligent terminal quilt It is fixed in box body and lead to picture to adjust the complicated defect of operating process.
Technical scheme is as follows:
A kind of scenery control implementation method of VR video play device, wherein, the method comprising the steps of:
A, by gravity sensor obtain VR video play device accekeration, and by gyroscope obtain VR video playback fill The magnitude of angular velocity put;
B, scaling is obtained according to described accekeration, according to scaling, the current picture of VR video play device is corresponded to Zoom in and out;Wherein, described scaling is the change ratio that current picture is with respect to initial full screen pictures;
C, judge that whether scaling is more than 1, when scaling is more than 1, then translation distance is obtained according to described magnitude of angular velocity And translation direction, and according to translation distance and translation direction, the picture after VR video play device scaling is translated.
The scenery control implementation method of described VR video play device, wherein, described step B specifically includes:
B1, acquisition Z axis component of acceleration on the Z axis of gravity sensor for the accekeration, and obtained according to Z axis component of acceleration Gravity sensor Z axis displacement;
B2, according to gravity sensor Z axis displacement and gravity sensor Z axis displacement-pantograph ratio coefficient set in advance, obtain Scaling;
B3, the display size according to initial full screen pictures, and described scaling zooms in and out to current picture, after being scaled Picture.
The scenery control implementation method of described VR video play device, wherein, described step C specifically includes:
C1, judge that whether scaling is more than 1;
C2, when scaling be more than 1 when, then obtain X-axis angular velocity component in the X-axis of gyroscope for the described magnitude of angular velocity, and Y-axis angular velocity component in the Y-axis of gyroscope;
C3, X axis position is obtained according to described X-axis angular velocity component and default gyroscope X-axis angular speed-X axis displacement Move;Y-axis displacement is obtained according to described Y-axis angular velocity component and default gyroscope Y-axis angular speed-Y-axis displacement;
C4, according to described X axis displacement and described Y-axis displacement, obtain translation distance and translation direction;
C5, according to translation distance and translation direction, the picture after VR video play device scaling is translated.
The scenery control implementation method of described VR video play device, wherein, described step C5 specifically includes:
C51, judge that the picture after described scaling exceeds the spacing of initial full screen pictures and whether is more than translation distance;
The spacing that C52, picture after described scaling exceed initial full screen pictures is more than described translation distance, then according to described flat Move distance and translation direction the picture after VR video play device scaling is translated;
C53, being smaller than or equal to described translation distance, then basis beyond initial full screen pictures of picture after described scaling Picture after described scaling exceeds the spacing of initial full screen pictures and translation direction to the picture after VR video play device scaling Translated.
The scenery control implementation method of described VR video play device, wherein, when described scaling is more than 1 then to VR The current picture correspondence of video play device is amplified, when described scaling is less than 1 then to VR video play device Current picture correspondence is reduced.
A kind of scenery control of VR video play device realizes system, and wherein, described system comprises the following steps:
Sensing acquisition module, for obtaining the accekeration of VR video play device by gravity sensor, and passes through gyroscope Obtain the magnitude of angular velocity of VR video play device;
Zoom module, for obtaining scaling according to described accekeration, according to scaling to VR video play device Current picture correspondence zooms in and out;Wherein, described scaling is the change ratio that current picture is with respect to initial full screen pictures;
Translation module, for judging whether scaling is more than 1, when scaling is more than 1, then obtains according to described magnitude of angular velocity Take translation distance and translation direction, and according to translation distance and translation direction, the picture after VR video play device scaling is carried out Translation.
The scenery control of described VR video play device realizes system, and wherein, described Zoom module specifically includes:
Z axis displacement acquiring unit, for obtaining Z axis component of acceleration on the Z axis of gravity sensor for the accekeration, and according to Z axis component of acceleration obtains gravity sensor Z axis displacement;
Scaling acquiring unit, for according to gravity sensor Z axis displacement and gravity sensor Z axis position set in advance Shifting-pantograph ratio coefficient, obtains scaling;
Scaling adjustment unit, for the display size according to initial full screen pictures, and described scaling is carried out to current picture Scaling, the picture after being scaled.
The scenery control of described VR video play device realizes system, and wherein, described translation module specifically includes:
Judging unit, for judging whether scaling is more than 1;
First acquisition unit, for when scaling is more than 1, then obtaining X-axis in the X-axis of gyroscope for the described magnitude of angular velocity Angular velocity component, and the Y-axis angular velocity component in the Y-axis of gyroscope;
Second acquisition unit, for according to described X-axis angular velocity component and default gyroscope X-axis angular speed-X axis position Move and obtain X axis displacement;Obtained according to described Y-axis angular velocity component and default gyroscope Y-axis angular speed-Y-axis displacement Y-axis displacement;
3rd acquiring unit, for according to described X axis displacement and described Y-axis displacement, obtaining translation distance and translation side To;
Translation adjustment unit, for putting down to the picture after VR video play device scaling according to translation distance and translation direction Move.
The scenery control of described VR video play device realizes system, and wherein, described translation adjustment unit specifically includes:
Whether displacement judges subdivision, for judging the spacing beyond initial full screen pictures for the picture after described scaling more than translation Distance;
First translation subdivision, for when described scaling after picture exceed initial full screen pictures spacing be more than described translation away from From the picture after then VR video play device being scaled according to described translation distance and translation direction translates;
Second translation subdivision, for when described scaling after picture exceed initial full screen pictures being smaller than or be equal to described Translation distance, then exceed the spacing of initial full screen pictures according to the picture after described scaling and translation direction fill to VR video playback Put the picture after scaling to be translated.
The scenery control of described VR video play device realizes system, wherein, when described scaling is more than 1 then to VR The current picture correspondence of video play device is amplified, when described scaling is less than 1 then to VR video play device Current picture correspondence is reduced.
The scenery control realization method and system of VR video play device provided by the present invention, method includes:By weight Power inductor obtains the accekeration of VR video play device, and obtains the angular speed of VR video play device by gyroscope Value;Scaling is obtained according to described accekeration, according to scaling, the current picture of VR video play device is corresponded to Row scaling;Judge that whether scaling is more than 1, when scaling is more than 1, then according to described magnitude of angular velocity obtain translation away from From and translation direction, and according to translation distance and translation direction, the picture after VR video play device scaling is translated.This Invention senses the head movement of user by gravity sensor and gyroscope, the picture play is zoomed in and out or flat with real-time Move, need not be realized by knob-operated, facilitate user's adjust automatically picture.
Brief description
Fig. 1 is the flow chart of the scenery control implementation method preferred embodiment of VR video play device of the present invention.
Fig. 2 is that the scenery control of VR video play device of the present invention realizes the structured flowchart of system preferred embodiment.
Specific embodiment
The present invention provides a kind of scenery control realization method and system of VR video play device, for making the mesh of the present invention , technical scheme and effect clearer, clear and definite, the present invention is described in more detail below.It should be appreciated that it is described herein Specific embodiment only in order to explain the present invention, be not intended to limit the present invention.
As shown in figure 1, the stream of the scenery control implementation method preferred embodiment for VR video play device of the present invention Cheng Tu, the method comprising the steps of:
Step S100, by gravity sensor obtain VR video play device accekeration, and by gyroscope acquisition VR regard The magnitude of angular velocity of frequency playing device;
Step S200, according to described accekeration obtain scaling, current to VR video play device according to scaling Picture correspondence zooms in and out;Wherein, described scaling is the change ratio that current picture is with respect to initial full screen pictures;
Step S300, judge that whether scaling is more than 1, when scaling is more than 1, then obtained according to described magnitude of angular velocity flat Move distance and translation direction, and according to translation distance and translation direction, the picture after VR video play device scaling is put down Move.
In embodiments of the invention, obtain the accekeration of VR video play device by gravity sensor, and pass through top Spiral shell instrument obtains the magnitude of angular velocity of VR video play device, determines pantograph ratio further according to described accekeration and described magnitude of angular velocity The translation distance of example and picture and translation direction.Obviously, when described scaling is more than 1 then to VR video play device Current picture correspondence is amplified, and then the current picture of VR video play device is corresponded to when described scaling is less than 1 Row reduces.Because the size of initial full screen pictures is fixing, therefore in order to ensure the current picture to VR video play device Scaling is linear to be changed, therefore defining scaling is the change ratio that current picture is with respect to initial full screen pictures.
Intelligent terminal(As smart mobile phone)When playing 3D video, it is all that transverse screen is placed, and the left side of display screen and right side There is size identical video visibility region, namely invisible beyond the picture of this video visibility region.Due to being in intelligent terminal The gravity sensor of middle setting and gyroscope, when driving intelligent terminal motion by rotating VR box, then according to this motion Corresponding accekeration and magnitude of angular velocity adjust accordingly determining the current picture to VR video play device.So, use When family need to adjust the picture size in intelligent terminal and play visual angle, only need to be can achieve by moveable head.
Under intelligent terminal transverse screen state, the X-axis of gravity sensor is the above-below direction with respect to user to gravity sensor, The Y-axis of gravity sensor is the left and right directions with respect to user, and the Z axis of gravity sensor are the fore-and-aft directions with respect to user. Likewise, gyroscope X-axis of gyroscope under intelligent terminal transverse screen state is the above-below direction with respect to user, the Y of gyroscope Axle is the left and right directions with respect to user, and the Z axis of gyroscope are the fore-and-aft directions with respect to user.Therefore gravity sensor can be passed through The accekeration recording determining scaling, and the magnitude of angular velocity being recorded according to gyroscope determine picture translation distance and Translation direction.
Preferably, described step S200 specifically includes:
Step S201, acquisition Z axis component of acceleration on the Z axis of gravity sensor for the accekeration, and divided according to Z axis acceleration Amount obtains gravity sensor Z axis displacement;
Step S202, according to gravity sensor Z axis displacement and gravity sensor Z axis displacement-pantograph ratio system set in advance Number, obtains scaling;
Step S203, the display size according to initial full screen pictures, and described scaling zooms in and out to current picture, obtains Picture after scaling.
Specifically, it is oriented Z axis positive direction if selecting perpendicular to user's face and away from facial, therefore when user is by initial During the advance the puck of position, then scaling is more than 1, and when user is moved backwards by initial position, then scaling is less than 1.
It is, when user moves forward, picture can become big gradually, but have a full-size, if reaching maximum After size, would not be further continued for becoming big.When user is moved rearwards by, picture can diminish gradually, equally also has a minimum chi Very little, if after reaching minimum dimension, do not continue to diminish yet.Typically, the scope of scaling can be set to 0.5-2.
Preferably, described step S300 specifically includes:
Step S301, judge that whether scaling is more than 1;
Step S302, when scaling be more than 1 when, then obtain X-axis angular speed in the X-axis of gyroscope for the described magnitude of angular velocity and divide Amount, and the Y-axis angular velocity component in the Y-axis of gyroscope;
Step S303, X-axis is obtained according to described X-axis angular velocity component and default gyroscope X-axis angular speed-X axis displacement To displacement;Y-axis position is obtained according to described Y-axis angular velocity component and default gyroscope Y-axis angular speed-Y-axis displacement Move;
Step S304, according to described X axis displacement and described Y-axis displacement, obtain translation distance and translation direction;
Step S305, according to translation distance and translation direction, the picture after VR video play device scaling is translated.
If in step s 200, the scaling of acquisition is less than 1, the picture after reducing can be complete in video visibility region Display, need not again execution step S301-S305 to realize the translation of picture.
Specifically, when obtaining X-axis angular velocity component it is determined that picture translation distance to the left or to the right and translation side To;When obtaining Y-axis angular velocity component it is determined that picture translation distance up or down and translation direction.For example, work as user By travel forward picture is amplified to initial full screen pictures 2 times when cannot continue to amplify, the content of picture may exceed Can viewing area, just have because beyond video visibility region a part image content can not show any more, and cropped fall.At this moment use If family rotates head, intelligent terminal will detect this rotate it is also possible to picture to the left or to the right or upwards or to Under rotated.So user can feel the change that the action of body also can truly embody on picture, allows people to feel Place oneself in the midst of wherein.
Preferably, described step S305 specifically includes:
Step S3051, judge that the picture after described scaling exceeds the spacing of initial full screen pictures and whether is more than translation distance;
The spacing that step S3052, picture after described scaling exceed initial full screen pictures is more than described translation distance, then basis Described translation distance and translation direction translate to the picture after VR video play device scaling;
Step S3053, being smaller than or equal to described translation distance beyond initial full screen pictures of picture after described scaling, Then according to the picture after described scaling exceed the spacing of initial full screen pictures and translation direction to VR video play device scaling after Picture translated.
It can be seen that, the present invention passes through gravity sensor and gyroscope senses the head movement of user, with real time to the picture play Face zooms in and out or translates, and need not be realized by knob-operated, facilitates user's adjust automatically picture.
Based on said method embodiment, the present invention also provides a kind of scenery control of VR video play device to realize system. As shown in Fig. 2 the scenery control of described VR video play device is realized system and is included:
Sensing acquisition module 100, for obtaining the accekeration of VR video play device by gravity sensor, and passes through gyro Instrument obtains the magnitude of angular velocity of VR video play device;
Zoom module 200, for obtaining scaling according to described accekeration, according to scaling to VR video play device Current picture correspondence zoom in and out;Wherein, described scaling is the change ratio that current picture is with respect to initial full screen pictures Example;
Translation module 300, for judging whether scaling is more than 1, when scaling is more than 1, then according to described angular speed Value obtains translation distance and translation direction, and according to translation distance and translation direction to the picture after VR video play device scaling Translated.
Preferably, the scenery control in described VR video play device is realized in system, and described Zoom module 200 specifically wraps Include:
Z axis displacement acquiring unit, for obtaining Z axis component of acceleration on the Z axis of gravity sensor for the accekeration, and according to Z axis component of acceleration obtains gravity sensor Z axis displacement;
Scaling acquiring unit, for according to gravity sensor Z axis displacement and gravity sensor Z axis position set in advance Shifting-pantograph ratio coefficient, obtains scaling;
Scaling adjustment unit, for the display size according to initial full screen pictures, and described scaling is carried out to current picture Scaling, the picture after being scaled.
Preferably, the scenery control in described VR video play device is realized in system, and described translation module 300 is specifically wrapped Include:
Judging unit, for judging whether scaling is more than 1;
First acquisition unit, for when scaling is more than 1, then obtaining X-axis in the X-axis of gyroscope for the described magnitude of angular velocity Angular velocity component, and the Y-axis angular velocity component in the Y-axis of gyroscope;
Second acquisition unit, for according to described X-axis angular velocity component and default gyroscope X-axis angular speed-X axis position Move and obtain X axis displacement;Obtained according to described Y-axis angular velocity component and default gyroscope Y-axis angular speed-Y-axis displacement Y-axis displacement;
3rd acquiring unit, for according to described X axis displacement and described Y-axis displacement, obtaining translation distance and translation side To;
Translation adjustment unit, for putting down to the picture after VR video play device scaling according to translation distance and translation direction Move.
Preferably, the scenery control in described VR video play device is realized in system, and described translation adjustment unit is concrete Including:
Whether displacement judges subdivision, for judging the spacing beyond initial full screen pictures for the picture after described scaling more than translation Distance;
First translation subdivision, for when described scaling after picture exceed initial full screen pictures spacing be more than described translation away from From the picture after then VR video play device being scaled according to described translation distance and translation direction translates;
Second translation subdivision, for when described scaling after picture exceed initial full screen pictures being smaller than or be equal to described Translation distance, then exceed the spacing of initial full screen pictures according to the picture after described scaling and translation direction fill to VR video playback Put the picture after scaling to be translated.
Preferably, the scenery control in described VR video play device is realized in system, when described scaling is more than 1 Then the current picture correspondence of VR video play device is amplified, when described scaling is less than 1 then to VR video playback The current picture correspondence of device is reduced.
In sum, the scenery control realization method and system of VR video play device provided by the present invention, method bag Include:Obtain the accekeration of VR video play device by gravity sensor, and VR video play device is obtained by gyroscope Magnitude of angular velocity;Scaling is obtained according to described accekeration, according to the current picture to VR video play device for the scaling Face correspondence zooms in and out;Judge whether scaling is more than 1, when scaling is more than 1, then obtained according to described magnitude of angular velocity Take translation distance and translation direction, and according to translation distance and translation direction, the picture after VR video play device scaling is carried out Translation.The present invention passes through gravity sensor and gyroscope senses the head movement of user, to contract to the picture play in real time Put or translate, need not be realized by knob-operated, facilitate user's adjust automatically picture.
One of ordinary skill in the art will appreciate that all or part of flow process in above-described embodiment method, can be by Computer program completes come the hardware to instruct correlation, and described computer program can be stored in a computer read/write memory medium In, program is upon execution, it may include the flow process of the embodiment of above-mentioned each method.Storage medium therein can for magnetic disc, CD, Read-only memory(ROM)Or random access memory(RAM)Deng.
It should be appreciated that the application of the present invention is not limited to above-mentioned citing, for those of ordinary skills, can To be improved according to the above description or to convert, all these modifications and variations all should belong to the guarantor of claims of the present invention Shield scope.

Claims (10)

1. a kind of scenery control implementation method of VR video play device is it is characterised in that the method comprising the steps of:
A, by gravity sensor obtain VR video play device accekeration, and by gyroscope obtain VR video playback fill The magnitude of angular velocity put;
B, scaling is obtained according to described accekeration, according to scaling, the current picture of VR video play device is corresponded to Zoom in and out;Wherein, described scaling is the change ratio that current picture is with respect to initial full screen pictures;
C, judge that whether scaling is more than 1, when scaling is more than 1, then translation distance is obtained according to described magnitude of angular velocity And translation direction, and according to translation distance and translation direction, the picture after VR video play device scaling is translated.
2. according to claim 1 the scenery control implementation method of VR video play device it is characterised in that described step B Specifically include:
B1, acquisition Z axis component of acceleration on the Z axis of gravity sensor for the accekeration, and obtained according to Z axis component of acceleration Gravity sensor Z axis displacement;
B2, according to gravity sensor Z axis displacement and gravity sensor Z axis displacement-pantograph ratio coefficient set in advance, obtain Scaling;
B3, the display size according to initial full screen pictures, and described scaling zooms in and out to current picture, after being scaled Picture.
3. according to claim 2 the scenery control implementation method of VR video play device it is characterised in that described step C Specifically include:
C1, judge that whether scaling is more than 1;
C2, when scaling be more than 1 when, then obtain X-axis angular velocity component in the X-axis of gyroscope for the described magnitude of angular velocity, and Y-axis angular velocity component in the Y-axis of gyroscope;
C3, X axis position is obtained according to described X-axis angular velocity component and default gyroscope X-axis angular speed-X axis displacement Move;Y-axis displacement is obtained according to described Y-axis angular velocity component and default gyroscope Y-axis angular speed-Y-axis displacement;
C4, according to described X axis displacement and described Y-axis displacement, obtain translation distance and translation direction;
C5, according to translation distance and translation direction, the picture after VR video play device scaling is translated.
4. according to claim 3 the scenery control implementation method of VR video play device it is characterised in that described step C5 Specifically include:
C51, judge that the picture after described scaling exceeds the spacing of initial full screen pictures and whether is more than translation distance;
The spacing that C52, picture after described scaling exceed initial full screen pictures is more than described translation distance, then according to described flat Move distance and translation direction the picture after VR video play device scaling is translated;
C53, being smaller than or equal to described translation distance, then basis beyond initial full screen pictures of picture after described scaling Picture after described scaling exceeds the spacing of initial full screen pictures and translation direction to the picture after VR video play device scaling Translated.
5. according to claim 1 VR video play device scenery control implementation method it is characterised in that work as described scaling Then the current picture correspondence of VR video play device is amplified when ratio is more than 1, then right when described scaling is less than 1 The current picture correspondence of VR video play device is reduced.
6. a kind of scenery control of VR video play device realizes system it is characterised in that described system comprises the following steps:
Sensing acquisition module, for obtaining the accekeration of VR video play device by gravity sensor, and passes through gyroscope Obtain the magnitude of angular velocity of VR video play device;
Zoom module, for obtaining scaling according to described accekeration, according to scaling to VR video play device Current picture correspondence zooms in and out;Wherein, described scaling is the change ratio that current picture is with respect to initial full screen pictures;
Translation module, for judging whether scaling is more than 1, when scaling is more than 1, then obtains according to described magnitude of angular velocity Take translation distance and translation direction, and according to translation distance and translation direction, the picture after VR video play device scaling is carried out Translation.
7. the scenery control of VR video play device realizes system it is characterised in that described scaling mould according to claim 6 Block specifically includes:
Z axis displacement acquiring unit, for obtaining Z axis component of acceleration on the Z axis of gravity sensor for the accekeration, and according to Z axis component of acceleration obtains gravity sensor Z axis displacement;
Scaling acquiring unit, for according to gravity sensor Z axis displacement and gravity sensor Z axis position set in advance Shifting-pantograph ratio coefficient, obtains scaling;
Scaling adjustment unit, for the display size according to initial full screen pictures, and described scaling is carried out to current picture Scaling, the picture after being scaled.
8. the scenery control of VR video play device realizes system it is characterised in that described translation mould according to claim 7 Block specifically includes:
Judging unit, for judging whether scaling is more than 1;
First acquisition unit, for when scaling is more than 1, then obtaining X-axis in the X-axis of gyroscope for the described magnitude of angular velocity Angular velocity component, and the Y-axis angular velocity component in the Y-axis of gyroscope;
Second acquisition unit, for according to described X-axis angular velocity component and default gyroscope X-axis angular speed-X axis position Move and obtain X axis displacement;Obtained according to described Y-axis angular velocity component and default gyroscope Y-axis angular speed-Y-axis displacement Y-axis displacement;
3rd acquiring unit, for according to described X axis displacement and described Y-axis displacement, obtaining translation distance and translation side To;
Translation adjustment unit, for putting down to the picture after VR video play device scaling according to translation distance and translation direction Move.
9. the scenery control of VR video play device realizes system it is characterised in that described translation is adjusted according to claim 8 Whole unit specifically includes:
Whether displacement judges subdivision, for judging the spacing beyond initial full screen pictures for the picture after described scaling more than translation Distance;
First translation subdivision, for when described scaling after picture exceed initial full screen pictures spacing be more than described translation away from From the picture after then VR video play device being scaled according to described translation distance and translation direction translates;
Second translation subdivision, for when described scaling after picture exceed initial full screen pictures being smaller than or be equal to described Translation distance, then exceed the spacing of initial full screen pictures according to the picture after described scaling and translation direction fill to VR video playback Put the picture after scaling to be translated.
10. the scenery control of VR video play device realizes system it is characterised in that working as described contracting according to claim 6 Then the current picture correspondence of VR video play device is amplified when putting ratio more than 1, when described scaling is less than 1 then The current picture correspondence of VR video play device is reduced.
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Cited By (4)

* Cited by examiner, † Cited by third party
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CN107168522A (en) * 2017-04-10 2017-09-15 北京小鸟看看科技有限公司 Control method, device and the virtual reality device of application
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CN107168522A (en) * 2017-04-10 2017-09-15 北京小鸟看看科技有限公司 Control method, device and the virtual reality device of application
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