CN106373142A - Virtual character on-site interaction performance system and method - Google Patents

Virtual character on-site interaction performance system and method Download PDF

Info

Publication number
CN106373142A
CN106373142A CN201611117892.9A CN201611117892A CN106373142A CN 106373142 A CN106373142 A CN 106373142A CN 201611117892 A CN201611117892 A CN 201611117892A CN 106373142 A CN106373142 A CN 106373142A
Authority
CN
China
Prior art keywords
equipment
performing artist
assembly
performance
information
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201611117892.9A
Other languages
Chinese (zh)
Inventor
褚智威
杨少毅
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Xi'an Mashed Garlic Electronics Technology Ltd
Original Assignee
Xi'an Mashed Garlic Electronics Technology Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Xi'an Mashed Garlic Electronics Technology Ltd filed Critical Xi'an Mashed Garlic Electronics Technology Ltd
Priority to CN201611117892.9A priority Critical patent/CN106373142A/en
Publication of CN106373142A publication Critical patent/CN106373142A/en
Pending legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/203D [Three Dimensional] animation
    • G06T13/403D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/10Geometric effects
    • G06T15/20Perspective computation
    • G06T15/205Image-based rendering

Landscapes

  • Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Computing Systems (AREA)
  • Geometry (AREA)
  • Computer Graphics (AREA)
  • Processing Or Creating Images (AREA)

Abstract

The invention discloses a virtual character on-site interaction performance system and a method. The system and the method can realize the virtual character interaction performance. The virtual character on-site interaction performance system disclosed by the invention comprises a background assembly, an on-site processing computer assembly and a performance site assembly, wherein the background assembly is used for collecting action information of performers; the on-site processing computer assembly completes the signal transmission processing conversion work; the performance site assembly is used for mapping the action information, collected by the background assembly, of the performers onto virtual characters; the background assembly comprises action capture equipment, expression capturing equipment and sound changing equipment; the action capturing equipment is worn on the bodies of the performers, and is used for collecting joint action information of the performers; the expression capturing equipment is used for collecting expression information of the performers; the sound changing equipment is used for collecting sound information of the performers; the performance site assembly comprises on-site display equipment and on-site video equipment; the on-site processing computer assembly is in communication connection with the background assembly; the on-site processing computer assembly is also in communication connection with the performance site assembly.

Description

Visual human's On-the-spot Interaction performance system and method
Technical field
The present invention relates to stage performance and animation field are and in particular to live Performance Animation and interaction systems.
Background technology
Visual human's interaction systems carry out real-time table and drill by being mapped in the image of performing artist on virtual portrait, can be extensive Be applied to stage performance, educational training, the various fields such as virtual reality performance, by visual human, spectators can experience with non- The special impression of real person's exchange, thus reach specific performance effect.But prior art is usually used pre-production, by table Drill flow process to be fixed up.Such situation leads to virtual portrait to be merely able to be performed according to flow process set in advance and action, Cannot be with audience interaction.Even if adding certain programming also can only obtain limited interaction effect it is impossible to and true performer Equally process the complex situations at scene.
Content of the invention
The technical problem to be solved is for above-mentioned deficiency of the prior art, provides a kind of visual human existing Field interactive performance system and method, it is capable of virtual portrait interactive performance.
In order to achieve the above object, visual human's On-the-spot Interaction performance system disclosed by the invention employs the following technical solutions and gives To realize:
Visual human's On-the-spot Interaction performance system, comprise for gather performing artist's action message back-end component, complete signal The in-situ processing computer module of transmission process conversion work and the performing artist's action message for gathering back-end component map Performance scene assembly on virtual portrait;
The motion capture for gathering performing artist's joint action information that back-end component comprises to be worn on performing artist sets Standby, expression seizure equipment and the change acoustic equipment for gathering performing artist's acoustic information for gathering performing artist's expression information;
Described performance scene assembly comprises live display device and live video equipment;
Described in-situ processing computer module is connected with back-end component communication;Described in-situ processing computer module also with institute State performance live assembly communication to connect.
A kind of preferred implementation as visual human's On-the-spot Interaction performance system disclosed by the invention:
In described back-end component:
The action of performing artist is mapped on virtual portrait described motion capture equipment in real time;Described expression seizure equipment will The facial expression of performing artist is mapped on virtual portrait in real time;The sound of performing artist is reflected by described change acoustic equipment by becoming sound system Penetrate on virtual portrait;Described motion capture equipment is motion capture equipment based on inertial sensor or is based on optical sensing Device motion capture equipment;Described multiple inertial sensor modules are comprised based on the motion capture equipment of inertial sensor;These are used to Property sensor assembly is distributed in each position of actor body to measure the motion conditions in each position joint;Described based on optics biography The motion capture equipment of sensor, is caught the performance situation of performing artist, passes through by the depth camera being positioned in front of performing artist It is calculated the motion conditions in each position joint;
In the assembly of described performance scene:
Described scene display device, virtual portrait image is conveyed to spectators, and described scene display device is live large-size screen monitors Curtain or virtual reality display device;
Described live video equipment, by live situation Real-time Feedback to performing artist, helps performing artist according to field condition Make correct reflection;Described live video equipment portion comprises the video camera of one or more than one quantity.
A kind of preferred implementation as visual human's On-the-spot Interaction performance system disclosed by the invention: described expression catches Equipment is bundled in the facial video of the helmet photographs performing artist that performing artist wears by catching video camera, and video is sent in real time Described in-situ processing computer is thus be converted to the expression of virtual portrait;
Described catch video camera be video camera based on depth, colored or monochrome camera.
Described change acoustic equipment comprises the mike being configured on performing artist's helmet;The sound of performing artist is passed by mike in real time Deliver to in-situ processing computer, in-situ processing computer by the sound variation of performing artist be after the sound meeting visual human's feature logical The sound equipment crossed in the live assembly of performance plays out;Described change acoustic equipment comprises the switch module of controller switches.
A kind of preferred implementation as visual human's On-the-spot Interaction performance system disclosed by the invention: described back-end component It is connected with described in-situ processing computer communication by the Internet.
A kind of preferred implementation as visual human's On-the-spot Interaction performance system disclosed by the invention: described performance scene Assembly is multigroup, and every group of performance scene components distribution is in different positions.
In order to achieve the above object, visual human's On-the-spot Interaction performance method disclosed by the invention employs the following technical solutions and gives To realize: using above-mentioned arbitrary visual human's On-the-spot Interaction performance system execution following steps:
(1) performing artist's action message collection: gather joint action information, the facial expression letter of performing artist using back-end component Breath and acoustic information;
(2) information processing: performing artist's action message that step (1) is collected is transmitted to in-situ processing computer module, And process is carried out by field computer assembly be converted into virtual information;
(3) visual human's performance: the scene that the virtual information after step (2) is processed is mapped in the live assembly of performance in real time shows Show on the virtual portrait on equipment.
The medicine have the advantages that
The present invention overcomes limited with audience interaction problem in traditional animation interactive performance, the present invention by mankind performing artist Content and the effect that mankind performing artist cannot complete can be expressed by virtual portrait.Specifically, the motion capture of the present invention sets Standby, catch the joint three-dimensional motion information of performing artist, and send information to in-situ processing computer;Expression seizure equipment, catches Catch the expression image of performing artist, and send information to in-situ processing computer;Become acoustic equipment, catch the sound of performing artist, and Send information to in-situ processing computer;In-situ processing computer receives the joint three-dimensional motion information that transmission comes, and will transport Emotionally condition is mapped in the action of visual human;Receive the expression image that transmission comes, extract the table that expression information is mapped to visual human In feelings;Visual human is rendered, forms video flowing, send to live display device;Receive the acoustic information becoming acoustic equipment, become Send after sound and play to live display device;Live display device, can be giant-screen or virtual reality is play and set Standby;The present invention can also be sent video to performing artist by monitoring device.
Brief description
Fig. 1 is the structural representation of visual human's On-the-spot Interaction performance system of the present invention.
Description of reference numerals:
100- back-end component, 200- in-situ processing computer module, the live assembly of 300- performance;
101- motion capture equipment, 102- expression seizure equipment, 103- becomes acoustic equipment;
301- scene display device, 302- live video equipment.
Specific embodiment
Below in conjunction with the accompanying drawings and embodiment describes the specific embodiment of the invention:
As shown in figure 1, it illustrates the specific embodiment of the present invention, as shown in figure 1, visual human disclosed by the invention is existing Interactive performance system, comprise for gather performing artist's action message back-end component 100, complete process of signal transmission conversion work The in-situ processing computer module 200 made and the performing artist's action message for gathering back-end component are mapped in virtual portrait Performance scene assembly 300;
The motion capture for gathering performing artist's joint action information that back-end component comprises to be worn on performing artist sets Standby 101, set for the expression seizure equipment 102 gathering performing artist's expression information and the change of voice being used for gathering performing artist's acoustic information Standby 103;
Described performance scene assembly comprises live display device 301 and live video equipment 302;
Described in-situ processing computer module is connected with back-end component communication;Described in-situ processing computer module also with institute State performance live assembly communication to connect.
Preferably, as shown in the figure:
In described back-end component:
The action of performing artist is mapped on virtual portrait described motion capture equipment in real time;Described expression seizure equipment will The facial expression of performing artist is mapped on virtual portrait in real time;The sound of performing artist is reflected by described change acoustic equipment by becoming sound system Penetrate on virtual portrait;Described motion capture equipment is motion capture equipment based on inertial sensor or is based on optical sensing Device motion capture equipment;Described multiple inertial sensor modules are comprised based on the motion capture equipment of inertial sensor;These are used to Property sensor assembly is distributed in each position of actor body to measure the motion conditions in each position joint;Described based on optics biography The motion capture equipment of sensor, is caught the performance situation of performing artist, passes through by the depth camera being positioned in front of performing artist It is calculated the motion conditions in each position joint;
In the assembly of described performance scene:
Described scene display device, virtual portrait image is conveyed to spectators, and described scene display device is live large-size screen monitors Curtain or virtual reality display device;
Described live video equipment, by live situation Real-time Feedback to performing artist, helps performing artist according to field condition Make correct reflection;Described live video equipment portion comprises the video camera of one or more than one quantity.Live video equipment will Field condition feeds back to performing artist by camera system, helps performing artist to make correct reflection according to field condition;Can be by one Portion's video camera shoots it is also possible to be shot by multiple video cameras simultaneously.
Preferably, as shown in the figure: described expression seizure equipment is bundled in catching video camera on the helmet that performing artist wears Shooting the facial video of performing artist, video being sent in real time described in-situ processing computer thus being converted to the table of virtual portrait Feelings;
Described catch video camera be video camera based on depth, colored or monochrome camera.
Described change acoustic equipment comprises the mike being configured on performing artist's helmet;The sound of performing artist is passed by mike in real time Deliver to in-situ processing computer, in-situ processing computer by the sound variation of performing artist be after the sound meeting visual human's feature logical The sound equipment crossed in the live assembly of performance plays out;Described change acoustic equipment comprises the switch module of controller switches.Become acoustic equipment Switch module selecting switch can be passed through;Namely sound can be changed using performing artist's primary sound or by becoming acoustic equipment Color;Switch module reaction can be only a switch key on back-end component.
Preferably, as shown in the figure: described back-end component is connected with described in-situ processing computer communication by the Internet.Logical Cross the Internet performing artist can be made to be directed to multiple meeting-place and performed.
: the live assembly of described performance is multigroup, and the live components distribution of every group of performance is different preferably, as shown in the figure Position.The present position of performing artist can be at performance scene it is also possible to remotely be performed by the Internet.Meanwhile, performing artist Performance while multiple strange lands scene can be realized by the Internet and the scene video equipment that covers more.
The invention also discloses visual human's On-the-spot Interaction performance method, it adopts a kind of any of the above described virtual field interaction table Drill system execution following steps:
(1) performing artist's action message collection: gather joint action information, the facial expression letter of performing artist using back-end component Breath and acoustic information;
(2) information processing: performing artist's action message that step (1) is collected is transmitted to in-situ processing computer module, And process is carried out by field computer assembly be converted into virtual information;
(3) visual human's performance: the scene that the virtual information after step (2) is processed is mapped in the live assembly of performance in real time shows Show on the virtual portrait on equipment.
Above in conjunction with accompanying drawing, the preferred embodiment for the present invention is explained in detail, but the invention is not restricted to above-mentioned enforcement Mode, in the ken that those of ordinary skill in the art possess, can also be on the premise of without departing from present inventive concept Make a variety of changes, these changes are related to correlation technique well-known to those skilled in the art, and these both fall within patent of the present invention Protection domain.
Many other can be made without departing from the spirit and scope of the present invention to change and remodeling.It should be appreciated that the present invention is not It is limited to specific embodiment, the scope of the present invention is defined by the following claims.

Claims (6)

1. visual human's On-the-spot Interaction performance system it is characterised in that: comprise for gather performing artist's action message back-end component, Complete in-situ processing computer module and the performing artist's action for gathering back-end component of process of signal transmission conversion work Performance scene assembly on virtual portrait for the information MAP;
Back-end component comprises to be worn on the motion capture equipment for gathering performing artist's joint action information with performing artist, use Expression in collection performing artist's expression information catches equipment and the change acoustic equipment for gathering performing artist's acoustic information;
Described performance scene assembly comprises live display device and live video equipment;
Described in-situ processing computer module is connected with back-end component communication;Described in-situ processing computer module also with described table Drill live assembly communication to connect.
2. visual human's On-the-spot Interaction performance system as claimed in claim 1 it is characterised in that:
In described back-end component:
The action of performing artist is mapped on virtual portrait described motion capture equipment in real time;Described expression seizure equipment will be performed The facial expression of person is mapped on virtual portrait in real time;The sound of performing artist is mapped in by described change acoustic equipment by becoming sound system On virtual portrait;Described motion capture equipment is motion capture equipment based on inertial sensor or is moved based on optical pickocff Make seizure equipment;Described multiple inertial sensor modules are comprised based on the motion capture equipment of inertial sensor;These inertia pass Sensor module is distributed in each position of actor body to measure the motion conditions in each position joint;Described based on optical pickocff Motion capture equipment, catch the performance situation of performing artist by being positioned over depth camera in front of performing artist, by calculating Obtain the motion conditions in each position joint;
In the assembly of described performance scene:
Described scene display device, virtual portrait image is conveyed to spectators, described scene display device be live giant-screen or Person's virtual reality display device;
Described live video equipment, by live situation Real-time Feedback to performing artist, helps performing artist to be made according to field condition Correct reflection;Described live video equipment portion comprises the video camera of one or more than one quantity.
3. visual human's On-the-spot Interaction performance system as claimed in claim 1 it is characterised in that: described expression seizure equipment will catch Catch the facial video that video camera is bundled in the helmet photographs performing artist that performing artist wears, video is sent in real time described scene Process computer thus being converted to the expression of virtual portrait;
Described catch video camera be video camera based on depth, colored or monochrome camera.
Described change acoustic equipment comprises the mike being configured on performing artist's helmet;The sound of performing artist is sent to by mike in real time In-situ processing computer, the sound variation of performing artist is to pass through table after the sound meeting visual human's feature by in-situ processing computer The sound equipment drilled in live assembly plays out;Described change acoustic equipment comprises the switch module of controller switches.
4. visual human's On-the-spot Interaction performance system as claimed in claim 1 it is characterised in that: described back-end component pass through interconnection Net is connected with described in-situ processing computer communication.
5. visual human's On-the-spot Interaction performance system as claimed in claim 1 it is characterised in that: the live assembly of described performance is many Group, and every group of performance scene components distribution is in different positions.
6. visual human's On-the-spot Interaction perform method it is characterised in that: using described system execution as arbitrary in Claims 1 to 5 Following steps:
(1) performing artist's action message collection: using back-end component gather the joint action information of performing artist, facial expression information and Acoustic information;
(2) information processing: performing artist's action message that step (1) is collected is transmitted to in-situ processing computer module, and logical Cross field computer assembly and carry out process and be converted into virtual information;
(3) visual human's performance: the scene display that the virtual information after step (2) is processed is mapped in the live assembly of performance in real time sets On standby upper virtual portrait.
CN201611117892.9A 2016-12-07 2016-12-07 Virtual character on-site interaction performance system and method Pending CN106373142A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201611117892.9A CN106373142A (en) 2016-12-07 2016-12-07 Virtual character on-site interaction performance system and method

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201611117892.9A CN106373142A (en) 2016-12-07 2016-12-07 Virtual character on-site interaction performance system and method

Publications (1)

Publication Number Publication Date
CN106373142A true CN106373142A (en) 2017-02-01

Family

ID=57892680

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201611117892.9A Pending CN106373142A (en) 2016-12-07 2016-12-07 Virtual character on-site interaction performance system and method

Country Status (1)

Country Link
CN (1) CN106373142A (en)

Cited By (13)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN106993195A (en) * 2017-03-24 2017-07-28 广州创幻数码科技有限公司 Virtual portrait role live broadcasting method and system
CN107170030A (en) * 2017-05-31 2017-09-15 珠海金山网络游戏科技有限公司 A kind of virtual newscaster's live broadcasting method and system
CN107194979A (en) * 2017-05-11 2017-09-22 上海微漫网络科技有限公司 The Scene Composition methods and system of a kind of virtual role
CN107248185A (en) * 2017-05-31 2017-10-13 珠海金山网络游戏科技有限公司 A kind of virtual emulation idol real-time live broadcast method and system
CN107272884A (en) * 2017-05-09 2017-10-20 聂懋远 A kind of control method and its control system based on virtual reality technology
CN108305308A (en) * 2018-01-12 2018-07-20 北京蜜枝科技有限公司 It performs under the line of virtual image system and method
CN108446027A (en) * 2018-04-04 2018-08-24 深圳市金毛创意科技产品有限公司 The control system and its control method of a kind of multiple virtual roles interactive performance simultaneously
CN108564642A (en) * 2018-03-16 2018-09-21 中国科学院自动化研究所 Unmarked performance based on UE engines captures system
CN108961368A (en) * 2018-06-21 2018-12-07 珠海金山网络游戏科技有限公司 The method and system of real-time live broadcast variety show in three-dimensional animation environment
CN110390898A (en) * 2019-06-27 2019-10-29 安徽国耀通信科技有限公司 A kind of indoor and outdoor full-color screen display control program
CN110647780A (en) * 2018-06-07 2020-01-03 东方联合动画有限公司 Data processing method and system
CN114283262A (en) * 2021-12-24 2022-04-05 北京航空航天大学 Immersive performance emotion enhancement system based on virtual reality technology
CN115494962A (en) * 2022-11-18 2022-12-20 清华大学深圳国际研究生院 Virtual human real-time interaction system and method

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6409599B1 (en) * 1999-07-19 2002-06-25 Ham On Rye Technologies, Inc. Interactive virtual reality performance theater entertainment system
CN101539804A (en) * 2009-03-11 2009-09-23 上海大学 Real time human-machine interaction method and system based on augmented virtual reality and anomalous screen
CN102340690A (en) * 2011-09-13 2012-02-01 苏州美娱网络科技有限公司 Interactive television program system and realization method
CN103578135A (en) * 2013-11-25 2014-02-12 恒德数字舞美科技有限公司 Virtual image and real scene combined stage interaction integrating system and realizing method thereof
CN206340066U (en) * 2016-12-07 2017-07-18 西安蒜泥电子科技有限责任公司 Visual human's On-the-spot Interaction performance system

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6409599B1 (en) * 1999-07-19 2002-06-25 Ham On Rye Technologies, Inc. Interactive virtual reality performance theater entertainment system
CN101539804A (en) * 2009-03-11 2009-09-23 上海大学 Real time human-machine interaction method and system based on augmented virtual reality and anomalous screen
CN102340690A (en) * 2011-09-13 2012-02-01 苏州美娱网络科技有限公司 Interactive television program system and realization method
CN103578135A (en) * 2013-11-25 2014-02-12 恒德数字舞美科技有限公司 Virtual image and real scene combined stage interaction integrating system and realizing method thereof
CN206340066U (en) * 2016-12-07 2017-07-18 西安蒜泥电子科技有限责任公司 Visual human's On-the-spot Interaction performance system

Non-Patent Citations (2)

* Cited by examiner, † Cited by third party
Title
尹钊;: "动作捕捉在影视作品中的应用" *
徐泽星;: "数字节目虚拟现实交互系统的实现与应用" *

Cited By (14)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN106993195A (en) * 2017-03-24 2017-07-28 广州创幻数码科技有限公司 Virtual portrait role live broadcasting method and system
CN107272884A (en) * 2017-05-09 2017-10-20 聂懋远 A kind of control method and its control system based on virtual reality technology
CN107194979A (en) * 2017-05-11 2017-09-22 上海微漫网络科技有限公司 The Scene Composition methods and system of a kind of virtual role
CN107170030A (en) * 2017-05-31 2017-09-15 珠海金山网络游戏科技有限公司 A kind of virtual newscaster's live broadcasting method and system
CN107248185A (en) * 2017-05-31 2017-10-13 珠海金山网络游戏科技有限公司 A kind of virtual emulation idol real-time live broadcast method and system
CN108305308A (en) * 2018-01-12 2018-07-20 北京蜜枝科技有限公司 It performs under the line of virtual image system and method
CN108564642A (en) * 2018-03-16 2018-09-21 中国科学院自动化研究所 Unmarked performance based on UE engines captures system
CN108446027A (en) * 2018-04-04 2018-08-24 深圳市金毛创意科技产品有限公司 The control system and its control method of a kind of multiple virtual roles interactive performance simultaneously
CN108446027B (en) * 2018-04-04 2021-10-15 深圳市金毛创意科技产品有限公司 Control system and control method for simultaneous interactive performance of multiple virtual characters
CN110647780A (en) * 2018-06-07 2020-01-03 东方联合动画有限公司 Data processing method and system
CN108961368A (en) * 2018-06-21 2018-12-07 珠海金山网络游戏科技有限公司 The method and system of real-time live broadcast variety show in three-dimensional animation environment
CN110390898A (en) * 2019-06-27 2019-10-29 安徽国耀通信科技有限公司 A kind of indoor and outdoor full-color screen display control program
CN114283262A (en) * 2021-12-24 2022-04-05 北京航空航天大学 Immersive performance emotion enhancement system based on virtual reality technology
CN115494962A (en) * 2022-11-18 2022-12-20 清华大学深圳国际研究生院 Virtual human real-time interaction system and method

Similar Documents

Publication Publication Date Title
CN106373142A (en) Virtual character on-site interaction performance system and method
CN206340066U (en) Visual human's On-the-spot Interaction performance system
CN108986189B (en) Method and system for capturing and live broadcasting of real-time multi-person actions based on three-dimensional animation
JP6715441B2 (en) Augmented reality display system, terminal device and augmented reality display method
CN102221887B (en) Interactive projection system and method
CN104866101B (en) The real-time interactive control method and device of virtual objects
US20160088286A1 (en) Method and system for an automatic sensing, analysis, composition and direction of a 3d space, scene, object, and equipment
US8854470B2 (en) Vision-based augmented reality system using invisible marker
CN110365666B (en) Multi-terminal fusion cooperative command system based on augmented reality in military field
CN110610547B (en) Cabin practical training method, system and storage medium based on virtual reality
JP6412001B2 (en) System and method for tracking and tagging objects in a broadcast
CN105429989A (en) Simulative tourism method and system for virtual reality equipment
US9087380B2 (en) Method and system for creating event data and making same available to be served
JP2013061937A (en) Combined stereo camera and stereo display interaction
WO2017113577A1 (en) Method for playing game scene in real-time and relevant apparatus and system
US10602117B1 (en) Tool for onsite augmentation of past events
Yu et al. Intelligent visual-IoT-enabled real-time 3D visualization for autonomous crowd management
CN102577368A (en) Communicating visual representations in virtual collaboration systems
CN108572731A (en) Dynamic based on more Kinect and UE4 catches Data Representation method and device
CN105933637A (en) Video communication method and system
CN105938541A (en) System and method for enhancing live performances with digital content
CN104516492A (en) Man-machine interaction technology based on 3D (three dimensional) holographic projection
CN206178657U (en) Interactive display system of AR and interactive display system of museum's historical relic
CN111970434A (en) Multi-camera multi-target athlete tracking shooting video generation system and method
US7986336B2 (en) Image capture apparatus with indicator

Legal Events

Date Code Title Description
C06 Publication
PB01 Publication
SE01 Entry into force of request for substantive examination
SE01 Entry into force of request for substantive examination
WD01 Invention patent application deemed withdrawn after publication

Application publication date: 20170201

WD01 Invention patent application deemed withdrawn after publication