Summary of the invention
The present invention is directed to the deficiencies in the prior art, propose flexible force tactile sense reproduction overlaps building of disk spring dummy model
Mould method, and use it in the virtual flexible body real-time deformation simulation process of man-machine interaction;This modeling method calculates simple, energy
Calculate deflection quickly and accurately, it is achieved the real-time deformation of flexible body is emulated;Interactive process true nature, feeds back to behaviour
The power tactile data of author enriches, and power haptic rendering is true, deforms true to nature.
For solving above-mentioned technical problem, the present invention adopts the following technical scheme that
The modeling method of the overlapping disk spring dummy model of flexible force tactile sense reproduction, its step is as follows:
Step 1, virtual scene initializes;
Step 2, under given dummy contact pressure F effect, when virtual protocol collides appointing on virtual flexible body surface
Meaning point time, hang at the point of impingement external diameter be D, internal diameter be d, thickness be l, free height be H0, maximum change when being driven plain
Shape amount is h0, spring rate be the monolithic disk spring of k, form overlapping disk spring ground floor;Monolithic dish at ground floor
Under spring, equidirectional setting and the monolithic disk spring of the monolithic disk spring same specification of ground floor, form overlapping disk spring
The second layer;Under the monolithic disk spring of the second layer, the monolithic of the monolithic disk spring same specification of equidirectional setting and ground floor
Disk spring, forms overlapping disk spring third layer;The rest may be inferred, under the monolithic disk spring of i-th layer, equidirectional setting with
The monolithic disk spring of the monolithic disk spring same specification of ground floor, forms overlapping disk spring i+1 layer;I=1,2,3 ...,
N, N are natural number, overlap the external diameter of monolithic disk spring, internal diameter, thickness, free height in each layer of disk spring, be driven plain
Time maximum deformation quantity, spring rate the most identical;
Assuming that the position of given dummy contact pressure F is consistent with overlapping disk spring centrage, and giving virtual connecing
Under touch pressure F effect, if total M shell monolithic disk spring is deformed in flexible body, then M shell is referred to as deforming cutoff layer;
If the deflection h that given dummy contact pressure F produces when the monolithic disk spring of ground floor can be made to be compressed1Reach
Maximum deformation quantity h when the monolithic disk spring of ground floor is driven plain0, in this case, it is assumed that the monolithic dish bullet of front M-1 layer
Maximum deformation quantity h when the deflection produced when spring is compressed all monolithic disk springs with ground floor are driven plain0Identical, deformation
The monolithic disk spring of the deflection no more than ground floor produced when the monolithic disk spring of cutoff layer M shell is compressed is driven plain
Time maximum deformation quantity h0;
The pressure F that the monolithic disk spring of overlapping disk spring ground floor consumes1For:
Wherein, k, h0Represent the spring rate of monolithic disk spring, maximum deformation quantity when being driven plain respectively;
The rigidity k of monolithic disk spring is:
Wherein, E, μ, α are respectively the elastic modelling quantity of monolithic disk spring, Poisson's ratio, design factor, concrete numerical value and monolithic
The material of disk spring is relevant;
Design factor α meets:
Wherein, C is the ratio of external diameter and internal diameter:
Maximum deformation quantity h when monolithic disk spring is driven plain0For:
h0=H0-l
In addition to overlapping disk spring ground floor and deformation cutoff layer M shell, the monolithic dish of overlapping remaining each layer of disk spring
The pressure F that shape spring consumesjFor:
Fj=k h0
The span of j is [2, M-1];
The deflection h of deformation cutoff layer M shellMFor:
Step 3, makes given dummy contact pressure F act on virtual flexible body bump point, overlaps i-th layer of correspondence of disk spring
Monolithic disk spring compressed, if overlapping disk spring before i layer all of monolithic disk spring consume pressure FiSum
Less than given dummy contact pressure F, and before overlapping disk spring, i layer all of monolithic disk spring generation compression total needs
The decay time wanted meets the requirement of more than refreshing frequency 1000Hz, if amounting to through time delay TiAfter, overlap disk spring i-th layer
Monolithic disk spring be compressed to maximum deformation quantity h when being driven plain0, only when the monolithic dish of overlapping disk spring i-th layer
Shape spring is compressed to maximum deformation quantity h when being driven plain0After, the monolithic disk spring that overlapping disk spring i+1 layer is corresponding
Just starting to be compressed, the rest may be inferred, until the pressure sum that before overlapping disk spring, M shell all of monolithic disk spring consumes is not
Less than given dummy contact pressure, or the monolithic disk spring of overlapping disk spring M shell produces what compression total needed
Decay time is unsatisfactory for the requirement of refreshing frequency;
Use ti、TiRepresent that the monolithic disk spring of overlapping disk spring i-th layer produces the time time delay that compression needs respectively
Between, before overlapping disk spring, i layer all of monolithic disk spring produces compression and amounts to the decay time needed, and makes interlayer
Decay time meet with overlapping disk spring ground floor monolithic disk spring produce compression needs decay time t1
For first term, Geometric Sequence with q as common ratio it is:
ti=qi-1t1
Count to virtual flexible body surface from virtual protocol making contact, it is assumed that all of list of i layer before overlapping disk spring
Sheet disk spring produces compression and amounts to the decay time T needediMeet Ti< T, wherein
T is the inverse of haptic feedback refreshing frequency;
The expression of deflection sum h of each layer in the deflection on described virtual flexible body surface, namely overlapping disk spring
Formula is:
Wherein, (M-1) h0For maximum deformation quantity when M-1 layer is driven plain before overlapping disk spring.
Beneficial effects of the present invention:
(1) compare with the most conventional flexible body deformation simulation haptic modeling method based on physical significance, this modeling
In method, if the deflection produced when given dummy contact pressure can make the monolithic disk spring of ground floor be compressed reaches first
Maximum deformation quantity when the monolithic disk spring of layer is driven plain, before in this case supposing, the monolithic disk spring of M-1 layer is pressed
The maximum deformation quantity when deflection produced during contracting is all driven plain with the monolithic disk spring of ground floor is identical, thus improves and build
The calculating speed of mould, it is ensured that the verisimilitude of deformation effect.
(2) due to every layer the external diameter of monolithic disk spring, internal diameter, thickness, free height, be driven plain time maximum distortion
Amount, spring rate are the most identical, namely specification is the most identical, therefore in front M-1 layer, when the monolithic disk spring of any i-th layer is compressed
The pressure consumed when the pressure consumed is compressed with the monolithic disk spring of ground floor is the most identical, calculates simple.
(3) by changing the external diameter of ground floor monolithic disk spring, internal diameter, thickness, free height in modeling method, being pressed
Maximum deformation quantity at ordinary times, spring rate, so that it may different flexible bodies is carried out deformation simulation, so that the making of this modeling method
More extensive by scope.
(4) can be applied to virtual surgery emulate, educate, entertain, deep space exploration, the field such as Aero-Space.
Detailed description of the invention:
The overlapping disk spring of a kind of flexible force tactile sense reproduction that the present invention is proposed by the most shown flow process is empty
The modeling method of analog model is described in detail:
The modeling method schematic diagram of the overlapping disk spring dummy model of flexible force tactile sense reproduction as shown in Figure 4.A kind of
The modeling method of the overlapping disk spring dummy model of flexible force tactile sense reproduction, it specifically comprises the following steps that
Step 1, virtual scene initializes;
Step 2, under given dummy contact pressure F effect, when virtual protocol collides appointing on virtual flexible body surface
Meaning point time, hang at the point of impingement external diameter be D, internal diameter be d, thickness be l, free height be H0, maximum change when being driven plain
Shape amount is h0, spring rate be the monolithic disk spring of k, form overlapping disk spring ground floor;Monolithic dish at ground floor
Under spring, equidirectional setting and the monolithic disk spring of the monolithic disk spring same specification of ground floor, form overlapping disk spring
The second layer;Under the monolithic disk spring of the second layer, the monolithic of the monolithic disk spring same specification of equidirectional setting and ground floor
Disk spring, forms overlapping disk spring third layer;The rest may be inferred, under the monolithic disk spring of i-th layer, equidirectional setting with
The monolithic disk spring of the monolithic disk spring same specification of ground floor, forms overlapping disk spring i+1 layer;I=1,2,3 ...,
N, N are natural number, overlap the external diameter of monolithic disk spring, internal diameter, thickness, free height in each layer of disk spring, be driven plain
Time maximum deformation quantity, spring rate the most identical;
Assuming that the position of given dummy contact pressure F is consistent with overlapping disk spring centrage, and giving virtual connecing
Under touch pressure F effect, if total M shell monolithic disk spring is deformed in flexible body, then M shell is referred to as deforming cutoff layer;
If the deflection h that given dummy contact pressure F produces when the monolithic disk spring of ground floor can be made to be compressed1Reach
Maximum deformation quantity h when the monolithic disk spring of ground floor is driven plain0, in this case, it is assumed that the monolithic dish bullet of front M-1 layer
Maximum deformation quantity h when the deflection produced when spring is compressed all monolithic disk springs with ground floor are driven plain0Identical, deformation
The monolithic disk spring of the deflection no more than ground floor produced when the monolithic disk spring of cutoff layer M shell is compressed is driven plain
Time maximum deformation quantity h0;
The pressure F that the monolithic disk spring of overlapping disk spring ground floor consumes1For:
Wherein, k, h0Represent the spring rate of monolithic disk spring, maximum deformation quantity when being driven plain respectively;
The rigidity k of monolithic disk spring is:
Wherein, E, μ, α are respectively the elastic modelling quantity of monolithic disk spring, Poisson's ratio, design factor, concrete numerical value and monolithic
The material of disk spring is relevant;
Design factor α meets:
Wherein, C is the ratio of external diameter and internal diameter:
Maximum deformation quantity h when monolithic disk spring is driven plain0For:
h0=H0-l
In addition to overlapping disk spring ground floor and deformation cutoff layer M shell, the monolithic dish of overlapping remaining each layer of disk spring
The pressure F that shape spring consumesjFor:
Fj=k h0
The span of j is [2, M-1];
The deflection h of deformation cutoff layer M shellMFor:
Step 3, makes given dummy contact pressure F act on virtual flexible body bump point, overlaps i-th layer of correspondence of disk spring
Monolithic disk spring compressed, if overlapping disk spring before i layer all of monolithic disk spring consume pressure FiSum
Less than given dummy contact pressure F, and before overlapping disk spring, i layer all of monolithic disk spring generation compression total needs
The decay time wanted meets the requirement of more than refreshing frequency 1000Hz, if amounting to through time delay TiAfter, overlap disk spring i-th layer
Monolithic disk spring be compressed to maximum deformation quantity h when being driven plain0, only when the monolithic dish of overlapping disk spring i-th layer
Shape spring is compressed to maximum deformation quantity h when being driven plain0After, the monolithic disk spring that overlapping disk spring i+1 layer is corresponding
Just starting to be compressed, the rest may be inferred, until the pressure sum that before overlapping disk spring, M shell all of monolithic disk spring consumes is not
Less than given dummy contact pressure, or the monolithic disk spring of overlapping disk spring M shell produces what compression total needed
Decay time is unsatisfactory for the requirement of refreshing frequency;
Use ti、TiRepresent that the monolithic disk spring of overlapping disk spring i-th layer produces the time time delay that compression needs respectively
Between, before overlapping disk spring, i layer all of monolithic disk spring produces compression and amounts to the decay time needed, and makes interlayer
Decay time meet with overlapping disk spring ground floor monolithic disk spring produce compression needs decay time t1
For first term, Geometric Sequence with q as common ratio it is:
ti=qi-1t1
Count to virtual flexible body surface from virtual protocol making contact, it is assumed that all of list of i layer before overlapping disk spring
Sheet disk spring produces compression and amounts to the decay time T needediMeet Ti< T, wherein
T is the inverse of haptic feedback refreshing frequency;
The expression of deflection sum h of each layer in the deflection on described virtual flexible body surface, namely overlapping disk spring
Formula is:
Wherein, (M-1) h0For maximum deformation quantity when M-1 layer is driven plain before overlapping disk spring.
Below as a example by virtual Medical hand and Virtual Cardiac Mode, enumerate the detailed description of the invention of technical solution of the present invention.
In this example, all virtual Medical hands and Virtual Cardiac Mode the most directly use and lead from 3DS MAX 2016 software
The OBJ form gone out, with 2865 particles, virtual Medical hand that 5722 triangle griddings are constituted and 10026 particles, 19409
Carrying out deformation simulation as a example by the Virtual Cardiac Mode that triangle gridding is constituted, in experimentation, model obtains and amendment is the most square
Just;Operating system is Windows 2010, based on 3DS MAX2016, OpenGL shape library, at Microsoft Visual
Emulate on C++2015 Software Development Platform.
Under given dummy contact pressure F=4.0N effect, when detecting that virtual Medical hand collides virtual heart surface
On arbitrfary point time, the overlapping dish of the internal filling flexible haptic feedback of the virtual Medical hand regional area mutual with virtual heart
Shape spring dummy model, in interaction, output is fed back to use the virtual mould of overlapping disk spring of flexible force tactile sense reproduction
The reaction that type calculates is the letter of the power tactile data of virtual heart real-time deformation emulation under given dummy contact pressure effect
Number, as shown in Figure 1;
As shown in Figure 2 and Figure 4, hanging external diameter at the point of impingement is D=4 × 10-4M, internal diameter are d=2.04 × 10-4M, thickness
Degree is l=2.25 × 10-5M, free height are H0=3.15 × 10-5M, maximum deformation quantity when being driven plain are h0=H0-l=
3.15×10-5-2.25×10-5=9 × 10-6M, spring rate are the monolithic disk spring of k;
Assuming that the position of given dummy contact pressure F is consistent with overlapping disk spring centrage, and giving virtual connecing
Under touch pressure F effect, if total M shell monolithic disk spring is deformed in flexible body, then M shell is referred to as deforming cutoff layer;
The pilot process that calculates, last data equal round off method retain after arithmetic point 3.
If the deflection h that given dummy contact pressure F produces when the monolithic disk spring of ground floor can be made to be compressed1Reach
Maximum deformation quantity h when the monolithic disk spring of ground floor is driven plain0, the monolithic dish bullet of M-1 layer before in this case supposing
Maximum deformation quantity h when the deflection produced when spring is compressed all monolithic disk springs with ground floor are driven plain0Identical, deformation
The monolithic disk spring of the deflection no more than ground floor produced when the monolithic disk spring of cutoff layer M shell is compressed is driven plain
Time maximum deformation quantity h0,
The ratio C of external diameter and internal diameter is:
Design factor α is:
Elastic modulus E=2.06 × 10 of monolithic disk spring5The material of flexible body is depended in MPa, Poisson's ratio μ=0.3;
The rigidity k of monolithic disk spring is:
Use ti、TiRepresent that the monolithic disk spring of overlapping disk spring i-th layer produces the time time delay that compression needs respectively
Between, before overlapping disk spring, i layer all of monolithic disk spring produces compression and amounts to the decay time needed, and makes interlayer
Decay time meet with overlapping disk spring ground floor monolithic disk spring produce compression needs decay time t1
=10-5S is first term, Geometric Sequence with q=1.1 as common ratio;
Assuming that haptic feedback refreshing frequency is 1100Hz, then the inverse of haptic feedback refreshing frequency
If under given dummy contact pressure F effect, the monolithic disk spring of ground floor can be made to reach when being driven plain
Maximum deformation quantity h0, then the pressure F of the monolithic disk spring consumption of ground floor1For:
F1=k h0=9.397 × 104×9×10-6=0.846N
F1< F=4.0N
The monolithic disk spring of ground floor produces the decay time T that compression needs1=t1=10-5S < T, meets and refreshes
The requirement of frequency;Only it is compressed to maximum deformation quantity h when ground floor monolithic disk spring0After, second layer monolithic disk spring
Just start to produce compression.
If under given dummy contact pressure F effect, the monolithic disk spring of the second layer can be made to reach when being driven plain
Maximum deformation quantity h0, then the pressure F of the monolithic disk spring consumption of the second layer2For:
F2=k h0=9.397 × 104×9×10-6=0.846N
The pressure sum that the monolithic disk spring of the first two layer consumes altogether is:
F1+F2=0.846+0.846=1.692N < F=4.0N
The monolithic disk spring of the first two layer produces compression and amounts to the decay time T needed2=t1+t2=(1+q) t1=
(1+1.1)×10-5=2.1 × 10-5S < T, meets the requirement of refreshing frequency;Only pressed when the monolithic disk spring of the second layer
It is reduced to maximum deformation quantity h0After, the monolithic disk spring of third layer just starts to produce compression.
If under given dummy contact pressure F effect, the monolithic disk spring of third layer can be made to reach when being driven plain
Maximum deformation quantity h0, then the pressure F of the monolithic disk spring consumption of third layer3For:
F3=k h0=9.397 × 104×9×10-6=0.846N
The pressure sum that the monolithic disk spring of three first layers consumes altogether is:
F1+F2+F3=0.846+0.846+0.846=2.538N < F=4.0N
The monolithic disk spring of three first layers produces compression and amounts to the decay time T needed3=t1+t2+t3=(1+q+
q2)t1=(1+1.1+1.12)×10-5=3.31 × 10-5S < T, meets the requirement of refreshing frequency;Only when the monolithic of third layer
Disk spring is compressed to maximum deformation quantity h0After, the monolithic disk spring of the 4th layer just starts to produce compression.
If under given dummy contact pressure F effect, the monolithic disk spring of the 4th layer can be made to reach when being driven plain
Maximum deformation quantity h0, then the pressure F of the monolithic disk spring consumption of the 4th layer4For:
F4=k h0=9.397 × 104×9×10-6=0.846N
The pressure sum that the monolithic disk spring of first four layers consumes altogether is:
F1+F2+F3+F4=0.846+0.846+0.846+0.846=3.384N < F=4.0N
The monolithic disk spring of first four layers produces compression and amounts to the decay time T needed4=t1+t2+t3+t4=(1+q
+q2+q3)t1=(1+1.1+1.12+1.13)×10-5=4.641 × 10-5S < T, meets the requirement of refreshing frequency;Only when the 4th
The monolithic disk spring of layer is compressed to maximum deformation quantity h0After, the monolithic disk spring of layer 5 just starts to produce compression and becomes
Shape.
If under given dummy contact pressure F effect, the monolithic disk spring of layer 5 can be made to reach when being driven plain
Maximum deformation quantity h0, then the pressure F of the monolithic disk spring consumption of layer 55For:
F5=k h0=9.397 × 104×9×10-6=0.846N
The pressure sum that the monolithic disk spring of first five layer consumes altogether is:
F1+F2+F3+F4+F5=0.846+0.846+0.846+0.846+0.846=4.23N > F=4.0N
Therefore, the pressure sum that the monolithic disk spring of first five layer consumes altogether not less than given dummy contact pressure F, then the
Five layers is deformation cutoff layer, it is not necessary to judge whether to meet the requirement of refreshing frequency again;
The deflection h of deformation cutoff layer layer 55For:
In the deflection on described virtual flexible body surface, namely overlapping disk spring, deflection sum h of first five layer is:
H=(5-1) h0+h5=4 × 9 × 10-6+6.555×10-6=42.555 × 10-6m
Note: the modeling method at the overlapping disk spring dummy model using flexible force tactile sense reproduction calculates given
Under pressure effect flexible body real-time deformation emulation during, if these parameters of C, l choose excessive, then flexible force tactile sense reproduction
Overlapping disk spring dummy model modeling method in overlap the deformation cutoff layer numerical value of disk spring just few, amount of calculation is little,
Real-time is good, but deformation simulation poor effect;If it is too small that these parameters of C, l are chosen, then the overlapping of flexible force tactile sense reproduction
The deformation cutoff layer numerical value overlapping disk spring in the modeling method of disk spring dummy model is the biggest, computationally intensive, real-time
The best, but deformation simulation effect is preferable;Additionally t is being set1And tiBetween relation time, program to be considered run computer-chronograph
The hardware configuration of itself, therefore during debugging whole program, these parameters of selection of compromising, the most repeatedly debug, thus
Make deformation effect more life-like.
For verifying the implementation result of the present invention, operator touched by the handle of PHANTOM OMNI hand controller end,
The deformation simulation that virtual heart is pressed by perception and the virtual Medical hand of control, and the power sense of touch letter that will produce in interaction
Breath Real-time Feedback is to operator.Test result indicate that: this model is effective, in interaction, operator can in real time, truly
Perceive deformation simulation during power tactile data between virtual Medical hand and virtual heart, perceived effect is true.