CN106231291B - A kind of film story retrogressive method based on virtual reality video - Google Patents

A kind of film story retrogressive method based on virtual reality video Download PDF

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Publication number
CN106231291B
CN106231291B CN201610568957.5A CN201610568957A CN106231291B CN 106231291 B CN106231291 B CN 106231291B CN 201610568957 A CN201610568957 A CN 201610568957A CN 106231291 B CN106231291 B CN 106231291B
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Prior art keywords
perspective
user
initial main
visual angle
user perspective
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CN106231291A (en
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杨阳
江文祥
孙彦龙
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Hangzhou Dang Hong Polytron Technologies Inc
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Hangzhou Arcvideo Technology Co ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/398Synchronisation thereof; Control thereof
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/332Displays for viewing with the aid of special glasses or head-mounted displays [HMD]

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Controls And Circuits For Display Device (AREA)
  • User Interface Of Digital Computer (AREA)
  • Processing Or Creating Images (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)

Abstract

The invention discloses a kind of film story retrogressive method based on virtual reality video, comprise the following steps:Preset initial main perspective;When user perspective leaves the default initial main perspective and is more than predetermined angle difference between the user perspective and the initial main perspective, it is considered as and deviates visual angle state;T is recorded as at the time of the user perspective is in when deviateing visual angle state;When user perspective returns to the default initial main perspective and stops operating, video traces back to the t and played out automatically, user is when using virtual reality glasses viewing panoramic video, front video pictures can be left at any time, look for whether there is other angle pictures interested, and viewing is can do by myself less than complete front video pictures without worry, thus on the premise of not influenceing to watch front video pictures while oneself other video pictures interested can be watched.

Description

A kind of film story retrogressive method based on virtual reality video
Technical field
The present invention relates to a kind of film story retrogressive method based on virtual reality video.
Background technology
User is when using virtual reality glasses viewing panoramic video, because the effect of virtual reality video is 360 Circulating type covering is spent, user can only see the content of one of angle.
But in currently existing scheme, user can only watch the content of current angular, when user goes to side or the back side During angle picture, axle it can also be goed ahead over time in positive picture originally, then when user rotates back into front to see again When seeing video, positive picture has advanced a period of time automatically.So, user can only just track an event Thing line, method useless is not on the premise of influenceing to watch front video pictures while watches oneself other videos picture interested Face.
The content of the invention
A kind of film based on virtual reality video is provided it is an object of the invention to overcome deficiency of the prior art Story retrogressive method.
To achieve the above object, on the one hand, a kind of film story backtracking based on virtual reality video provided by the invention Method, comprise the following steps:
Preset initial main perspective;
When user perspective leave it is described preset it is big between initial main perspective and the user perspective and the initial main perspective When predetermined angle difference, it is considered as and deviates visual angle state;
T is recorded as at the time of the user perspective is in when deviateing visual angle state;
When user perspective returns to the default initial main perspective and stops operating, video traces back to the t automatically Play out.
Preferably, when the user perspective is in deviation visual angle state and the user perspective is by described default first When holding rotation does not stop during beginning main perspective, then the record of the t is removed.
Preferably, after the record of the t is removed, until when the user perspective stops operating, by active user Visual angle is considered as new main perspective.
According to a kind of film story retrogressive method based on virtual reality video provided by the invention, user is using virtual When Reality glasses watch panoramic video, front video pictures can be left at any time, looked for the presence or absence of interested its His angle picture, and viewing is can do by myself less than complete front video pictures without worry --- because when user returns to front When video pictures are watched, when front video pictures directly can be traced back to that when user perspective leaves by this method Between point, i.e. user can return to the positive plane video originally interrupted after oneself other angle picture interested has been watched The time point of picture continues to watch, thus can not influence watch front video pictures on the premise of and meanwhile watch oneself feel it is emerging Other video pictures of interest.
Embodiment
Embodiments of the invention are described below in detail, term " first ", " second " are only used for describing purpose, without being understood that To indicate or implying relative importance or the implicit quantity for indicating indicated technical characteristic.Thus, define " first ", One or more this feature can be expressed or be implicitly included to the feature of " second ".In the description of the invention, it is " more It is individual " two or more are meant that, unless otherwise specifically defined.
In the present invention, unless otherwise clearly defined and limited, term " installation ", " connected ", " connection ", " fixation " etc. Term should be interpreted broadly, for example, it may be being fixedly connected or being detachably connected, or be integrally connected;It can be machine Tool connects or electrical connection;Can be joined directly together, can also be indirectly connected by intermediary, can be two members Connection inside part.For the ordinary skill in the art, above-mentioned term can be understood in this hair as the case may be Concrete meaning in bright.
One embodiment of the invention provides a kind of film story retrogressive method based on virtual reality video, including following step Suddenly:
Preset initial main perspective;
When user perspective leave it is described preset it is big between initial main perspective and the user perspective and the initial main perspective When predetermined angle difference, it is considered as and deviates visual angle state;
T is recorded as at the time of the user perspective is in when deviateing visual angle state;
When user perspective returns to the default initial main perspective and stops operating, video traces back to the t automatically Play out.
Specifically, the selection mode of main perspective is formulated first:
It is to preset initial main perspective that film gives tacit consent to the visual angle commenced play out at first;
(in this reality after user perspective rotates and is more than predetermined angle difference between user perspective and initial main perspective Apply in example is 45 °), then it is assumed that the user perspective has had deviated from presetting initial main perspective;
Turn further back after user perspective is in deviation visual angle state and user perspective deviates and presets initial main perspective, Or turn to enclose until close to rotation one toward a direction always, if the differential seat angle between user perspective and default initial main perspective When absolute value is less than predetermined angle difference (being in the present embodiment 45 °), then it is assumed that user perspective, which has returned to, presets initial main view Angle;
When user perspective exceedes in deviation visual angle state and user perspective in the quiescent time of a new view position After preset time value (being in the present embodiment 5 minutes), then current user perspective is set to new main perspective.It is appreciated that Preset time value is one of adjusting parameter for being directed to Consumer's Experience, in actual applications can flexible transformation.
Specifically, the data that the anglec of rotation at visual angle is provided by gyroscope are calculated:First obtain gyroscope and The concrete numerical value of accelerometer, then using EKF algorithms, (Extended Kalman Filter's is write a Chinese character in simplified form, i.e., spreading kalman is filtered Ripple device) data of gyroscope and accelerometer are modified, according to algorithm acquired results, you can calculate the anglec of rotation at visual angle The differential seat angle of degree, direction of rotation and relative main perspective.
Usually, the interval of the first predetermined angle difference and the second predetermined angle difference is between 30 °~180 °.
Specifically, when user perspective, which enters, deviates visual angle state, t is recorded as at the time of will now, when user regards Angle is turning not stopping operating after initial main perspective or new main perspective by presetting for one week, and is to maintain rotation and again When leaving default initial main perspective or new main perspective, then it is assumed that user be not intended to again by original default initial main perspective or New main perspective is used as " main perspective ", then removes original " main perspective ", and empties the t recorded originally.
Specifically, after the record of t is removed, until when user perspective stops operating again, current user is regarded Angle is considered as next new main perspective.
Particularly, " user perspective is by presetting initial main perspective " described above, " process " herein is defined as currently The registration of user perspective and the main perspective of original t reaches more than certain proportion (such as " warp defined in the present embodiment Cross " be when registration reaches 2/3).
To sum up, this film story retrogressive method based on virtual reality video, user are seen using virtual reality glasses When seeing panoramic video, front video pictures can be left at any time, look for whether there is other angle pictures interested, And viewing is can do by myself less than complete front video pictures without worry --- because entering when user returns to front video pictures When row viewing, front video pictures directly can be traced back to that time point when user perspective leaves by this method, that is, be used Family be able to can be returned to after oneself other angle picture interested has been watched the front video pictures that originally interrupted when Between point continue to watch, thus on the premise of not influenceing to watch front video pictures while oneself interested other can be watched Video pictures.
In the description of this specification, reference term " one embodiment ", " some embodiments ", " example ", " specifically show The description of example " or " some examples " etc. means specific features, structure, material or the spy for combining the embodiment or example description Point is contained at least one embodiment or example of the present invention.In this manual, to the schematic representation of above-mentioned term not Necessarily refer to identical embodiment or example.Moreover, specific features, structure, material or the feature of description can be any One or more embodiments or example in combine in an appropriate manner.Although the reality of the present invention has been shown and described above Apply example, it is to be understood that above-described embodiment is exemplary, it is impossible to be interpreted as limitation of the present invention, this area it is common Technical staff can enter to above-described embodiment within the scope of the invention in the case where not departing from the principle and objective of the present invention Row change, modification, replacement and modification.

Claims (1)

1. a kind of film story retrogressive method based on virtual reality video, it is characterised in that comprise the following steps:
Preset initial main perspective;
When user perspective leaves the default initial main perspective and is more than between the user perspective and the initial main perspective pre- If during angle difference, it is considered as and deviates visual angle state;
T is recorded as at the time of the user perspective is in when deviateing visual angle state;
By the user perspective during deviation visual angle state and the picture registration of the initial main perspective reach 2/3 and more than When, it is judged as that the user perspective passes through the initial main perspective;
When user perspective returns to the default initial main perspective and stops operating, video traces back to the t and carried out automatically Play;
Protected when the user perspective is in deviation visual angle state and the user perspective is passing through the default initial main perspective Rotation is held when not stopping, then removes the record of the t;
After the record of the t is removed, until when the user perspective stops operating, active user visual angle is considered as new master Visual angle.
CN201610568957.5A 2016-07-18 2016-07-18 A kind of film story retrogressive method based on virtual reality video Active CN106231291B (en)

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KR102390208B1 (en) 2017-10-17 2022-04-25 삼성전자주식회사 Method and apparatus for delivering multimedia data
CN111273780B (en) * 2020-02-21 2021-09-28 腾讯科技(深圳)有限公司 Animation playing method, device and equipment based on virtual environment and storage medium

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CN102447931A (en) * 2010-10-12 2012-05-09 索尼公司 Image processing apparatus, image processing method and program
CN104349009A (en) * 2013-08-06 2015-02-11 柯尼卡美能达株式会社 Display device, non-transitory computer-readable recording medium and image processing apparatus
CN105306859A (en) * 2014-07-24 2016-02-03 信泰光学(深圳)有限公司 Information-processing device and information-processing method

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US10754511B2 (en) * 2013-11-20 2020-08-25 Google Llc Multi-view audio and video interactive playback

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Publication number Priority date Publication date Assignee Title
CN1171012A (en) * 1996-02-08 1998-01-21 松下电器产业株式会社 Television receiver, recording and playbacking device, data recording method and method for data playbacking
CN102447931A (en) * 2010-10-12 2012-05-09 索尼公司 Image processing apparatus, image processing method and program
CN104349009A (en) * 2013-08-06 2015-02-11 柯尼卡美能达株式会社 Display device, non-transitory computer-readable recording medium and image processing apparatus
CN105306859A (en) * 2014-07-24 2016-02-03 信泰光学(深圳)有限公司 Information-processing device and information-processing method

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Address after: 310000 A Block, 16th Floor, E Building, Paradise Software Park, No. 3 Xidoumen Road, Hangzhou City, Zhejiang Province

Patentee after: Hangzhou Dang Hong Polytron Technologies Inc

Address before: 310000 B2010, two floor, North (two), six and 368 Road, Binjiang District, Hangzhou, Zhejiang.

Patentee before: HANGZHOU DANGHONG TECHNOLOGY CO., LTD.

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