CN106067967A - Deformable Volumetric hologram implementation method - Google Patents
Deformable Volumetric hologram implementation method Download PDFInfo
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- CN106067967A CN106067967A CN201610509011.1A CN201610509011A CN106067967A CN 106067967 A CN106067967 A CN 106067967A CN 201610509011 A CN201610509011 A CN 201610509011A CN 106067967 A CN106067967 A CN 106067967A
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N13/00—Stereoscopic video systems; Multi-view video systems; Details thereof
- H04N13/10—Processing, recording or transmission of stereoscopic or multi-view image signals
- H04N13/106—Processing image signals
- H04N13/122—Improving the 3D impression of stereoscopic images by modifying image signal contents, e.g. by filtering or adding monoscopic depth cues
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N13/00—Stereoscopic video systems; Multi-view video systems; Details thereof
- H04N13/10—Processing, recording or transmission of stereoscopic or multi-view image signals
- H04N13/106—Processing image signals
- H04N13/111—Transformation of image signals corresponding to virtual viewpoints, e.g. spatial image interpolation
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Abstract
The Deformable Volumetric hologram implementation method that the present invention provides, comprising the following steps: (1), obtain line holographic projections or the objective image shown by display device current display interface as actual image, acquisition observer is hologram relative to the most appreciated subjective image shown by line holographic projections or display device current display interface;(2) amplitude that actual image needs to be elongated, is calculated, (3) proportion of deformation of actual image nearby and faraway, is adjusted, (4), adjust the difference of the actual image of right and left eyes, limit observer's left eye and right eye respectively received by different vision imagings;Pass through above step so that observer, it can be seen that erect holographic three-dimensional 3D visual effect, breaks through in tradition 3D imaging and is confined to deep or shallow, remote or near visual effect.
Description
[technical field]
The present invention relates to 3D imaging technique, especially combine 3D projection or display device and through torsional deformation image or image
And the Deformable Volumetric hologram implementation method of up to holographic visual effect.
[background technology]
The 3D stereoscopic approach being widely used at present is to utilize some images processed especially, is i.e. simulated by 2D graphic animations
Become 3D figure, coordinate 3D glasses through special equipment, such as 3D TV, bring the visual effect of 3D for observer.And it is so-called
3D effect, as shown in Figure 1, it is simply that observer from the display device of plane (such as TV, project even leaflet), visually
See deep or shallow, remote or near visual effect.But relevant method is limited to manufacture deep and shallow visual effect.
Therefore based on existing 3D image treatment method, it is to produce hologram effect.It follows that as how
Optical principle produces hologram, is current those skilled in the art technical problems urgently to be resolved hurrily.
[summary of the invention]
The present invention changes the strongest problem of third dimension that existing spectators observe, it is provided that one can produce deep or shallow, remote
Or outside near 3-D effect, and the Deformable Volumetric hologram realization side erectting holographic three-dimensional 3D visual effect can be produced
Method.
To achieve the above object of the invention, the technical scheme of employing is as follows:
Deformable Volumetric hologram implementation method, comprises the following steps:
(1), obtain line holographic projections or the objective image shown by display device current display interface as actual image, obtain
Take observer relative to the most appreciated subjective image shown by line holographic projections or display device current display interface
For hologram;
(2), the amplitude that calculating actual image needs are elongated:
A, the actual image of setting are to be projeced in plane, and hologram is perpendicular relative to vertical 90 ° of the actual image of plane
Straighten up;
B, setting the eye level of hologram as H, the eye level H of described hologram is without departing from the vision of observer
Scope;
C, the distance determining observer and hologram are D;
D, the height determining the actual image of observer's eye distance are Y;
E, determine a length of X of actual image;
F, assume that the numerical value of D, H and Y is to preset detectable, actual shadow can be calculated according to the geometric ratio formula of triangle
As the numerical value corresponding to length x, the length of the required stretching of actual image;
(3), the proportion of deformation of the actual image nearby and faraway of adjustment:
A, actual image, after elongating, make up the angle formed because of observer and actual image, and make hologram
Eye level H correspondence changes, and causes the part that actual image is nearer relative to observer, can be bigger in visual effect the most nearby;
Cause simultaneously actual image relative to observer's part farther out, can be less in visual effect i.e. at a distance, actual image is nearby
With relative observer at a distance owing to producing the distortion in visual effect apart from upper difference;
Proportion of deformation needed for b, the actual image nearby and faraway of calculating, its proportion of deformation formula is:
R=Lmin÷Lmax,
R be on actual video vision the most nearby with the size proportion of deformation of farthest, LminFor observer and actual image
Distance nearby, LmaxDistance for observer Yu actual image farthest;
C, needs, an actual deformation of image, by image processing software, adjust actual image farthest and are arranged to actual shadow
As the most nearby R times, for making up actual image different piece and observer due to its nearby and faraway apart from upper different
And cause visual deformation;
(4) difference of the actual image of right and left eyes, is adjusted
A, through step (2) and the calculating of (3) and process, actual deformation of image, make up because of actual image and observation
The angle and distance that person is formed is caused visual deformation of image;But because observer can process shadow through eyes and brain
Picture, tells the image distance relative to eyeball, and analyses erecting of broken image non-real;Need to be at the image of final step
Reason, the brain of deception observer so that it is takeing for image is equal with farthest relative to observer's distance the most nearby, thus results in
It is the hologram erect that image projects in the eye of observer;Specifically, by 3D display device, make the left side of observer
Eye and right eye are respectively seen different images, thus cheat the brain of observer, cause visual illusion to form actual image
Equal visual effect with farthest relative to the distance of eyeball nearby: as actual image part farther out cause visually than
Actual near, or part nearer for actual image is caused visually remote than reality;Or actual image part farther out and nearer
Part process simultaneously, i.e. actual image part farther out cause visually than reality near while, also actual image relatively
Near part causes visually remote than reality.
Advantages of the present invention:
Present invention basic skills principle based on tradition 3D, i.e. through some 3D visual effect equipment, as 3D TV coordinates
3D glasses, image or image can produce intended visual effect according to the set result treatment that is calculated or estimated, and it calculates accurately
Spend less demanding, then by limiting the different vision imagings received by observer's left eye and right eye difference, and produce specific
Holographic visual effect.
But and tradition 3D formation method difference be, the present invention break through tradition 3D imaging in be confined to deep or shallow,
Remote or near visual effect so that image display surface no matter from any vertical angle, all can produce perpendicular relative to observer
Vertical holographic three-dimensional 3D visual effect.
[accompanying drawing explanation]
Fig. 1 is 3D visual effect figure of the prior art;
Fig. 2 is the design sketch of deformation process relief painting in prior art;
Fig. 3 is the schematic diagram that actual image of the present invention is projeced on horizontal plane;
Fig. 4 is to project the schematic diagram that image is to be elongated in Fig. 3;
Fig. 5 is the hologram visual range schematic diagram relative to observer;
Fig. 6 is hologram of the present invention and the actual image position relationship schematic diagram relative to observer;
Fig. 7 is that the present invention calculates actual image and needs to be elongated the conversion relation schematic diagram of amplitude;
Fig. 8 is that mock inspection person of the present invention watches effect signal produced by actual image relative to display different angles
Figure;
Fig. 9 is the deformation schematic diagram of actual image after actual stretch of the present invention;
Figure 10 is that the present invention adjusts the actual shadow proportion of deformation person that comes mock inspection and watches effect produced by actual image and show
It is intended to;
Figure 11 is that actual image of the present invention tilts produced effect schematic diagram relative to the right and left eyes of observer;
Figure 12 is the principle schematic that right and left eyes image of the present invention adjusts amplitude;
Figure 13 is to produce the holographic three-dimensional design sketch towered in present invention environment at the scene.
[detailed description of the invention]
Below by instantiation, present disclosure is further described.
Deformable Volumetric hologram implementation method, comprises the following steps:
(1), obtain line holographic projections or the objective image shown by display device current display interface as actual image, obtain
Take observer relative to the most appreciated subjective image shown by line holographic projections or display device current display interface
For hologram;
(2), the amplitude that calculating actual image needs are elongated:
A is as it is shown on figure 3, setting actual image is to be projeced on horizontal plane, and as shown in Figure 4, hologram is relative to level
Vertically getting up of vertical 90 ° of the actual image in face;
B, the amplitude of elongation to be calculated, the eye level of hologram to be set is H, as shown in Figure 5 and Figure 6, described
The eye level H of hologram is without departing from the visual range of observer;Wherein, the eye level H of hologram and actual image
Length be relative, in other words, it is possible to first preset the length of actual image and draw the eye level of hologram;
C, as shown in Figure 6, determines that observer is D with the distance of hologram;
D, as shown in Figure 6, determines that the height of the actual image of observer's eye distance is Y;
E, as shown in Figure 6, determines a length of X of actual image;
F, assume that the numerical value of D, H and Y is to preset detectable, actual shadow can be calculated according to the geometric ratio formula of triangle
As the numerical value corresponding to length x, the length of the required stretching of actual image;
Such as, distance D of observer and hologram is 2 meters, the eye level H of hologram from display plane (as
Face) 90 degree vertically hold up, and eye level H is 1 meter, and estimation observer's eye distance display plane (such as ground) is about 1.7 meters,
The i.e. height Y of the actual image of observer's eye distance is 1.7 meters.
As it is shown in fig. 7, A=2.625
∵ tan (a)=1.7/2
∴ a=40.365 °
B=180 °-a=180 °-40.365 °=139.635 °
C=90 °-a=90 °-40.365 °=49.635 °
∵ tan (d)=sin (c) ÷ (A-cos (c))=sin (49.635 °) ÷ (2.625-cos (49.635 °))
∴ d=21.073 °
E=180 °-b-d=19.292 °
∵ tan (e)=tan (19.292 °)=1 ÷ X
∴ X=2.857
Form 1 meter of high hologram, a length of 2.857 meters of actual image the most in this embodiment.
(3), the proportion of deformation of the actual image nearby and faraway of adjustment:
A, actual image are after elongating, and as shown in Figure 8, make up the angle formed because of observer and actual image, and make
The eye level H correspondence change of hologram, causes the part that actual image is nearer relative to observer, visual effect the most nearby
Upper meeting is bigger;Cause simultaneously actual image relative to observer's part farther out, can be less in visual effect i.e. at a distance, actual shadow
The nearby and faraway of picture relative to observer owing to producing the distortion in visual effect apart from upper difference;
As it is shown in figure 9, need actual deformation of image, make up because image different piece and observer have different distance, and
Cause the deformation of visual image;Such as, image distance observer's part farther out is drawn wealthy, i.e. amplifies;
Proportion of deformation needed for b, the actual image nearby and faraway of calculating, its proportion of deformation formula is:
R=Lmin÷Lmax,
R be on actual video vision the most nearby with the size proportion of deformation of farthest, LminFor observer and actual image
Distance nearby, LmaxDistance for observer Yu actual image farthest;
C, needs, an actual deformation of image, by image processing software, adjust actual image farthest and are arranged to actual shadow
As the most nearby R times, for making up actual image different piece and observer due to its nearby and faraway apart from upper different
And cause visual deformation;
As shown in Figure 10, it is assumed that image is the most nearby from observer's distance LminBeing 1 meter, image farthest is from observer's distance
LmaxIt is 2 meters, Lmin=1, Lmax=2, so R=0.5;So the vision size (width) that actual image is the most nearby is relatively " actual
Image " vision size (width) ratio of farthest is exactly 2: 1, so actual deformation of image need to be made actual image farthest
It is set as 2 times the most nearby of actual image.
(4) difference of the actual image of right and left eyes, is adjusted
A, through step (2) and the calculating of (3) and process, actual deformation of image, make up because of actual image and observation
The angle and distance that person is formed is caused visual deformation of image;But because observer can process shadow through eyes and brain
Picture, tells the image distance relative to eyeball, as shown in figure 11, and analyses erecting of broken image non-real;Need to be passed through last
The image processing of step, the brain of deception observer so that it is takeing for image is phase with farthest relative to observer's distance the most nearby
Deng, i.e. hologram is upright if 90 degree, thus results in image and projects in the eye of observer as the hologram erect;Tool
Body is, by 3D display device, actual image part farther out is caused visually near than reality, or nearer for actual image
Part causes visually remote than reality;Or actual image part farther out and nearer part are processed, i.e. actual shadow simultaneously
As part farther out cause visually near than reality while, also part nearer for actual image is caused visually than reality
Far, make the left eye of observer and right eye be respectively seen no image, thus cheat the brain of observer, cause visual illusion shape
Become actual image is equal visual effect with farthest relative to the distance of eyeball the most nearby.
As shown in figure 12, the adjustment amplitude of right and left eyes image, by distant place image part is pulled to how close decision or nearly
Place's image part is pushed into and how far determines or simultaneously an image part at a distance be pulled to how close and will divide and how far be pushed into by image part nearby
Together decide on.
The present invention is calculated or estimated observer and produces position and the distance in place relative to image, is calculated or estimated, and
By result, image is carried out torsional deformation process, cause visual artifacts;So-called torsional deformation processes, the most as shown in Figure 2
The principle of deformation process relief painting (anamorphic illusion).But under practical circumstances (and in non-photo), because of people
Class may determine that the distance of image at the moment with eyes;So only through the image of deformation process, being to cheat in reality
The brain of observer thinks that image is the effect towered or erect.Accordingly, it would be desirable to calculate further, image is reprocessed, make into
The image entering the left eye of observer and right eye is otherwise varied, produces on-the-spot holographic visual effect.
Therefore, through being calculated or estimated, image or anamorphose processes, then coordinates some 3D display devices, such as figure
Shown in 13, the present invention just can produce the three-dimensional illusion of tower (holographic) at the scene in environment;It can at horizontal plane, tiltedly
(surface of image display) is applied on the surface of face, curved surface or any angle;Vision imaging (artefact) can stretch out or go deep into shadow
Surface shown in as, and the vision imaging erect (hologram) can adjust the angle of setting on demand, is i.e. not required to be defined to hang down
Helicopter-9 0 °;And can be plane, three-dimensional hard photograph, or plane, 3-D cartoon for making the raw video about stereoscopic image,
Or plane, three-dimensional video video;And the treated the most exportable one-tenth of 3D image shines firmly, animation or video.The present invention's
Application can expand the 3D visual experience of observer, can apply to the environment different with tradition 3D stereoscopic approach and application simultaneously
On face.
It is exactly more than example and the principle of the present invention, it is necessary to it is emphasized that above calculating is model in actual applications
Example, calculation and processing mode can make corresponding adjustment in response to different-effect needs or the change of environmental factors;Example
As, when image is not that display (such as inclined-plane) or hologram are not to set that 90 ° are upright, image is vertical as computer 3D in a horizontal manner
Body image (on-plane surface image), hologram are absorbed in or are in (and non-protruding) etc. in horizontal plane shown below media, we
Will appropriately adjust on calculating or processing;But calculate and the basis of processing mode is all based on the former of implementation method of the present invention
The mathematics of reason correspondence adjusts.
Embodiment described above is simply presently preferred embodiments of the present invention, not limits the practical range of the present invention with this;
Except in the case of specific embodiment is enumerated, all equivalence changes made according to the principle of the present invention, the present invention all should be covered by
Protection domain in.
Claims (1)
1. Deformable Volumetric hologram implementation method, is characterized in that, comprises the following steps:
(1), obtain the objective image shown by line holographic projections or display device current display interface to see as actual image, acquisition
The person of examining is complete relative to the most appreciated subjective image shown by line holographic projections or display device current display interface
Retire into private life picture;
(2), the amplitude that calculating actual image needs are elongated:
A, the actual image of setting are to be projeced in plane, and hologram rises relative to the vertical of vertical 90 ° of the actual image of plane
Come;
B, setting the eye level of hologram as H, the eye level H of described hologram is without departing from the vision model of observer
Enclose;
C, the distance determining observer and hologram are D;
D, the height determining the actual image of observer's eye distance are Y;
E, determine a length of X of actual image;
F, assume that the numerical value of D, H and Y is to preset detectable, actual image can be calculated according to the geometric ratio formula of triangle long
Degree numerical value corresponding to X, the length of the required stretching of actual image;
(3), the proportion of deformation of the actual image nearby and faraway of adjustment:
A, actual image, after elongating, make up the angle formed because of observer and actual image, and make the vision of hologram
Highly H correspondence changes, and causes the part that actual image is nearer relative to observer, can be bigger in visual effect the most nearby;Simultaneously
Cause actual image relative to observer's part farther out, can be less in visual effect i.e. at a distance, actual image nearby and far
Locate relative observer due to the distortion producing in visual effect apart from upper difference;
Proportion of deformation needed for b, the actual image nearby and faraway of calculating, its proportion of deformation formula is:
R=Lmin÷Lmax,
R be on actual video vision the most nearby with the size proportion of deformation of farthest, LminFor observer with actual image the most nearby
Distance, LmaxDistance for observer Yu actual image farthest;
C, need an actual deformation of image, by image processing software, adjust actual image farthest and be arranged to actual image
R times nearby, is used for making up actual image different piece and observer due to its nearby and faraway apart from upper different and make
Become visual deformation;
(4) difference of the actual image of right and left eyes, is adjusted
A, by 3D display device, make the left eye of observer and right eye be respectively seen different images, thus cheat observation
The brain of person, cause that visual illusion forms actual image is equal vision effect with farthest relative to the distance of eyeball the most nearby
Really: as actual image part farther out is caused visually near than reality, or part nearer for actual image is caused visually
More remote than actual;Or actual image part farther out and nearer part are processed simultaneously, i.e. actual image part farther out is made
Become visually near than reality while, also part nearer for actual image is caused visually remote than reality.
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Cited By (1)
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CN107015371A (en) * | 2017-05-24 | 2017-08-04 | 北京视叙空间科技有限公司 | A kind of bore hole 3D display devices |
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US20050264858A1 (en) * | 2004-06-01 | 2005-12-01 | Vesely Michael A | Multi-plane horizontal perspective display |
CN1721915A (en) * | 2004-07-14 | 2006-01-18 | 文化传信科技(澳门)有限公司 | Image display system and method thereof |
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