CN105929937A - Mobile phone music playing system based on steady-state visual evoked potential (SSVEP) - Google Patents
Mobile phone music playing system based on steady-state visual evoked potential (SSVEP) Download PDFInfo
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/015—Input arrangements based on nervous system activity detection, e.g. brain waves [EEG] detection, electromyograms [EMG] detection, electrodermal response detection
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- H04M1/724—User interfaces specially adapted for cordless or mobile telephones
- H04M1/72403—User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality
- H04M1/72442—User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality for playing music files
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- G06F2203/01—Indexing scheme relating to G06F3/01
- G06F2203/011—Emotion or mood input determined on the basis of sensed human body parameters such as pulse, heart rate or beat, temperature of skin, facial expressions, iris, voice pitch, brain activity patterns
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Abstract
The invention discloses a mobile phone music playing system based on the steady-state visual evoked potential (SSVEP). The mobile phone music playing system includes a visual stimulation module, a signal acquisition module, a signal processing module, a real-time transmission module and a music playing module. The visual stimulation module provides a user with SSVEP evoked potential visual stimulation in an LCD display manner or the like. The signal acquisition module acquires brain electrical signal data and transmits to a data processing program. The signal processing module performs baseline drift removal, filtering, CCA analysis and feature extraction of signals by using the data processing program, and determines a desired operation of the user. The real-time transmission module transmits an analysis result to a mobile phone via the Internet or Bluetooth or WiFi. The music playing module reacts accordingly. The method provided by the invention requires no body movement of the user, the user only needs to watch the LCD, CRT, HDU or other screen, and through analysis of the acquired brain electrical signals, the control of the mobile phone music player by the user can be achieved.
Description
Technical field
The present invention relates to input and output technology mutual between a kind of user and computer, belong to cognitive neuroscience, letter
Breath technical field and the integrated use of automation field.
Background technology
Steady State Visual Evoked Potential (Steady-State Visual Evoked Potentials, SSVEP) is exactly to work as people
When body is by the visual stimulus of a fixed frequency, the continuous print that brain visual cortex produces is relevant with stimulus frequency
The response of (at the fundamental frequency of stimulus frequency or frequency multiplication), i.e. brain visual cortex flash stimulation to being in the optic centre
A kind of biofeedback.The steady-state induced current potential of vision combines brain machine interface system and can be used to help to lose activity control power
Patient realizes the operation of intelligent machine.Outside the successful Application of these systems makes increasing individuals with disabilities to break away from
Week N&M pull cause cannot regain the energy mutual with external information with the obstacle of extraneous normal communication
Power.This is helpful for the quality of life improving them.Additionally, brain machine interface system is at following and wearable device
Combine, thus it is possible to vary existing man-machine interaction mode, make daily life more convenient.
SSVEP can be to reliably applied to brain-computer interface system BCIs (Brain Computer Interface).Phase
For giving the BCIs of other signals (such as P300, Mental imagery), the BCIs of SSVEP is generally of more
High rate of information transmission, system and experimental design are easier, and the frequency of training needed is the most fewer.
Now concerning Steady State Visual Evoked Potential and brain machine interface system at drive assist system (such as Publication No.
The patent of CN104461007A) and the application such as sick room calling system (such as the granted patent of Publication No. CN101159086B)
In obtained in-depth study.At present, the use of mobile phone and panel computer is the most universal, but existing brain machine connects
Port system is also applied to mobile device such as mobile phone and panel computer, and traditional brain machine not over the Internet and wireless network
Speed and the not high enough problem of precision is there is in interface system when analyzing user and being intended to.
Summary of the invention
Present invention solves the technical problem that and be: provide one to realize brain idea and control mobile terminal, and there is higher speed
Degree and the brain machine interface system of precision.
The solution proposed for this present invention is: a kind of mobile phone music Play System based on Steady State Visual Evoked Potential,
It includes visual stimulus module, signal acquisition module, signal processing module, real-time Transmission module and music playing module
Five parts.SSVEP Evoked ptential visual stimulus is carried by visual stimulus module with LCD or CRT or HDU display mode
Supply user;Signal acquisition module utilizes electroencephalogramsignal signal collection equipment to gather the EEG signals data of user, and will
Real-time data transmission is to data processor;Signal processing module utilizes data processor to go baseline to float signal
Shifting, filtering, CCA analyze and feature extraction, thus judge the operation that user is desired with;Real-time Transmission module
For analysis result is sent to mobile phone by the Internet or bluetooth or WiFi;Music playing module receives analysis result also
Corresponding reaction can be made.
As preferably, above-mentioned SSVEP Evoked ptential visual stimulus includes 4 white square according to different frequency flicker,
Represent " play/suspend ", " instruction input switch ", " upper one is bent " and " next is bent " respectively;Do not play in music
In the case of, user watches square corresponding to " play/suspend " attentively can send play instruction to music player, at sound
In the case of happy broadcasting, user watches square corresponding to " play/suspend " attentively can send pause instruction;" instructing defeated
Enter switch " close in the case of, user watches square corresponding to " instruction input switch " attentively can allow instruction input switch
Opening, in the case of " instruction input switch " is opened, user watches the square that " instruction input switch " is corresponding attentively
Instruction input switch can be allowed to close;Only in the case of " instruction input switch " is opened, music could be broadcast by user
Put device to send instruction and make player carry out corresponding operating;Every fixing duration t1Second LCD or CRT or HDU screen blank screen
t2Second, wherein, t1 is the acquisition time section of the eeg data that DAP will be analyzed, and t2 is used for pointing out use
Person can carry out other operation, and t1+t2 is an operation cycle.
As preferably, the length of above-mentioned t1 is between 5 seconds to 10 seconds, and the length of t2 is between 0.1 second to 0.5 second.
Further, as the most above-mentioned 4 according to the frequency corresponding to white square of different frequency flicker be respectively 8Hz,
9Hz、11Hz、12Hz。
Instruction input switch open under conditions of, real-time Transmission module every an operation cycle by signal processing module
Analysis result send mobile phone music player to by the Internet or bluetooth or WiFi.
In signal acquisition module, eeg signal acquisition frequency desirable 800~1200Hz, leading of choosing be PZ, PO7,
PO3, POZ, PO4, PO8, O1, OZ, O2, between programming realization electroencephalogramsignal signal collection equipment and data processor
The interface of eeg data transmission in real time.
Which square signal processing module is for judge that user watches attentively, successively the data gathered is gone base
Line drift, Butterworth filtering, CCA analysis, simple Nonlinear Classification, Butterworth filtering is used for filtering off below 7Hz
With the ripple of more than 30Hz, analyze a length of t when gathering every time1The eeg data of second, because different squares represents different
Instruction, the flicker frequency of the white square watched attentively in obtaining the user previous cycle, thus analyze user wish into
The operation of row.
Above-mentioned music playing module is preferably mobile phone music player APP, and it is broadcast after receiving analysis result immediately
Put, suspend, the upper one bent or operation of next song.
Beneficial effect:
The method that the present invention proposes need not user and carries out any limb action, it is only necessary to user watch attentively LCD (or
CRT/HDU etc.) screen, by the EEG signals gathered is analyzed, it is possible to realize user and mobile phone music is broadcast
Put the control of device.The speed that this mobile phone music player control method identification user is intended to is fast, and accuracy rate is high, for
Following brain-computer interface utilization in terms of life & amusement is of great importance.
Accompanying drawing explanation
Fig. 1 is the flow chart of the present invention.
Fig. 2 is visual stimulus module map.
Fig. 3 is that initial data reads result.
Fig. 4 is baseline correction result.
Fig. 5 is Filtering Processing result.
Fig. 6 is CCA analysis result.
Detailed description of the invention
A kind of based on Steady State Visual Evoked Potential the mobile phone music with instantiation, the present invention provided below in conjunction with the accompanying drawings
The method of Play System is described in detail.
The ultimate principle of the present invention is when user needs to operate mobile phone music player, it is not necessary to user
Carry out any limb action, it is only necessary to user watches the LCD screen such as (or CRT/HDU) attentively, carries out with different frequency
The white square of flicker represents different operational orders, when user is look at different white square, can regard at brain
Feel that cortex can produce a continuous print with stimulus frequency about the response of (at the fundamental frequency of stimulus frequency or frequency multiplication), pass through
Electroencephalogramsignal signal collection equipment carries out online acquisition to EEG signals, and by the EEG signals gathered being analyzed place
Reason, it is possible to show that the operation of user is intended to, then analysis result is transferred to mobile phone music by implementing transport module
Playing module, thus realize the user control to mobile phone music player.
Provide below a specific embodiment, be described in detail with the enforcement to the present invention.
In the present embodiment, electroencephalogramsignal signal collection equipment uses NeuroScan equipment, and data processor is on MATLAB
Realize.Use BCI2000 platform to realize real-time eeg data between electroencephalogramsignal signal collection equipment and data processor to pass
Defeated interface, the function of programming realization data processor on MATLAB.With NeuroScan coordinative composition of equipments
Scan4.5 software by the EEG signals data of collection by BCI2000 platform real-time online send MATLAB to.
With reference to Fig. 1, this system includes visual stimulus module, signal acquisition module, signal processing module, real-time Transmission mould
Block and five parts of music playing module.
Visual stimulus module is as shown in Figure 2.According to existing SSVEP Evoked ptential technology, design SSVEP induction electricity
Position visual stimulus includes 4 white square flashed according to different frequency (desirable 8Hz, 9Hz, 11Hz, 12Hz),
Represent the broadcasting/time-out of music respectively, without operation, upper one bent and next song;Use LCD display mode.The length of t1
Between 5 seconds to 10 seconds, the length of t2 is between 0.1 second to 0.5 second.Here t is taken1=5.9, t2=0.1, often
Every 5.9 seconds lcd screen blank screens 0.1 second, it is used for pointing out user can carry out other operation.Wherein, user end
It is sitting in the position from lcd screen 0.5m, and enables eyes to look squarely lcd screen center.
Use NeuroScan equipment Real-time Collection user eeg data, the desirable 1000Hz of eeg signal acquisition frequency,
Wherein, owing to SSVEP Evoked ptential is primarily generated at the rear pillow part of brain, so, according to " 10-20 international standard is led
Connection ", choose position on electrode cap and be numbered nine of PZ, PO7, PO3, POZ, PO4, PO8, O1, OZ, O2 and lead
Connection, the default location on the electrode cap that NeuroScan is equipped with is chosen in reference electrode and earth polar.
Signal processing module is mainly realized by MATLAB, and after receiving EEG signals data, MATLAB is every 6
Second processes the most first 6 seconds EEG signals data gathered, owing to 0.1 second last lcd screen is in black state,
Therefore need the data by this 0.1 second gathers to cast out.
Brain wave is carried out process and includes that baseline drift, Butterworth filtering (filter off below 8Hz's and more than 30Hz
Ripple), CCA (Canonical Correlation Analysis) analyze, simple Nonlinear Classification, analyze collection every time
The Shi Changwei eeg data of 5.9 seconds.Because different squares represents different instructions, thus analyzes user and wish
The operation carried out.
Wherein, brain wave processes that step is specific as follows (takes user and watch the brain of the white square with 9Hz frequency scintillation attentively
Electricity data instance):
The figure that the original eeg data of 5.9 seconds records of duration is drawn is as shown in Figure 3.
(1) baseline drift is gone
Visual stimulus occur the moment brain potential be SSVEP produce starting point, original SSVEP should using this some position as
Reference signal measures.But due to DC drift, noise, various interference and the existence of spontaneous potential, this moment
Current potential is unstable, and the starting point current potential difference of each event is the biggest, it is impossible to measure SSVEP as reference potential.
Solution removes baseline drift exactly: takes and stimulates the meansigma methods that interior EEG signals for the previous period occurs as SSVEP
Reference potential because the impact of the not irriate of the Evoked ptential in this time period, and DC drift, noise, interference and
The fluctuation of spontaneous brain electricity is change at random, and the meansigma methods in the sufficiently long time is close to zero.This is as with reference to electricity
The meansigma methods of position is exactly baseline.
In instances, the meansigma methods of data of front 200ms can be chosen as baseline, and carry out the removal of baseline drift.
Result is as shown in Figure 4.
(2) filtering
Priori from SSVEP signal: the frequency of event related potential is mainly distributed on low frequency range: 8~30Hz,
Therefore Butterworth filter can be used to carry out bandpass filtering, in MATLAB, butter function can be directly invoked
With filtfilt function.Result is as shown in Figure 5.
(3) CCA analyzes
In carrying out the Steady State Visual Evoked Potential canonical correlation analysis with reference signal, we the most only consider that first is right
Relevant canonical variable, the most only considers maximum correlation, because it has best descriptive power.Correlation coefficient concrete
Algorithm is as follows: first, canonical correlation analysis is PZ that Steady State Visual Evoked Potential is stronger, PO7, PO3, POZ, PO4,
Signal X and reference signal Y that PO8, O1, OZ, O2 nine lead find a pair vector WXAnd WY, maximize phase
Close variable x=XTWXAnd y=YTWYBetween dependency.Pass through following formula:
The maximum correlation coefficient between X and Y can be obtained.In research process, reference signal Y is generally set by we
For:
As four road signals, wherein f is stimulus frequency, takes 8Hz to 13Hz, increases and is spaced apart 0.25Hz.Owing to adopting
Integrate frequency as 1000Hz, so t takes 1/1000 to 5000/1000, be spaced apart 1/1000.We are it is believed that maximum phase
Closing the frequecy characteristic corresponding to coefficient is exactly stimulus frequency.
Stimulus frequency from the flicker frequency of disparate modules on stimulator, stimulator can be arranged several (according to
Different needs can arrange different number) flashing module, each module has the flicker frequency of oneself.Experimenter needs note
Stimulating 5.9s depending on flicker, flashing module excites brain to produce Steady State Visual Evoked Potential.Electrode is placed scalp location,
Collect 9 signals led.The sample frequency of data is 1000Hz, is filtered between 7~30Hz.Choose wherein
Visual stimulus is reacted territory, rear occipital region PZ, PO7, PO3, POZ, PO4, PO8, O1, OZ, O2 of relative sensitive
Nine are led and carry out canonical correlation analysis.
The operational order that different frequency representative is different.According to the frequency calculated, it can be deduced that user is wanted to carry out
Operation, as shown in Figure 6, highest point respective frequencies is 9.25Hz to CCA analysis result.
(4) simple Nonlinear Classification
If the reference frequency that maximum correlation coefficient is corresponding is F, then have:
In this example, due to F=9.25Hz, therefore the frequency that can obtain the flicker square that user is watched attentively is 9Hz.
In native system, signal processing module utilizes data processor that signal goes baseline drift, filtering, CCA
Analyzing and feature extraction, feature extraction mainly carries out phase by CCA to Steady State Visual Evoked Potential and reference potential
Pass property is analyzed, and extracts the frequecy characteristic that in signal, correlation coefficient is maximum, thus judges the behaviour that user is desired with
Making, CCA analytical calculation is simple, and required eeg data is less, has good real-time.
In real-time delivery module, computer by the analysis result of signal processing module by the Internet (or bluetooth/WiFi
Deng) send mobile phone music player to.
In music playing module, music player APP carries out the operation of correspondence after receiving analysis result immediately,
Final realization feature extraction based on Steady State Visual Evoked Potential controls mobile phone music player.
It will be clear that in order to the example making enforcement is more detailed, above embodiment is preferred embodiment, right
Other substitute mode can also be used to implement in some known technologies those skilled in the art;And accompanying drawing part be only for
Embodiment is more specifically described, it is no intended to the present invention carried out concrete restriction.
The present invention is not limited to the concrete technical scheme described in above-described embodiment, the technical side that all employing equivalents are formed
Case is the protection of application claims.
Claims (8)
1. a mobile phone music Play System based on Steady State Visual Evoked Potential, it is characterised in that include visual stimulus module, letter
Number acquisition module, signal processing module, real-time Transmission module and five parts of music playing module, visual stimulus module is by SSVEP
Evoked ptential visual stimulus is supplied to user with LCD or CRT or HDU display mode;Signal acquisition module utilizes brain telecommunications
Number collecting device gathers the EEG signals data of user, and by real-time data transmission to data processor;Signal processing module
Utilize data processor that signal goes baseline drift, filtering, CCA analyze and feature extraction, thus judge to use
The operation that person is desired with;Analysis result is sent to mobile phone by the Internet or bluetooth or WiFi by real-time Transmission module;Music is broadcast
Amplification module receives analysis result and can make corresponding reaction.
Mobile phone music Play System based on Steady State Visual Evoked Potential the most according to claim 1, it is characterised in that described
SSVEP Evoked ptential visual stimulus includes 4 white square according to different frequency flicker, represent respectively " play/suspend ",
" instruction input switch ", " upper one is bent " and " next is bent ";In the case of music is not play, user watch attentively " play/
Suspend " corresponding square can send play instruction to music player, in the case of music, user watch attentively " play/
Suspending " corresponding square can send pause instruction;In the case of " instruction input switch " closes, user watches " instruction attentively
Input switch " corresponding square can allow instruction input switch open, in the case of " instruction input switch " is opened, user
Watching square corresponding to " instruction input switch " attentively can allow instruction input switch close;Only open at " instruction input switch "
In the case of user music player could be sent instruction and make player carry out corresponding operating;Every fixing duration t1Second LCD or
CRT or HDU screen blank screen t2Second, t1For the acquisition time section of the eeg data that DAP will be analyzed, t2For carrying
Show that user can carry out other operation, t1+t2It it is an operation cycle.
Mobile phone music Play System based on Steady State Visual Evoked Potential the most according to claim 2, it is characterised in that described
The length of t1 is between 5 seconds to 10 seconds, and the length of t2 is between 0.1 second to 0.5 second.
Mobile phone music Play System based on Steady State Visual Evoked Potential the most according to claim 2, it is characterised in that described
4 are respectively 8Hz, 9Hz, 11Hz, 12Hz according to the frequency that the white square of different frequency flicker is corresponding.
Mobile phone music Play System based on Steady State Visual Evoked Potential the most according to claim 2, it is characterised in that referring to
Under conditions of making input switch open, the analysis result of signal processing module is passed through by real-time Transmission module every an operation cycle
The Internet or bluetooth or WiFi send mobile phone music player to.
The method of mobile phone music Play System based on Steady State Visual Evoked Potential the most according to claim 1, its feature exists
In in signal acquisition module, eeg signal acquisition frequency desirable 800~1200Hz, leading of choosing be PZ, PO7, PO3,
POZ, PO4, PO8, O1, OZ, O2, real-time brain electricity between programming realization electroencephalogramsignal signal collection equipment and data processor
The interface of data transmission.
Mobile phone music Play System based on Steady State Visual Evoked Potential the most according to claim 1, it is characterised in that described
Which square signal processing module is for judge that user watches attentively, successively the data gathered is gone baseline drift, bar
Special Butterworth filtering, CCA analysis, simple Nonlinear Classification, Butterworth filtering is used for filtering off below 7Hz's and more than 30Hz
Ripple, analyzes a length of t when gathering every time1The eeg data of second, because different squares represents different instructions, before obtaining user
The flicker frequency of the white square watched attentively in one cycle, thus analyze the operation that user is desired with.
Mobile phone music Play System based on Steady State Visual Evoked Potential the most according to claim 1, it is characterised in that described
Music playing module is mobile phone music player APP, it plays out immediately after receiving analysis result, suspends, on one bent
Or the operation of next song.
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CN107300969A (en) * | 2017-05-02 | 2017-10-27 | 昆明理工大学 | A kind of MP4 player devices and its control method based on Mental imagery |
CN108294748A (en) * | 2018-01-23 | 2018-07-20 | 南京航空航天大学 | A kind of eeg signal acquisition and sorting technique based on stable state vision inducting |
CN110393527A (en) * | 2019-08-12 | 2019-11-01 | 东南大学 | Steady State Visual Evoked Potential method for detecting based on beamforming and CCA |
CN111991806A (en) * | 2020-08-28 | 2020-11-27 | 北京捷通华声科技股份有限公司 | Game control method and device |
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CN107300969A (en) * | 2017-05-02 | 2017-10-27 | 昆明理工大学 | A kind of MP4 player devices and its control method based on Mental imagery |
CN108294748A (en) * | 2018-01-23 | 2018-07-20 | 南京航空航天大学 | A kind of eeg signal acquisition and sorting technique based on stable state vision inducting |
CN110393527A (en) * | 2019-08-12 | 2019-11-01 | 东南大学 | Steady State Visual Evoked Potential method for detecting based on beamforming and CCA |
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CN111991806A (en) * | 2020-08-28 | 2020-11-27 | 北京捷通华声科技股份有限公司 | Game control method and device |
CN114185436A (en) * | 2021-12-14 | 2022-03-15 | 江苏集萃脑机融合智能技术研究所有限公司 | Navigation system and device based on visual evoked potential brain-computer interface |
US11684301B1 (en) | 2022-01-14 | 2023-06-27 | Toyota Motor Engineering & Manufacturing North America, Inc. | Methods, systems, and non-transitory computer-readable mediums for SSVEP detection |
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