CN1049796A - Modern operational research warfare chess - Google Patents
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- CN1049796A CN1049796A CN 90107739 CN90107739A CN1049796A CN 1049796 A CN1049796 A CN 1049796A CN 90107739 CN90107739 CN 90107739 CN 90107739 A CN90107739 A CN 90107739A CN 1049796 A CN1049796 A CN 1049796A
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Abstract
A kind of amusement article modern operational research warfare chess, this chess can be made up of 120 pieces or 48 pieces of chess pieces and rectangle chessboard, chess piece comprises: the commander, special technical soldier, tank, fighter plane, modern weapons and equipments such as guided missile, be provided with different war roads for the chess of various unlike signals on the chessboard, this chess collection " Chinese chess ", " chess ", " military chess ", " Chinese checkers " multiple recreation chess walking rule is an one, athletics and offensiveness are extremely strong in the chess match entertainment, both sides can use military knowledge neatly, simulation is under battle conditions modern, giving full play to intelligence, is the very abundant new chess kind of a kind of interest.
Description
What the present invention relates to is a kind of amusement article, especially a kind ofly collects the modern operational research warfare chess that multiple recreation chess is characterized as one.
The chess made from modern conventional war feature that present people are familiar with are military chess, chess piece mainly indicates that by the officer of different stage establishment forms, judge with officer's rank size and to stay after two sons are collided or lose, belligerent consideration for the weapon aspect is less, in the amusement process, do not understand the other side military layout mutually owing to fight two aspects, cannot see the other side's chess piece, can only rely on conjecture, estimation blindly, even play chess with the method for souning out, its interest and intelligence performance have been subjected to certain restriction, can not satisfy modern people's amusement requirement.
The objective of the invention is deficiency at above-mentioned military chess existence, provide a kind of collection " Chinese chess ", " chess ", " military chess ", " Chinese checkers " multiple recreation chess walking rule to be one, with large-scale military equipment of modern times, conventional weapon, the modern operational research warfare chess that the different arm of the services are worked out.
Modern operational research warfare chess provided by the invention is made up of chess piece and chessboard, chess piece is divided into dichromatism, the composition of chess piece is by modern weapons, large-scale military equipment and special technical soldier mix, chess piece is disclosed, the way to get there of chess piece and rule are to work out according to the flag sign of each piece chess piece, and the sign of chess piece also can adopt corresponding pattern; Chessboard is a rectangle, is made up of symmetrical two parts, and the feature of advancing according to the unlike signal chess piece on the chessboard is provided with corresponding war road.By same design of the present invention, modern operational research warfare chess can be divided into I type and II type.
The invention has the advantages that athletics and offensiveness are extremely strong in the amusement process of playing chess, both sides can use military knowledge neatly, simulation modern under battle conditions in combat change manyly, it is flexible etc. that tactics require, and gives full play to intelligence, tempers judgement and military mind.It is the very abundant new chess kind of a kind of interest.
The I type of the same design of the present invention and II type modern operational research warfare chess will be illustrated in conjunction with the accompanying drawings.
Fig. 1 is the signal of I type modern operational research warfare chess chessboard.
Fig. 2 is I type modern operational research warfare chess chess piece title shown in Figure 1 and pre-games putting position schematic diagram;
Fig. 3 is an II type modern operational research warfare chess chessboard schematic diagram;
Fig. 4 is II type modern operational research warfare chess chess piece title shown in Figure 3 and pre-games putting position schematic diagram.
Chessboard shown in Figure 1 is illustrated as the I type chessboard of mutual symmetry, and 25 five equilibriums are made on the long limit of rectangle chessboard, and broadside is made 19 five equilibriums, connects each Along ent and forms a chessboard with the identical grid of 475 sizes with being parallel to separately line segment.The five equilibrium of broadside mark respectively from left to right A, B, C ... S, 0 from the circle, river of the five equilibrium on long limit begin to mark respectively one, two, three ... 12.The opposing party that the circle, river is 0 marks 1,2,3 respectively ... 12.Every side have 12 lined, be called 12 " districts ", promptly one or 1 is " district ", two or 2 is " two districts ", by that analogy.The chessboard middle part, the zone between promptly lined six and 6 is provided with usefulness
The ground force war road of expression is used
The panzer war road of expression is used
The guerrilla forces war road of expression, usefulness
The battlebus war road of expression, usefulness
The special technical soldier war road of expression, usefulness
The infantry of expression fights, and uses
The mortar war road of expression, chessboard two-end part, promptly from lattice (G, seven) to (G, ten) to (M, ten) to (M, seven), be respectively separately patrol party war road from lattice (G, 7) to (G, 10) to (M, 10) to (M, 7), use
Expression.The centre of chessboard each side is General Headquarters by lattice (I, six), (I, eight), (K, eight), (K, six) and nine lattice that surrounded by lattice (I, 6), (I, 8), (K, 8), (K, 6) promptly.The chessboard four corners position, promptly by lattice (A, nine), (D, 9), by (P, nine), (S, nine), by (A, 9), (D, 9), 16 lattice that surrounded respectively by (P, 9), (S, 9) are two missile bases of each side, chessboard is marked with ▲ mark be the putting position of each side's pre-games chess piece.I type modern operational research warfare chess has 120 pieces of chess pieces, and both sides respectively hold 60 pieces, with varying in color to show difference; One side comprises 1 piece of usefulness " A " expression commander, imperial bodyguard with " B " expression, with garrisoning of " C " expression, patrol party with " D " expression, pseudo-ginseng warship with " ten " expression, guided missile with " O " expression, torpedo with " Q " expression, special technical soldier with " 2 " expression, battlebus with " 3 " expression, guerrilla forces with " 4 " expression, panzer with " 5 " expression, mortar with " five " expression, ground force with " six " expression, tank with " 7 " expression, fighter plane with " 8 " expression, battleship with " 9 " expression, mother ship carrier with " 10 " expression, with " 11 " expression transporter each 2 pieces, 4 pieces of shock brigades with " F " expression, with 5 pieces of the infantries of " 1 " expression, with the aircraft of " G " expression, with " H " expression the paratrooper each 8 pieces, see Fig. 2.Umerical is the digital code chess.
II type modern operational research warfare chess also adopts the rectangle chessboard, see Fig. 3, symmetrical two parts connect by the circle, river, 13 five equilibriums are made on the long limit of chessboard, broadside is made 9 five equilibriums, connect chessboard of each Along ent composition with the line segment that is parallel to separately with 117 little lattice, the five equilibrium of broadside mark respectively from left to right A, B, C ... I, 0 one side begins to mark respectively 1,2,3 to the five equilibrium on long limit from the circle, river ... 6,0 opposite side in circle, river begins to mark one, two, three ... six, the middle part of chessboard, the zone between promptly lined (3) and (three) is provided with usefulness
The battlebus war road of expression, usefulness
The special technical soldier war road of expression is used
The infantry of expression fights, chessboard both sides centre separately, promptly 9 lattices that surrounded respectively by (D, three), (D, five), (G, three), (G, five), by (D, 3), (D, 5), (G, 3), (G, 5) are separately General Headquarters.The four corners position of chessboard is promptly by (A, five), (B, five), be separately two missile bases by (H, five), (I, five), 4 lattices that surrounded respectively by (A, 5), (B, 5), by (H, 5), (I, 5).Indicate in the lattice on the chessboard ▲ mark for the putting position of each side's pre-games chess piece.II type modern operational research warfare chess has 48 pieces of chess pieces, with varying in color to show difference, one side comprises: 1 piece of the commander of usefulness " A " expression, with the imperial bodyguard of " B " expression, the shock brigade of usefulness " F " expression, the guided missile of usefulness " O " expression, special technical soldier with " 2 " expression, with " 3 " expression tank, with " 8 " expression fighter plane, with " 11 " expression transporter each 2 pieces; With 3 pieces of the infantries of " 1 " expression,, totally 24 pieces, see Fig. 4 with 4 pieces of the paratroopers of " H " expression.Umerical chess piece is the digital code chess.
Before modern operational research warfare chess of the present invention is played a game, both sides will be separately chess piece by the requirement of Fig. 2 or Fig. 4 place chessboard be marked with ▲ lattice of mark in, guided missile and torpedo can be put arbitrarily in the missile base scope, but must not put outside the base, the limit pendulum is 2 pieces in each base, or each 1 piece on guided missile, torpedo, or 2 pieces of guided missiles or 2 pieces of torpedoes.The aircraft that both sides held, paratrooper wouldn't swing in chessboard.
The amusing method in modern operational research warfare road and rule are as follows:
1.1, begin to play a game by a side who holds red chess, both sides move in turn, respectively walk once at every turn, finish up to playing a game.
2.1, any chess piece can advance, retreat or one step of teeter, but " garrisoning " (C exception).
2.2, two sons collide near a step, at district formation number " 11 ".(i.e. two chess piece additions draw numeral " 11 ") work " is converted son " and is handled, and collides near a step in other zone, and the number that constitutes " 11 " is for grabbing the relation of prisoner of war.
2.3, two chess pieces collide near a step, what constitute number " 10 " in O district converts the son processing.Collide near a step in other zone, constitute the number of " 10 ", eat the chess of bigger digital code for smaller digital code.
2.4, mother ship carrier (digital code " 10 ") stops in " O " district, or waits other reason because of capturing, and stops dropping on " O " district, does accident and handles, the aircraft that does not have enough time to depart is done the accident processing simultaneously, the exception of mother ship carrier rising machine (from).
2.5, by mother ship carrier at the son eaten up of " O " district, and from chessboard, take away simultaneously with mother ship carrier.
2.6, transporter (digital code " 11 ") stops in " one " district, or waits other reason because of capturing, and stops dropping on " one " district, does accident and handles, the paratrooper who does not have enough time to drop from the air does the accident processing simultaneously.(airborne paratrooper's exception).
2.7, the machine that betransported is at the chess piece eaten up of " one " district, and from chessboard, take away simultaneously with transporter.
2.8, the way of catching the prisoner of war is, when two chess pieces are promptly caught the prisoner of war and concerned near collide (" " distinguish exception, sees 2.2) of formations " 11 " of a step.When two chess pieces went on foot near one, who is attack the other side at first, formation " 11 ", he can punish " the other side's chess piece " with the prisoner of war.Concrete way is: the son of the other side being eaten up in the past oneself, (prisoner of war who grasps now with oneself must be the same son) wants one to return to give the other side the prisoner of war who catches in the mode of POW exchanging, and that the same son that will return to the other side, together each puts back the original position of each.Finished the task of POW exchanging at last.But that son of catching the prisoner of war still is parked on the position of grabbing the prisoner of war.If the other side does not have same son, POW exchange with you.One side of attack (catching the prisoner of war) can temporarily take away this height, treats that the other side has had with you grasp the other side's the same chess piece of the prisoner of war now, and both sides gain again, and pendulum is got back to initial position separately.
2.9, two sons collide near a step, big in principle code name numeral is eaten little code name numeral, but constitutes the exception of " 10 ".(seeing 2.3)
2.10, two the son near one the step collide, digital method at first should be noted regionality or the relation of grabbing the prisoner of war, should note the big relation of snack again after, be only the little relation that gobbles.
2.11, two sons collide near a step, have numeral for code name with no code name, two sons are for eating relation mutually.For example " 3 " (battlebus) and " F " (shock brigade) collided for eating relation mutually near a step.Promptly " 3 " can eat " F ", and " F " also can eat " 3 ".
2.12, two chesses of nil code name and digital code collide near a step.For eating relation mutually.For example: " F " and " D " collided near a step." F " can eat " D ", and " D " also can eat " F ".
2.13, itself can only walk out the chess piece in a step and any numeral than its big chess piece, go on foot near one and collide, all for eating relation mutually.For example: " 1 " (infantry) and " 3 " (battlebus) are collided near the infantry in a front or rear step, for eating relation mutually.This is because infantry itself can only advance or take a step back, at this moment " 3 " (battlebus) is in its front or back one step, just on infantry's attack point, so " 1 " (infantry) can eat " 3 ", " 3 " also can eat " 1 " but infantry's both sides go on foot exception near one, because infantry's yaw was two steps, so, when " 3 " (battlebus) goes on foot near " 1 " (infantry) horizontal line one, not on its firing point (attack point) so, at this moment have only " 3 " can eat " 1 ", " 1 " cannot eat " 3 ".
2.14, by above-mentioned reasoning, on the war road, two sons are near step when colliding, (remove and note 2.10 item) is equally applicable to gobble little digital method.Because the son on the war road, step have some steps, rather than a step, so still be applicable to and gobble little basic digital rule.
2.15, entered the figure grid as fighter plane conversely, be walking step by step, and for example tank enters white square and is walking step by step, and is at this moment any than the big chess piece of its numeral, collide near a step with its, all will be the relation of eating mutually, (seeing 2.13).If meet than the little son of they numerals itself, then they can eat than they little sons two sons near a step, than they little sons, have only escape, otherwise are eaten.
Otherwise in their territory, having in the grid of figure as tank, fighter plane is at the grid of white, they all have the leeway in a lot of steps, only otherwise (or claiming: on attack point, the bottom sediment) two sons to collide on their firing point near a step, then be bigger digital code, eat smaller digital code.
2.16, have a chess piece in the road of fighting, can keep straight on any grid in this war road fast in the war road in and be used for capturing, (but two sons are near a step, and the situation on the war road makes an exception, and sees 2.14.) except that patrol party; Any son all must be kept straight on the war road.
2.17, the chess of Arabic numerals code name, be the positive level chess of digital method, Chinese small letter digital code chess; Represent the secondary level chess of numeral, when collided near a step with " five " " 5 ", promptly " 5 " can eat " five ".Other, chief and vice digital method, by that analogy.
3.1, commander (A) can be horizontal in nine palace lattice General Headquarters, any grid of going to nine grid of straight line, can only walk lattice at every turn, can not leave General Headquarters.When two armies played a game, the commander of two armies can not meet at same straight line grid not having under the situation that other son stops, above-mentioned situation takes place when there's no alternative or square chess is eaten up if forced by the other side, and then whole chess game finishes, and a side who loses the commander is for defeated square.
3.2, imperial bodyguard (B) in General Headquarters, horizontal, straight, oblique walking all can, can only walk lattice at every turn, can not leave General Headquarters, main task is protected the general.The code name usage sees for details, the regulations in " the 2nd " digital method and the General Definition.
3.3, garrison (C) can only be at four ad-hoc locations
Distinguish oblique walking, can not leave four certain location, main task is to protect the general.
3.4, patrol party (D) is provided with
War the road, on this war road, one can go in any grid in this war road.Not influenced by bend, leave the war road, every can only making a move.(seeing 2.1).
3.5, pseudo-ginseng warship (ten) do not establish the war road, can be horizontal, directly walked for six steps, can go to horizontal stroke, straight line any one grid in six steps.Digital method (is seen the 2nd " digital method and General Definition ".) other digital method, by that analogy.
3.6, shock brigade (F) in white grid, can go in any grid of its place horizontal stroke, straight line.In coloured grid, at every turn can only be horizontal, straight line walk lattice.In addition, its key property is that it can be jumped as the horizontal stroke of Chinese checkers, the symmetry of straight line.As long as there is son to put up a bridge for its, it just can horizontal stroke, the symmetrical jumping of straight line, is not subjected to region limits.
3.7, aircraft (G) is not when mother ship carrier departs, it is placed in the chessboard outside, does not account for the chessboard position, after the mother ship carrier departure, and when needing rise machine, it be placed in mother ship carrier around, be " ten " font.If when having other son to become obstacle near mother ship carrier, it can change shape, but aircraft and mother ship carrier will be closely linked to.Aircraft can be horizontal, directly walked for four steps, can go to horizontal stroke, four steps of straight line with interior any grid.
3.8, paratrooper (H) is not when falling the soldier, it is placed in the chessboard outside, does not account for the chessboard position.After the transporter flight, when needing the paratrooper to land, its soldier's method of landing of falling.(seeing 3.7).Identical with aircraft from mother ship carrier rising machine, be shaped as " ten " font.The paratrooper can go to any grid in its place horizontal stroke, straight line two lattice.
3.9, guided missile (O) is the primary armament of restriction transporter flight, when guided missile existed, the other side's transporter must not take off.When guided missile was destroyed one piece by the other side, the other side's transporter took off arbitrarily one proper time.After two pieces of destructions, two
Transporter can take off at any time.Guided missile can be horizontal, the lattice of walking about of straight line in the base, must not leave the base, and guided missile is met any son and it is collided, and all will demolish simultaneously, and shock brigade must not linearity come in the base, and it can only be by jumping in the base.Consider the problem of colliding again with guided missile.
3.10, torpedo (Q) be the restriction mother ship carrier primary armament, other character is seen guided missile (3.9).
3.11, infantry (1) is provided with
After war road (seeing 2.16) left the war road, directly advancing or moving back was a step, and teeter was two steps.
3.12, special technical soldier (2) is provided with
The war road.After leaving the war road, along oblique lattice walking, promptly
At the son of its oblique lattice, so long as the other side, no matter large or small, it can be eaten up them because this be its firing point, below the above-mentioned situation, by that analogy.
3.13, battlebus (3) is provided with
War the road, leave war the road after, walk lattice along oblique line (leaving the direction of original grid), promptly
The last lattice of battlebus push up if any chess piece, then can not pass by, and are called " the car pin of stumbling " (as the horse in " Chinese chess ").
3.14, guerrilla forces (4) are provided with
The war road, leave the war road after, walk its on-site horizontal stroke, straight, oblique two lattice, during walking, if during oblique walking, the centre has son to be separated by, it just can not be crossed, and is called the plug heart.In horizontal straight line when walking,, it can arrive any lattice in place horizontal straight line two lattice, and during oblique walking, it can only be gone to, the place of oblique two lattice of stipulating to its.
3.15, panzer (5) is provided with
The war road, leave the war road after, walk lattice (making a move) promptly along oblique line (leaving the original grid place in two steps) than battlebus more
During walking, there is son to be in the way, must not advances, be called and trip as the front.
3.16, mortar (five) is provided with
The war road, it can go to " straight line " at its place, any grid of " horizontal line " behind the road to leave war.On the war road, it can directly be eaten, any chess piece outside its two step on the war road at its place, and a close step then is the digital method relation on the war road.The main character of (seeing the 2nd) mortar is to beat son every son, as the big gun in " Chinese chess ".Mortar can enter into guided missile, torpedo base, but not directly collides with guided missile torpedo, along beating son every son, guided missile, torpedo is banged.
3.17, ground force (six) is provided with
War the road, leave war the road after, can go to the straight line at its place, any lattice within horizontal line three lattice.
3.18, tank (7) is at war road grid, can go to the straight line at its place, any grid of horizontal line.In white grid, at every turn can only horizontal line or straight line walk lattice.
3.19, fighter plane (8) is at white grid, can go to any grid of its place straight line and horizontal line, enters the missile base, all is not subjected to any restriction, step number (grid) is not limit, and enters war road grid, every can only horizontal line, straight line walk lattice.
3.20, during the oblique walking of battleship (9), (seeing 3.14 guerrilla forces) other traveling method (seeing 3.19 fighter planes).
3.21, mother ship carrier (10) is subjected to 3.10 restrictions, when torpedo was destroyed one piece, this warship can be set out one, when being destroyed two pieces, this warship can all be set out at any time.When mother ship carrier was set out, horizontal line can be walked any grid in two lattice, and straight line can be gone to any grid on the straight line at its place, but can not cross the circle, river in " O district " from the road.Can only be from the wing of military depot, straight-line travelling is to the position that will arrive.If from mid-way attacking, must be parked in our territory, the machine that rises is then launched an attack to the other side.On our territory, mother ship carrier can not rise machine and the enemy fights, if eaten up by the other side, then machine, warship all destroy.If enter the other side position, mother ship carrier then must rise machine, collaborative mother ship carrier operation.
3.22, transporter (11) is when transporter is set out, horizontal line can be walked any lattice in four steps, straight line can be gone to any grid on its place straight line, soldier's way (seeing 3.8 paratroopers) falls in other character (seeing 3.21 mother ship carriers).
Other shapes such as that the chess piece of modern operational research warfare chess of the present invention can be made into is square, rectangle or flat garden cylindricality also can be made three-dimensional pictograph chess piece according to the feature of each piece chess piece sign.
Claims (3)
1, a kind of amusement article modern operational research warfare chess is made up of chess piece and chessboard, it is characterized in that:
A, chessboard are rectangle, 25 five equilibriums are made on long limit, broadside is made 19 five equilibriums, connect each Along ent and form a chessboard with being parallel to separately line segment with the identical little lattice of 475 sizes, broadside wait lattice mark respectively from left to right A, B, C ... S, long limit wait lattice to be 0 to launch to each side with chessboard center line Ge He circle, promptly mark one, two, three respectively ... 12,1,2,3 ... 12, the chessboard middle part, lattices (six) such as promptly long limit are provided with usefulness with (6) interval
The ground force war road of expression, usefulness
The panzer war road of expression, usefulness
Expression guerrilla forces war road, usefulness
Expression battlebus war road, usefulness
The special technical soldier war road of expression, usefulness
The infantry of expression fights, usefulness
The mortar war road of expression, the chessboard two-end part, promptly from lattice (G, seven) to (G, ten) to (M, ten) to (M, seven), be respectively separately patrol party war road from lattice (G, 7) to (G, 10) to (M, 10) to (M, 7), use
Expression, the centre of chessboard each side, promptly by lattice (I, six) (I, eight), (K, eight), (K, six), 9 lattices that surrounded by lattice (I, 6), (I, 8) (K, 8), (K, 6) are separately General Headquarters, the four corners position of chessboard, promptly by lattice (A, nine), (D, nine), by (P, nine), (S, nine), by (A, 9), (D, 9), 16 lattices that surrounded respectively by (P, 9), (S, 9) is two missile bases of each side, indicate in the lattice on the chessboard ▲ mark is the putting position of each side's pre-games chess piece;
B, chess piece is dichromatism totally 120 pieces of compositions, 60 pieces of every sides, promptly use 1 piece of the commander of " A " expression, imperial bodyguard with " B " expression, with garrisoning of " C " expression, patrol party with " D " expression, pseudo-ginseng warship with " ten " expression, guided missile with " O " expression, torpedo with " Q " expression, special technical soldier with " 2 " expression, battlebus with " 3 " expression, guerrilla forces with " 4 " expression, panzer with " 5 " expression, mortar with " five " expression, fighter plane with " six " expression, battleship with " 9 " expression, mother ship carrier with " 10 " expression, with " 11 " expression transporter each 2 pieces, 4 pieces of shock brigades with " F " expression, with 5 pieces of the infantries of " 1 " expression, with the aircraft of " G " expression, with " H " expression the paratrooper each 8 pieces.
2, a kind of amusement article modern operational research warfare chess is made up of chess piece and chessboard, it is characterized in that:
A, chessboard are rectangle, 13 five equilibriums are made on long limit, broadside is made 9 five equilibriums, connect each Along ent and form a chessboard with being parallel to separately line segment with the identical little lattice of 117 sizes, broadside wait lattice mark respectively from left to right A, B, C ... I, long limit wait lattice to be 0 to launch to each side with chessboard center line Ge He circle, promptly mark one, two, three respectively ... six, 1,2,3 ... 6, the chessboard middle part, lattice (3) such as promptly long limit is provided with usefulness with the interval of (three)
The battlebus war road of expression is used
The special technical soldier war road of expression is used
The infantry of expression fights, the centre of chessboard each side, promptly by lattice (D, three), (D, five), (G, three), (G, five), by lattice (D, 3), (D, 5), (G, 3), (G, 5) 9 lattices that surrounded respectively are General Headquarters separately, the four corners position of chessboard, promptly by lattice (A, five), (B, five), by lattice (H, five), (I, five), by lattice (A, 5), (B, 5), by lattice (H, 5), (I, 5) 4 lattices that surrounded respectively are two missile bases separately, indicate in the lattice on the chessboard ▲ mark is the putting position of each side's pre-games chess piece;
B, chess piece are totally 48 pieces of dichromatisms, 24 pieces of every sides, promptly use 1 piece of the commander of " A " expression, with the imperial bodyguard of " B " expression, the shock brigade of usefulness " F " expression, with the guided missile of " O " expression, with the special technical soldier of " 2 " expression, tank with " 3 " expression, with each 2 pieces on the fighter plane of fighter plane, usefulness " 11 " expression of " 8 " expression, with 3 pieces of the infantries of " 1 " expression, 4 pieces of the paratroopers who represents with " H ".
3, modern operational research warfare chess according to claim 1 and 2 is characterized in that the shape of chess piece can be made three-dimensional pictograph chess piece according to the feature of each piece chess sign.
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CN104645603A (en) * | 2013-11-19 | 2015-05-27 | 臧迅 | Multiple-purpose multifunctional comprehensive intelligent block collecting box |
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