CN104216126A - Zooming 3D (third-dimensional) display technique - Google Patents
Zooming 3D (third-dimensional) display technique Download PDFInfo
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- CN104216126A CN104216126A CN201410412032.2A CN201410412032A CN104216126A CN 104216126 A CN104216126 A CN 104216126A CN 201410412032 A CN201410412032 A CN 201410412032A CN 104216126 A CN104216126 A CN 104216126A
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Abstract
The invention relates to a zooming 3D (third-dimensional) display technique and aims to a zooming visual effect for spatial senses of human eyes. Specifically, relative positions of corneas of left and right eyeballs in the white parts of eyes are located through at least one camera, and a sight line intersection is calculated accordingly; a filter is used to perform different-level fuzzing to objects, different in distance, in a visual scene according to the position of the sight line intersection; in a 3D display, a fuzzed 3D image is displayed to simulate the eyes zooming in the reality. The zooming 3D display technique has the advantages that few hardware devices are required, only the cameras for measuring the angle of eyeball are added, the cost is low, and popularization is easy.
Description
Technical field
The present invention relates to a kind of zoom 3D display technique, belong to 3D and show field.This technology, in 3D Presentation Function, with the addition of vision zoom function, can coordinate 3D display device, for user provides more real visual experience.
Background technology
The space sense of human eye is derived from the parallax between right and left eyes, is called: disparity space sense; And lenticular zoom, be called: zooming space sense.
Existing 3D display technique utilizes principle of parallax, for user provides disparity space sense, and have ignored the impact of vision zoom on space sense.Therefore existing 3D display technique is actually a kind of " focusing 3D display technique ", space sense that can not be complete in simulating reality environment.
Such as 3D display screen and wear-type 3D display.The former is by microstructure (polariscope or grating) two width anaglyphs about same display screen display in display screen, and the sight line focus of user is limited on display screen present position.Wear-type 3D display left right eye projects anaglyph respectively, and image scioptics form a virtual image drawing axis about 3 meters, and the sight line focus of user is limited on virtual image present position.These two kinds of 3D display devices all do not consider vision zoom.
And 3D shows in practical application, particularly in 3D game, user frequently switches sight line focus, observes visual scene and nearby at a distance.Traditional focuses 3D display technique, does not distinguish focal length difference and nearby at a distance, the false visual experience caused.
The present invention proposes a kind of zoom 3D display technique, on the basis that parallax 3D shows, simulate the visual effect that crystalline lens zoom is formed, for user provides truer 3D visual experience.
Summary of the invention
A kind of zoom 3D display technique that the present invention proposes.Simultaneously object realizes " disparity space sense " and " zooming space sense ", for user provides more real 3D visual experience.
This technology performing step is:
A kind of zoom 3D display technique, is characterized in that: comprise 3D display device, camera and provide the host computer of image source and process image, implementation procedure comprises following steps:
1. by just obtaining left and right eyeball image to the camera of eyes of user;
2. in eyeball image, search for circular dark areas corresponding to cornea, determine the relativity shift position of cornea in the white of the eye: left eye
d l , right eye
d r , and left and right eye pupil spacing
d lR ;
3. calculate sight angle according to cornea deviation post: left eye
, right eye
,
rfor eyeball radius, span 11 ~ 13mm;
4. calculate sight line position of intersecting point, i.e. object distance:
;
5. the depth of field before calculating
, the rear depth of field
, wherein
ffor the f-number of human eye, span 2.0 ~ 8.5,
lfor the image distance of human eye, span 21 ~ 24mm,
δfor adjustable parameter, for regulating field depth;
6., by field depth in image source, namely distance exists
l-Δ
l f with
l+Δ
l b between the clear left and right two width image be projected on containing parallax of scenery on;
7., after using obfuscation filter that the scenery outside field depth is carried out Fuzzy processing, be projected on the left and right two width image containing parallax;
8. above-mentioned anaglyph is shown on 3D display device;
9. above-mentioned step is carried out with the speed loop of 30 ~ 120 times per second, and the refresh rate of its speed and display device matches.
Another technical scheme of the present invention is above-mentioned 3D display device is 3D display screen or wear-type 3D display.
When another technical scheme of the present invention is applied to wear-type 3D display on being, described camera is fixed on head-mounted display, is positioned at eyes front upper place, front lower place or outside.
The present invention proposes zoom 3D display technique, the basis of existing 3D display device has been reproduced " the zooming space sense " in eye space perception, eliminate the false visual experience focused in 3D display technique shown in Fig. 4, complete 3D visual experience can be provided for user.
advantage of the present invention
Hardware device required for the present invention is few, increase only the camera that is measured eyeball angles, has cost low, the advantage easily promoted.
Accompanying drawing explanation
The realization flow figure that Fig. 1 is technology described in this patent;
The equipment of Fig. 2 needed for specific embodiments and arrangenent diagram;
Fig. 3 is human eye vision zoom principle schematic;
Fig. 4 is the Contrast on effect that tradition focuses 3D display (a be left-eye image, b be right eye) and zoom 3D of the present invention display (c be left-eye image, d be right eye).
Embodiment
A kind of zoom 3D display technique that the present invention proposes.When being applied to wear-type 3D display, embodiment as shown in Figure 2:
The equipment needed:
1) display device adopts wear-type 3D display 3, is commonly called as " 3D video eyeglasses ".
2) two cameras 2, be placed in right and left eyes front upper place, is fixed on wear-type 3D display 3.
3) for providing the host computer 1 of image source and process 3D rendering.
4) the downlink data line 4 of 3D rendering after transmitting zoom process by host computer to wear-type 3D display; With the upstream data line 5 being transmitted left and right eyeball image by camera to host computer.
Workflow:
First by the camera acquisition eyeball image 6 being positioned at drawing axis, search for the circular dark areas that cornea is corresponding in eyeball image, determine the side-play amount 7 of cornea in the white of the eye, right and left eyes is respectively:
d l ,
d r ; And right and left eyes interpupillary distance 11, be denoted as
d lR .
Then according to above-mentioned side-play amount
d l ,
d r , calculate the sight line angle 8 of right and left eyes, right and left eyes is denoted as respectively
θ l ,
θ r , computing formula is:
——(1)
In formula (1)
rfor eyeball radius, span 11 ~ 13mm.
The distance of sight line intersection point 9 is gone out, i.e. the imaging object distance 12 of eyeball by trigonometric calculations---be denoted as
l:
——(2)
Again according to the physiological property of human eye, calculate field depth corresponding to this focal plane 13---comprise front depth of field Δ
l f with rear depth of field Δ
l b , computing formula is:
——(3)
In formula (3)
ffor the f-number of human eye, get in high light scene
fvalue is 8.3, and be 2.1 in half-light scene, other scenes according to circumstances get intermediate value;
lfor human eye imaging apart, span 21 ~ 24mm;
δfor adjustable parameter, user can experience adjustment according to oneself.
By field depth, (distance exists
l-Δ
l f with
l+Δ
l b between) in the clear left and right two width image be projected on containing parallax of scenery on; After using the Blur filter to carry out Fuzzy processing the scenery outside field depth, then project, its projection process defers to blocking sequentially before and after scenery simultaneously.
Finally the anaglyph after above-mentioned zoom process is shown on 3D display device.Final realization as shown in Fig. 4 c, Fig. 4 d, simultaneously containing the 3D display effect of " disparity space sense " and " zooming space sense ".
Claims (3)
1. a zoom 3D display technique, is characterized in that: comprise 3D display device, camera and provide the host computer of image source and process image, implementation procedure comprises following steps:
(1) by just obtaining left and right eyeball image to the camera of eyes of user;
(2) in eyeball image, search for circular dark areas corresponding to cornea, determine the relativity shift position of cornea in the white of the eye: left eye
d l , right eye
d r , and left and right eye pupil spacing
d lR ;
(3) sight angle is calculated according to cornea deviation post: left eye
, right eye
,
rfor eyeball radius, span 11 ~ 13mm;
(4) sight line position of intersecting point is calculated, i.e. object distance:
;
(5) depth of field before calculating
, the rear depth of field
, wherein
ffor the f-number of human eye, span 2.0 ~ 8.5,
lfor the image distance of human eye, span 21 ~ 24mm,
δfor adjustable parameter, for regulating field depth;
(6) by field depth in image source, namely distance exists
l-Δ
l f with
l+Δ
l b between the clear left and right two width image be projected on containing parallax of scenery on;
(7), after using obfuscation filter that the scenery outside field depth is carried out Fuzzy processing, be projected on the left and right two width image containing parallax;
(8) above-mentioned anaglyph is shown on 3D display device;
(9) above-mentioned step is carried out with the speed loop of 30 ~ 120 times per second, and the refresh rate of its speed and display device matches.
2. according to the zoom 3D display technique described in claim 1, it is characterized in that: described 3D display device is 3D display screen or wear-type 3D display.
3. zoom 3D display technique according to claim 2, it is characterized in that: when being applied to wear-type 3D display, described camera is fixed on head-mounted display, is positioned at eyes front upper place, front lower place or outside.
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CN107272204A (en) * | 2017-06-27 | 2017-10-20 | 浙江唯见科技有限公司 | Auto-focusing, multi-focal-plane VR show system |
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CN108696732A (en) * | 2017-02-17 | 2018-10-23 | 北京三星通信技术研究有限公司 | Wear the method for adjusting resolution and equipment of display equipment |
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