CN104147780A - Method for switching game terminals and user terminals - Google Patents

Method for switching game terminals and user terminals Download PDF

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Publication number
CN104147780A
CN104147780A CN201410453245.XA CN201410453245A CN104147780A CN 104147780 A CN104147780 A CN 104147780A CN 201410453245 A CN201410453245 A CN 201410453245A CN 104147780 A CN104147780 A CN 104147780A
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China
Prior art keywords
user
game state
terminal
game
state information
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CN201410453245.XA
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CN104147780B (en
Inventor
刘贵达
马彦
祝东平
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Shenzhen Qianhai illusion Network Technology Co., Ltd.
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SHENZHEN QICAICHANGXIANG NETWORK TECHNOLOGY Co Ltd
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Abstract

The invention discloses a method for switching game terminals and user terminals. The method disclosed by the embodiment of the invention comprises a first user terminal scans an image identification tag generated by a second user terminal , and the user login account information in the image identification tag is obtained; the first user terminal obtains the first game status information from a server, and the first game status information is obtained when the image identification tag is generated at the second user terminal by the server; the first user terminal logins a game program according to the user login account information, and enters the game status when the image identification tag is generated at the second user terminal by a user according to the first game status information. The method disclosed by the embodiment of the invention avoids complicated account and password input processes, and besides, the terminals can obtain the previous game status of the user from the server and directly enters the game status of the user in the last terminal, the user can realize the seamless switching of the games between different terminals, and the user experience is excellent.

Description

A kind of method and user terminal that switches game terminal
Technical field
The present invention relates to communication technical field, particularly a kind of method and user terminal that switches game terminal.
Background technology
Universal fast along with mobile Internet and intelligent terminal in recent years, mobile phone, the dull and stereotyped market potential of mobile subscriber terminal game that waits also starts day by day to manifest, in one family, may there be many mobile phones now, ipad, ipod, the mobile terminal devices such as ipad mini, when a user is using that wherein a mobile terminal device is played games, perhaps encountering low or this terminal of mobile terminal electric weight has it reason such as to use, make user autonomous or be forced to be switched to another mobile terminal and then play, the switching that just need to play this time between different terminals.
The switching between different terminals for game at present, user is on another user terminal during logging in game, user must input account number name and password, process is loaded down with trivial details, and switch after game in the past at another user terminal, another subscriber terminal side is directly to enter games page, and cannot directly enter the game state before user, user need to re-start game, poor user experience.
Summary of the invention
The embodiment of the present invention provides a kind of method and user terminal that switches game terminal, avoided loaded down with trivial details account number and Password Input process, directly enter the game state of user in a upper terminal, realized the seamless switching that user plays between different terminals, user experiences good.
Embodiment of the present invention first aspect provides a kind of method of switching game terminal, comprising:
The image recognition label that first user terminal scanning the second user terminal generates, the user who obtains in described image recognition label logins account;
Described first user terminal is obtained the first game state information from server, and described the first game state information is that described server obtains when described the second user terminal generates described image recognition label;
Described first user terminal is logined account logging in game program according to described user, and enters the game state of user when described the second user terminal generates described image recognition label according to described the first game state information.
The second aspect of the embodiment of the present invention provides a kind of method of switching game terminal, comprising:
The second user terminal receives and switches game terminal instruction;
Described the second user terminal is according to described switching game terminal instruction synthetic image identification label, and described image recognition label comprises that user logins account;
Described the second user terminal obtains the first game state information, and described the first game state information comprises the current game state information of user;
Described the second user terminal sends to server by described the first game state information, so that first user terminal is logined account logging in game program according to described user, and enter the game state of user when described the second user terminal generates described image recognition label according to described the first game state information.
The third aspect of the embodiment of the present invention provides a kind of user terminal, comprising:
Scanning element, the image recognition label generating for scanning target terminal user, the user who obtains in described image recognition label logins account;
Acquiring unit, obtains the first game state information for described user terminal from server, and described the first game state information is that described server obtains when described target terminal user generates described image recognition label;
Login unit, for login account logging in game program according to described user, and enters the game state of user when described target terminal user generates described image recognition label according to described the first game state information.
The fourth aspect of the embodiment of the present invention provides a kind of user terminal, comprising:
The first receiving element, switches game terminal instruction for receiving;
Generation unit, for according to described switching game terminal instruction synthetic image identification label, described image recognition label comprises that user logins account;
Acquiring unit, for obtaining the first game state information, described the first game state information comprises the current game state information of user;
The first transmitting element, for described the first game state information is sent to server, so that target terminal user is logined account label logging in game program according to described user, and enter the game state of user when described user terminal generates described image recognition label according to described the first game state information.
As can be seen from the above technical solutions, the embodiment of the present invention has the following advantages:
User is when needs switch game terminal, after current game terminal receives the instruction of switching game terminal, can generate one and comprise that user logins the image recognition label of account, and active user's game state is sent to server, another terminal can directly scan this image recognition label logging in game program, avoided loaded down with trivial details account number and Password Input process, and this terminal can be obtained user's game state before from server, directly enter the game state of user in a upper terminal, realized the seamless switching that user plays between different terminals, user experiences good.
Accompanying drawing explanation
Fig. 1 is an embodiment schematic diagram that switches the method for game terminal in the embodiment of the present invention;
Fig. 2 is another embodiment schematic diagram that switches the method for game terminal in the embodiment of the present invention;
Fig. 3 is another embodiment schematic diagram that switches the method for game terminal in the embodiment of the present invention;
Fig. 4 is another embodiment schematic diagram that switches the method for game terminal in the embodiment of the present invention;
Fig. 5 is another embodiment schematic diagram that switches the method for game terminal in the embodiment of the present invention;
Fig. 6 is another embodiment schematic diagram that switches the method for game terminal in the embodiment of the present invention;
Fig. 7 is an embodiment schematic diagram of the first user terminal in the embodiment of the present invention;
Fig. 8 is another embodiment schematic diagram of the first user terminal in the embodiment of the present invention;
Fig. 9 is another embodiment schematic diagram of the first user terminal in the embodiment of the present invention;
Figure 10 is an embodiment schematic diagram of the second user terminal in the embodiment of the present invention;
Figure 11 is another embodiment schematic diagram of the second user terminal in the embodiment of the present invention.
The specific embodiment
The embodiment of the present invention provides a kind of method and user terminal that switches game terminal, loaded down with trivial details account number and Password Input process while having avoided game terminal to switch, and realized the seamless switching that user plays between different terminals, user experiences good.
In order to make those skilled in the art person understand better the present invention program, below in conjunction with the accompanying drawing in the embodiment of the present invention, technical scheme in the embodiment of the present invention is clearly and completely described, obviously, described embodiment is only the embodiment of a part of the present invention, rather than whole embodiment.Embodiment based in the present invention, those of ordinary skills, not making the every other embodiment obtaining under creative work prerequisite, should belong to the scope of protection of the invention.
Refer to Fig. 1, an embodiment who switches the method for game terminal in the embodiment of the present invention comprises:
101, the image recognition label that first user terminal scanning the second user terminal generates, the user who obtains in described image recognition label logins account;
First user terminal has the function of scan image identification label, the image recognition label that directly scanning recognition the second user terminal generates, this image recognition label comprises that user logins account, and the user that can obtain in image recognition label after scanning recognition logins account;
102, first user terminal is obtained the first game state information from server;
When the second user terminal synthetic image identification label, server can obtain user's the first game state information from the second user terminal, in the first game state information, can comprise the current game state information of user, the first game state information is that server obtains when the second user terminal synthetic image identification label;
103, first user terminal is logined account logging in game program according to user, and enters the game state of user when the second user terminal synthetic image identification label according to the first game state information.
Games in first user terminal are identical with the second user terminal, first user terminal is logined account logging in game according to the user in image recognition label, simultaneously according to the first game state information, directly enter the game state of user when the second user terminal synthetic image identification label, user enters after game at the second user terminal like this, can directly enter the game state in first user terminal, continue then to play games.
In the present embodiment, user is when needs switch game terminal, after current game terminal receives the instruction of switching game terminal, can generate one and comprise that user logins the image recognition label of account, and active user's game state is sent to server, another terminal can directly scan this image recognition label logging in game program, avoided loaded down with trivial details account number and Password Input process, and this terminal can be obtained user's game state before from server, directly enter the game state of user in a upper terminal, realized the seamless switching that user plays between different terminals, user experiences good.
Image recognition label in embodiment shown in Fig. 1 can be Quick Response Code, various types of image recognition labels such as bar code, the image recognition label of take below illustrates the method for embodiment of the present invention switching game terminal as Quick Response Code as example, refer to Fig. 2, another embodiment that switches the method for game terminal in the embodiment of the present invention comprises:
201, the Quick Response Code that first user terminal scanning the second user terminal generates, the user who obtains in Quick Response Code logins account;
This Quick Response Code comprises that user logins account, first user terminal has the function of scanning Quick Response Code, and the Quick Response Code that directly scanning recognition the second user terminal generates, obtains user in Quick Response Code and login account, in this enforcement, in Quick Response Code, also comprise the second game state information;
In the present embodiment, the image recognition of take is encoded to Quick Response Code as example, in actual applications, image recognition label can be Quick Response Code, various types of image recognition labels such as bar code, as long as can comprise that user logins account in image recognition label, do not do concrete restriction herein.
In the present embodiment, first user terminal can be mobile phone, the dull and stereotyped intelligent mobile terminal equipment that waits, and the second user terminal can be also mobile phone, the dull and stereotyped intelligent mobile terminal equipment that waits, can also be notebook computer, the subscriber terminal equipments such as desktop computer.
202, first user terminal is obtained the first game state information from server;
When the second user terminal synthetic image identification label, server can obtain from the second user terminal the first game state information of user, in the first game state information, can comprise the current game state information of user, the first game state information is that server obtains when the second user terminal generates Quick Response Code;
In the first game state information, can comprise under the current game state of user each parameter value of game, and the summation of the various game state datas such as Mission Objective schedule.
203, first user terminal parses Quick Response Code obtains the second game state information;
Owing to also comprising the second game state information in Quick Response Code in the present embodiment, therefore after first user terminal is resolved Quick Response Code, can obtain the second game state information, it should be noted that, in the present embodiment, take in Quick Response Code and also comprise that the second game state information, as example, is understandable that, in Quick Response Code, can not comprise the second game state information, be not construed as limiting herein.
In the second game state information, can comprise the first game numerical value, as personage's energy value, blood volume value etc., also can comprise as data such as task schedule information, do not do concrete restriction herein.
204, whether first user terminal judges the first game state information mates with the second game state information, if so, performs step 205, if not, returns to process ends;
When the second game state information comprises the first game numerical value, whether first user terminal judges the first game state information mates with the second game state information: whether game numerical value corresponding in first user terminal judges first game numerical value and the first game state information is identical, when identical, confirm that described the first game state information mates with described the second game state information, also can be other modes, be not construed as limiting herein.
Need to illustrate, when the first game state information does not mate with the second game state information, also can return to information, be not construed as limiting herein.
205, first user terminal is logined account logging in game program according to user, and enters the game state of user when the second user terminal generates Quick Response Code according to the first game state information.
First user terminal is logined account logging in game according to the user in image recognition label, simultaneously according to the first game state information, directly enter the game state of user when the second user terminal synthetic image identification label, user enters after game at the second user terminal like this, can directly enter the game state in first user terminal, continue then to play games.
In the present embodiment, user is when needs switch game terminal, after current game terminal receives the instruction of switching game terminal, can generate one and comprise that user logins the Quick Response Code of account, and active user's game state is sent to server, another terminal can directly scan this Quick Response Code logging in game program, avoided loaded down with trivial details account number and Password Input process, and this terminal can be obtained user's game state before from server, directly enter the game state of user in a upper terminal, realized the seamless switching that user plays between different terminals, user experiences good,
Secondly, the image recognition label of take has specifically described the implementation procedure of switching game terminal as Quick Response Code as example, because Quick Response Code can also comprise the second game state information, before switching game terminal, the first game state information and the second game state information are compared, whether verified users game state information is accurate, prevents that user from practising fraud.
In embodiment shown in Fig. 1 or 2, in first user terminal, according to described user, login account logging in game program, and before entering the game state of user when the second user terminal synthetic image identification label according to the first game state information, first user terminal can also check whether user determines and switch game terminal at the second user terminal again, refer to Fig. 3, another embodiment that switches the method for game terminal in the embodiment of the present invention comprises:
301, the Quick Response Code that first user terminal scanning the second user terminal generates, the user who obtains in Quick Response Code logins account;
This Quick Response Code comprises that user logins account, first user terminal has the function of scanning Quick Response Code, the Quick Response Code that directly scanning recognition the second user terminal generates, and the user who obtains in Quick Response Code logins account, in the present embodiment, in Quick Response Code, also comprise the second game state information;
In the present embodiment, the image recognition of take is encoded to Quick Response Code as example, in actual applications, image recognition label can be Quick Response Code, various types of image recognition labels such as bar code, as long as can comprise that user logins account in image recognition label, do not do concrete restriction herein.
In the present embodiment, first user terminal can be mobile phone, the dull and stereotyped intelligent mobile terminal equipment that waits, and the second user terminal can be also mobile phone, the dull and stereotyped intelligent mobile terminal equipment that waits, can also be notebook computer, the subscriber terminal equipments such as desktop computer.
302, first user terminal is obtained the first game state information from server;
When the second user terminal synthetic image identification label, server can obtain from the second user terminal the first game state information of user, in the first game state information, can comprise the current game state information of user, the first game state information is that server obtains when the second user terminal synthetic image identification label;
In the first game state information, can comprise under the current game state of user each parameter value of game, and the summation of the various game state datas such as Mission Objective schedule.
303, first user terminal parses Quick Response Code obtains the second game state information;
Owing to also comprising the second game state information in Quick Response Code in the present embodiment, therefore after first user terminal is resolved Quick Response Code, can obtain the second game state information, it should be noted that, in the present embodiment, take in Quick Response Code and also comprise that the second game state information, as example, is understandable that, in Quick Response Code, can not comprise the second game state information, be not construed as limiting herein.
In the second game state information, can comprise the first game numerical value, as personage's energy value, blood volume value etc., also can comprise as data such as task schedule information, do not do concrete restriction herein.
304, whether first user terminal judges the first game state information mates with the second game state information, if coupling performs step 305, if do not mate, and process ends;
When the second game state information comprises the first game numerical value, whether first user terminal judges the first game state information mates with the second game state information: whether game numerical value corresponding in first user terminal judges first game numerical value and the first game state information is identical, when identical, confirm that described the first game state information mates with described the second game state information, also can be other modes, be not construed as limiting herein.
Need to illustrate, when the first game state information does not mate with the second game state information, also can return to information, be not construed as limiting herein.
305, first user terminal to server sends and confirms log messages;
In the present embodiment, first user terminal to server sends confirms log messages, confirm the message of the second user terminal login, so that server sends the prompting of confirming to switch game terminal to described the second user terminal, in actual applications, also can be that first user terminal directly sends and confirms login prompt to the second user terminal, be not construed as limiting herein.
Game terminal prompting is switched in the confirmation sending to described the second user terminal, can be the option prompting of confirming to switch game terminal "Yes" or "No".
306, the second user terminal that first user terminal reception server returns is determined the message of switching game terminal;
In step 305, server receives after the confirmation log messages of first user terminal transmission, can send and determine the message of switching game terminal to the second user terminal, now the second user terminal can determine whether to switch game terminal, then to server, return to the message of whether determining game terminal, server can feed back to first user terminal, when the second user terminal is determined switching game terminal, first user terminal will perform step 307.
307, first user terminal is logined account logging in game program according to user, and enters the game state of user when the second user terminal generates Quick Response Code according to the first game state information.
First user terminal is logined account logging in game according to the user in image recognition label, simultaneously according to the first game state information, directly enter the game state of user when the second user terminal synthetic image identification label, user enters after game at the second user terminal like this, can directly enter the game state in first user terminal, continue then to play games.
In the present embodiment, user is when needs switch game terminal, after current game terminal receives the instruction of switching game terminal, can generate one and comprise that user logins the Quick Response Code of account, and active user's game state is sent to server, another terminal can directly scan this Quick Response Code logging in game program, avoided loaded down with trivial details account number and Password Input process, and this terminal can be obtained user's game state before from server, directly enter the game state of user in a upper terminal, realized the seamless switching that user plays between different terminals, user experiences good,
Secondly, in first user terminal, according to described user, login account logging in game program, and before entering the game state of user when the second user terminal synthetic image identification label according to the first game state information, increased the confirmation of switching game terminal, so that the situation that user goes back on one's word and switches game terminal or avoid in particular cases switching non-my operation of game terminal.
From opposite side, describe the method for switching game terminal below, refer to Fig. 4, another embodiment that switches the method for game terminal in the embodiment of the present invention comprises:
401, the second user terminal receives and switches game terminal instruction;
When the second user terminal user need to be switched game terminal, switch game terminal instruction can to one of the second user terminal.
402, the second user terminal is according to switching game terminal instruction synthetic image identification label;
The second user terminal receives and switches after game terminal instruction, generates an image recognition label, suspends current game simultaneously, and this image recognition label comprises that user logins account;
403, the second user terminal obtains the first game state information;
When suspending current game, can obtain the first game state information, this first game state information comprises the current game state information of user.
404, the second user terminal sends to server by the first game state information.
The second user terminal obtains after the first game state information, the first game state information can be sent to server, so that first user terminal is logined account logging in game program according to the user in image recognition label, and enter the game state of user when the second user terminal synthetic image identification label according to the first game state information, continue then to play games.
In the present embodiment, user is when needs switch game terminal, after current game terminal receives the instruction of switching game terminal, can generate one and comprise that user logins the Quick Response Code of account, and active user's game state is sent to server, another terminal can directly scan this Quick Response Code logging in game program, avoided loaded down with trivial details account number and Password Input process, and this terminal can be obtained user's game state before from server, directly enter the game state of user in a upper terminal, realized the seamless switching that user plays between different terminals, user experiences good.
The image recognition label of take below illustrates the method for switching game terminal in the embodiment of the present invention as Quick Response Code as example, refer to Fig. 5, and another embodiment that switches the method for game terminal in the embodiment of the present invention comprises:
501, the second user terminal receives and switches game terminal instruction;
When the second user terminal user need to be switched game terminal, switch game terminal instruction can to one of the second user terminal.
502, the second user terminal generates Quick Response Code according to switching game terminal instruction;
The second user terminal receives and switches after game terminal instruction, generates a Quick Response Code, suspends current game simultaneously, and this Quick Response Code comprises that user logins account;
It should be noted that, only take image recognition label as Quick Response Code is example in the present embodiment, be understandable that, image recognition label can also be the image recognition label of other type in actual applications, as bar code etc., is not construed as limiting herein.
In the present embodiment, in Quick Response Code, can also comprise the second game state information, in the second game state information, can comprise the game informations such as the first game numerical value, so that described Quick Response Code is carried out to verification, the false Quick Response Code of Prevent cheating during Quick Response Code described in first user terminal scanning.
503, the second user terminal obtains the first game state information;
When suspending current game, can obtain the first game state information, this first game state information comprises the current game state information of user, as the various parameters of game character, all game informations such as task schedule.
504, the second user terminal sends to server by the first game state information.
The second user terminal obtains after the first game state information, the first game state information can be sent to server, so that first user terminal is logined account logging in game program according to the user in Quick Response Code, and enter the game state of user when the second user terminal generates Quick Response Code according to the first game state information, continue then to play games.
In the present embodiment, the second user terminal can be mobile phone, and the dull and stereotyped intelligent mobile terminal equipment that waits, can also be notebook computer, the subscriber terminal equipments such as desktop computer, and first user terminal can be mobile phone, the dull and stereotyped intelligent mobile terminal equipment that waits.
In the present embodiment, user is when needs switch game terminal, after current game terminal receives the instruction of switching game terminal, can generate one and comprise that user logins the Quick Response Code of account, and active user's game state is sent to server, another terminal can directly scan this Quick Response Code logging in game program, avoided loaded down with trivial details account number and Password Input process, and this terminal can be obtained user's game state before from server, directly enter the game state of user in a upper terminal, realized the seamless switching that user plays between different terminals, user experiences good,
Secondly, the image recognition label of take has specifically described the implementation procedure of the method for embodiment of the present invention switching game terminal as Quick Response Code as example, and can also comprise the second game state information in Quick Response Code, so that described Quick Response Code is carried out to verification, the false Quick Response Code of Prevent cheating during Quick Response Code described in first user terminal scanning.
In embodiment shown in Fig. 4 and Fig. 5, when whether first user terminal check the second user terminal switches game terminal, the second user terminal can also switch game terminal message by feedback acknowledgment, refers to Fig. 6, and another embodiment that switches the method for game terminal in the embodiment of the present invention comprises:
601, the second user terminal receives and switches game terminal instruction;
When the second user terminal user need to be switched game terminal, switch game terminal instruction can to one of the second user terminal.
602, the second user terminal generates Quick Response Code according to switching game terminal instruction;
The second user terminal receives and switches after game terminal instruction, generates a Quick Response Code, suspends current game simultaneously, and this Quick Response Code comprises that user logins account;
It should be noted that, only take image recognition label as Quick Response Code is example in the present embodiment, be understandable that, image recognition label can also be the image recognition label of other type in actual applications, as bar code etc., is not construed as limiting herein.
In the present embodiment, in Quick Response Code, can also comprise the second game state information, in the second game state information, can comprise the game informations such as the first game numerical value, so that described Quick Response Code is carried out to verification, the false Quick Response Code of Prevent cheating during Quick Response Code described in first user terminal scanning.
603, the second user terminal obtains the first game state information;
When suspending current game, can obtain the first game state information, this first game state information comprises the current game state information of user, as the various parameters of game character, all game informations such as task schedule.
604, the second user terminal sends to server by the first game state information.
The second user terminal obtains after the first game state information, the first game state information can be sent to server, so that first user terminal is logined account logging in game program according to the user in Quick Response Code, and enter the game state of user when the second user terminal generates Quick Response Code according to the first game state information, continue then to play games.
605, the prompting that game terminal is switched in the confirmation that the second user terminal reception server sends;
When first user terminal to server sends confirmation log messages, while sending the message of confirming the second user terminal login, server can send the prompting of confirming to switch game terminal to the second user terminal, this confirms to switch game terminal prompting, can be the option prompting of confirming to switch game terminal "Yes" or "No".
606, the second user terminal sends the message of confirming to switch game terminal to server.
The second user terminal receives the confirmation that server sends and switches after the prompting of game terminal, as the option prompting of above-mentioned "Yes" or "No", can select "Yes" to confirm to switch game terminal, now the second user terminal can send the message of confirming to switch game terminal to server, server will send the message of confirming to switch user terminal to first user terminal, so that first user terminal is according to Quick Response Code logging in game, and enter the game state of user when the second user terminal generates Quick Response Code according to described the first game state information, the second user terminal also can select "No" not switch game terminal, server also can send the message of not switching user terminal to first user terminal, so that first user terminal logging in game program no longer.
In the present embodiment, the second user terminal can be mobile phone, and the dull and stereotyped intelligent mobile terminal equipment that waits, can also be notebook computer, the subscriber terminal equipments such as desktop computer, and first user terminal can be mobile phone, the dull and stereotyped intelligent mobile terminal equipment that waits.
In the present embodiment, user is when needs switch game terminal, after current game terminal receives the instruction of switching game terminal, can generate one and comprise that user logins the Quick Response Code of account, and active user's game state is sent to server, another terminal can directly scan this Quick Response Code logging in game program, avoided loaded down with trivial details account number and Password Input process, and this terminal can be obtained user's game state before from server, directly enter the game state of user in a upper terminal, realized the seamless switching that user plays between different terminals, user experiences good,
Secondly, in first user terminal, according to described user, login account logging in game program, and before entering the game state of user when the second user terminal synthetic image identification label according to the first game state information, increased the confirmation of switching game terminal, so that the situation that user goes back on one's word and switches game terminal or avoid in particular cases switching non-my operation of game terminal.
Introduce the embodiment of the first user terminal that the embodiment of the present invention provides below (in each embodiment of the first user terminal that the embodiment of the present invention provides, the operation that described target terminal user realizes can be with reference to the performed method of the second user terminal in aforementioned approaches method embodiment), refer to Fig. 7, an embodiment of the first user terminal that the embodiment of the present invention provides comprises:
Scanning element 701, the image recognition label generating for scanning target terminal user, the user who obtains in described image recognition label logins account;
Acquiring unit 702, obtains the first game state information for described user terminal from server, and described the first game state information is that described server obtains when described target terminal user generates described image recognition label;
Login unit 703, for login account logging in game program according to described user, and enters the game state of user when described target terminal user generates described image recognition label according to described the first game state information.
In the present embodiment, user is when needs switch game terminal, after target terminal user receives the instruction of switching game terminal, can generate one and comprise that user logins the Quick Response Code of account, and active user's game state is sent to server, the scanning element 701 of first user terminal can directly scan this Quick Response Code and make to login unit 703 logging in game programs, avoided loaded down with trivial details account number and Password Input process, and acquiring unit 702 can be obtained user's game state before from server, directly enter the game state of user in target terminal user, realized the seamless switching that user plays between different terminals, user experiences good.
Refer to Fig. 8, another embodiment of the first user terminal that inventive embodiments provides comprises:
Scanning element 801, the image recognition label generating for scanning target terminal user, the user who obtains in described image recognition label logins account;
Acquiring unit 802, obtains the first game state information for described user terminal from server, and described the first game state information is that described server obtains when described target terminal user generates described image recognition label;
Login unit 803, for login account logging in game program according to described user, and enters the game state of user when described target terminal user generates described image recognition label according to described the first game state information.
User terminal in the embodiment of the present invention, can further include:
Resolution unit 804, for being Quick Response Code at described image recognition label, while also comprising the second game state information in described Quick Response Code, resolving described Quick Response Code and obtains the second game state information;
Judging unit 805, be used for judging whether described the first game state information mates with described the second game state information, when coupling, trigger described user terminal and login account logging in game program according to described user, and the step that enters the game state of user when described target terminal user generates described Quick Response Code according to described the first game state information.
Described judging unit 805 specifically can be for when described the second game state information comprises the first game numerical value, described user terminal judges that whether described the first game numerical value is identical with game numerical value corresponding in described the first game state information, confirms that described the first game state information mates with described the second game state information when identical.
In the present embodiment, user is when needs switch game terminal, after target terminal user receives the instruction of switching game terminal, can generate one and comprise that user logins the Quick Response Code of account, and active user's game state is sent to server, the scanning element 801 of first user terminal can directly scan this Quick Response Code and make to login unit 803 logging in game programs, avoided loaded down with trivial details account number and Password Input process, and acquiring unit 802 can be obtained user's game state before from server, directly enter the game state of user in target terminal user, realized the seamless switching that user plays between different terminals, user experiences good,
Secondly, increase resolution unit 804 and judging unit 805 are set, before switching game terminal, the first game state information and the second game state information are compared, whether verified users game state information is accurate, prevents that user from practising fraud.
Refer to Fig. 9, another embodiment of the first user terminal that inventive embodiments provides comprises:
Scanning element 901, the image recognition label generating for scanning target terminal user, the user who obtains in described image recognition label logins account;
Acquiring unit 902, obtains the first game state information for described user terminal from server, and described the first game state information is that described server obtains when described target terminal user generates described image recognition label;
Login unit 903, for login account logging in game program according to described user, and enters the game state of user when described target terminal user generates described image recognition label according to described the first game state information.
User terminal in the embodiment of the present invention, can further include:
Resolution unit 904, for being Quick Response Code at described image recognition label, while also comprising the second game state information in described Quick Response Code, resolving described Quick Response Code and obtains the second game state information;
Judging unit 905, be used for judging whether described the first game state information mates with described the second game state information, when coupling, trigger described user terminal and login account logging in game program according to described user, and the step that enters the game state of user when described target terminal user generates described Quick Response Code according to described the first game state information.
Described judging unit 905 specifically can be for when described the second game state information comprises the first game numerical value, described user terminal judges that whether described the first game numerical value is identical with game numerical value corresponding in described the first game state information, confirms that described the first game state information mates with described the second game state information when identical.
User terminal in the embodiment of the present invention, can further include:
Transmitting element 906, for logining account logging in game program at described user terminal according to described user, and before entering the game state of user when described target terminal user generates described image recognition label according to described the first game state information, described user terminal sends and confirms log messages to described server, so that described server sends the prompting of confirming to switch game terminal to described target terminal user;
Receiving element 907, the definite message of switching game terminal of described user terminal of returning for receiving described server.
In the present embodiment, user is when needs switch game terminal, after target terminal user receives the instruction of switching game terminal, can generate one and comprise that user logins the Quick Response Code of account, and active user's game state is sent to server, the scanning element 901 of first user terminal can directly scan this Quick Response Code and make to login unit 903 logging in game programs, avoided loaded down with trivial details account number and Password Input process, and acquiring unit 902 can be obtained user's game state before from server, directly enter the game state of user in target terminal user, realized the seamless switching that user plays between different terminals, user experiences good,
Secondly, increase and be provided with transmitting element 906 and receiving element 907, to switching confirming of game terminal, so that the situation that user goes back on one's word and switches game terminal or avoid in particular cases switching non-my operation of game terminal.
The embodiment that introduces the opposite side user terminal (with reference to aforementioned the second user terminal) in the embodiment of the present invention below, refers to Figure 10, and an embodiment of the second user terminal in the embodiment of the present invention comprises:
The first receiving element 1001, switches game terminal instruction for receiving;
Generation unit 1002, for according to described switching game terminal instruction synthetic image identification label, described image recognition label comprises that user logins account;
Acquiring unit 1003, for obtaining the first game state information, described the first game state information comprises the current game state information of user;
The first transmitting element 1004, for described the first game state information is sent to server, so that target terminal user is logined account logging in game program according to described user, and enter the game state of user when described user terminal generates described image recognition label according to described the first game state information.
In the present embodiment, user is when needs switch game terminal, receiving element 1001 at the second user terminal receives after the instruction of switching game terminal, generation unit 1002 can generate one and comprise that user logins the Quick Response Code of account, and active user's game state is sent to server, so that target terminal user can directly scan this Quick Response Code logging in game program, avoided loaded down with trivial details account number and Password Input process, and the first transmitting element 1004 can send user's the first game state information that acquiring unit 1003 is obtained to server, so that target terminal user directly enters the game state of user in the second user terminal, realized the seamless switching that user plays between different terminals, user experiences good.
Refer to Figure 11, another embodiment of the second user terminal in the embodiment of the present invention comprises:
Receiving element 1101, switches game terminal instruction for receiving;
Generation unit 1102, for according to described switching game terminal instruction synthetic image identification label, described image recognition label comprises that user logins account;
Acquiring unit 1103, for obtaining the first game state information, described the first game state information comprises the current game state information of user;
The first transmitting element 1104, for described the first game state information is sent to server, so that target terminal user is logined account logging in game program according to described user, and enter the game state of user when described user terminal generates described image recognition label according to described the first game state information.
User terminal in the embodiment of the present invention, can further include,
Receiving element 1105, the prompting of switching game terminal for receiving the confirmation of described server transmission;
The second transmitting element 1106, for sending the message of confirming to switch game terminal to server.
In the present embodiment, user is when needs switch game terminal, receiving element 1101 at the second user terminal receives after the instruction of switching game terminal, generation unit 1102 can generate one and comprise that user logins the Quick Response Code of account, and active user's game state is sent to server, so that target terminal user can directly scan this Quick Response Code logging in game program, avoided loaded down with trivial details account number and Password Input process, and the first transmitting element 1104 can send user's the first game state information that acquiring unit 1103 is obtained to server, so that target terminal user directly enters the game state of user in the second user terminal, realized the seamless switching that user plays between different terminals, user experiences good.
Secondly, increase and be provided with the second transmitting element 1106 and receiving element 1107, to switching confirming of game terminal, so that the situation that user goes back on one's word and switches game terminal or avoid in particular cases switching non-my operation of game terminal.
Those skilled in the art can be well understood to, for convenience and simplicity of description, the system of foregoing description, the specific works process of device and unit, can, with reference to the corresponding process in preceding method embodiment, not repeat them here.
In the several embodiment that provide in the application, should be understood that, disclosed system, apparatus and method, can realize by another way.For example, device embodiment described above is only schematic, for example, the division of described unit, be only that a kind of logic function is divided, during actual realization, can have other dividing mode, for example a plurality of unit or assembly can in conjunction with or can be integrated into another system, or some features can ignore, or do not carry out.Another point, shown or discussed coupling each other or direct-coupling or communication connection can be by some interfaces, INDIRECT COUPLING or the communication connection of device or unit can be electrically, machinery or other form.
The described unit as separating component explanation can or can not be also physically to separate, and the parts that show as unit can be or can not be also physical locations, can be positioned at a place, or also can be distributed on a plurality of NEs.Can select according to the actual needs some or all of unit wherein to realize the object of the present embodiment scheme.
In addition, each functional unit in each embodiment of the present invention can be integrated in a processing unit, can be also that the independent physics of unit exists, and also can be integrated in a unit two or more unit.Above-mentioned integrated unit both can adopt the form of hardware to realize, and also can adopt the form of SFU software functional unit to realize.
If the form of SFU software functional unit of usining described integrated unit realizes and during as production marketing independently or use, can be stored in a computer read/write memory medium.Understanding based on such, the all or part of of the part that technical scheme of the present invention contributes to prior art in essence in other words or this technical scheme can embody with the form of software product, this computer software product is stored in a storage medium, comprise that some instructions are with so that a computer equipment (can be personal computer, server, or the network equipment etc.) carry out all or part of step of method described in each embodiment of the present invention.And aforesaid storage medium comprises: USB flash disk, portable hard drive, read-only storage (ROM, Read-Only Memory), the various media that can be program code stored such as random access memory (RAM, Random Access Memory), magnetic disc or CD.
The above, above embodiment only, in order to technical scheme of the present invention to be described, is not intended to limit; Although the present invention is had been described in detail with reference to previous embodiment, those of ordinary skill in the art is to be understood that: its technical scheme that still can record aforementioned each embodiment is modified, or part technical characterictic is wherein equal to replacement; And these modifications or replacement do not make the essence of appropriate technical solution depart from the spirit and scope of various embodiments of the present invention technical scheme.

Claims (13)

1. a method of switching game terminal, is characterized in that, comprising:
The image recognition label that first user terminal scanning the second user terminal generates, the user who obtains in described image recognition label logins account;
Described first user terminal is obtained the first game state information from server, and described the first game state information is that described server obtains when described the second user terminal generates described image recognition label;
Described first user terminal is logined account logging in game program according to described user, and enters the game state of user when described the second user terminal generates described image recognition label according to described the first game state information.
2. method according to claim 1, is characterized in that, described image recognition label is Quick Response Code, also comprises the second game state information in described Quick Response Code;
Described method also comprises:
Described in described first user terminal parses, Quick Response Code obtains the second game state information;
Described in described first user terminal judges, whether the first game state information mates with described the second game state information, when coupling, trigger described first user terminal and login account logging in game program according to described user, and according to described the first game state information, enter the step of the game state of described user when described the second user terminal generates described Quick Response Code.
3. method according to claim 2, is characterized in that, described the second game state information comprises the first game numerical value;
Described in described first user terminal judges, whether the first game state information mates and comprises with described the second game state information:
Described in described first user terminal judges, whether the first game numerical value is identical with game numerical value corresponding in described the first game state information.
4. according to arbitrary described method in claims 1 to 3, it is characterized in that, in described first user terminal, according to described user, login account logging in game program, and before entering the game state of user when described the second user terminal generates described image recognition label according to described the first game state information, described method also comprises:
Described first user terminal sends and confirms log messages to described server, so that described server sends the prompting of confirming to switch game terminal to described the second user terminal;
Described first user terminal receives the definite message of switching game terminal of described the second user terminal that described server returns.
5. a method of switching game terminal, is characterized in that, comprising:
The second user terminal receives and switches game terminal instruction;
Described the second user terminal is according to described switching game terminal instruction synthetic image identification label, and described image recognition label comprises that user logins account;
Described the second user terminal obtains the first game state information, and described the first game state information comprises the current game state information of user;
Described the second user terminal sends to server by described the first game state information, so that first user terminal is logined account logging in game program according to described user, and enter the game state of user when described the second user terminal generates described image recognition label according to described the first game state information.
6. method according to claim 5, is characterized in that, described image recognition label is Quick Response Code, also comprises the second game state information in described Quick Response Code, so that described Quick Response Code is carried out to verification during Quick Response Code described in described first user terminal scanning.
7. according to the method described in claim 5 or 6, it is characterized in that, described method also comprises:
Described the second user terminal receives the prompting of the confirmation switching game terminal of described server transmission;
The second user terminal sends the message of confirming to switch game terminal to described server.
8. a user terminal, is characterized in that, comprising:
Scanning element, the image recognition label generating for scanning target terminal user, the user who obtains in described image recognition label logins account;
Acquiring unit, obtains the first game state information for described user terminal from server, and described the first game state information is that described server obtains when described target terminal user generates described image recognition label;
Login unit, for login account logging in game program according to described user, and enters the game state of user when described target terminal user generates described image recognition label according to described the first game state information.
9. user terminal according to claim 8, is characterized in that, described user terminal also comprises:
Resolution unit, for being Quick Response Code at described image recognition label, while also comprising the second game state information in described Quick Response Code, resolving described Quick Response Code and obtains the second game state information;
Judging unit, be used for judging whether described the first game state information mates with described the second game state information, when coupling, trigger described user terminal and login account logging in game program according to described user, and the step that enters the game state of user when described target terminal user generates described Quick Response Code according to described the first game state information.
10. user terminal according to claim 9, it is characterized in that, described judging unit is specifically for when described the second game state information comprises the first game numerical value, described user terminal judges that whether described the first game numerical value is identical with game numerical value corresponding in described the first game state information, confirms that described the first game state information mates with described the second game state information when identical.
User terminal described in 11. according to Claim 8 to 10, is characterized in that, described user terminal also comprises:
Transmitting element, for logining account logging in game program at described user terminal according to described user, and before entering the game state of user when described target terminal user generates described image recognition label according to described the first game state information, described user terminal sends and confirms log messages to described server, so that described server sends the prompting of confirming to switch game terminal to described target terminal user;
Receiving element, the definite message of switching game terminal of described user terminal of returning for receiving described server.
12. 1 kinds of user terminals, is characterized in that, comprising:
The first receiving element, switches game terminal instruction for receiving;
Generation unit, for according to described switching game terminal instruction synthetic image identification label, described image recognition label comprises that user logins account;
Acquiring unit, for obtaining the first game state information, described the first game state information comprises the current game state information of user;
The first transmitting element, for described the first game state information is sent to server, so that target terminal user is logined account label logging in game program according to described user, and enter the game state of user when described user terminal generates described image recognition label according to described the first game state information.
13. user terminals according to claim 12, is characterized in that, described user terminal also comprises: the second receiving element, the prompting of switching game terminal for receiving the confirmation of described server transmission;
The second transmitting element, for sending the message of confirming to switch game terminal to described server.
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