CN103995454A - A method for real-time 3D display of color holography with a single spatial light modulator - Google Patents
A method for real-time 3D display of color holography with a single spatial light modulator Download PDFInfo
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Abstract
本发明公开了一种单空间光调制器实现彩色全息实时三维显示的方法。该方法是一种既能减小系统体积,又能实现计算加速的彩色全息三维显示方法。本发明与现有技术相比,本发明提出的技术方案中利用单个空间光调制器实现彩色全息3D显示,简化了系统,为彩色全息3D显示设备的小型化提供了一种有效的途径。
The invention discloses a method for realizing color holographic real-time three-dimensional display by a single spatial light modulator. This method is a color holographic three-dimensional display method that can not only reduce the volume of the system, but also realize calculation acceleration. Compared with the prior art, the present invention uses a single spatial light modulator to realize color holographic 3D display in the technical solution proposed by the present invention, which simplifies the system and provides an effective way for miniaturization of color holographic 3D display equipment.
Description
技术领域technical field
本发明涉及全息显示技术领域,更具体涉及一种单空间光调制器实现彩色全息实时三维显示的方法。The invention relates to the technical field of holographic display, and more particularly relates to a method for realizing real-time three-dimensional display of color holography by a single spatial light modulator.
背景技术Background technique
在信息和科学技术飞速发展的今天,传统的显示技术已经无法满足人的视觉需求。人们不仅追求更高的分辨率和更逼真的颜色效果,同时也希望能在空间中给出与真实物体相同的三维立体(3D)显示。3D显示可以表现出图像的层次感和深度感,可广泛应用于军事、教育、影视娱乐以及医学等方面。计算全息3D投影显示能够完整记录和重建三维物体的波前,提供人眼视觉系统所需的全部深度信息,故成为3D显示领域的研究热点之一。Today, with the rapid development of information and science and technology, traditional display technology can no longer meet people's visual needs. People not only pursue higher resolution and more realistic color effects, but also hope to provide the same three-dimensional (3D) display in space as real objects. 3D display can show the layering and depth of images, and can be widely used in military affairs, education, film and television entertainment, and medicine. Computational holographic 3D projection display can completely record and reconstruct the wavefront of three-dimensional objects, and provide all the depth information required by the human visual system, so it has become one of the research hotspots in the field of 3D display.
计算全息3D显示技术是全息术与计算机显示技术的有机结合。可根据实现真彩色显示所需要LC-SLM的数量将计算全息彩色显示技术分为两大类,一类需要三片LC-SLM,另一类则仅需一片LC-SLM就可实现真彩色显示。Computational holographic 3D display technology is an organic combination of holography and computer display technology. Computational holographic color display technology can be divided into two categories according to the number of LC-SLMs required to achieve true color display. One requires three LC-SLMs, and the other requires only one LC-SLM to achieve true color display. .
三片LC-SLMs实现真彩色:1994年Sato等日本学者分析了位相型全息图的特性,并提出了利用三片SLM来实现彩色全息显示。该实验系统包括三个SLM,利用合光元件将红、绿、蓝(RGB)三颜色分量的再现像在空间合成,实现了全息彩色显示。但是该方案需要复杂的光路设计以保证RGB三个通道的再现像精确地合在一起,这大大增加了系统的体积。Three LC-SLMs to achieve true color: In 1994, Sato and other Japanese scholars analyzed the characteristics of phase holograms, and proposed the use of three SLMs to achieve color holographic display. The experimental system consists of three SLMs, and the reproduced images of red, green, and blue (RGB) color components are synthesized in space by using light-combining elements to realize holographic color display. However, this solution requires a complex optical path design to ensure that the reproduced images of the three RGB channels are accurately combined, which greatly increases the volume of the system.
单LC-SLM实现真彩色:为了降低系统的成本和复杂度,基于单片LC-SLM的全息彩色显示方法成为了研究热点之一。目前基于单片空间光调制器的彩色显示方法主要有时分复用法、空间分割法两种。Single LC-SLM to achieve true color: In order to reduce the cost and complexity of the system, the holographic color display method based on a single LC-SLM has become one of the research hotspots. At present, there are two main color display methods based on a single-chip spatial light modulator: time-division multiplexing and space division.
自2003年T.Shimobaba等日本学者提出了利用时分复用来现彩色全息显示的方法至今,基于该方法的全息彩色显示技术研究已取得了很大的进展。时分复用法又称为时间序列彩色显示方法,在同步控制电路的控制下,RGB三色再现光按照一定的时序照射单片LC-SLM,同时全息图也按照一定的时序加载到该LC-SLM中,接收屏上接收到按时间序列显示RGB三色分量全息再现像。该方案要求空间光调制器有较高的帧频速率,当速率达到一定程度后,人眼通过积分效应感觉到一个时间合成的彩色图像。在该方案原理中,对于一种颜色分量来说,其在时间轴上是有能量损失的,故其成像效果会受到一定的影响。时间序列显示方法的优点表现为只需要一个信息承载介质器件即可实现彩色显示,系统结构较为简单。但是该方法需要精确地控制RGB光源的工作时间与加载对应RGB颜色分量全息图的同步性,这对加载全息图的硬件在响应速度上有较高的要求。Since T. Shimobaba and other Japanese scholars proposed a method of using time-division multiplexing to display color holographic display in 2003, research on holographic color display technology based on this method has made great progress. The time-division multiplexing method is also called the time-series color display method. Under the control of the synchronous control circuit, the RGB three-color reproduction light illuminates the single-chip LC-SLM according to a certain timing, and the hologram is also loaded into the LC-SLM according to a certain timing. In the SLM, the RGB three-color component holographic reconstruction images are received and displayed in time series on the receiving screen. This solution requires the spatial light modulator to have a higher frame rate. When the rate reaches a certain level, the human eye perceives a temporally synthesized color image through the integral effect. In the principle of this solution, for a color component, there is energy loss on the time axis, so its imaging effect will be affected to a certain extent. The advantage of the time series display method is that only one information bearing medium device is needed to realize color display, and the system structure is relatively simple. However, this method needs to precisely control the synchronization between the working time of the RGB light source and the loading of the hologram corresponding to the RGB color components, which requires a higher response speed for the hardware loading the hologram.
2004年日本学者I.Tomoyoshi等提出了一种采用空间分割的方式来实现真彩色显示。该系统利用RGB三色LED合成多色光源,然后以不同的角度同时照射在单片LC-SLM上实现了三维真彩色全息显示。该研究组于2011年又对该系统进行了改进,但该系统在计算全息图时利用了迭代算法进行优化,难以达到实时显示的效果。In 2004, Japanese scholar I. Tomoyoshi et al. proposed a way of using space segmentation to realize true color display. The system uses RGB three-color LEDs to synthesize multicolor light sources, and then irradiates them on a single LC-SLM at different angles simultaneously to realize a three-dimensional true-color holographic display. The research group improved the system again in 2011, but the system used an iterative algorithm for optimization when calculating holograms, making it difficult to achieve real-time display effects.
发明内容Contents of the invention
(一)要解决的技术问题(1) Technical problems to be solved
本发明要解决的技术问题就是提供一种既能减小系统体积,又能实现计算加速的彩色全息三维显示方法。The technical problem to be solved by the present invention is to provide a color holographic three-dimensional display method that can reduce the volume of the system and realize calculation acceleration.
(二)技术方案(2) Technical solution
为了解决上述技术问题,本发明提供了一种彩色全息实时三维显示的方法,其步骤如下:In order to solve the above technical problems, the present invention provides a method for real-time three-dimensional display of color holography, the steps of which are as follows:
第一步:将物面的3D彩色物体分为红、绿、蓝三个分量,并分别经空间自由传播到达全息图面,物面的原点到全息面的原点距离为z;Step 1: Divide the 3D color object on the object plane into three components: red, green, and blue, and propagate freely through space to reach the hologram surface respectively. The distance from the origin of the object plane to the origin of the hologram plane is z;
第二步:RGB三束平面参考光分别以不同的角度照射在全息面,分别与其对应的物光颜色分量发生干涉得到三张全息图,即红色参考光与物光红色分量发生干涉得到H1(x,y,z),绿色参考光与物光绿色分量发生干涉得到H2(x,y,z),蓝色参考光与物光蓝色分量发生干涉得到H3(x,y,z);Step 2: The three beams of RGB plane reference light are irradiated on the holographic surface at different angles, and interfere with the corresponding object light color components to obtain three holograms, that is, the red reference light interferes with the object light red component to obtain H 1 (x,y,z), the green reference light interferes with the green component of the object light to obtain H 2 (x,y,z), the blue reference light interferes with the blue component of the object light to obtain H 3 (x,y,z );
第三步:将不同颜色分量与其对应参考光干涉形成全息图叠加形成一张全息图,然后在全息图上加一个y轴方向倾斜相位因子,表达式可写为:Step 3: Interfering different color components with their corresponding reference light to form a hologram is superimposed to form a hologram, and then add a y-axis direction tilt phase factor to the hologram, the expression can be written as:
其中,其中ki=2π/λi,λi为波长,ψ为y轴方向的倾斜角度,它在图像重建的过程中可以使空间光调制器的零级衍射光发生偏移,A(x,y)代表全息图的振幅分布,代表全息图的位相分布;Among them, where k i =2π/λ i , λ i is the wavelength, and ψ is the tilt angle in the y-axis direction, which can shift the zero-order diffracted light of the spatial light modulator during the image reconstruction process, A(x ,y) represents the amplitude distribution of the hologram, represents the phase distribution of the hologram;
第四步:将振幅分布进行归一化处理,然后与位相进行相乘得到最终的全息图,Step 4: Normalize the amplitude distribution, and then multiply it with the phase to get the final hologram,
进一步,将得到的全息图加载到单空间光调制器中,然后RGB三束再现光分别以记录时的角度照射在全息图上,在距离物面得到彩色图像。Further, the obtained hologram is loaded into a single spatial light modulator, and then the three beams of RGB reproduced light are respectively irradiated on the hologram at the angle of recording, and a color image is obtained at a distance from the object plane.
(三)有益效果(3) Beneficial effects
本发明与现有技术相比,本发明提出的技术方案中利用单个空间光调制器实现彩色全息3D显示,简化了系统,为彩色全息3D显示设备的小型化提供了一种有效的途径。Compared with the prior art, the present invention uses a single spatial light modulator to realize color holographic 3D display in the technical solution proposed by the present invention, which simplifies the system and provides an effective way for miniaturization of color holographic 3D display equipment.
我们的程序是在一台内核为2.6GHz的PC机上运行的,采用的软件为Matlab2011b。对于传统的彩色全息图计算,一般是将原彩色图像分为RGB三色分量,然后分别计算生成对应的全息图。如果不经迭代优化,利用角谱法计算三张1080×1080像素的全息图共需1.7秒左右,但是如此重建的彩色图像质量很不好。为了改善图像质量,一般利用迭代的算法对全息图进行优化,但这样会十分的耗时。而利用我们的方法计算一张1080×1080像素的全息图只需要1.3秒左右就可以了,而且重建图像的质量很高。Our program runs on a PC with a core of 2.6GHz, and the software used is Matlab2011b. For the traditional color hologram calculation, the original color image is generally divided into RGB three-color components, and then the corresponding holograms are calculated separately. Without iterative optimization, it takes about 1.7 seconds to calculate three holograms with 1080×1080 pixels using the angular spectrum method, but the quality of the reconstructed color images is very poor. In order to improve the image quality, iterative algorithms are generally used to optimize the hologram, but this will be very time-consuming. However, it only takes about 1.3 seconds to calculate a 1080×1080 pixel hologram with our method, and the quality of the reconstructed image is high.
附图说明Description of drawings
为了更清楚地说明本发明实施例或现有技术中的技术方案,下面将对实施例或现有技术描述中所需要使用的附图作简单地介绍,显而易见地,下面描述中的附图仅仅是本发明的一些实施例,对于本领域普通技术人员来讲,在不付出创造性劳动的前提下,还可以根据这些附图获得其他的附图。In order to more clearly illustrate the technical solutions in the embodiments of the present invention or the prior art, the following will briefly introduce the drawings that need to be used in the description of the embodiments or the prior art. Obviously, the accompanying drawings in the following description are only These are some embodiments of the present invention. Those skilled in the art can also obtain other drawings based on these drawings without creative work.
图1是本发明全息图记录过程示意图;Fig. 1 is a schematic diagram of the hologram recording process of the present invention;
图2是本发明3D彩色物体再现过程示意图;Fig. 2 is a schematic diagram of the reproduction process of a 3D color object in the present invention;
图3是本发明全彩色全息显示系统结构示意图;Fig. 3 is a schematic structural diagram of the full-color holographic display system of the present invention;
图4是本发明3D彩色物体的全息图生成过程示意图;Fig. 4 is a schematic diagram of the hologram generation process of the 3D color object of the present invention;
图5是本发明彩色3D物体光学再现结果图,其中(a)聚焦在“RMB”,(b),聚焦在“YGC”。Fig. 5 is a diagram of the optical reproduction result of a color 3D object according to the present invention, where (a) focuses on "RMB", and (b) focuses on "YGC".
具体实施方式Detailed ways
下面结合附图和实施例对本发明的实施方式作进一步详细描述。以下实施例用于说明本发明,但不能用来限制本发明的范围。Embodiments of the present invention will be further described in detail below in conjunction with the accompanying drawings and examples. The following examples are used to illustrate the present invention, but should not be used to limit the scope of the present invention.
本发明可以利用单个空间光调制器实现真彩色全息三维显示,大大减小了彩色全息三维显示系统的体积;同时并通过解析的方法得到最终的全息图,不需要迭代算法对全息图进行优化,从而大大的节省了计算全息图的时间。The present invention can use a single spatial light modulator to realize true-color holographic three-dimensional display, which greatly reduces the volume of the color holographic three-dimensional display system; at the same time, the final hologram is obtained through an analytical method, and no iterative algorithm is needed to optimize the hologram. Thus, the time for calculating the hologram is greatly saved.
计算全息图的计算生成过程的过程如图1所示。The process of the computational generation process of the computational hologram is shown in Fig. 1.
第一步:将物面的3D彩色物体分为红、绿、蓝三个分量,并分别经空间自由传播到达全息图面,物面的原点到全息面的原点距离为z;Step 1: Divide the 3D color object on the object plane into three components: red, green, and blue, and propagate freely through space to reach the hologram surface respectively. The distance from the origin of the object plane to the origin of the hologram plane is z;
第二步:RGB三束平面参考光分别以不同的角度照射在全息面,分别与其对应的物光颜色分量发生干涉得到三张全息图,即红色参考光与物光红色分量发生干涉得到H1(x,y,z),绿色参考光与物光绿色分量发生干涉得到H2(x,y,z),蓝色参考光与物光蓝色分量发生干涉得到H3(x,y,z);Step 2: The three beams of RGB plane reference light are irradiated on the holographic surface at different angles, and interfere with the corresponding object light color components to obtain three holograms, that is, the red reference light interferes with the object light red component to obtain H 1 (x,y,z), the green reference light interferes with the green component of the object light to obtain H 2 (x,y,z), the blue reference light interferes with the blue component of the object light to obtain H 3 (x,y,z );
第三步:将不同颜色分量与其对应参考光干涉形成全息图叠加形成一张全息图,然后在全息图上加一个y轴方向倾斜相位因子,表达式可写为:Step 3: Interfering different color components with their corresponding reference light to form a hologram is superimposed to form a hologram, and then add a y-axis direction tilt phase factor to the hologram, the expression can be written as:
其中,其中ki=2π/λi,λi为波长,ψ为y轴方向的倾斜角度,它在图像重建的过程中可以使空间光调制器的零级衍射光发生偏移,A(x,y)代表全息图的振幅分布,代表全息图的位相分布;Among them, where k i =2π/λ i , λ i is the wavelength, and ψ is the tilt angle in the y-axis direction, which can shift the zero-order diffracted light of the spatial light modulator during the image reconstruction process, A(x ,y) represents the amplitude distribution of the hologram, represents the phase distribution of the hologram;
第四步:将振幅分布进行归一化处理,然后与位相进行相乘得到最终的全息图,Step 4: Normalize the amplitude distribution, and then multiply it with the phase to get the final hologram,
重建3D彩色物体的过程如图2所示。The process of reconstructing 3D color objects is shown in Fig. 2.
将得到的全息图加载到空间光调制器中,然后RGB三束再现光分别以记录时的角度照射在全息图上,在距离物面可以得到我们想要的彩色图像。The obtained hologram is loaded into the spatial light modulator, and then the three beams of RGB reproduced light are respectively irradiated on the hologram at the angle of recording, and the desired color image can be obtained at a distance from the object plane.
构建一个简单的彩色三维物体,利用上述原理计算全息图并加载到空间光调制器上,使空间光调制器重现出的彩色全息3D像。全彩色全息显示系统结构如图3所示,图中BS为半反半透镜,SLM为反射型的纯位相液晶空间光调制器。三色激光分别由三个耦合器耦合输出平面光波,并且它们以不同的角度同时照射在空间光调制器上。重建的彩色图像经过一个BS反射到输出平面,利用CCD探测器用来记录实验结果。Construct a simple colored three-dimensional object, use the above principles to calculate the hologram and load it on the spatial light modulator, so that the spatial light modulator can reproduce the color holographic 3D image. The structure of the full-color holographic display system is shown in Figure 3. In the figure, BS is a semi-reflective half-mirror, and SLM is a reflective pure-phase liquid crystal spatial light modulator. The three-color lasers are coupled out by three couplers to output planar light waves, and they irradiate the spatial light modulator at different angles at the same time. The reconstructed color image is reflected to the output plane by a BS, and the CCD detector is used to record the experimental results.
下面用实施例进一步说明本发明。Further illustrate the present invention with embodiment below.
我们假设这个3D物体是由前后两张图片(均为1024×1024像素)组成,距全息面的距离分别是z1=650mm和z2=500mm。全息图大小8.64mm×8.64mm,像素数为1080×1080,全息面采样间隔为8.0μm×8.0μm,红、绿、蓝三种记录激光的波长仍分别为λR=671nm,λG=532nm,λB=473nm,参考光红光和蓝光的入射角分别为2°和-2°,绿光入射角为0°。利用我们提出的方法计算得到最终的全息图,全息图生成过程如图4所示。并把它加载到空间光调制器中。当RGB三色激光从不同的角度同时入射时,我们便可以在输出面得到再现的三维物体,见图5(a),聚焦在“RMB”,5(b),聚焦在“YGC”。从而可见,彩色3D物体被比较清晰的再现出来。We assume that this 3D object is composed of two pictures (both 1024×1024 pixels) before and after, and the distances from the holographic surface are z1=650mm and z2=500mm respectively. The size of the hologram is 8.64mm×8.64mm, the number of pixels is 1080×1080, the sampling interval of the holographic surface is 8.0μm×8.0μm, and the wavelengths of the red, green and blue recording lasers are still λ R = 671nm, λ G = 532nm , λ B =473nm, the incident angles of the reference light red light and blue light are 2° and -2° respectively, and the incident angle of the green light is 0°. Using our proposed method to calculate the final hologram, the hologram generation process is shown in Figure 4. and load it into the spatial light modulator. When the RGB three-color lasers are incident from different angles at the same time, we can get a reproduced three-dimensional object on the output surface, as shown in Figure 5(a), focusing on "RMB", and 5(b), focusing on "YGC". Thus, it can be seen that the colored 3D object is reproduced relatively clearly.
以上实施方式仅用于说明本发明,而非对本发明的限制。尽管参照实施例对本发明进行了详细说明,本领域的普通技术人员应当理解,对本发明的技术方案进行各种组合、修改或者等同替换,都不脱离本发明技术方案的精神和范围,均应涵盖在本发明的权利要求范围当中。The above embodiments are only used to illustrate the present invention, but not to limit the present invention. Although the present invention has been described in detail with reference to the embodiments, those skilled in the art should understand that various combinations, modifications or equivalent replacements of the technical solutions of the present invention do not depart from the spirit and scope of the technical solutions of the present invention, and all should cover Within the scope of the claims of the present invention.
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