CN103830905A - Bowling motion simulation system - Google Patents

Bowling motion simulation system Download PDF

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Publication number
CN103830905A
CN103830905A CN201210488178.6A CN201210488178A CN103830905A CN 103830905 A CN103830905 A CN 103830905A CN 201210488178 A CN201210488178 A CN 201210488178A CN 103830905 A CN103830905 A CN 103830905A
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CN
China
Prior art keywords
bowling
control server
inductor
projection screen
main control
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201210488178.6A
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Chinese (zh)
Inventor
米文超
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Xian Inteview Information and Technology Co Ltd
Original Assignee
Xian Inteview Information and Technology Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Xian Inteview Information and Technology Co Ltd filed Critical Xian Inteview Information and Technology Co Ltd
Priority to CN201210488178.6A priority Critical patent/CN103830905A/en
Publication of CN103830905A publication Critical patent/CN103830905A/en
Pending legal-status Critical Current

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Abstract

The invention discloses a bowling motion simulation system. The bowling motion simulation system comprises a projection screen, a plurality of cameras, an inductor, a signal processing circuit and a master control server, wherein the cameras are used for capturing motion trails and movement changes of bowling when a player waves to throw the bowling; the inductor is used for taking a bowling rolling area in front of the projection screen as an image collecting area; the signal processing circuit is used for receiving and processing output signals of the cameras and the inductor; the master control server is used for virtually imaging a bowling lane, bowling pins and a pin placing machine and projecting images on the projection screen through a projector. The output end of the master control server is connected with the projector which is connected with the projection screen, the input end of the master control server is connected with a clock circuit, a reset circuit and an independent keyboard, and the master control server is further connected with a sound module. The bowling motion simulation system only needs virtual bowling to simulate bowling movement and is simple in structure and convenient to use.

Description

Bowling simulation system
Technical field
The present invention relates to a kind of simulation system, particularly relate to a kind of bowling simulation system.
Background technology
Novel amusement and recreation mode has been broken traditional single sense organ, and the visual effect of interactive picture and beautiful music make system mutual more by force gradually by people are liked.Bowling is as a kind of outdoor activity, gradually by people are liked.But at present, bowling alley is because the high grade of construction cost is still not universal.How simulating a kind of system of bowling, make people can enjoy play bowling joyful, may be that vast bowling fan wishes the problem solving.
Summary of the invention
The object of the invention is to overcome above-mentioned deficiency of the prior art, a kind of bowling simulation system is provided.This bowling simulation system only needs a fict bowling can simulate bowling, and it is simple in structure, easy to use.
For achieving the above object, the technical solution used in the present invention is: bowling simulation system, it is characterized in that: comprise projection screen, throw for making player brandishing the multiple cameras that catch bowling track and action variation when bowling is moved, for the inductor using the region of projection screen front bowling rolling as image acquisition region, for the signal processing circuit that receives camera and sensor output signal and described signal is processed, and to alley, bowling pin and bottle loading machine carry out virtual image and are incident upon the main control server on projection screen by projector, described camera and inductor all join with signal processing circuit, input and the signal processing circuit of described main control server are joined, output and the projector of described main control server join, described projector and projection screen join, described signal processing circuit comprises the amplifying circuit for camera and sensor output signal are amplified and joins with amplifying circuit and for being converted to the A/D modular converter of data signal through amplifying circuit analog signal after treatment, the input of described A/D modular converter and main control server joins, the input of described main control server is connected to the clock circuit that is used to main control server that time reference is provided, for realizing the reset circuit of system reset and for projection screen is put soon, slowly put or the stand-alone keypad of playback operation, the output of described main control server is also connected to for playing bowling and moves sound, the sound module of bowling and bowling pin strike note sound and broadcasting music.
Above-mentioned bowling simulation system, is characterized in that: described inductor is infrared inductor.
The present invention compared with prior art has the following advantages:
1, of the present invention simple in structure, rationally novel in design.
2, the present invention is after player throws similar bowls spheroid, camera and inductor will be taken described bowls image continuously, process position, speed and the direction of motion of measuring ball with mode identification technology by image, draw up the subsequent motion of ball on alley at virtual alley patrix.And in the time that simulation bowling pin is clashed in simulation bowling, main control server calculates in real time simulation bowling according to physical model and clashes into the process of simulation bowling pin, and by dynamic 3 D graphics, this process is presented on projection screen.
3, of the present invention to realize cost low, and result of use is good, is convenient to promote the use of.
In sum, the present invention is simple in structure, and rationally novel in design, functional reliability is high, and long service life only needs a fict bowling can simulate bowling, and it is simple in structure, easy to use.
Below by drawings and Examples, technical scheme of the present invention is described in further detail.
Brief description of the drawings
Fig. 1 is schematic block circuit diagram of the present invention.
Description of reference numerals:
1-inductor; 2-camera; 3-clock circuit;
4-reset circuit; 5-stand-alone keypad; 6-sound module;
7-projector; 8-projection screen; 9-main control server;
10-signal processing circuit; 10-1-amplifying circuit; 10-2-A/D modular converter.
Detailed description of the invention
A kind of bowling simulation system as shown in Figure 1, comprise projection screen 8, throw for making player brandishing the multiple cameras 2 that catch bowling track and action variation when bowling is moved, for the inductor 1 using the region of projection screen 8 front bowlings rollings as image acquisition region, for the signal processing circuit 10 that receives camera 2 and inductor 1 output signal and described signal is processed, and to alley, bowling pin and bottle loading machine carry out virtual image and are incident upon the main control server 9 on projection screen 8 by projector 7, described camera 2 and inductor 1 all join with signal processing circuit 10, the input of described main control server 9 and signal processing circuit 10 are joined, the output of described main control server 9 and projector 7 join, described projector 7 joins with projection screen 8, described signal processing circuit 10 comprises the amplifying circuit 10-1 for camera 2 and inductor 1 output signal are amplified and joins with amplifying circuit 10-1 and for being converted to the A/D modular converter 10-2 of data signal through amplifying circuit 10-1 analog signal after treatment, the input of described A/D modular converter 10-2 and main control server 9 joins, the input of described main control server 9 is connected to the clock circuit 3 that is used to main control server 9 that time reference is provided, for realizing the reset circuit 4 of system reset and for projection screen 8 is put soon, slowly put or the stand-alone keypad 5 of playback operation, the output of described main control server 9 is also connected to for playing bowling and moves sound, the sound module 6 of bowling and bowling pin strike note sound and broadcasting music.
In the present embodiment, preferred way is that described inductor 1 is infrared inductor
When use, after player throws similar bowls spheroid, camera 2 and inductor 1 will be taken described bowls image continuously, process position, speed and the direction of motion of measuring ball with mode identification technology by image, draw up the subsequent motion of ball on alley at virtual alley patrix.And in the time that simulation bowling pin is clashed in simulation bowling, main control server 9 calculates in real time simulation bowling according to physical model and clashes into the process of simulation bowling pin, and by dynamic 3 D graphics, this process is presented on projection screen.
The above; it is only preferred embodiment of the present invention; not the present invention is imposed any restrictions, every any simple modification, change and equivalent structure transformation of above embodiment being done according to the technology of the present invention essence, all still belongs in the protection domain of technical solution of the present invention.

Claims (2)

1. bowling simulation system, it is characterized in that: comprise projection screen (8), throw for making player brandishing the multiple cameras (2) that catch bowling track and action variation when bowling is moved, for the inductor (1) using the region of projection screen (8) front bowling rolling as image acquisition region, the signal processing circuit (10) that is used for receiving camera (2) and inductor (1) output signal and described signal is processed, and to alley, bowling pin and bottle loading machine carry out virtual image and are incident upon the main control server (9) on projection screen (8) by projector (7), described camera (2) and inductor (1) all join with signal processing circuit (10), the input of described main control server (9) and signal processing circuit (10) are joined, the output of described main control server (9) and projector (7) join, described projector (7) joins with projection screen (8), described signal processing circuit (10) comprises the amplifying circuit (10-1) for camera (2) and inductor (1) output signal are amplified and joins with amplifying circuit (10-1) and for being converted to through amplifying circuit (10-1) analog signal after treatment the A/D modular converter (10-2) of data signal, described A/D modular converter (10-2) joins with the input of main control server (9), the input of described main control server (9) is connected to the clock circuit (3) that is used to main control server (9) that time reference is provided, for realizing the reset circuit (4) of system reset and for projection screen (8) is put soon, slowly put or the stand-alone keypad (5) of playback operation, the output of described main control server (9) is also connected to for playing bowling and moves sound, the sound module (6) of bowling and bowling pin strike note sound and broadcasting music.
2. bowling simulation system according to claim 1, is characterized in that: described inductor (1) is infrared inductor.
CN201210488178.6A 2012-11-26 2012-11-26 Bowling motion simulation system Pending CN103830905A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201210488178.6A CN103830905A (en) 2012-11-26 2012-11-26 Bowling motion simulation system

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201210488178.6A CN103830905A (en) 2012-11-26 2012-11-26 Bowling motion simulation system

Publications (1)

Publication Number Publication Date
CN103830905A true CN103830905A (en) 2014-06-04

Family

ID=50794993

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201210488178.6A Pending CN103830905A (en) 2012-11-26 2012-11-26 Bowling motion simulation system

Country Status (1)

Country Link
CN (1) CN103830905A (en)

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C02 Deemed withdrawal of patent application after publication (patent law 2001)
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Application publication date: 20140604