CN103611294B - A control apparatus and method for voice control chess game - Google Patents

A control apparatus and method for voice control chess game Download PDF

Info

Publication number
CN103611294B
CN103611294B CN 201310609841 CN201310609841A CN103611294B CN 103611294 B CN103611294 B CN 103611294B CN 201310609841 CN201310609841 CN 201310609841 CN 201310609841 A CN201310609841 A CN 201310609841A CN 103611294 B CN103611294 B CN 103611294B
Authority
CN
Grant status
Grant
Patent type
Prior art keywords
game
step
voice
unit
local
Prior art date
Application number
CN 201310609841
Other languages
Chinese (zh)
Other versions
CN103611294A (en )
Inventor
范菊莉
于淼
吴戈
Original Assignee
南京航空航天大学
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Grant date

Links

Abstract

本发明公开了一种棋牌类游戏语音控制装置,包括顺序连通的语音输入单元、语音识别单元和中心处理单元;同时与中心处理单元连通的数据发送与接收单元、显示单元和语音输出单元;以及同时与语音识别单元和语音输出单元连通的存储单元。 The present invention discloses a chess game voice control means sequentially input unit includes a voice communication, the voice recognition unit and a central processing unit; simultaneously send and receive data with the central processing unit of the communication unit, the display unit and a voice output unit; and while the voice recognition unit and a storage unit and a voice output unit communication. 本发明同时公开了一种棋牌类游戏语音控制方法。 The present invention also discloses a chess game speech control method. 本发明可使游戏者在小屏幕游戏终端上进行精确棋牌类游戏控制,避免因棋子或纸牌距离过于细小引起的手指操作错误,还可令游戏者在双手被占用情况下,利用语音操作棋牌类游戏,以及可令上肢或视力障碍人员避开手指操作的困难,轻易进行棋牌类游戏。 The present invention allows a player to accurately control the chess game on the small screen gaming terminal, to avoid errors due to finger-operated or card pieces too small distance caused, so that the player may be a case where both hands are occupied, with a voice operation chess games, and difficulties may make upper or visually impaired persons to avoid finger operation, make a chess game. 本发明适用范围非常广、增强了棋牌类游戏的灵活性、趣味性和实用性,提高了用户体验。 The scope of the present invention is very wide, enhancing the flexibility of chess games, fun and practical, improve the user experience.

Description

一种棋牌类游戏语音控制装置及其控制方法 A control apparatus and method for voice control chess game

技术领域 FIELD

[0001]本发明涉及一种棋牌类游戏的控制装置和控制方法,尤其是涉及一种利用语音操作的棋牌类游戏的控制装置和控制方法,属于控制系统技术领域。 [0001] The present invention relates to a control apparatus and a control method for a game of chess, the control device and in particular relates to a method of operating a voice chess game belongs to the technical field of control systems.

背景技术 Background technique

[0002]棋牌类游戏既富有趣味性,又具有较强的对抗性,深受广大人民群众喜爱,已经成为人们日常生活的重要娱乐方式。 [0002] chess games not only full of fun, but also has a strong confrontational, loved by the masses, has become an important entertainment daily life. 目前,已经出现了一些棋牌类游戏软件,游戏爱好者事先将其安装到电脑、手机或平板电脑等终端,然后即可开始游戏。 At present, there have been some chess game software, game enthusiasts will be installed prior to their computer, phone or tablet terminal, and then to start the game. 在本机游戏时,用户利用鼠标、键盘或手指在图形界面上操作,游戏终端将用户的操作转换为控制指令,游戏终端中心处理器利用预先存入的数据信息做出响应,同时更新图形界面,实现了人机模式游戏。 When this game machine, the user using a mouse, keyboard, or a finger operation on the graphical interface, the game terminal user's operation into a control command, the central processor uses the game terminal information previously stored data responds, while updating the graphical interface to achieve human-computer mode game. 在网络游戏时,本地游戏软件将用户的操作转换为控制指令后,通过有线或无线网络将其传送到网络游戏终端,网络游戏终端接收控制指令并更新其游戏图形界面,网络游戏终端根据棋牌游戏态势进行操作,再将指令传送回本地游戏终端,从而实现了异地游戏爱好者的网络游戏。 When the network game, the local game software to the user's operations into the control command, via a wired or wireless network to transmit to a network game terminal, a network game terminal to receive control commands and update their game graphical interface, a network game terminal according to the chess game operating situation, then transmits instructions back to the local gaming terminal, thereby achieving a remote network game game lovers.

[0003]但是,上述棋牌类游戏软件在实际应用中可能出现一些问题,主要表现在:目前,手机的屏幕较小,主流手机的屏幕在4.3英寸以下,屏幕中纸牌或棋子距离过于细小,利用手指点击时容易产生错误。 [0003] However, in the chess game software might be some problems in practical applications, mainly in: At present, the mobile phone screen is small, mainstream mobile phone screen 4.3 inches, the screen is too small card or piece distance, use error-prone finger clicks. 此外,在一些手指被占用,如洗菜做饭等活动时,难以直接进行游戏操作。 In addition, it occupied in some fingers, such as when cooking vegetables and other activities, it is difficult to directly operate the game. 另外,在对于上肢行动不便或视力障碍人员,在终端上利用手指操作存在困难。 In addition, for upper limb mobility or visually impaired people, use your fingers to operate the difficulties on the terminal. 随着三网合一,有线电视已经成为具有网络传输能力的多媒体平台,为棋牌类游戏创造了条件。 With triple play, cable television has become a multimedia platform with network transmission capacity, to create the conditions for the chess game. 但当前的电视机缺少鼠标和键盘等输入设备,利用遥控器操作繁琐不便,难以进行棋牌类游戏。 However, the current lack of television input devices such as a keyboard and a mouse, using a cumbersome remote control operation inconvenient, difficult chess game.

[0004]棋牌类游戏中可控元素固定,而且棋牌游戏中的状态变化可用简单的词语清晰指示。 [0004] The chess game controllable elements is fixed, and a state change in the chess game available in simple terms clearly indicated. 比如,中国象棋的记谱方法一般由四个字组成:第一个字是棋子的名称,包括“车”、“马”、“炮”、“兵”、“相”、“仕”、“帅”、“卒”、“象”、“士”、“将”;第二个字是该棋子所在纵线的序号,红棋用一至九记录(黑棋用I至9记录);第三个字是棋子移动的方向,包括“进”、“平”、“退”;第四个字为移动的格数或到达的位置。 For example, Chinese chess notation method generally consists of two words: the first word is the name of the piece, including the "car", "horse", "gun", "soldiers", "phase", "Shi", " handsome "," died "," like "," who "," the "; second word is the serial number of the piece where the vertical line, the red recording chess with one to nine (9 I to record with Black); third word is a direction moving piece, including the "forward", "flat", "back"; number of words for the location or movement of the cell arrival. 当一方有两个或两个以上棋子处于相同纵线时,则需要用“前”、“后”来区分。 When one of the two or more pieces in the same vertical line, you need to use "front", "back" to distinguish. 比如,“炮二平五”表示红炮从第二纵线移动第五纵线,“马8进7”表示黑马从第8纵线移动到第7纵线,“前炮进四”表示前面的红炮前进四格。 For example, "two-level penta-gun" represents a red vertical line moves from the second gun fifth vertical line, "Ma 7 into 8" represents a horse moves from the vertical line 8 to the second vertical line 7, "front gun into four" indicates that red artillery forward fourfold. 因此,象棋中的游戏操转化为语音指令时,只需要“qian”(前)、“hou”(后)、“jin”(进)、“ping”(平)、“tui” “退”、“ju”(车)、“ma”(马)、“pao”(炮)、“bing”(兵)、“zu”(卒)、“xiang”(相或象)、“shi”(仕或士)、“shuai”(帅)、“jiang” “将”及“yi”(一)至“jiu”(九)等二十几个字音即可清晰表示。 Thus, chess game operation is converted to a voice instruction, only "Qian" (front), "HOU" (rear), "Jin" (enter), "of ping" (level), "TUI", "back", "ju" (car), "ma" (horse), "pao" (gun), "bing" (soldiers), "zu" (death), "xiang" (phase or the like), "shi" (official or disabilities), "shuai" (handsome), "jiang" "will" and "yi" (a) to "jiu" (ix) other twenty words sound can be clearly expressed. 纸牌的花色包括“红桃”、“黑桃”、“方块”和“梅花”,可控元素为2、3、4、5、6、7、8、 Card suit include "Hearts", "Spades", "square" and "Plum" controllable elements 2,3,4,5,6,7,8,

9、10、J、Q、K、A、大王、小王,共为19个词语。 9,10, J, Q, K, A, King, Wang, a total of 19 words. 在纸牌类游戏中,用花色、元素名和数量即可清晰表示游戏者的操作指令。 In card games, the use of color, element name and the number indicates the operation to clear a player's instruction. 去掉红桃和黑桃,大王和小王重复的“桃”和“王”,再加上“出”,“过”,“重选”等动作指令,只需二十几个字音即可组合出游戏者的基本操作指令。 Remove hearts and spades, king and Wang repetition of "peach" and "King", plus "a", "over", "re-election" and other action command, just 20 words to a combination of sound the basic operation of a player's instruction. 随着语音识别技术的不断发展,这种有限字符集的孤立词识别问题已经得到了较好解决,为利用语音操作棋牌类游戏奠定了基础。 With the development of voice recognition technology, isolated word recognition problem with this limited character set we have been a better solution, laid the foundation for the use of voice operations chess game.

发明内容 SUMMARY

[0005]为解决现有技术的不足,本发明的目的在于提供一种可使游戏爱好者在小屏幕游戏终端上进行精确棋牌类游戏控制,避免因棋子或纸牌距离过于细小引起的手指操作错误的棋牌类游戏语音控制装置及其控制方法。 [0005] To solve the problem of the prior art, an object of the present invention is to provide a game enthusiasts can accurately control the chess game on the small screen gaming terminal, to avoid errors due to finger-operated or card distance pieces too small due to apparatus and a control method of the chess game voice control.

[0006]为达到上述目的,本发明是通过以下的技术方案来实现的: [0006] To achieve the above object, the present invention is achieved by the following technical solution:

[0007] 一种棋牌类游戏语音控制装置,其特征在于,包括: [0007] A chess game voice control apparatus comprising:

[0008]将模拟语音信号转化为数字语音信号的语音输入单元,其包括滤波、采样、量化过程; [0008] The analog voice signal into digital speech voice signal input unit, which comprises filtering, sampling, quantization process;

[0009]与语音输入单元连通,且具有字音分段、结合语音数据库进行距离测算、最优元素判定和指令拼接功能的语音识别单元,以得到与数字语音信号对应的语义信息; [0009] communicates with the voice input unit, and has a pronunciation segment, a distance measure binding voice database, and determines the optimal element stitching unit instructs the voice recognition to obtain a digital voice signal corresponding to the semantic information;

[0010]与语音识别单元连通,且将语音识别单元产生的语音识别信息转换为所需的控制指令的中心处理单元,所述的中心处理单元同时将控制指令提交给显示单元和语音输出单元; [0010] communicates with the voice recognition unit, a voice recognition information into desired control command and the central processing unit generates a speech recognition unit, the central processing unit will simultaneously submit a control command to the display unit and the voice output unit;

[0011]与中心处理单元连通,且用于接收中心处理单元的控制指令、更新游戏图形界面、展示游戏态势的显示单元,; [0011] communication with the central processing unit and the display unit for receiving a control instruction central processing unit updates a game graphical interface, showing the game situation,;

[0012]与中心处理单元连通,且具有控制指令拆分、结合语音数据库进行元素查找、语音信号拼接、送交语音输出设备的语音输出单元,以使得对方走棋或出牌后通过语音报告其做出的动作,在游戏者操作违反棋牌游类戏规则的时候,针对错误类型发出告警或提示语 [0012] communication with the central processing unit, and the control command after having split, combined voice database for lookup of elements, splicing voice signal sent to the speech output unit voice output device, so that the cards or other playing chess report by voice action to make, when operated by the player in violation of rules of the game of chess swim class, an alarm or prompt for the type of error

■~>V.曰; . ■ ~> V saying;

[0013]同时与语音识别单元和语音输出单元连通,且设置有语音数据库、棋牌类游戏规则库和游戏控制信息库的存储单元,其中,所述的语音数据库包含操作棋牌类游戏所需的语音信号,用以查找比对从而进行语音识别,而所述的棋牌类游戏规则库包含棋牌棋谱等棋牌游戏所需的规则数据,用以对游戏进行控制防止违例出现,或者针对游戏态势对游戏者进行提示,以启发其进行思考,提高其游戏水平; [0013] Also in communication with the voice recognition unit and a voice output unit, and is provided with a voice database, chess games and game control rule base memory repository means, wherein said database contains speech chess game required to operate the voice signal, thereby to find the ratio of the speech recognition, and the rules of the game of chess rules library contains data necessary for chess board games like chess, game controls to prevent unauthorized appears, or to the player for the game situation prompt to inspire their thinking, raise the level of their game;

[0014]以及,与所述的中心处理单元连通,用于中心处理单元和网络游戏终端数据传输的数据发送与接收单元。 [0014] and, in communication with said central processing unit, for transmitting and receiving a data unit and a central processing unit of a data transmission network game terminal.

[0015]进一步,所述的中心处理单元和网络游戏终端的数据传输方式为有线传输或无线传输。 [0015] Further, data transmission, and said central processing unit is a network game terminal wired transmission or wireless transmission.

[0016]所述的语音输入单元可以为麦克风(话筒),而所述的语音输出单元可以为扬声器和音箱,而所述的显示单元则可以为液晶显示器、触摸屏或CRT显示器等。 The display unit [0016] The speech input unit may be a microphone (microphone), and said voice output unit may be a speaker and a speaker, and said liquid crystal display that can, a touch screen or a CRT display or the like.

[0017] —种棋牌类游戏语音控制方法,其特征在于,包括以下步骤: [0017] - species chess game speech control method comprising the steps of:

[0018] (I)语音输入单元接收语音信号的步骤: [0018] Step receiving voice signal (I) of the voice input unit:

[0019] (2)语音识别单元将接收的语音信号作为观测信号,同时结合存储单元内的存储信息进行语音识别的步骤: [0019] (2) The speech recognition unit as an observation signal the received voice signal, combined with the information stored in the storage unit in the speech recognition step:

[0020] (3)中心处理单元根据步骤(2)所述的语音识别结果产生控制指令的步骤: [0020] (3) a central processing unit according to step (2) the speech recognition result of the step of generating control instructions:

[0021] (4)显示单元根据步骤(3)所述的产生的控制指令更新游戏图形界面的步骤: [0021] (4) The display unit according to the control command generated in step (3) the step of updating game graphical interface:

[0022] (5)与本地游戏终端或通过数据发送与接收单元与网络游戏终端交换控制指令的步骤; [0022] (5) with a local game terminal unit or the step of receiving transmission with a network game terminal via the data exchange control command;

[0023] (6)根据步骤(5)所述的控制指令,同时结合存储单元内的存储信息更新游戏图形界面并进行语音输出的步骤。 [0023] (6) The control command according to step (5), combined with the step of updating the game graphical interface and the speech output of information stored in the memory cell.

[0024]进一步,在所述棋牌类游戏经过无线或有线网络与网络游戏终端进行网络对弈的模式下,当本地游戏者首先走棋或出牌时,包括以下步骤: [0024] Further, in the mode of the chess game chess network via a wireless or wired network and a network game terminal, when the first local player playing chess or cards, comprising the steps of:

[0025]步骤1、本地游戏者通过语音发出操作指令; [0025] Step 1, an operation instruction issued by the local game by voice;

[0026]步骤2、本地游戏终端的语音输入单元接收语音信号; [0026] Step 2, the voice of the local game terminal input unit receives a voice signal;

[0027]步骤3、本地游戏终端的语音识别单元以接收的语音信号作为观测信号进行语音识别; [0027] Step 3, a local game terminal voice recognition unit received speech signal for speech recognition as an observation signal;

[0028]步骤4、本地游戏终端的中心处理单元根据语音识别的结果产生控制指令并更新游戏图形界面; [0028] Step 4, the central processing unit of the local game terminal according to the result of voice recognition and generating a control command to update the game graphical interface;

[0029]步骤5、本地游戏终端通过数据发送与接收单元将控制指令发送给网络游戏终端; [0029] Step 5, a local game terminal via the data transmission and reception unit transmits the control commands to a network game terminal;

[0030]步骤6、网络游戏终端通过数据发送与接收单元接收控制指令并更新游戏图形界面; [0030] Step 6, a network game terminal via the data transmission and reception unit receives the control command and updates the game graphical interface;

[0031]步骤7、网络游戏终端的操作者进行操作; [0031] Step 7, the operator operates a network game terminal;

[0032] 步骤8、网络游戏终端的中心处理单元根据操作者产生控制指令并更新网络游戏终端的游戏图形界面; [0032] Step 8, the central processing unit of a network game terminal generates a control command and updates the network gaming terminal according to an operator graphical interface;

[0033]步骤9、网络游戏终端通过数据发送与接收单元将控制指令发送回本地游戏终端; [0033] Step 9, a network game terminal via the data transmission and reception unit transmits the control command back to the local game terminal;

[0034]步骤10、本地游戏终端通过数据发送与接收单元接收网络游戏终端返回的控制指令; [0034] Step 10, the local game terminal via the data transmitting and receiving unit receives a network game terminal returned by the control command;

[0035]步骤11、本地游戏终端的中心处理单元更新图形界面并语音输出; [0035] Step 11, the central processing unit of the local game terminal updates the graphical interface and voice output;

[0036] 步骤12、重复步骤I〜11直至游戏结束。 [0036] Step 12, the step is repeated until the end of the game I~11.

[0037]而在所述棋牌类游戏经过无线或有线网络与网络游戏终端进行网络对弈的模式下,当本地游戏者首先走棋或出牌时,包括以下步骤: [0037] In the mode of the chess game chess network via a wireless or wired network and a network game terminal, when the first local player playing chess or cards, comprising the steps of:

[0038]步骤1、网络游戏终端的操作者进行棋牌类游戏操作; [0038] Step 1, a network game terminal operator chess game operation is performed;

[0039]步骤2、网络游戏终端的中心处理单元将操作转换为控制指令并更新网络游戏终端的游戏图形界面; [0039] Step 2, the central processing unit of a network game terminal operation into a control command and updates the network gaming terminal graphical interface;

[0040]步骤3、网络游戏终端通过数据发送与接收单元将控制指令发送给本地游戏终端; [0040] Step 3, a network game terminal unit by the data transmitting and receiving control commands to the local game terminal;

[0041]步骤4、本地游戏终端通过数据发送与接收单元接收控制指令并更新游戏图形界面同时进行语音输出; [0041] Step 4, a local game terminal via the data transmission and reception unit receives the control command and updates the game graphical interface simultaneous voice output;

[0042 ]步骤5、本地游戏者通过语音发出操作指令; [0042] Step 5, the local game by issuing an operation instruction by voice;

[0043]步骤6、本地游戏终端的语音输入单元接收本地游戏者的语音信号; [0043] Step 6, a voice input unit of the local game terminal of the player receives a local speech signal;

[0044]步骤7、本地游戏终端的语音识别单元以接收语音信号作为观测信号进行语音识别; [0044] Step 7, a local speech recognition game terminal unit to receive a voice signal for speech recognition as an observation signal;

[0045]步骤8、本地游戏终端的中心处理单元根据语音识别的结果产生控制指令并更新游戏图形界面; [0045] Step 8, the central processing unit of the local game terminal generates a control command according to a result of voice recognition and updating the game graphical interface;

[0046]步骤9、本地游戏终端通过数据发送与接收单元将控制指令发送至网络游戏终端; [0046] Step 9, the local game terminal via the data transmitting and receiving unit transmits the control commands to a network game terminal;

[0047]步骤10、网络游戏终端通过数据发送与接收单元接收本地传送的控制指令; [0047] Step 10, a network game terminal to receive control commands transmitted by the local data transmission and reception unit;

[0048] 步骤11、重复步骤I〜10直至游戏结束。 [0048] Step 11, the step is repeated until the end of the game I~10.

[0049]此外,在所述棋牌类游戏不经过网络,在游戏者与本地游戏终端进行人机对弈模式下,当本地游戏者首先走棋或出牌时,包括以下步骤: [0049] Further, in the chess game not via the network, the man-machine mode chess player at the local gaming terminal, when the first local player playing chess or cards, comprising the steps of:

[0050]步骤1、游戏者通过语音发出操作指令; [0050] Step 1, the player operation command is issued by voice;

[0051]步骤2、本地游戏终端的语音输入单元接收游戏者的语音信号; [0051] Step 2, a voice input terminal of the local game player unit receives a voice signal;

[0052]步骤3、本地游戏终端的语音识别单元以接收语音信号作为观测信号进行语音识别; [0052] Step 3, the local speech recognition game terminal unit to receive a voice signal for speech recognition as an observation signal;

[0053]步骤4、本地游戏终端的中心处理单元根据语音识别的结果产生控制指令并更新游戏图形界面; [0053] Step 4, the central processing unit of the local game terminal according to the result of voice recognition and generating a control command to update the game graphical interface;

[0054]步骤5、本地游戏终端的中心处理单元根据存储单元中的数据信息做出响应,并产生控制指令; [0054] Step 5, the central processing unit of the local game terminal responds according to the data in the information storage unit, and generating a control command;

[0055]步骤6、本地游戏终端的中心处理单元根据控制指令更新游戏图形界面并语音输出; [0055] Step 6, the central processing unit of the local game terminal voice output control command and updates the game graphical interface;

[0056]步骤7、重复步骤I〜6直至游戏结束。 [0056] Step 7. Repeat steps I~6 until the end of the game.

[0057]而在所述棋牌类游戏不经过网络,在游戏者与本地游戏终端进行人机对弈模式下,当本地游戏终端首先走棋或出牌时,包括以下步骤: [0057] In the chess game without the network for the man-machine chess player mode with local gaming terminal when the terminal first local game playing chess or cards, comprising the steps of:

[0058]步骤1、本地游戏终端的中心处理单元根据存储单元中的数据信息做出选择,产生控制指令; [0058] Step 1, the central processing unit of the local game terminal to make the selection based on the information in the storage unit, generating a control command;

[0059] 步骤2、本地游戏终端的中心处理单元利用控制指令更新游戏图形界面; [0059] Step 2, the central processing unit of the local game terminal using a control instruction to update the game graphical interface;

[0060]步骤3、游戏者根据棋牌游戏态势发出语音指令; [0060] Step 3, the voice command issued by the player according to chess game situation;

[0061 ]步骤4、本地游戏终端的语音输入单元接收游戏者的语音信号; [0061] Step 4, a voice input terminal of the local game player unit receives a voice signal;

[0062]步骤5、本地游戏终端的语音识别单元以接收语音信号作为观测信号进行语音识别; [0062] Step 5, the local speech recognition game terminal unit to receive a voice signal for speech recognition as an observation signal;

[0063]步骤6、本地游戏终端的中心处理单元根据语音识别的结果产生控制指令并更新游戏图形界面; [0063] Step 6, the central processing unit of the local game terminal generates a control command and updates the game graphical interface according to a result of voice recognition;

[0064]步骤7、重复步骤I〜6直至游戏结束。 [0064] Step 7. Repeat steps I~6 until the end of the game.

[0065]进一步,还包括多个网络游戏终端将控制指令发送至同一游戏服务器,同时,所述的游戏服务器将控制指令分发至每个网络游戏终端的步骤。 [0065] Further, the network further comprising a plurality of gaming terminals will be the same control instructions to the game server, said game server to each step instruction dispatch control network game terminal.

[0066]还可以包括通过鼠标和键盘操作控制游戏的步骤。 [0066] may further include the step of controlling the game by the mouse and keyboard.

[0067]或者包括利用存储单元的标准语音库或游戏前由游戏者录入的语音库,进行有限字符集孤立词识别的步骤。 [0067] comprising a front library using standard voice storage unit or by the player entered a game voice database to be limited character set of isolated word recognition step.

[0068]或者包括语音识别单元利用语音信号的隐马尔可夫模型进行语音识别的步骤。 [0068] or comprises a hidden Markov model speech recognition unit using the speech signal in the speech recognition step.

[0069]还可以包括利用存储单元存储或录入的语音数据库结合语音信号的隐马尔可夫模型进行语音识别的步骤。 [0069] may further include a hidden Markov model using the storage unit to store a database or recorded voice combined speech signal to the speech recognition step.

[0070]此外,还可以包括游戏者利用其自身的声音对语音识别单元进行训练以提高识别准确率的步骤。 [0070] In addition, the player may also include a voice with its own speech recognition unit trained to improve the recognition accuracy of the step.

[0071]另外,还可以包括所述的语音输出单元对游戏者违反规则的错误操作进行提示或告警的步骤。 [0071] Further, the step may further comprise a voice output unit operation violate the rules error player or prompt alarm.

[0072]还可以包括利用预先存储在存储单元的棋谱或者纸牌数据对用户进行提示以启发游戏者提高游戏水平的步骤。 [0072] may further comprise the step of utilizing previously stored in the card game record or data storage unit prompts the user to improve the game player inspired level.

[0073]或者还包括游戏开始、游戏退出、求和、认输、语音开启与关闭、显示开启与关闭、悔棋或悔牌等游戏控制指令。 [0073] or further comprising a game starts, the game exit, summation, defeat, voice open and close, open and close the display, like undo or regret card game control instructions.

[0074]本发明的有益效果是:本发明使得游戏者可以在不用手指操作的情况下,仅利用语音完成棋牌类游戏,减少了棋牌类游戏的娱乐场地,增强了棋牌类游戏的灵活性、趣味性和实用性,提高了用户体验,具体优点为: [0074] Advantageous effects of the present invention are: the present invention is such that the player can operate without the use of fingers, using only voice complete chess game, reducing the chess game recreational areas, and enhance the flexibility of the chess game, fun and practical, improve the user experience, the specific advantages:

[0075]本发明可以利用语音操作棋牌类游戏,当游戏者双手被占用或者对于上肢或视力障碍人士,非常有利,同时可以在小屏幕终端上实现精确游戏控制,避免因为屏幕中棋子或纸牌距离过于细小容易引起手指占击操作错误的问题; [0075] The present invention may utilize voice operated chess game, when the player hands occupied or for the upper or visually impaired person, very advantageous, and can achieve accurate game control on a small screen of the terminal, avoid the screen pieces or cards from too small prone to finger hit the wrong account operational problems;

[0076]此外,本发明仅需要在通常多媒体终端上增加语音输入单元或语音识别单元,对于不具备键盘、鼠标等输入设备的有线电视等设备中,通过本发明进行改进后即可进行棋牌类游戏,非常便利;具有独特的用户体验,增加了棋牌类游戏的趣味性。 [0076] Further, the present invention requires only to increase the voice input unit or a voice recognition unit on a conventional multimedia terminal, cable television and other devices that do not have a keyboard, mouse and other input devices, for chess can be improved by the present invention, after game, very convenient; has a unique user experience and increase the fun of the game of chess.

附图说明 BRIEF DESCRIPTION

[0077]图1为本发明所述的网络模式下的棋牌类游戏语音控制装置的结构示意图; Structure chess game speech in [0077] FIG. 1 according to the present invention, a schematic network mode control means;

[0078]图2为本发明的本地模式下的棋牌类游戏语音控制装置的结构示意图; [0078] The schematic structure of the apparatus of the chess game speech in local mode control of the present invention in FIG. 2;

[0079]图3为本发明所述的语音输入单元的结构示意图; [0079] FIG. 3 is a schematic structural diagram of the present invention, the speech input unit;

[0080]图4为本发明所述的存储单元的数据库文件示意图; Database file storage unit [0080] FIG. 4 is a schematic view of the present invention;

[0081 ]图5为本发明所述的语音识别单元的结构示意图; [0081] FIG. 5 is a schematic structural diagram of the invention, the voice recognition unit;

[0082]图6为本发明所述的语音输出单元的结构示意图; [0082] FIG. 6 is a schematic structural diagram of the invention, the voice output unit;

[0083]图7为利用本发明所述的语音输出方法产生的语音信号波形。 [0083] FIG. 7 is a method of generating an output speech using the present invention, a speech signal waveform.

具体实施方式 detailed description

[0084]以下结合附图和具体实施例对本发明进行具体的介绍。 [0084] The following embodiments in conjunction with accompanying drawings and specific embodiments of the present invention will be specifically described.

[0085]图1为本发明所述的网络模式下的棋牌类游戏语音控制装置的结构示意图;图2为本发明的本地模式下的棋牌类游戏语音控制装置的结构示意图。 Schematic structural diagram of a voice in the chess game [0085] FIG. 1 according to the present invention, the network mode control means; chess game voice native mode of the present invention FIG. 2 a schematic view of the structure of the control apparatus.

[0086]如图1和图2所示:一种棋牌类游戏语音控制装置,包括顺序连通的语音输入单元、语音识别单元和中心处理单元;同时与中心处理单元连通的数据发送与接收单元、显示单元和语音输出单元;以及同时与语音识别单元和语音输出单元连通的存储单元。 [0086] FIGS. 1 and 2: one kind of chess game voice control means sequentially input unit includes a voice communication, the voice recognition unit and a central processing unit; simultaneous communication unit transmitting and receiving data and a central processing unit, a display unit and a voice output unit; and a storage unit simultaneously communicates with the voice recognition unit and a voice output unit.

[0087]图3为本发明所述的语音输入单元的结构示意图。 [0087] FIG. 3 is a schematic structural diagram of the present invention, the speech input unit.

[0088]如图3所示:语音输入单元包括滤波、采样、量化过程,其用于将模拟语音信号转化为数字语音信号;本发明所述的语音输入单元为麦克风(话筒)。 [0088] Figure 3: a voice input unit includes filtering, sampling, quantization process for converting analog voice signals into digital voice signals; voice input unit according to the present invention is a microphone (microphone).

[0089]图4为本发明所述的存储单元的数据库文件示意图。 [0089] FIG. 4 of the present invention, the database file is a schematic view of a memory cell.

[0090]如图4所示:同时存储单元与语音识别单元和语音输出单元连通,其设置有语音数据库、棋牌类游戏规则库和游戏控制信息库,所述的语音数据库包含操作棋牌类游戏所需的语音信号,用以查找比对从而进行语音识别,而所述的棋牌类游戏规则库包含棋牌棋谱等棋牌游戏所需的规则数据,用以对游戏进行控制防止违例出现,或者针对游戏态势对游戏者进行提示,以启发其进行思考,提高其游戏水平。 [0090] As shown in FIG 4: storage unit simultaneously communicates with the voice recognition unit and a voice output unit, which is provided with a voice database, the rules of chess games and game control database repository, a database containing speech chess game operation a voice signal required for finding matching rule data to perform speech recognition, and said rule base comprises a chess game chess board games like chess required to prevent unauthorized control of the game occurs, or for a game situation to prompt the player to inspire their thinking and improve their game level.

[0091]具体为:中国象棋的语音数据库包括所有棋子移动指令所需的语音元素数据,可分为棋子名称、数字和方向与移动三个分区,其中,棋子名称分区包括帅、将、相(象)、仕(士)、车、马、炮、兵、卒的9条语音记录;数字分区包括数字I至9的九条语音记录;方向与移动分区包括前、后、进、平、退的五条语音记录,每条语音记录包括序号、语义和语音数据三个字段。 [0091] Specifically: Chinese chess speech database including voice data elements required for all the pieces move instruction, can be divided into pieces names, numbers, and three partitions the moving direction, wherein the commander includes a name of the partition pieces, the phase ( like), nine voice Shi (Shi), cars, horses, guns, soldiers, death records; digital partition comprises digital I to 9 nine voice recording; direction of movement of the partition including the front, back, forward, flat, retire five voice records, each record comprising a voice number, voice data and semantic three fields.

[0092]图5为本发明所述的语音识别单元的结构示意图。 [0092] FIG. 5 is a schematic structural diagram of the present invention, the speech recognition unit.

[0093]如图5所示:语音识别单元与语音输入单元连通,其具有字音分段、结合语音数据库进行距离测算、最优元素判定和指令拼接功能的,以得到与数字语音信号对应的语义信息。 [0093] Figure 5: a voice recognition unit and the voice input means in communication with pronunciation segment, a distance measure binding voice database, and instructions for determining optimum stitching elements to obtain a digital voice signal corresponding to the semantics information.

[0094]所述字音分段功能,可采用信号能量、功率、瞬时振幅或过零率等方法,用以将连续语音信号分割为以字为单位的分段语音信号,为后续的语音识别创造条件。 [0094] The pronunciation segmentation function, can be signal energy, power, instantaneous amplitude or zero-crossing rate, etc. The method for continuous speech signal is divided in units of words of the voice signal segment, creating for subsequent speech recognition condition. 所述距离测算功能需要结合存储单元中预先存入或事先录入的语音数据库进行,将以字为单位的分段语音信号与语音数据库中的记录进行距离测算,该距离指信号在时域、频域、编码域或统计域的距离,比如时域相关性、频谱相似性、概率分布相似性等。 The distance measure function requires a combination of pre-stored in the storage unit in advance or entered voice database, will be recorded in units of the word voice signal and the segment database distance calculation, the distance refers to a signal in the time domain, frequency domain, code domain, or from the domain of statistics, such as time-domain correlation, spectral similarity, the similarity of the probability distribution and so on. 距离最小的语音记录中的语义项即为识别的结果。 Results minimal semantic item record is the speech recognition distance. 指令拼接功能用以将以每个分段的单字语义连接起来,形成类似“车一进四”的语义指令。 Instructions for stitching word semantics of each segment will be connected to form a similar "vehicle into a four" semantic command.

[0095]所述的中心处理单元与语音识别单元连通,其为游戏终端的核心,对整个游戏进行控制,且将语音识别单元产生的语音识别信息转换为所需的控制指令,所述的中心处理单元同时将控制指令提交给显示单元、语音输出单元和数据发送与接收单元,中心处理单元和网络游戏终端的数据传输方式为有线传输,当然也可以为无线传输。 Communicating said central processing unit [0095] The voice recognition unit, controls the entire game core game terminal, speech recognition and speech recognition information conversion unit for generating the desired control command, said central the processing unit while the instruction commit control to the display unit, the transmission unit and the reception data and a voice output unit, data transmission and a central processing unit of a network game terminal wired transmission, wireless transmission may of course.

[0096] 在本发明中,显示单元与中心处理单元连通,用于接收中心处理单元的控制指令、更新游戏图形界面,而实时展示游戏态势,在本实施方式中,所述的显示单元为CRT显示器,当然也可以为液晶显示器显示屏或触摸屏。 [0096] In the present invention, the display unit in communication with the central processing unit, for receiving a control instruction central processing unit updates a game graphical interface, in real time show the game situation, in the present embodiment, the display unit is a CRT display, of course, may be a liquid crystal display screen or touch screen.

[0097]图6为本发明所述的语音输出单元的结构示意图。 [0097] FIG. 6 is a schematic structural diagram of the invention, the speech output unit.

[0098]如图6所示:语音输出单元与中心处理单元连通,其具有控制指令拆分、结合语音数据库进行元素查找、语音信号拼接、送交语音输出设备的功能,以使得对方走棋或出牌后通过语音报告其做出的动作,在游戏者操作违反棋牌游类戏规则的时候,针对错误类型发出告警或提示语音。 [0098] Figure 6: a voice output unit in communication with the central processing unit, which has a function of control commands split, combined voice database for lookup of elements, splicing voice signal sent to the voice output device, so that the other party or playing chess after action report cards made by their voice, when operated by the player in violation of rules of the game of chess swim class, an alarm or a voice prompt for the type of error.

[0099]其中控制指令拆分用以将控制指令以汉字为单位进行拆分,为后续语音元素查找准备条件;语音元素查找功能结合预先存储或事先录入的语音数据库,找到每个单字对应的语音信号;语音信号拼接功能用以将若干个单字语音信号拼接为棋牌类常用记谱格式的语句;输出设备用以将数字语音信号转化为人耳能够听懂的模拟语音信号。 [0099] wherein the control instruction to the control command split in the split units of characters, find ready condition for a subsequent speech elements; voice search function elements or previously entered is stored in advance in conjunction with the speech database, speech corresponding to each word to find signal; stitching voice signal for a voice signal to a plurality of words commonly used splice is referred chess statement spectrum format; an output device for a digital voice signal into an analog voice signal to the human ear is able to understand. 图7为采用上述方法将“炮二平五”指令转换得到的语音信号波形图,该语音信号经耳机和扬声器输出后,清晰可懂,满足游戏需求。 7 is the above-described method "two-level penta-gun" command converted speech signal waveform diagram of the speech signal by the speaker and headphone outputs, clear intelligibility, to meet the needs of the game.

[0100]图7为利用本发明所述的语音输出方法产生的语音信号波形。 [0100] FIG. 7 is a method of generating an output speech using the present invention, a speech signal waveform.

[0101]如图7所示:数据发送与接收单与所述的中心处理单元连通,用于中心处理单元和网络游戏终端数据传输。 [0101] 7: transmission data reception unit in communication with said central processing unit, a central processing unit and a data transmission network game terminal. 具体为:所述的数据发送与接收单元用以将中心处理单元产生的控制指令数据封装为通用网络协议(UDP或TCP)数据帧,通过有线网络或无线网络输送到网络游戏服务器或网络游戏终端;或者通过有线或无线网络接收网络游戏服务器或网络游戏终端传来的指令数据,送交中心处理单元。 Specifically: transmitting said data receiving unit for the central processing unit generates a control instruction data is encapsulated general network protocol (UDP or TCP) data frames delivered to the network game server or network game terminal through a wired or wireless network ; or receiving command data network game server or network game terminal transmitted via a wired or wireless network, sent to the central processing unit.

[0102]而棋牌类游戏语音控制方法,包括以下步骤: [0102] and the chess game speech control method, comprising the steps of:

[0103] (I)语音输入单元接收语音信号的步骤,当然也可以采用鼠标和键盘操作控制游戏的方法: [0103] (I) the step of the voice signal input unit receives the speech, of course, the control method of the game mouse and keyboard may be employed:

[0104] (2)语音识别单元将接收的语音信号作为观测信号,同时结合存储单元内的存储信息进行语音识别的步骤: [0104] (2) The speech recognition unit as an observation signal the received voice signal, combined with the information stored in the storage unit in the speech recognition step:

[0105] (3)中心处理单元根据步骤(2)所述的语音识别结果产生控制指令的步骤: [0105] (3) a central processing unit according to step (2) the speech recognition result of the step of generating control instructions:

[0106] (4)显示单元根据步骤(3)所述的产生的控制指令更新游戏图形界面的步骤: [0106] (4) The display unit according to the control command generated in step (3) the step of updating game graphical interface:

[0107] (5)与本地游戏终端或通过数据发送与接收单元与网络游戏终端交换控制指令的步骤; [0107] (5) with a local game terminal unit or the step of receiving transmission with a network game terminal via the data exchange control command;

[0108] (6)根据步骤(5)所述的控制指令,同时结合存储单元内的存储信息更新游戏图形界面并进行语音输出的步骤。 [0108] (6) The control command according to step (5), combined with the step of updating the game graphical interface and the speech output of information stored in the memory cell.

[0109] 具体为: [0109] Specifically:

[0110]在所述棋牌类游戏经过无线或有线网络与网络游戏终端进行网络对弈的模式下,当本地游戏者首先走棋或出牌时,包括以下步骤: [0110] In the mode of the chess game chess network via a wireless or wired network and a network game terminal, when the first local player playing chess or cards, comprising the steps of:

[0111]步骤1、本地游戏者通过语音发出操作指令,当然也可以采用鼠标和键盘操作控制游戏的方法; [0111] Step 1, an operation instruction issued by the local game by voice, of course, mouse and keyboard methods may be employed to control the game;

[0112]步骤2、本地游戏终端的语音输入单元接收语音信号; [0112] Step 2, the voice of the local game terminal input unit receives a voice signal;

[0113]步骤3、本地游戏终端的语音识别单元以接收的语音信号作为观测信号进行语音识别,具体为语音识别单元利用语音信号的隐马尔可夫模型进行语音识别,甚至包括利用存储单元存储或录入的语音数据库结合语音信号的隐马尔可夫模型进行语音识别的步骤; [0113] Step 3, a local game terminal voice recognition unit received speech signal for speech recognition as an observation signal, in particular a voice recognition unit of the speech signal using Hidden Markov Model voice recognition, even using a memory or a storage unit input speech database of a speech signal in conjunction with a hidden Markov model speech recognition step;

[0114]步骤4、本地游戏终端的中心处理单元根据语音识别的结果产生控制指令并更新游戏图形界面; [0114] Step 4, the central processing unit of the local game terminal according to the result of voice recognition and generating a control command to update the game graphical interface;

[0115]步骤5、本地游戏终端通过数据发送与接收单元将控制指令发送给网络游戏终端,此步骤中,还可以包括多个网络游戏终端将控制指令发送至同一游戏服务器,同时,所述的游戏服务器将控制指令分发至每个网络游戏终端的步骤; [0115] Step 5, a local game terminal via the data transmission and reception unit transmits the control commands to a network game terminal, this step may further include a plurality of network game terminal transmits a control command to the same game server, while the the game server control command distributed to each network game terminal step;

[0116]步骤6、网络游戏终端通过数据发送与接收单元接收控制指令并更新游戏图形界面; [0116] Step 6, a network game terminal via the data transmission and reception unit receives the control command and updates the game graphical interface;

[0117]步骤7、网络游戏终端的操作者进行操作; [0117] Step 7, the operator operates a network game terminal;

[0118] 步骤8、网络游戏终端的中心处理单元根据操作者产生控制指令并更新网络游戏终端的游戏图形界面; [0118] Step 8, the central processing unit of a network game terminal generates a control command and updates the network gaming terminal according to an operator graphical interface;

[0119]步骤9、网络游戏终端通过数据发送与接收单元将控制指令发送回本地游戏终端; [0119] Step 9, a network game terminal via the data transmission and reception unit transmits the control command back to the local game terminal;

[0120]步骤10、本地游戏终端通过数据发送与接收单元接收网络游戏终端返回的控制指令; [0120] Step 10, the local game terminal via the data transmitting and receiving unit receives a network game terminal returned by the control command;

[0121]步骤11、本地游戏终端的中心处理单元更新图形界面并语音输出; [0121] Step 11, the central processing unit of the local game terminal updates the graphical interface and voice output;

[0122]步骤12、重复步骤I〜11直至游戏结束。 [0122] Step 12, the step is repeated until the end of the game I~11.

[0123]而在所述棋牌类游戏经过无线或有线网络与网络游戏终端进行网络对弈的模式下,当本地游戏者首先走棋或出牌时,包括以下步骤: [0123] In the mode of the chess game chess network via a wireless or wired network and a network game terminal, when the first local player playing chess or cards, comprising the steps of:

[0124]步骤1、网络游戏终端的操作者进行棋牌类游戏操作; [0124] Step 1, a network game terminal operator chess game operation is performed;

[0125]步骤2、网络游戏终端的中心处理单元将操作转换为控制指令并更新网络游戏终端的游戏图形界面; [0125] Step 2, the central processing unit of a network game terminal operation into a control command and updates the network gaming terminal graphical interface;

[0126]步骤3、网络游戏终端通过数据发送与接收单元将控制指令发送给本地游戏终端; [0126] Step 3, a network game terminal unit by the data transmitting and receiving control commands to the local game terminal;

[0127]步骤4、本地游戏终端通过数据发送与接收单元接收控制指令并更新游戏图形界面同时进行语音输出; [0127] Step 4, a local game terminal via the data transmission and reception unit receives the control command and updates the game graphical interface simultaneous voice output;

[0128]步骤5、本地游戏者通过语音发出操作指令,当然也可以采用鼠标和键盘操作控制游戏的方法; [0128] Step 5, the local game by issuing an operation instruction by voice, of course, mouse and keyboard methods may be employed to control the game;

[0129]步骤6、本地游戏终端的语音输入单元接收本地游戏者的语音信号; [0129] Step 6, a voice input unit of the local game terminal of the player receives a local speech signal;

[0130]步骤7、本地游戏终端的语音识别单元以接收语音信号作为观测信号进行语音识另IJ,具体为语音识别单元利用语音信号的隐马尔可夫模型进行语音识别,甚至包括利用存储单元存储或录入的语音数据库结合语音信号的隐马尔可夫模型进行语音识别的步骤; [0130] Step 7, a local speech recognition game terminal unit to receive a voice signal for voice recognition of another IJ as observation signal, in particular a hidden Markov model speech recognition unit the speech signal using the speech recognition, even using a storage unit to store binding database or recorded voice speech signal hidden Markov model speech recognition step;

[0131]步骤8、本地游戏终端的中心处理单元根据语音识别的结果产生控制指令并更新游戏图形界面; [0131] Step 8, the central processing unit of the local game terminal generates a control command according to a result of voice recognition and updating the game graphical interface;

[0132]步骤9、本地游戏终端通过数据发送与接收单元将控制指令发送至网络游戏终端;此步骤中,还可以包括多个网络游戏终端将控制指令发送至同一游戏服务器,同时,所述的游戏服务器将控制指令分发至每个网络游戏终端的步骤。 [0132] Step 9, the local game terminal via the data transmitting and receiving unit transmits the control commands to a network game terminal; In this step, the network game may further include a plurality of terminals to the same control instructions to the game server, while the the game server control command distributed to each network game terminal step.

[0133]步骤10、网络游戏终端通过数据发送与接收单元接收本地传送的控制指令; [0133] Step 10, a network game terminal to receive control commands transmitted by the local data transmission and reception unit;

[0134]步骤11、重复步骤I〜10直至游戏结束。 [0134] Step 11, the step is repeated until the end of the game I~10.

[0135]此外,在所述棋牌类游戏不经过网络,在游戏者与本地游戏终端进行人机对弈模式下,当本地游戏者首先走棋或出牌时,包括以下步骤: [0135] Further, in the chess game not via the network, the man-machine mode chess player at the local gaming terminal, when the first local player playing chess or cards, comprising the steps of:

[0136]步骤1、游戏者通过语音发出操作指令,当然也可以采用鼠标和键盘操作控制游戏的方法; [0136] Step 1, the player operation command is issued by voice, of course, mouse and keyboard methods may be employed to control the game;

[0137]步骤2、本地游戏终端的语音输入单元接收游戏者的语音信号; [0137] Step 2, a voice input terminal of the local game player unit receives a voice signal;

[0138]步骤3、本地游戏终端的语音识别单元以接收语音信号作为观测信号进行语音识另IJ,具体为语音识别单元利用语音信号的隐马尔可夫模型进行语音识别,甚至包括利用存储单元存储或录入的语音数据库结合语音信号的隐马尔可夫模型进行语音识别的步骤; [0138] Step 3, the local speech recognition game terminal unit to receive a voice signal for voice recognition of another IJ as observation signal, in particular a voice recognition unit of the speech signal using the hidden Markov model speech recognition, even using a storage unit to store binding database or recorded voice speech signal hidden Markov model speech recognition step;

[0139]步骤4、本地游戏终端的中心处理单元根据语音识别的结果产生控制指令并更新游戏图形界面; [0139] Step 4, the central processing unit of the local game terminal according to the result of voice recognition and generating a control command to update the game graphical interface;

[0140]步骤5、本地游戏终端的中心处理单元根据存储单元中的数据信息做出响应,并产生控制指令; [0140] Step 5, the central processing unit of the local game terminal responds according to the data in the information storage unit, and generating a control command;

[0141]步骤6、本地游戏终端的中心处理单元根据控制指令更新游戏图形界面并语音输出; [0141] Step 6, the central processing unit of the local game terminal voice output control command and updates the game graphical interface;

[0142]步骤7、重复步骤I〜6直至游戏结束。 [0142] Step 7. Repeat steps I~6 until the end of the game.

[0143]当所述棋牌类游戏不经过网络,在游戏者与本地游戏终端进行人机对弈模式下,当本地游戏终端首先走棋或出牌时,包括以下步骤: [0143] When the chess game not via the network, the man-machine chess player mode and the local game terminal, the first terminal when the local game playing chess or cards, comprising the steps of:

[0144]步骤1、本地游戏终端的中心处理单元根据存储单元中的数据信息做出选择,产生控制指令; [0144] Step 1, the central processing unit of the local game terminal to make the selection based on the information in the storage unit, generating a control command;

[0145] 步骤2、本地游戏终端的中心处理单元利用控制指令更新游戏图形界面; [0145] Step 2, the central processing unit of the local game terminal using a control instruction to update the game graphical interface;

[0146]步骤3、游戏者根据棋牌游戏态势发出语音指令; [0146] Step 3, the voice command issued by the player according to chess game situation;

[0147]步骤4、本地游戏终端的语音输入单元接收游戏者的语音信号,且所述的语音识别单元利用语音信号的隐马尔可夫模型进行语音识别,甚至包括利用存储单元存储或录入的语音数据库结合语音信号的隐马尔可夫模型进行语音识别的步骤; [0147] Step 4, a voice input terminal of the local game player unit receives a voice signal, the voice recognition unit and a speech signal using a hidden Markov model speech recognition, and even includes a voice storage unit using a memory or recorded database combined speech signal hidden Markov model speech recognition step;

[0148]步骤5、本地游戏终端的语音识别单元以接收语音信号作为观测信号进行语音识别; [0148] Step 5, the local speech recognition game terminal unit to receive a voice signal for speech recognition as an observation signal;

[0149]步骤6、本地游戏终端的中心处理单元根据语音识别的结果产生控制指令并更新游戏图形界面; [0149] Step 6, the central processing unit of the local game terminal generates a control command and updates the game graphical interface according to a result of voice recognition;

[0150]步骤7、重复步骤I〜6直至游戏结束。 [0150] Step 7. Repeat steps I~6 until the end of the game.

[0151]此外,上述的游戏步骤中,还可以包括利用存储单元的标准语音库或游戏前由游戏者录入的语音库,进行有限字符集孤立词识别的步骤。 [0151] Further, the above-described step game, may also include a front library using standard voice storage unit or by the player entered a game voice database to be limited character set of isolated word recognition step.

[0152]当然,在上述的游戏步骤中,还可以包括游戏者利用其自身的声音对语音识别单元进行训练以提高识别准确率的步骤。 [0152] Of course, in the step of the game, the player may also include a voice with its own speech recognition unit trained to improve the recognition accuracy of the step. 或还可以包括所述的语音输出单元对游戏者违反规则的错误操作进行提示或告警的步骤。 Or may further include a voice output unit of the violation of the rules of an erroneous operation step of the player or prompt alarm. 以及利用预先存储在存储单元的棋谱或者纸牌数据对用户进行提示以启发游戏者提高游戏水平的步骤。 And a step of utilizing previously stored in the card game record or data storage unit prompts the user to improve the game player inspired level. 或者还包括游戏开始、游戏退出、求和、认输、语音开启与关闭、显示开启与关闭、悔棋或悔牌等游戏控制指令。 Or also include the game starts, quit the game, sum, throw in the towel, voice open and close, open and close the display, undo or regret card games such as control commands.

[0153]本发明使得游戏者可以在不用手指操作的情况下,仅利用语音完成棋牌类游戏,减少了棋牌类游戏的娱乐场地,增强了棋牌类游戏的灵活性、趣味性和实用性,提高了用户体验,具体优点为: [0153] The present invention is such that the player can operate without the use of fingers, using only voice complete chess game, reducing the chess game recreational areas, and enhance the flexibility of the chess game, fun and practicality, to improve the user experience, the specific advantages:

[0154]本发明可以利用语音操作棋牌类游戏,当游戏者双手被占用或者对于上肢或视力障碍人士,非常有利,同时可以在小屏幕终端上实现精确游戏控制,避免因为屏幕中棋子或纸牌距离过于细小容易引起手指占击操作错误的问题; [0154] The present invention may utilize voice operated chess game, when the player hands occupied or for the upper or visually impaired person, very advantageous, and can achieve accurate game control on a small screen of the terminal, avoid the screen pieces or cards from too small prone to finger hit the wrong account operational problems;

[0155]此外,本发明仅需要在通常多媒体终端上增加语音输入单元或语音识别单元,对于不具备键盘、鼠标等输入设备的有线电视等设备中,通过本发明进行改进后即可进行棋牌类游戏,非常便利;具有独特的用户体验,增加了棋牌类游戏的趣味性。 [0155] Further, the present invention requires only to increase the voice input unit or a voice recognition unit on a conventional multimedia terminal, cable television and other devices that do not have a keyboard, mouse and other input devices, for chess can be improved by the present invention, after game, very convenient; has a unique user experience and increase the fun of the game of chess.

[0156] 本发明按照上述实施例进行了说明,应当理解,上述实施例不以任何形式限定本发明,凡采用等同替换或等效变换方式所获得的技术方案,均落在本发明的保护范围之内。 [0156] The present invention has been described in the above embodiments, it should be understood that the above-described embodiments of the present invention is not limited in any way, where the use of equivalent technical solutions obtained by conversion scheme or equivalents, fall within the scope of the present invention are the within.

Claims (8)

  1. 1.一种棋牌类游戏语音控制方法,其特征在于,包括以下步骤: (1)语音输入单元接收语音信号的步骤: (2)语音识别单元将接收的语音信号作为观测信号,同时结合存储单元内的存储信息进行语音识别的步骤: (3)中心处理单元根据步骤(2)所述的语音识别结果产生控制指令的步骤: (4)显示单元根据步骤(3)所述的产生的控制指令更新游戏图形界面的步骤: (5)与本地游戏终端或通过数据发送与接收单元与网络游戏终端交换控制指令的步骤; (6)根据步骤(5)所述的控制指令,同时结合存储单元内的存储信息更新游戏图形界面并进行语音输出的步骤, 在所述棋牌类游戏经过无线或有线网络与网络游戏终端进行网络对弈的模式下,当本地游戏者首先走棋或出牌时,包括以下步骤: 步骤1、本地游戏者通过语音发出操作指令; 步骤2、本地游戏终端的语音输入单元接收语音 A chess game speech control method, characterized by comprising the following steps: (1) the voice input unit receives a voice signal: (2) voice recognition unit receives a voice signal as an observation signal, combined with the storage unit the step of storing information in the speech recognition: (3) a central processing unit speech recognition result according to step (2) the step of generating a control command: (4) the display unit according to the control command generated in step (3) of the the step of updating the game graphical interface: (5) or a local game terminal via the data transmitting and receiving unit and the step of controlling a network game terminal exchange instruction; (6) according to step (5) of the control command, combined with the storage unit the step of updating information stored in the game graphical interface and a voice output mode in the chess game of chess network through a wireless or wired network and a network game terminal, when the first local player playing chess or cards, comprising steps: step 1, an operation instruction issued by the local game by voice; step 2, a voice input unit of the local game terminal receives a voice 信号; 步骤3、本地游戏终端的语音识别单元以接收的语音信号作为观测信号进行语音识别;步骤4、本地游戏终端的中心处理单元根据语音识别的结果产生控制指令并更新游戏图形界面; 步骤5、本地游戏终端通过数据发送与接收单元将控制指令发送给网络游戏终端; 步骤6、网络游戏终端通过数据发送与接收单元接收控制指令并更新游戏图形界面; 步骤7、网络游戏终端的操作者进行操作; 步骤8、网络游戏终端的中心处理单元根据操作者产生控制指令并更新网络游戏终端的游戏图形界面; 步骤9、网络游戏终端通过数据发送与接收单元将控制指令发送回本地游戏终端; 步骤10、本地游戏终端通过数据发送与接收单元接收网络游戏终端返回的控制指令; 步骤11、本地游戏终端的中心处理单元更新图形界面并语音输出; 步骤12、重复步骤I〜11直至游戏 Signal; step 3, the local game terminal voice recognition unit to the speech signal received as an observation signal, a voice recognition; step 4, the central processing unit of the local game terminal generates a control command according to a result of voice recognition and updating the game graphical interface; Step 5 local game terminal via the data transmission and reception unit control commands to a network game terminal; step 6, a network game terminal via the data transmission and reception unit receives the control command and updates the game graphical interface; step 7, a network game terminal operator to operation; step 8, the central processing unit of the network gaming terminal generates a control command based on the operator and update the network gaming terminal graphical interface; step 9, a network game terminal via the data transmission and reception unit control instructions back to the local game terminal; step 10, a local game terminal via the data transmission control unit receives the instruction to return the reception of a network game terminal; a step 11, a local game terminal central processing unit updates the graphical interface and a voice output; step 12 is repeated until the game step I~11 结束, 而在所述棋牌类游戏经过无线或有线网络与网络游戏终端进行网络对弈的模式下,当网络游戏者首先走棋或出牌时,包括以下步骤: 步骤1、网络游戏终端的操作者进行棋牌类游戏操作; 步骤2、网络游戏终端的中心处理单元将操作转换为控制指令并更新网络游戏终端的游戏图形界面; 步骤3、网络游戏终端通过数据发送与接收单元将控制指令发送给本地游戏终端; 步骤4、本地游戏终端通过数据发送与接收单元接收控制指令并更新游戏图形界面同时进行语音输出; 步骤5、本地游戏者通过语音发出操作指令; 步骤6、本地游戏终端的语音输入单元接收本地游戏者的语音信号; 步骤7、本地游戏终端的语音识别单元以接收语音信号作为观测信号进行语音识别;步骤8、本地游戏终端的中心处理单元根据语音识别的结果产生控制指令并更新游戏图形 End, while the mode chess game chess network via a wireless or wired network and a network game terminal, when the network player first playing chess or cards, comprising the following steps: Step 1, an operator of a network game terminal for chess game operation; step 2, the central processing unit of the network game terminal operation into a control command and updates the network gaming terminal graphical interface; step 3, a network game terminal via the data transmission and reception unit control instructions to the local gaming terminal; step 4, the local game terminal via the data transmission and reception unit receives the control command and updates the game graphical interface simultaneous voice output; step 5, the local game player issues an operation instruction by voice; step 6, a voice input unit of the local game terminal receive local player speech signal; step 7, a local game terminal voice recognition unit to receive a voice signal as an observed signal for speech recognition; step 8, the central processing unit of the local game terminal generates a control command according to a result of voice recognition and updating the game graph 面; 步骤9、本地游戏终端通过数据发送与接收单元将控制指令发送至网络游戏终端; 步骤10、网络游戏终端通过数据发送与接收单元接收本地传送的控制指令; 步骤11、重复步骤I〜10直至游戏结束。 Surface; Step 9, the local game terminal via the data transmitting and receiving unit transmits the control commands to a network game terminal; a step 10, a network game terminal to receive control commands transmitted by the local data transmission and reception unit; step 11, repeating steps I~10 until the end of the game.
  2. 2.根据权利要求1所述的一种棋牌类游戏语音控制方法,其特征在于,在所述棋牌类游戏不经过网络,在游戏者与本地游戏终端进行人机对弈模式下,当本地游戏者首先走棋或出牌时,包括以下步骤: 步骤1、游戏者通过语音发出操作指令; 步骤2、本地游戏终端的语音输入单元接收游戏者的语音信号; 步骤3、本地游戏终端的语音识别单元以接收语音信号作为观测信号进行语音识别;步骤4、本地游戏终端的中心处理单元根据语音识别的结果产生控制指令并更新游戏图形界面; 步骤5、本地游戏终端的中心处理单元根据存储单元中的数据信息做出响应,并产生控制指令; 步骤6、本地游戏终端的中心处理单元根据控制指令更新游戏图形界面并语音输出; 步骤7、重复步骤I〜6直至游戏结束, 而在所述棋牌类游戏不经过网络,在游戏者与本地游戏终端进行 2. According to a chess game speech control method according to claim 1, wherein, in the chess game not via the network, the man-machine mode chess player at the local gaming terminal, the player when the local first playing chess or cards, comprising the following steps: step 1, the player issues an operation instruction by voice; step 2, a voice input local game terminal unit receives player speech signal; step 3, a speech recognition unit of the local game terminal receiving a voice signal as an observation signal, a voice recognition; step 4, the central processing local gaming terminal generating unit according to a result of voice recognition control command and updates the game graphical interface; step 5, the center of the local game terminal processing unit in accordance with the storage unit responsive data, and generating a control command; step 6, the central processing unit of the local game terminal updating the game graphical interface and speech output control command; step 7, repeat steps I~6 until the end of the game, whereas the chess the game does not go through the network, with the local players in the game terminal 机对弈模式下,当本地游戏终端首先走棋或出牌时,包括以下步骤: 步骤1、本地游戏终端的中心处理单元根据存储单元中的数据信息做出选择,产生控制指令; 步骤2、本地游戏终端的中心处理单元利用控制指令更新游戏图形界面; 步骤3、游戏者根据棋牌游戏态势发出语音指令; 步骤4、本地游戏终端的语音输入单元接收游戏者的语音信号; 步骤5、本地游戏终端的语音识别单元以接收语音信号作为观测信号进行语音识别;步骤6、本地游戏终端的中心处理单元根据语音识别的结果产生控制指令并更新游戏图形界面;步骤7、重复步骤I〜6直至游戏结束。 The machine chess mode, when the first local gaming terminal for playing chess or cards, comprising the following steps: Step 1, the central processing unit of the local game terminal made according to the data in the selection information storage unit, generating a control command; step 2, the local central game terminal processing unit of the control command updates the game graphical interface; step 3, the player issued voice command according to chess game situation; step 4, a voice input local game terminal unit receives player speech signal; step 5, a local game terminal speech recognition unit to receive a voice signal for speech recognition as an observation signal; step 6, the central processing unit of the local game terminal generates a control command according to a result of voice recognition and updating the game graphical interface; step 7, until the game ends repeating steps I~6 .
  3. 3.根据权利要求1或2所述的一种棋牌类游戏语音控制方法,其特征在于,还包括多个网络游戏终端将控制指令发送至同一游戏服务器,同时,所述的游戏服务器将控制指令分发至每个网络游戏终端的步骤。 3. According to a chess game or a speech control method according to claim 1, characterized in that the network further comprising a plurality of gaming terminals will be the same control command to the game server, said game server control instruction step distributed to each network gaming terminals.
  4. 4.根据权利要求1或2所述的一种棋牌类游戏语音控制方法,其特征在于,还包括利用存储单元的标准语音库或游戏前由游戏者录入的语音库,进行有限字符集孤立词识别的步骤。 4. According to a chess game or a speech control method according to claim 1, characterized in that, further comprising a speech database using the former standard or the storage unit by the player entered a game speech database, for an isolated word limited character set the step of identifying.
  5. 5.根据权利要求1或2所述的一种棋牌类游戏语音控制方法,其特征在于,还包括游戏者利用其自身的声音对语音识别单元进行训练以提高识别准确率的步骤。 5. According to a chess game or a speech control method according to claim 1, characterized in that, further comprising a game player with its own voice speech recognition unit trained to improve the recognition accuracy of the step.
  6. 6.根据权利要求1或2所述的一种棋牌类游戏语音控制方法,其特征在于,还包括,在游戏者违反规则时,中心处理单元产生提示或告警指令送至语音输出单元的步骤。 6. According to a chess game or a speech control method according to claim 1, characterized in that, further comprising, when the violation of the rules of the game, the central processing unit generates an alarm or prompt command sent to step a voice output unit.
  7. 7.根据权利要求1或2所述的一种棋牌类游戏语音控制方法,其特征在于,还包括利用预先存储在存储单元的棋谱或者纸牌数据对用户进行提示以启发游戏者提高游戏水平的步骤。 7. According to a chess game or a speech control method according to claim 1, characterized in that, further comprising the step of utilizing previously stored in the game record prompts the user card or the data storage unit to improve the game player inspired level .
  8. 8.根据权利要求1或2所述的一种棋牌类游戏语音控制方法,其特征在于,还包括游戏开始、游戏退出、求和、认输、语音开启与关闭、显示开启与关闭、悔棋或悔牌的游戏控制指令。 8. According to a chess game or a speech control method according to claim 1, characterized in that, further comprising a game starts, the game exit, summation, defeat, voice open and close, open and close the display, or undo regret card game control instructions.
CN 201310609841 2013-11-27 2013-11-27 A control apparatus and method for voice control chess game CN103611294B (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN 201310609841 CN103611294B (en) 2013-11-27 2013-11-27 A control apparatus and method for voice control chess game

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN 201310609841 CN103611294B (en) 2013-11-27 2013-11-27 A control apparatus and method for voice control chess game

Publications (2)

Publication Number Publication Date
CN103611294A true CN103611294A (en) 2014-03-05
CN103611294B true CN103611294B (en) 2016-12-07

Family

ID=50162025

Family Applications (1)

Application Number Title Priority Date Filing Date
CN 201310609841 CN103611294B (en) 2013-11-27 2013-11-27 A control apparatus and method for voice control chess game

Country Status (1)

Country Link
CN (1) CN103611294B (en)

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN104409076A (en) * 2014-12-02 2015-03-11 上海语知义信息技术有限公司 Voice control system and voice control method for chess and card games
CN104808989A (en) * 2015-04-16 2015-07-29 深圳市金立通信设备有限公司 Terminal control method
CN104808990A (en) * 2015-04-16 2015-07-29 深圳市金立通信设备有限公司 Terminal

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2002177642A (en) * 2000-12-12 2002-06-25 Taito Corp Voice exchanging method of mah-jongg game
US7640164B2 (en) * 2002-07-04 2009-12-29 Denso Corporation System for performing interactive dialog
CN101377797A (en) * 2008-09-28 2009-03-04 腾讯科技(深圳)有限公司 Method for controlling game system by voice
US8744121B2 (en) * 2009-05-29 2014-06-03 Microsoft Corporation Device for identifying and tracking multiple humans over time
CN102671383A (en) * 2011-03-08 2012-09-19 德信互动科技(北京)有限公司 Game implementing device and method based on acoustic control

Also Published As

Publication number Publication date Type
CN103611294A (en) 2014-03-05 application

Similar Documents

Publication Publication Date Title
US20050154594A1 (en) Method and apparatus of simulating and stimulating human speech and teaching humans how to talk
CN1385783A (en) System and method for controllnig role by menu driven speech sound in game environment
CN101741952A (en) Mobile phone interactive system for blind and device thereof
CN102231192A (en) System for collecting and comparing action data and obtaining comparison similarity result
CN102446428A (en) Robot-based interactive learning system and interaction method thereof
CN102902484A (en) Unlocking method of touch screen terminal
CN101674261A (en) System and method for playing online game or webpage game through real-time communication software
CN105094345A (en) Information processing method, terminal and computer storage medium
Nettl et al. The story of dance music
US20130173268A1 (en) Speaker verification in a health monitoring system
US20140129235A1 (en) Audio tracker apparatus
CN105095214A (en) Method and device for information recommendation based on motion identification
CN103272382A (en) Method and device for using Bluetooth gamepad to simulate intelligent terminal touch screen to control game
KR20010081193A (en) 3D virtual reality motion capture dance game machine by applying to motion capture method
CN2424813Y (en) Controlling device for electronic toy
CN102354462A (en) Childhood education system and childhood education method
JP2006102270A (en) Information processing method, and information processing terminal
CN103369126A (en) Song requesting method
CN101694651A (en) Speech translator
CN1932829A (en) System and method for obtaining inter-two-point path in network game
Griffin 12. Push. Play: An Examination of the Gameplay Button
CN102723078A (en) Emotion speech recognition method based on natural language comprehension
US20150126262A1 (en) Computer systems and computer-implemented methods for conducting and playing personalized games based on vocal and non-vocal game entries
US20130210531A1 (en) Method and system for conducting interactive games
CN101944297A (en) Parent-child interactive education system and method

Legal Events

Date Code Title Description
C10 Entry into substantive examination
C14 Grant of patent or utility model