CN103611294B - A kind of chess and card games phonetic controller and control method thereof - Google Patents

A kind of chess and card games phonetic controller and control method thereof Download PDF

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Publication number
CN103611294B
CN103611294B CN201310609841.8A CN201310609841A CN103611294B CN 103611294 B CN103611294 B CN 103611294B CN 201310609841 A CN201310609841 A CN 201310609841A CN 103611294 B CN103611294 B CN 103611294B
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game
voice
chess
control instruction
unit
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CN103611294A (en
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范菊莉
于淼
吴戈
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Nanjing University of Aeronautics and Astronautics
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Nanjing University of Aeronautics and Astronautics
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Abstract

The invention discloses a kind of chess and card games phonetic controller, including voice-input unit, voice recognition unit and the center processing unit of sequential communication;The data simultaneously connected with center processing unit send and receive unit, display unit and voice-output unit;And the memory element simultaneously connected with voice recognition unit and voice-output unit.The present invention discloses a kind of chess and card games sound control method.The present invention can make player carry out accurate chess and card games control on the small screen game terminal, avoid because of chess piece or the playing cards the most tiny finger manipulation mistake caused of distance, also can make player in the case of both hands are occupied, utilize voice operating chess and card games, and upper limb or visual disorder personnel can be made to avoid the difficulty of finger manipulation, carry out chess and card games easily.The scope of application of the present invention is very wide, enhance the motility of chess and card games, interest and practicality, improves Consumer's Experience.

Description

A kind of chess and card games phonetic controller and control method thereof
Technical field
The present invention relates to control device and the control method of a kind of chess and card games, especially relate to control device and the control method of a kind of chess and card games utilizing voice operating, belong to control system technical field.
Background technology
Chess and card games both rich interests, have again stronger antagonism, are deeply liked by broad masses of the people, have become as the important entertainment way of people's daily life.At present, having occurred in that some chess and card games softwares, game enthusiasts attaches it to the terminals such as computer, mobile phone or panel computer in advance, then can start game.When this machine game, user utilizes mouse, keyboard or finger to operate on graphical interfaces, and the operation of user is converted to control instruction by game terminal, and game terminal center processor utilizes the data message pre-deposited to respond, update graphical interfaces, it is achieved that man-machine mode game simultaneously.When online game, after the operation of user is converted to control instruction by local game software, network game implementation system is sent it to by wired or wireless network, network game implementation system receives control instruction and updates its game graph interface, network game implementation system operates according to chess/card game situation, instruction is sent back local game terminal again, it is achieved thereby that the online game of strange land game enthusiasts.
But, above-mentioned chess and card games software is likely to occur some problems in actual applications, is mainly manifested in: at present, the screen of mobile phone is less, the screen of main flow mobile phone is below 4.3 inches, and in screen, playing cards or chess piece distance are the most tiny, easily produce mistake when utilizing finger to click on.Additionally, occupied at some fingers, as wash dish cook etc. movable time, it is difficult to directly carry out game operation.It addition, or visual disorder personnel handicapped for upper limb, terminal utilizes finger manipulation have difficulties.Along with unification of three nets, cable television has become as the multimedia platform with network capacity, creates condition for chess and card games.But current television set lacks the input equipment such as mouse and keyboard, utilize the loaded down with trivial details inconvenience of remote controller operation, it is difficult to carry out chess and card games.
In chess and card games, controllable elements is fixed, and the available simple word of state change in chess/card game clearly indicates.Such as, the note spectral method of Chinese chess is typically made up of four words: first character is the title of chess piece, including " car ", " horse ", " big gun ", " soldier ", " phase ", " bodyguard ", " handsome ", " finally ", " as ", " scholar ", " general ";Second word is the sequence number of this chess piece place ordinate, and red chess records (black piece 1 to 9 record) with one to nine;3rd word is the direction that chess piece moves, including " entering ", " putting down ", " moving back ";4th word is lattice number or the position of arrival of movement.When a side has two or more chess pieces to be in identical ordinate, then need to distinguish by "front", "rear".Such as, " big gun two flat five " represents that red big gun moves the 5th ordinate from the second ordinate, and " horse 8 enters 7 " represents that unexpected rival moves to the 7th ordinate from the 8th ordinate, and " forward gun enters four " represents that red big gun above advances four lattice.Therefore, game behaviour in Chinese chess is when being converted into phonetic order, it is only necessary to " qian " (front), " hou " (afterwards), " jin " (entering), " ping " (putting down), " tui " " moving back ", " ju " (car), " ma " (horse), " pao " (big gun), " bing " (soldier), " zu " (finally), " xiang " (phase or as), " shi " (bodyguard or scholar), " shuai " (handsome), " jiang " " incite somebody to action " and " yi " (one) can clearly represent to twenties word tones such as " jiu " (nine).The pattern of playing cards includes " heart ", " spade ", " square " and " Flos Mume ", controllable elements is 2,3,4,5,6,7,8,9,10, J, Q, K, A, king, Xiao Wang, be 19 words altogether.In card like games, can clearly represent the operational order of player by pattern, masurium and quantity.Remove heart and spade, " Fructus Persicae " and " king " that king and Xiao Wang repeat, add " going out ", " mistake ", the action command such as " gravity treatment ", only twenties word tones of need can be combined into the basic operation of player and instruct.Along with the development of speech recognition technology, the isolated word recognition problem of this limited character set has been obtained for preferably solving, for utilizing voice operating chess and card games to lay a good foundation.
Summary of the invention
For solving the deficiencies in the prior art, it is an object of the invention to provide one can make game enthusiasts carry out accurate chess and card games control on the small screen game terminal, it is to avoid because of chess piece or the playing cards distance chess and card games phonetic controller of the most tiny finger manipulation mistake caused and control method thereof.
For reaching above-mentioned purpose, the present invention is achieved by the following technical solutions:
A kind of chess and card games phonetic controller, it is characterised in that including:
Analog voice signal is converted into the voice-input unit of audio digital signals, and it includes filtering, sampling, quantizing process;
Connect with voice-input unit, and there is word tone segmentation, combine that speech database carries out distance exam, optimum element judges and the voice recognition unit of instruction splicing function, to obtain the semantic information corresponding with audio digital signals;
Connecting with voice recognition unit, and the voice recognition information that voice recognition unit produces is converted to the center processing unit of required control instruction, control instruction is submitted to display unit and voice-output unit by described center processing unit simultaneously;
Connect with center processing unit, and for receiving the control instruction of center processing unit, updating game graph interface, the display unit of displaying game situation,;
Connect with center processing unit, and there is control instruction split, combine speech database and carry out element lookup, voice signal splicing, deliver the voice-output unit of voice-output device, so that the other side reports its action made by voice after moving or playing a card, player operates violation chess and card trip class play rule when, send alarm or suggestion voice for type of error;
Connect with voice recognition unit and voice-output unit simultaneously, and it is provided with speech database, chess and card games rule base and the memory element of game control information bank, wherein, described speech database comprises the voice signal needed for operation chess and card games, speech recognition is carried out in order to search comparison, and described chess and card games rule base comprises the regular data needed for the chess/card games such as chess and card chess manual, occur in order to be controlled game preventing from breaking rules, or for game situation, player is pointed out, to inspire it to think deeply, improve its play level;
And, connecting with described center processing unit, the data transmitted for center processing unit and network game implementation system data send and receive unit.
Further, described center processing unit and the data transfer mode of network game implementation system are wire transmission or are wirelessly transferred.
Described voice-input unit can be mike (microphone), and described voice-output unit can be speaker and audio amplifier, and described display unit can be then liquid crystal display, touch screen or CRT monitor etc..
A kind of chess and card games sound control method, it is characterised in that comprise the following steps:
(1) step of voice-input unit reception voice signal:
(2) voice recognition unit is using the voice signal that receives as observation signal, carries out the step of speech recognition in combination with the storage information in memory element:
(3) center processing unit is according to the step of the voice identification result generation control instruction described in step (2):
(4) display unit is according to the step at the control instruction renewal game graph interface of the generation described in step (3):
(5) send and the step receiving unit and network game implementation system exchange control instruction with local game terminal or by data;
(6) according to the control instruction described in step (5), in combination with storing information updating game graph interface and carrying out the step of voice output in memory element.
Further, carry out under the pattern that network is played chess at described chess and card games through wirelessly or non-wirelessly network and network game implementation system, when first local game person moves or play a card, comprise the following steps:
Step 1, local game person send operational order by voice;
Step 2, the voice-input unit of local game terminal receive voice signal;
Step 3, the voice recognition unit of local game terminal carry out speech recognition using the voice signal received as observation signal;
Step 4, the center processing unit of local game terminal produce control instruction according to the result of speech recognition and update game graph interface;
Step 5, local game terminal are sent by data, with reception unit, control instruction are sent to network game implementation system;
Step 6, network game implementation system are sent by data and receive unit reception control instruction and update game graph interface;
Step 7, the operator of network game implementation system operate;
Step 8, the center processing unit of network game implementation system produce control instruction according to operator and update the game graph interface of network game implementation system;
Step 9, network game implementation system are sent by data and receive unit and control instruction sends back local game terminal;
Step 10, local game terminal are sent by data and receive the control instruction that unit reception network game implementation system returns;
Step 11, the center processing unit of local game terminal update graphical interfaces voice output;
Step 12, repeat step 1~11 until game over.
And carry out under the pattern that network is played chess at described chess and card games through wirelessly or non-wirelessly network and network game implementation system, when first local game person moves or play a card, comprise the following steps:
Step 1, the operator of network game implementation system carry out chess and card games operation;
Operation is converted to control instruction and updates the game graph interface of network game implementation system by step 2, the center processing unit of network game implementation system;
Step 3, network game implementation system are sent by data and receive unit and control instruction is sent to local game terminal;
Step 4, local game terminal are passed through data transmission and are carried out voice output with receiving unit reception control instruction and updating game graph interface simultaneously;
Step 5, local game person send operational order by voice;
Step 6, the voice-input unit of local game terminal receive the voice signal of local game person;
Step 7, the voice recognition unit of local game terminal carry out speech recognition to receive voice signal as observation signal;
Step 8, the center processing unit of local game terminal produce control instruction according to the result of speech recognition and update game graph interface;
Step 9, local game terminal are sent by data and receive unit by control instruction transmission to network game implementation system;
Step 10, network game implementation system are sent by data and receive the control instruction that unit reception this locality is transmitted;
Step 11, repeat step 1~10 until game over.
Additionally, at described chess and card games without network, carry out under man-machine chess's pattern player with local game terminal, when first local game person moves or play a card, comprise the following steps:
Step 1, player send operational order by voice;
Step 2, the voice-input unit of local game terminal receive the voice signal of player;
Step 3, the voice recognition unit of local game terminal carry out speech recognition to receive voice signal as observation signal;
Step 4, the center processing unit of local game terminal produce control instruction according to the result of speech recognition and update game graph interface;
Step 5, the center processing unit of local game terminal respond according to the data message in memory element, and produce control instruction;
Step 6, the center processing unit of local game terminal update game graph interface voice output according to control instruction;
Step 7, repeat step 1~6 until game over.
And at described chess and card games without network, carry out under man-machine chess's pattern player with local game terminal, when first local game terminal moves or play a card, comprise the following steps:
Step 1, the center processing unit of local game terminal make a choice according to the data message in memory element, produce control instruction;
Step 2, the center processing unit of local game terminal utilize control instruction to update game graph interface;
Step 3, player send phonetic order according to chess/card game situation;
Step 4, the voice-input unit of local game terminal receive the voice signal of player;
Step 5, the voice recognition unit of local game terminal carry out speech recognition to receive voice signal as observation signal;
Step 6, the center processing unit of local game terminal produce control instruction according to the result of speech recognition and update game graph interface;
Step 7, repeat step 1~6 until game over.
Further, also including that control instruction is sent to same game server by multiple network game implementation system, meanwhile, control instruction is distributed to the step of each network game implementation system by described game server.
The step being controlled game by mouse and keyboard operation can also be included.
Or front by the sound bank of player's typing including the received pronunciation storehouse or game utilizing memory element, carry out the step of limited character set isolated word recognition.
Or utilize the hidden Markov model of voice signal to carry out the step of speech recognition including voice recognition unit.
Can also include that the hidden Markov model utilizing the speech database of memory element storage or typing to combine voice signal carries out the step of speech recognition.
In addition, it can include player utilizes the sound of himself that voice recognition unit is trained improving the step of recognition accuracy.
Furthermore it is also possible to include the step that the faulty operation that player is broken the rules by described voice-output unit is pointed out or alerted.
Can also include utilizing and be stored in advance in the chess manual of memory element or user is pointed out the step that inspires player to improve play level by playing cards data.
Or also include game start, play exit, sue for peace, give up, voice opens and closes, display opens and closes, retracts a false move or regret the game control command such as board.
The invention has the beneficial effects as follows: the invention enables the player can be in the case of without finger manipulation, chess and card games is completed merely with voice, decrease the amusement place of chess and card games, enhance the motility of chess and card games, interest and practicality, improve Consumer's Experience, concrete advantage is:
The present invention can utilize voice operating chess and card games, when player's both hands are occupied or for upper limb or visual disorder personage, highly beneficial, control of accurately playing can be realized in the small screen terminal, it is to avoid because chess piece or playing cards easily cause finger to account for the problem hitting operation mistake apart from the most tiny in screen simultaneously;
In addition, present invention only requires on usual multimedia terminal, increase voice-input unit or voice recognition unit, for not possessing in the equipment such as the cable television of the input equipment such as keyboard, mouse, chess and card games after being improved, can be carried out by the present invention, the most convenient;There is the Consumer's Experience of uniqueness, add the interest of chess and card games.
Accompanying drawing explanation
Fig. 1 is the structural representation of the chess and card games phonetic controller under network schemer of the present invention;
Fig. 2 is the structural representation of the chess and card games phonetic controller under the local mode of the present invention;
Fig. 3 is the structural representation of voice-input unit of the present invention;
Fig. 4 is the database file schematic diagram of memory element of the present invention;
Fig. 5 is the structural representation of voice recognition unit of the present invention;
Fig. 6 is the structural representation of voice-output unit of the present invention;
Fig. 7 is the voice signal waveform utilizing speech output method of the present invention to produce.
Detailed description of the invention
Below in conjunction with the drawings and specific embodiments, the present invention is carried out concrete introduction.
Fig. 1 is the structural representation of the chess and card games phonetic controller under network schemer of the present invention;Fig. 2 is the structural representation of the chess and card games phonetic controller under the local mode of the present invention.
As depicted in figs. 1 and 2: a kind of chess and card games phonetic controller, including voice-input unit, voice recognition unit and the center processing unit of sequential communication;The data simultaneously connected with center processing unit send and receive unit, display unit and voice-output unit;And the memory element simultaneously connected with voice recognition unit and voice-output unit.
Fig. 3 is the structural representation of voice-input unit of the present invention.
As shown in Figure 3: voice-input unit includes filtering, sampling, quantizing process, and it is for being converted into audio digital signals by analog voice signal;Voice-input unit of the present invention is mike (microphone).
Fig. 4 is the database file schematic diagram of memory element of the present invention.
As shown in Figure 4: memory element connects with voice recognition unit and voice-output unit simultaneously, it is provided with speech database, chess and card games rule base and game control information bank, described speech database comprises the voice signal needed for operation chess and card games, speech recognition is carried out in order to search comparison, and described chess and card games rule base comprises the regular data needed for the chess/card games such as chess and card chess manual, occur in order to be controlled game preventing from breaking rules, or for game situation, player is pointed out, to inspire it to think deeply, improve its play level.
Particularly as follows: the speech database of Chinese chess includes the phonetic element data needed for all chess piece moves, chess piece title, numeral and direction and mobile three subregions can be divided into, wherein, chess piece title subregion include general, general, phase (as), bodyguard (scholar), car, horse, big gun, soldier, soldier 9 voice records;Numeral subregion includes nine voice records of numeral 1 to 9;With mobile subregion, direction includes that five voice records forward and backward, that enter, put down, move back, every voice record include sequence number, semanteme and three fields of speech data.
Fig. 5 is the structural representation of voice recognition unit of the present invention.
As shown in Figure 5: voice recognition unit connects with voice-input unit, it has word tone segmentation, combines that speech database carries out distance exam, optimum element judges and instruction splicing function, to obtain the semantic information corresponding with audio digital signals.
Described word tone fragmentation feature, can use the methods such as signal energy, power, instantaneous amplitude or zero-crossing rate, in order to continuous speech signal to be divided into the segmentation voice signal in units of word, create conditions for follow-up speech recognition.Described distance exam function needs to combine and pre-deposits in memory element or the speech database of typing in advance is carried out, segmentation voice signal in units of word is carried out distance exam with the record in speech database, this distance refers to that signal is at time domain, frequency domain, encoding domain or the distance in statistics territory, such as relativity of time domain, frequency spectrum similarity, probability distribution similarity etc..Semantic item in the voice record that distance is minimum is the result of identification.Instruction splicing function, in order to be coupled together by the individual character semanteme with each segmentation, forms the semantic instructions of similar " car one enters four ".
Described center processing unit connects with voice recognition unit, it is the core of game terminal, whole game is controlled, and the voice recognition information that voice recognition unit produces is converted to required control instruction, control instruction is submitted to display unit, voice-output unit and data simultaneously and is sent and receive unit by described center processing unit, the data transfer mode of center processing unit and network game implementation system is wire transmission, naturally it is also possible to for being wirelessly transferred.
In the present invention, display unit connects with center processing unit, for receiving the control instruction of center processing unit, updating game graph interface, and real-time exhibition game situation, in the present embodiment, described display unit is CRT monitor, naturally it is also possible to for liquid crystal display panels or touch screen.
Fig. 6 is the structural representation of voice-output unit of the present invention.
As shown in Figure 6: voice-output unit connects with center processing unit, it has control instruction and splits, combines speech database and carry out element lookup, voice signal splicing, deliver the function of voice-output device, so that the other side reports its action made by voice after moving or playing a card, player operates violation chess and card trip class play rule when, send alarm or suggestion voice for type of error.
Wherein control instruction splits in order to control instruction to be split in units of Chinese character, searches preparatory condition for subsequent voice element;Phonetic element locating function combines and prestores or the speech database of typing in advance, finds the voice signal that each individual character is corresponding;Voice signal splicing function commonly uses the statement of note spectrum form in order to several holophrastic speech tone signal to be spliced into chess category;Outut device in order to be converted into the analog voice signal that human ear can be understood by audio digital signals.The voice signal oscillogram that Fig. 7 is converted to for using said method " big gun two flat five " to be instructed, this voice signal, after earphone and speaker export, clearly can be understood, meet game demand.
Fig. 7 is the voice signal waveform utilizing speech output method of the present invention to produce.
As shown in Figure 7: data send and receive single connection with described center processing unit, for center processing unit and the transmission of network game implementation system data.Particularly as follows: described data send is encapsulated as general purpose network protocol (UDP or TCP) Frame with reception unit in order to the control instruction data produced by center processing unit, it is transported to network game server or network game implementation system by cable network or wireless network;Or the director data transmitted by wired or wireless network reception network game server or network game implementation system, delivers center processing unit.
And chess and card games sound control method, comprise the following steps:
(1) voice-input unit receives the step of voice signal, naturally it is also possible to the method that employing mouse and keyboard operation control game:
(2) voice recognition unit is using the voice signal that receives as observation signal, carries out the step of speech recognition in combination with the storage information in memory element:
(3) center processing unit is according to the step of the voice identification result generation control instruction described in step (2):
(4) display unit is according to the step at the control instruction renewal game graph interface of the generation described in step (3):
(5) send and the step receiving unit and network game implementation system exchange control instruction with local game terminal or by data;
(6) according to the control instruction described in step (5), in combination with storing information updating game graph interface and carrying out the step of voice output in memory element.
Particularly as follows:
Carry out under the pattern that network is played chess at described chess and card games through wirelessly or non-wirelessly network and network game implementation system, when first local game person moves or play a card, comprise the following steps:
Step 1, local game person send operational order by voice, naturally it is also possible to use the method that mouse and keyboard operation control game;
Step 2, the voice-input unit of local game terminal receive voice signal;
Step 3, the voice recognition unit of local game terminal carry out speech recognition using the voice signal received as observation signal, being specially voice recognition unit utilizes the hidden Markov model of voice signal to carry out speech recognition, even includes that the hidden Markov model utilizing the speech database of memory element storage or typing to combine voice signal carries out the step of speech recognition;
Step 4, the center processing unit of local game terminal produce control instruction according to the result of speech recognition and update game graph interface;
Step 5, local game terminal are sent by data, with reception unit, control instruction are sent to network game implementation system, in this step, can also include that control instruction is sent to same game server by multiple network game implementation system, meanwhile, control instruction is distributed to the step of each network game implementation system by described game server;
Step 6, network game implementation system are sent by data and receive unit reception control instruction and update game graph interface;
Step 7, the operator of network game implementation system operate;
Step 8, the center processing unit of network game implementation system produce control instruction according to operator and update the game graph interface of network game implementation system;
Step 9, network game implementation system are sent by data and receive unit and control instruction sends back local game terminal;
Step 10, local game terminal are sent by data and receive the control instruction that unit reception network game implementation system returns;
Step 11, the center processing unit of local game terminal update graphical interfaces voice output;
Step 12, repeat step 1~11 until game over.
And carry out under the pattern that network is played chess at described chess and card games through wirelessly or non-wirelessly network and network game implementation system, when first local game person moves or play a card, comprise the following steps:
Step 1, the operator of network game implementation system carry out chess and card games operation;
Operation is converted to control instruction and updates the game graph interface of network game implementation system by step 2, the center processing unit of network game implementation system;
Step 3, network game implementation system are sent by data and receive unit and control instruction is sent to local game terminal;
Step 4, local game terminal are passed through data transmission and are carried out voice output with receiving unit reception control instruction and updating game graph interface simultaneously;
Step 5, local game person send operational order by voice, naturally it is also possible to use the method that mouse and keyboard operation control game;
Step 6, the voice-input unit of local game terminal receive the voice signal of local game person;
Step 7, the voice recognition unit of local game terminal carry out speech recognition to receive voice signal as observation signal, being specially voice recognition unit utilizes the hidden Markov model of voice signal to carry out speech recognition, even includes that the hidden Markov model utilizing the speech database of memory element storage or typing to combine voice signal carries out the step of speech recognition;
Step 8, the center processing unit of local game terminal produce control instruction according to the result of speech recognition and update game graph interface;
Step 9, local game terminal are sent by data and receive unit by control instruction transmission to network game implementation system;In this step, it is also possible to including that control instruction is sent to same game server by multiple network game implementation system, meanwhile, control instruction is distributed to the step of each network game implementation system by described game server.
Step 10, network game implementation system are sent by data and receive the control instruction that unit reception this locality is transmitted;
Step 11, repeat step 1~10 until game over.
Additionally, at described chess and card games without network, carry out under man-machine chess's pattern player with local game terminal, when first local game person moves or play a card, comprise the following steps:
Step 1, player send operational order by voice, naturally it is also possible to use the method that mouse and keyboard operation control game;
Step 2, the voice-input unit of local game terminal receive the voice signal of player;
Step 3, the voice recognition unit of local game terminal carry out speech recognition to receive voice signal as observation signal, being specially voice recognition unit utilizes the hidden Markov model of voice signal to carry out speech recognition, even includes that the hidden Markov model utilizing the speech database of memory element storage or typing to combine voice signal carries out the step of speech recognition;
Step 4, the center processing unit of local game terminal produce control instruction according to the result of speech recognition and update game graph interface;
Step 5, the center processing unit of local game terminal respond according to the data message in memory element, and produce control instruction;
Step 6, the center processing unit of local game terminal update game graph interface voice output according to control instruction;
Step 7, repeat step 1~6 until game over.
When described chess and card games is without network, carry out under man-machine chess's pattern player with local game terminal, when first local game terminal moves or play a card, comprise the following steps:
Step 1, the center processing unit of local game terminal make a choice according to the data message in memory element, produce control instruction;
Step 2, the center processing unit of local game terminal utilize control instruction to update game graph interface;
Step 3, player send phonetic order according to chess/card game situation;
Step 4, the voice-input unit of local game terminal receive the voice signal of player, and described voice recognition unit utilizes the hidden Markov model of voice signal to carry out speech recognition, even include that the hidden Markov model utilizing the speech database of memory element storage or typing to combine voice signal carries out the step of speech recognition;
Step 5, the voice recognition unit of local game terminal carry out speech recognition to receive voice signal as observation signal;
Step 6, the center processing unit of local game terminal produce control instruction according to the result of speech recognition and update game graph interface;
Step 7, repeat step 1~6 until game over.
Additionally, in above-mentioned game step, it is also possible to include that the received pronunciation storehouse utilizing memory element or game are front by the sound bank of player's typing, carry out the step of limited character set isolated word recognition.
Certainly, in above-mentioned game step, it is also possible to include that player utilizes the sound of himself that voice recognition unit is trained improving the step of recognition accuracy.Maybe can also include the step that the faulty operation that player is broken the rules by described voice-output unit is pointed out or alerted.And utilize and be stored in advance in the chess manual of memory element or user is pointed out the step that inspires player to improve play level by playing cards data.Or also include game start, play exit, sue for peace, give up, voice opens and closes, display opens and closes, retracts a false move or regret the game control command such as board.
The invention enables the player can be in the case of without finger manipulation, complete chess and card games merely with voice, decrease the amusement place of chess and card games, enhance the motility of chess and card games, interest and practicality, improve Consumer's Experience, concrete advantage is:
The present invention can utilize voice operating chess and card games, when player's both hands are occupied or for upper limb or visual disorder personage, highly beneficial, control of accurately playing can be realized in the small screen terminal, it is to avoid because chess piece or playing cards easily cause finger to account for the problem hitting operation mistake apart from the most tiny in screen simultaneously;
In addition, present invention only requires on usual multimedia terminal, increase voice-input unit or voice recognition unit, for not possessing in the equipment such as the cable television of the input equipment such as keyboard, mouse, chess and card games after being improved, can be carried out by the present invention, the most convenient;There is the Consumer's Experience of uniqueness, add the interest of chess and card games.
The present invention is illustrated according to above-described embodiment, it will be appreciated that above-described embodiment limits the present invention the most in any form, and the technical scheme that all employing equivalents or equivalent transformation mode are obtained, within all falling within protection scope of the present invention.

Claims (8)

1. a chess and card games sound control method, it is characterised in that comprise the following steps:
(1) step of voice-input unit reception voice signal:
(2) voice recognition unit is using the voice signal that receives as observation signal, carries out the step of speech recognition in combination with the storage information in memory element:
(3) center processing unit is according to the step of the voice identification result generation control instruction described in step (2):
(4) display unit is according to the step at the control instruction renewal game graph interface of the generation described in step (3):
(5) send and the step receiving unit and network game implementation system exchange control instruction with local game terminal or by data;
(6) according to the control instruction described in step (5), in combination with storing information updating game graph interface and carrying out the step of voice output in memory element,
Carry out under the pattern that network is played chess at described chess and card games through wirelessly or non-wirelessly network and network game implementation system, when first local game person moves or play a card, comprise the following steps:
Step 1, local game person send operational order by voice;
Step 2, the voice-input unit of local game terminal receive voice signal;
Step 3, the voice recognition unit of local game terminal carry out speech recognition using the voice signal received as observation signal;
Step 4, the center processing unit of local game terminal produce control instruction according to the result of speech recognition and update game graph interface;
Step 5, local game terminal are sent by data, with reception unit, control instruction are sent to network game implementation system;
Step 6, network game implementation system are sent by data and receive unit reception control instruction and update game graph interface;
Step 7, the operator of network game implementation system operate;
Step 8, the center processing unit of network game implementation system produce control instruction according to operator and update the game graph interface of network game implementation system;
Step 9, network game implementation system are sent by data and receive unit and control instruction sends back local game terminal;
Step 10, local game terminal are sent by data and receive the control instruction that unit reception network game implementation system returns;
Step 11, the center processing unit of local game terminal update graphical interfaces voice output;
Step 12, repeat step 1~11 until game over,
And carry out under the pattern that network is played chess at described chess and card games through wirelessly or non-wirelessly network and network game implementation system, when first online game person moves or play a card, comprise the following steps:
Step 1, the operator of network game implementation system carry out chess and card games operation;
Operation is converted to control instruction and updates the game graph interface of network game implementation system by step 2, the center processing unit of network game implementation system;
Step 3, network game implementation system are sent by data and receive unit and control instruction is sent to local game terminal;
Step 4, local game terminal are passed through data transmission and are carried out voice output with receiving unit reception control instruction and updating game graph interface simultaneously;
Step 5, local game person send operational order by voice;
Step 6, the voice-input unit of local game terminal receive the voice signal of local game person;
Step 7, the voice recognition unit of local game terminal carry out speech recognition to receive voice signal as observation signal;
Step 8, the center processing unit of local game terminal produce control instruction according to the result of speech recognition and update game graph interface;
Step 9, local game terminal are sent by data and receive unit by control instruction transmission to network game implementation system;
Step 10, network game implementation system are sent by data and receive the control instruction that unit reception this locality is transmitted;
Step 11, repeat step 1~10 until game over.
2. according to a kind of chess and card games sound control method described in claim 1, it is characterized in that, at described chess and card games without network, carry out under man-machine chess's pattern player with local game terminal, when first local game person moves or play a card, comprise the following steps:
Step 1, player send operational order by voice;
Step 2, the voice-input unit of local game terminal receive the voice signal of player;
Step 3, the voice recognition unit of local game terminal carry out speech recognition to receive voice signal as observation signal;
Step 4, the center processing unit of local game terminal produce control instruction according to the result of speech recognition and update game graph interface;
Step 5, the center processing unit of local game terminal respond according to the data message in memory element, and produce control instruction;
Step 6, the center processing unit of local game terminal update game graph interface voice output according to control instruction;
Step 7, repeat step 1~6 until game over,
And at described chess and card games without network, carry out under man-machine chess's pattern player with local game terminal, when first local game terminal moves or play a card, comprise the following steps:
Step 1, the center processing unit of local game terminal make a choice according to the data message in memory element, produce control instruction;
Step 2, the center processing unit of local game terminal utilize control instruction to update game graph interface;
Step 3, player send phonetic order according to chess/card game situation;
Step 4, the voice-input unit of local game terminal receive the voice signal of player;
Step 5, the voice recognition unit of local game terminal carry out speech recognition to receive voice signal as observation signal;Step 6, the center processing unit of local game terminal produce control instruction according to the result of speech recognition and update game graph interface;Step 7, repeat step 1~6 until game over.
A kind of chess and card games sound control method the most according to claim 1 and 2, it is characterized in that, also including that control instruction is sent to same game server by multiple network game implementation system, meanwhile, control instruction is distributed to the step of each network game implementation system by described game server.
A kind of chess and card games sound control method the most according to claim 1 and 2, it is characterised in that also include that the received pronunciation storehouse utilizing memory element or game are front by the sound bank of player's typing, carry out the step of limited character set isolated word recognition.
A kind of chess and card games sound control method the most according to claim 1 and 2, it is characterised in that also include that player utilizes the sound of himself that voice recognition unit is trained improving the step of recognition accuracy.
A kind of chess and card games sound control method the most according to claim 1 and 2, it is characterised in that also include, when player breaks the rules, center processing unit generation prompting or alarm command deliver to the step of voice-output unit.
A kind of chess and card games sound control method the most according to claim 1 and 2, it is characterised in that also include utilizing and be stored in advance in the chess manual of memory element or user is pointed out the step that inspires player to improve play level by playing cards data.
A kind of chess and card games sound control method the most according to claim 1 and 2, it is characterised in that also including plays starts, play exit, sue for peace, give up, voice opens and closes, display open and close, retract a false move or regret the game control command of board.
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