CN103377483A - Three-dimensional animation plug-in system for processing wave effect and application thereof - Google Patents

Three-dimensional animation plug-in system for processing wave effect and application thereof Download PDF

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Publication number
CN103377483A
CN103377483A CN 201210133629 CN201210133629A CN103377483A CN 103377483 A CN103377483 A CN 103377483A CN 201210133629 CN201210133629 CN 201210133629 CN 201210133629 A CN201210133629 A CN 201210133629A CN 103377483 A CN103377483 A CN 103377483A
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China
Prior art keywords
scene
wave
dimensional animation
renderer
application
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Pending
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CN 201210133629
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Chinese (zh)
Inventor
孙巍武
卢逊
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SHANGHAI MINGQI MULTIMEDIA TECHNOLOGY Co Ltd
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SHANGHAI MINGQI MULTIMEDIA TECHNOLOGY Co Ltd
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Priority to CN 201210133629 priority Critical patent/CN103377483A/en
Publication of CN103377483A publication Critical patent/CN103377483A/en
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Abstract

The invention relates to a three-dimensional animation plug-in system for processing the wave effect and application of the three-dimensional animation plug-in system for processing the wave effect. The system comprises a scene preset subsystem, a renderer, a data exchanger and a control screen. The control screen is connected with the scene preset subsystem, the renderer and the data exchanger respectively. The application includes the steps that a scene preset controller formulates a sea dynamic scene and transmits the formulated sea dynamic scene to the control screen, and an interaction tool bag previews the scene effect in the control screen in real time; a plunging breaker controller controls generated forms of waves; the control screen produces interaction of sea water and objects through the data exchanger; the renderer adjusts the light and texture rendering effect of the waves and conducts wave layering rendering; the data exchanger exports the data in the control screen to other tools to conduct follow-up producing. Compared with the prior art, the three-dimensional animation plug-in system and the application have the advantages of being capable of accurately stimulating the wave effect and high in verisimilitude.

Description

Be used for three-dimensional animation plug-in unit system and the application thereof of wave effect process
Technical field
The present invention relates to a kind of animation effect disposal system, especially relate to a kind of three-dimensional animation plug-in unit system and application thereof for the wave effect process.
Background technology
In three-dimensional video display animation project, the wave effect is a difficult problem always, such effect is very complicated, need the different material of comprehensive ocean surface topography, the spray, seawater etc. various aspects effect could realize the wave effect near nature true to nature, the present perfect technical solution that does not also have this respect.
Summary of the invention
Purpose of the present invention is exactly to provide a kind of height to intend the three-dimensional animation plug-in unit system and the application thereof that are used for the wave effect process true, that can integrate with the built-in dynamical system of animation software in order to overcome the defective that above-mentioned prior art exists.
Purpose of the present invention can be achieved through the following technical solutions:
A kind of three-dimensional animation plug-in unit system for the wave effect process, this system comprise that scene presets subsystem, renderer, data exchange unit and control flow, and described control flow connects respectively scene default control subsystem, renderer and data exchange unit.
But the default subsystem of described scene comprises the scene default control device of the interactive tool bag that is provided with the live preview scene effect.
Described scene default control device is connected with the plunging breaker controller that can control the wave form.
A kind of application of the three-dimensional animation plug-in unit system for the wave effect process may further comprise the steps:
1) scene default control device is formulated the ocean dynamic scene, and the ocean dynamic scene after formulating is transferred to control flow, the scene effect in the interactive tool bag live preview control flow;
2) form of plunging breaker controller control wave generation;
3) control flow is made the mutual of seawater and object by data exchange unit;
4) renderer is regulated light and the material color applying effect of wave, and carries out the wave layer rendering;
5) data exchange unit exports to the data in the control flow and carries out follow-up making in other instrument.
Described step 1) the ocean dynamic scene in has multiple.
Described step 5) other instrument in comprises RealFlow, RealWave or 3ds max.
Compared with prior art, the present invention has the following advantages:
1) provide the interactive tool bag, this instrument well provides real-time effect preview for the animation teacher, and instrument allows the animation teacher to control dynamic that wave generates by binding and controller;
2) play up and play up the Stratified Strategy solution by the perfect wave of renderer, comprise that wave secondary surfaces texture and ocean wave motion direction and speed keep the details such as synchronous;
3) develop cover seawater and the mutual solution of object, finished the data transmission " Convert Ocean to Polygon " of Maya and other three-dimensional softwares;
4) provide perfect and resolve the exchange tool of software with other, can take full advantage of the Multi-core hardware capabilities of present computer simultaneously, export simultaneously the particle cache file of a large amount of Krakatoar;
5) integrate with the built-in dynamical system of Maya;
6) optimize and to resolve efficient, the present invention has formulated physics computation engine handled object cracked that a cover flow process is used Nvidia Physics, and the rigid body of Rigid body resolves.
Description of drawings
Fig. 1 is the structural representation of system of the present invention;
Fig. 2 is applicating flow chart of the present invention.
Embodiment
The present invention is described in detail below in conjunction with the drawings and specific embodiments.
As shown in Figure 1, a kind of three-dimensional animation plug-in unit system for the wave effect process, this system comprises that scene presets subsystem, renderer 3, data exchange unit 4 and control flow 5, and described control flow 5 connects respectively scene default control subsystem, renderer 3 and data exchange unit 4.But the default subsystem of scene comprises the scene default control device 1 of the interactive tool bag that is provided with the live preview scene effect, and described scene default control device 1 is connected with the plunging breaker controller 2 that can control the wave form.
As shown in Figure 2, a kind of application of the three-dimensional animation plug-in unit system for the wave effect process may further comprise the steps:
1) scene default control device is formulated the ocean dynamic scene, can formulate five kinds of different ocean dynamic scenes, and the ocean dynamic scene after formulating is transferred to control flow, the scene effect in the interactive tool bag live preview control flow;
2) the plunging breaker controller is controlled desired wave form;
3) make the mutual of seawater and object, control flow is realized by the data transmission " Convert Ocean to Polygon " of data exchange unit and other three-dimensional softwares;
4) renderer is regulated light and the material color applying effect of wave, and unrestrained secondary surfaces texture and ocean wave motion direction and speed keep synchronously, and carry out the wave layer rendering;
5) data exchange unit exports to the data in the control flow and carries out follow-up making in other instrument, carry out exchanges data by data exchange unit with the magnanimity particIe system Krakatoar that draws together RealFlow, RealWave and 3ds max, thereby solved the effect that Maya self can not effectively not play up the magnanimity particle, can take full advantage of the Multi-core hardware capabilities of present computer, export simultaneously the particle cache file of a large amount of Krakatoar.

Claims (6)

1. three-dimensional animation plug-in unit system that is used for the wave effect process, it is characterized in that, this system comprises that scene presets subsystem, renderer, data exchange unit and control flow, and described control flow connects respectively scene default control subsystem, renderer and data exchange unit.
2. a kind of three-dimensional animation plug-in unit system for the wave effect process according to claim 1 is characterized in that, but the default subsystem of described scene comprises the scene default control device of the interactive tool bag that is provided with the live preview scene effect.
3. a kind of three-dimensional animation plug-in unit system for the wave effect process according to claim 2 is characterized in that described scene default control device is connected with the plunging breaker controller that can control the wave form.
4. the application of the three-dimensional animation plug-in unit system for the wave effect process as claimed in claim 3 is characterized in that, may further comprise the steps:
1) scene default control device is formulated the ocean dynamic scene, and the ocean dynamic scene after formulating is transferred to control flow, the scene effect in the interactive tool bag live preview control flow;
2) form of plunging breaker controller control wave generation;
3) control flow carries out the data transmission by data exchange unit and other instrument, finishes the mutual of seawater and object;
4) renderer is regulated light and the material color applying effect of wave, and carries out the wave layer rendering;
5) data exchange unit exports to the data in the control flow and carries out follow-up making in other instrument.
5. the application of a kind of three-dimensional animation plug-in unit system for the wave effect process according to claim 4 is characterized in that described step 1) in the ocean dynamic scene have multiple.
6. the application of a kind of three-dimensional animation plug-in unit system for the wave effect process according to claim 4 is characterized in that described step 5) in other instrument comprise RealFlow, RealWave or 3ds max.
CN 201210133629 2012-04-28 2012-04-28 Three-dimensional animation plug-in system for processing wave effect and application thereof Pending CN103377483A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN 201210133629 CN103377483A (en) 2012-04-28 2012-04-28 Three-dimensional animation plug-in system for processing wave effect and application thereof

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN 201210133629 CN103377483A (en) 2012-04-28 2012-04-28 Three-dimensional animation plug-in system for processing wave effect and application thereof

Publications (1)

Publication Number Publication Date
CN103377483A true CN103377483A (en) 2013-10-30

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CN 201210133629 Pending CN103377483A (en) 2012-04-28 2012-04-28 Three-dimensional animation plug-in system for processing wave effect and application thereof

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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103578128A (en) * 2013-11-05 2014-02-12 大连创达技术交易市场有限公司 Method for particle effect optimization based on materials
CN103632392A (en) * 2013-11-21 2014-03-12 华东师范大学 Video-based sea wave scene generation method

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103578128A (en) * 2013-11-05 2014-02-12 大连创达技术交易市场有限公司 Method for particle effect optimization based on materials
CN103632392A (en) * 2013-11-21 2014-03-12 华东师范大学 Video-based sea wave scene generation method
CN103632392B (en) * 2013-11-21 2016-06-29 华东师范大学 A kind of wave scene generating method based on video

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Application publication date: 20131030