CN103331023A - Brain wave mind-controlled game machine - Google Patents
Brain wave mind-controlled game machine Download PDFInfo
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- CN103331023A CN103331023A CN 201310230317 CN201310230317A CN103331023A CN 103331023 A CN103331023 A CN 103331023A CN 201310230317 CN201310230317 CN 201310230317 CN 201310230317 A CN201310230317 A CN 201310230317A CN 103331023 A CN103331023 A CN 103331023A
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- brain wave
- game machine
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- mind
- wireless interface
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Abstract
The invention belongs to the field of game and entertainment, and particularly relates to a brain wave mind-controlled game machine. The brain wave mind-controlled game machine consists of four parts: a brain wave sensor, a processor, a vibration module and a wireless interface; the output of the brain wave sensor is connected with the input of the processor; the output of the processor is connected with the input of the vibration module and the input of the wireless interface respectively. When the brain wave mind-controlled game machine is in operation, the brain wave sensor is used for collecting the current brain wave; a consciousness electrical signal sent by a brain is collected by the brain wave sensor and transmitted to the processor; after calculating, the processor transmits an instruction to a game machine through the wireless interface; when an operator makes a mistake, the game machine transmits a punishment instruction to the wireless interface; the wireless interface transmits the punishment instruction to the processor; the processor drives the vibration module to vibrate. The brain wave mind-controlled game machine has the advantages of strong playability and low cost, and is easy to promote.
Description
Technical field
The invention belongs to the Entertainment field, particularly a kind of brain wave idea control game machine.
Background technology
Game machine is a kind of amusement that is mainly used in, and uses the source code of only opening to the software developer who secures permission, with the computer system of television set or other dedicated display and special-purpose input equipment.Because the playing method of game machine and the renewal of recreation emerge in an endless stream, and make us dazzled, even if computer level so flourishing today, the strong position that the PC recreation still can't the alternative games machine.But the mechatronic control mode is generally adopted in traditional recreation.
Summary of the invention
At the deficiencies in the prior art, the invention provides a kind of brain wave idea control game machine.
Technical scheme of the present invention is achieved in that this brain wave idea control game machine has 4 parts: brain wave sensor, processor, shock module, wave point.Wherein, the output of brain wave sensor connects the input of processor, and the output of processor is connected with the input of vibration module and radio interface module respectively.When the work of brain wave idea control game machine, brain wave sensor is responsible for gathering current brain wave, and brain is sent the consciousness electrical signal collection come out to pass to processor, processor will instruct by computing and send game machine to by wave point, game machine sends the punishment instruction to wave point in the situation of operator's operate miss, wave point sends this punishment instruction to processor, and processor drives the shock module vibrations.
Advantage of the present invention: this brain wave idea control game machine playability is strong, and cost is low, easily promotes.
Description of drawings
Fig. 1 is structured flowchart of the present invention.
The specific embodiment
System architecture of the present invention illustrates in detail in conjunction with the course of work.
The formation of brain wave idea control game machine is seen Fig. 1, and the model of processor is elected S3C2440 as.
Technical scheme of the present invention is achieved in that this brain wave idea control game machine has 4 parts: brain wave sensor, processor (S3C2440), shock module, wave point.Wherein, the output of brain wave sensor connects the input of processor, and the output of processor (S3C2440) is connected with the input of vibration module and radio interface module respectively.When the work of brain wave idea control game machine, brain wave sensor is responsible for gathering current brain wave, and brain is sent the consciousness electrical signal collection come out to pass to processor (S3C2440), processor (S3C2440) will instruct by computing and send game machine to by wave point, game machine sends the punishment instruction to wave point in the situation of operator's operate miss, wave point sends this punishment instruction to processor (S3C2440), and processor (S3C2440) drives the shock module vibrations.
Claims (1)
1. the brain wave idea is controlled game machine, it is characterized in that: this brain wave idea control game machine has 4 parts: brain wave sensor, processor, shock module, wave point, the output of described brain wave sensor connects the input of processor, and the output of processor is connected with the input of vibration module and radio interface module respectively.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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CN 201310230317 CN103331023A (en) | 2013-06-11 | 2013-06-11 | Brain wave mind-controlled game machine |
Applications Claiming Priority (1)
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CN 201310230317 CN103331023A (en) | 2013-06-11 | 2013-06-11 | Brain wave mind-controlled game machine |
Publications (1)
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CN103331023A true CN103331023A (en) | 2013-10-02 |
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Family Applications (1)
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CN 201310230317 Pending CN103331023A (en) | 2013-06-11 | 2013-06-11 | Brain wave mind-controlled game machine |
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Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US9531708B2 (en) | 2014-05-30 | 2016-12-27 | Rovi Guides, Inc. | Systems and methods for using wearable technology for biometric-based recommendations |
CN108926839A (en) * | 2018-06-20 | 2018-12-04 | 珠海金山网络游戏科技有限公司 | Quasi- true VR method for gaming and device based on sleep |
US10368802B2 (en) | 2014-03-31 | 2019-08-06 | Rovi Guides, Inc. | Methods and systems for selecting media guidance applications based on a position of a brain monitoring user device |
CN115249426A (en) * | 2021-04-28 | 2022-10-28 | 江苏海事职业技术学院 | English classroom teaching is with interesting recreation equipment |
-
2013
- 2013-06-11 CN CN 201310230317 patent/CN103331023A/en active Pending
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US10368802B2 (en) | 2014-03-31 | 2019-08-06 | Rovi Guides, Inc. | Methods and systems for selecting media guidance applications based on a position of a brain monitoring user device |
US9531708B2 (en) | 2014-05-30 | 2016-12-27 | Rovi Guides, Inc. | Systems and methods for using wearable technology for biometric-based recommendations |
CN108926839A (en) * | 2018-06-20 | 2018-12-04 | 珠海金山网络游戏科技有限公司 | Quasi- true VR method for gaming and device based on sleep |
CN115249426A (en) * | 2021-04-28 | 2022-10-28 | 江苏海事职业技术学院 | English classroom teaching is with interesting recreation equipment |
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Legal Events
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C06 | Publication | ||
PB01 | Publication | ||
C02 | Deemed withdrawal of patent application after publication (patent law 2001) | ||
WD01 | Invention patent application deemed withdrawn after publication |
Application publication date: 20131002 |