CN103176274A - High-telepresence human eye bionic three-dimensional liquid crystal display helmet - Google Patents

High-telepresence human eye bionic three-dimensional liquid crystal display helmet Download PDF

Info

Publication number
CN103176274A
CN103176274A CN2011104315276A CN201110431527A CN103176274A CN 103176274 A CN103176274 A CN 103176274A CN 2011104315276 A CN2011104315276 A CN 2011104315276A CN 201110431527 A CN201110431527 A CN 201110431527A CN 103176274 A CN103176274 A CN 103176274A
Authority
CN
China
Prior art keywords
liquid crystal
helmet
crystal display
human eye
dimensional
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
CN2011104315276A
Other languages
Chinese (zh)
Other versions
CN103176274B (en
Inventor
宋晓炜
杨蕾
刘忠
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Zhongyuan University of Technology
Original Assignee
Zhongyuan University of Technology
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Zhongyuan University of Technology filed Critical Zhongyuan University of Technology
Priority to CN201110431527.6A priority Critical patent/CN103176274B/en
Publication of CN103176274A publication Critical patent/CN103176274A/en
Application granted granted Critical
Publication of CN103176274B publication Critical patent/CN103176274B/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Images

Landscapes

  • Liquid Crystal (AREA)
  • Controls And Circuits For Display Device (AREA)

Abstract

The invention discloses a high-telepresence human eye bionic three-dimensional liquid crystal display helmet which comprises a helmet body connected with a buckle and an earphone, wherein the helmet body is connected with a liquid crystal displayer through a distance adjustment mechanism, and the liquid crystal displayer is connected with an information source through a processor. The helmet is matched with a human eye bionic three-dimensional photographic device, and video information shot by a human eye bionic three-dimensional camera can be correspondingly displayed on the helmet displayer. A glass substrate arranged on the helmet displayer is in the shape of a recessed hemisphere, liquid crystal units are embedded onto the recessed hemispheric glass substrate, and the specific distribution characteristic of the liquid crystal units is identical to the distribution characteristic of photoreception units disposed on a photoreceptor of the human eye bionic three-dimensional photographic device. The whole display condition of the liquid crystal display helmet is in accordance with the human eye practical perception condition, and the liquid crystal display helmet has strong telepresence and cannot cause uncomfortableness, such as visual fatigue, of helmet wearers caused by long time three-dimensional video watching.

Description

The bionical three-dimensional liquid crystal display helmet of high telepresenc human eye
Technical field
The present invention relates to a kind of 3 d display device, be specifically related to a kind of stereo display helmet.
Background technology
Video image for the bionical stereo camera shooting of human eye, because it is irregularly shaped with the approximate non-rectangle of human eye actual perceived situation, and its image resolution ratio disunity, relatively high in centre resolution, more lower to the surrounding extended resolution, be different from general stereo camera.Conventional head mount display device all adopts the rectangle liquid crystal display, and on display, liquid crystal cells is all that evenly distribution, its resolution are single, and the bionical stereo photographic device of this display device and human eye does not mate, and the stereoscopy effect is bad.
Summary of the invention
The technical problem to be solved in the present invention be the existing helmet when observing the video image that the bionical stereo camera of human eye takes stereoeffect bad, a kind of bionical three-dimensional liquid crystal display helmet of high telepresenc human eye that is complementary with the bionical stereo camera of human eye is provided.
Technical scheme of the present invention realizes in the following manner: the bionical three-dimensional liquid crystal display helmet of a kind of high telepresenc human eye, comprise the helmet body, the helmet body is connected with cingulum, earphone, and the helmet body is connected with liquid crystal display by distance adjusting mechanism, and liquid crystal display is connected with information source by processor.
Described liquid crystal display is comprised of vertical polarization sheet, glass substrate, liquid crystal and driving circuit, color filter plate and horizontal polarization sheet successively.
The glass substrate substrate of described liquid crystal display is the semisphere of indent, and liquid crystal cells is embedded on the hemispheric glass substrate of this indent, and the liquid crystal cells distribution density is outwards diminished gradually by the center.
Described two liquid crystal display Center Gap distance is 65mm.
The bionical stereo photographic device of the helmet of the present invention and human eye is complementary, and the video information correspondence that stereo camera that can human eye is bionical is taken is shown on Helmet Mounted Display.The Helmet Mounted Display top glass substrate is the semisphere of indent, liquid crystal cells is embedded on the hemispheric glass substrate of this indent, the concrete distribution of liquid crystal cells is consistent with photosensitive unit characteristic distributions on the bionical stereo photographic device photoreceptor of human eye, and the concrete characteristic distributions of liquid crystal cells is the non-uniform Distribution that density is outwards diminished gradually by the center.At display end, guaranteed the fringe region for the non-region-of-interest of video camera and image, all present to the beholder with the lower resolution in relative central area, whole demonstration situation is consistent with human eye actual perceived situation, telepresenc is extremely strong, and can not cause helmet wearer to watch for a long time three-dimensional video-frequency to produce the problem of the sense of discomfort such as visual fatigue.
Description of drawings
Fig. 1 is structural representation of the present invention.
Fig. 2 is inner structure schematic diagram of the present invention.
Fig. 3 is the structural representation of liquid crystal cells on liquid crystal display.
Fig. 4 is the structural representation of liquid crystal display in the present invention.
Fig. 5 is liquid crystal cells distribution schematic diagram on left display.
Fig. 6 is liquid crystal cells distribution schematic diagram on right display.
Fig. 7 is left and right display imaging fusion schematic diagram.
Embodiment
As shown in Figure 1, 2, the bionical three-dimensional liquid crystal display helmet of a kind of high telepresenc human eye, comprise helmet body 1, helmet body 1 is connected with cingulum 2, earphone 7, helmet body 1 is connected with liquid crystal display 4 by distance adjusting mechanism 3, liquid crystal display is connected with information source 6 by processor 5, and the crystal liquid substrate of described liquid crystal display 4 is the semisphere of indent, and liquid crystal cells (liquid crystal and driving circuit) is embedded on the hemispheric glass substrate of this indent.
As shown in Figure 3, described liquid crystal display 4 is comprised of with corresponding driving circuit 4-3, color filter plate 4-4 and horizontal polarization sheet 4-5 vertical polarization sheet 4-1, glass substrate 4-2, liquid crystal.Color filter plate 4-4 is mutually vertical with liquid crystal groove on glass substrate 4-2, changes the twisting states of liquid crystal by controlling driving circuit corresponding to each liquid crystal cells, and then reaches each sub-pixel in image is carried out the purpose that accurately shows.On this display, liquid crystal cells anisotropically is distributed on the hemispheric glass substrate of indent of Helmet Mounted Display.The concrete distribution of liquid crystal cells is consistent with photosensitive unit characteristic distributions on the bionical stereo photographic device photoreceptor of human eye.
The glass substrate substrate of described liquid crystal display 4 is the semisphere of indent, and liquid crystal cells is embedded on the hemispheric glass substrate of this indent.The liquid crystal cells distribution density is outwards diminished gradually by the center, is a kind of non-uniform Distribution, and is consistent with photosensitive unit characteristic distributions on the bionical stereo photographic device photoreceptor of human eye.
As shown in Figure 5, a zone is left and right viewpoint integration region, and this regional right and left eyes can be seen, is imaged as stereo-picture; B in figure, the c zone is non-integration region, and namely the b zone only has left eye to see, and c only has in the zone right eye to see, is imaged as non-stereo-picture, and whole stereo-picture is descended gradually by middle mind-set surrounding resolution.It is consistent substantially that this helmet display mode is watched the sensation of real world with human eye, watch this three-dimensional video-frequency can not cause that the beholder produces the senses of discomfort such as eye fatigue, telepresenc is extremely strong, is particularly suitable for carrying out simulator such as the simulation training of flight or driving.
Fig. 6 is the left liquid crystal display vertical view of the helmet, and wherein liquid crystal cells is distributed in dotted line inside, and the dotted line outside is without the liquid crystal unit.The liquid crystal cells non-uniform Distribution is on the intersection point of some the straight lines at abducent annulus and the center of mistake by the center: be set to 61742.28 point/square millimeters for high density distributed areas, center liquid crystal cells dot density, identical with the bionical stereo camera photoreceptor of human eye central area photosensitive unit density, perhaps choose other technical attainable density value; Spread to surrounding from high density distributed areas, center, along with descending with the density of the increase photosensitive unit of the centre distance ratio with approximately linear, this ratio is identical with photosensitive unit down ratio on the bionical stereo camera photoreceptor of human eye; Compare high density distributed areas, center, the liquid crystal cells density of the low-density distributed areas at edge has reduced by 2/3, and between liquid crystal cells, spacing is increased to more than 3 times of high density distributed areas, center.Fig. 7 is the right liquid crystal display vertical view of the helmet, and wherein liquid crystal cells is distributed in dotted line inside, and the dotted line outside is without the liquid crystal unit, liquid crystal cells is concrete distribute identical with left display.Like this, realized that on the distribution of liquid crystal array on the display and human eye bionical stereo photographic device photoreceptor, the photosensitive unit distribution situation is complementary.At display end, guaranteed all to present to the beholder with relatively low resolution for the fringe region of non-be concerned by people zone and image.Whole demonstration situation is consistent with human eye actual perceived situation, and telepresenc is extremely strong, and can not cause helmet wearer to watch for a long time three-dimensional video-frequency to produce the problem of the sense of discomfort such as visual fatigue.
Helmet wearer can be by the distance of regulating device 3 adjustable liquid crystal display displays and eyes, and the image-region that display is shown matches the perception zone of human eye reality, forms the three-dimensional video-frequency similar to human eye actual perceived situation in brain.
The present invention can be worn on observer's head easily as glasses, and can provide larger visual field and telepresenc more true to nature to the observer, its application relates to the aspects such as emulation, military affairs, Aeronautics and Astronautics, education, amusement, has very large market potential.
Below only illustrate as the specific embodiment of the method for the invention, also can extend to it similarly other embodiment, they all are in the category of the method for the invention.In common knowledge as those skilled in the art, within all being in the covering scope of device and method of the present invention with the specific implementation of similar all other hardware of described embodiment or software.

Claims (4)

1. one kind high bionical three-dimensional liquid crystal display helmet of telepresenc human eye, comprise helmet body (1), helmet body (1) is connected with cingulum (2), earphone (7), it is characterized in that: helmet body (1) is connected with liquid crystal display (4) by distance adjusting mechanism (3), and liquid crystal display is connected with information source (6) by processor (5).
2. the bionical three-dimensional liquid crystal display helmet of high telepresenc human eye according to claim 1, it is characterized in that: described liquid crystal display (4) is comprised of vertical polarization sheet (4-1), glass substrate (4-2), liquid crystal and driving circuit (4-3), color filter plate (4-4) and horizontal polarization sheet (4-5) successively.
3. the bionical three-dimensional liquid crystal display helmet of high telepresenc human eye according to claim 1, it is characterized in that: the glass substrate substrate of described liquid crystal display (4) is the semisphere of indent, liquid crystal cells is embedded on the hemispheric glass substrate of this indent, and the liquid crystal cells distribution density is outwards diminished gradually by the center.
4. the bionical three-dimensional liquid crystal display helmet of high telepresenc human eye according to claim 1 is characterized in that: described two liquid crystal display (4) Center Gap distance is 65mm.
CN201110431527.6A 2011-12-21 2011-12-21 High telepresence human eye bionic three-dimensional liquid crystal display helmet Active CN103176274B (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201110431527.6A CN103176274B (en) 2011-12-21 2011-12-21 High telepresence human eye bionic three-dimensional liquid crystal display helmet

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201110431527.6A CN103176274B (en) 2011-12-21 2011-12-21 High telepresence human eye bionic three-dimensional liquid crystal display helmet

Publications (2)

Publication Number Publication Date
CN103176274A true CN103176274A (en) 2013-06-26
CN103176274B CN103176274B (en) 2015-08-26

Family

ID=48636248

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201110431527.6A Active CN103176274B (en) 2011-12-21 2011-12-21 High telepresence human eye bionic three-dimensional liquid crystal display helmet

Country Status (1)

Country Link
CN (1) CN103176274B (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN105161006A (en) * 2015-09-28 2015-12-16 北京方瑞博石数字技术有限公司 Frame-free internal spherical image displayer

Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH0968670A (en) * 1995-08-31 1997-03-11 Olympus Optical Co Ltd Head-mounted type video display device
CN1146244A (en) * 1994-12-09 1997-03-26 株式会社恩普乐司 Head-mount display and optical system used for the same
CN2571196Y (en) * 2002-10-17 2003-09-10 深圳华强智能技术有限公司 Helmet with 3-D display and stereo headphone
EP1188090B1 (en) * 1999-05-26 2006-09-20 Saab Ab A display for head mounting
CN1873439A (en) * 2006-06-27 2006-12-06 上海大学 Low-level automatic tracking system of ground motion meter gauge based on control of bionic human eye
CN201965325U (en) * 2011-03-17 2011-09-07 黑龙江省四维影像数码科技有限公司 Three-dimensional auto-stereoscopic display screen

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1146244A (en) * 1994-12-09 1997-03-26 株式会社恩普乐司 Head-mount display and optical system used for the same
JPH0968670A (en) * 1995-08-31 1997-03-11 Olympus Optical Co Ltd Head-mounted type video display device
EP1188090B1 (en) * 1999-05-26 2006-09-20 Saab Ab A display for head mounting
CN2571196Y (en) * 2002-10-17 2003-09-10 深圳华强智能技术有限公司 Helmet with 3-D display and stereo headphone
CN1873439A (en) * 2006-06-27 2006-12-06 上海大学 Low-level automatic tracking system of ground motion meter gauge based on control of bionic human eye
CN201965325U (en) * 2011-03-17 2011-09-07 黑龙江省四维影像数码科技有限公司 Three-dimensional auto-stereoscopic display screen

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN105161006A (en) * 2015-09-28 2015-12-16 北京方瑞博石数字技术有限公司 Frame-free internal spherical image displayer

Also Published As

Publication number Publication date
CN103176274B (en) 2015-08-26

Similar Documents

Publication Publication Date Title
WO2016086742A1 (en) Microlens array based near-eye display (ned)
CN201768134U (en) Head-worn type visual enhance system
US20140375531A1 (en) Method of roviding to the user an image from the screen of the smartphome or tablet at a wide angle of view, and a method of providing to the user 3d sound in virtual reality
CN105629469A (en) Headset display device based on liquid crystal lens array
CN102117578A (en) Sunk arc virtual reality display wall
CN109729760A (en) Instant 180 degree 3D imaging and back method
CN104111535A (en) Image display method and device
US20120282585A1 (en) Interest-Attention Feedback System for Separating Cognitive Awareness into Different Left and Right Sensor Displays
CN106094386B (en) Liquid crystal lens, display device and curved surface display method
CN105738981A (en) Lens and camera lens comprising the same and head-worn display
CN204479780U (en) A kind of lens and comprise camera lens and the head mounted display of these lens
CN103852935B (en) A kind of display methods and electronic equipment
CN103176274B (en) High telepresence human eye bionic three-dimensional liquid crystal display helmet
CN204883059U (en) Wear display device
CN107111143A (en) Vision system and viewing equipment
WO2015034453A1 (en) Providing a wide angle view image
CN205562957U (en) Wear -type display device based on liquid crystal lens array array
CN109363901A (en) Utilize the visual auxesis method and system of image technique and cloud control technology
CN205787388U (en) A kind of virtual reality mapping device and integral type virtual reality device
CN202306149U (en) Holographic imaging device
de Boer et al. LIVE-streaming 3D images: A neuroscience approach to full-body illusions
CN105589198A (en) Head-mounted display
CN104391379A (en) Virtual reality stereoscopic display
US11256005B1 (en) Near-eye foveal display
CN204479842U (en) A kind of head mounted display

Legal Events

Date Code Title Description
C06 Publication
PB01 Publication
C10 Entry into substantive examination
SE01 Entry into force of request for substantive examination
C14 Grant of patent or utility model
GR01 Patent grant