CN103019741A - Webmax game engine and method for developing webgame by applying webmax game engine - Google Patents
Webmax game engine and method for developing webgame by applying webmax game engine Download PDFInfo
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- CN103019741A CN103019741A CN2012105880085A CN201210588008A CN103019741A CN 103019741 A CN103019741 A CN 103019741A CN 2012105880085 A CN2012105880085 A CN 2012105880085A CN 201210588008 A CN201210588008 A CN 201210588008A CN 103019741 A CN103019741 A CN 103019741A
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Abstract
The invention relates to a webmax game engine and a method for developing a webgame by applying a webmax game engine. The webmax game engine comprises a game data downloader, a scene manger, a script system and a data communication module, wherein the scene manager is respectively connected with the game data downloader, the script system and the data communication module, and the data communication module is connected with the script system; the game data downloader is used for downloading and updating scene data and is in butt joint with the scene manager; the scene manager is used for managing the scene data, including adding, cloning and deleting operations of a scene model, and is in butt joint with the script system; the script system is used for logical operation of the game; and the data communication module is a data interaction module for an engine and a client. Compared with the prior art, the webmax game engine disclosed by the invention has the advantages of flexible and simple game engine, easiness in development and maintenance and the like.
Description
Technical field
The present invention relates to a kind of game engine and use the method for its game development, especially relate to a kind of webmax game engine and use the method for its exploitation web game.
Background technology
Online game is most popular amusement and leisure mode, but network game client file volume is excessive, several G easily, and the download of tens G has a strong impact on the user and experiences.And web game has open any browser and just can play, need not to install any client, makes things convenient for experience, light characteristics easily, more and more is subject to game player's favor.
There is the following problem of ubiquity in web game at present:
1) data are downloaded for a long time, although with the client trip by comparison, only have tens, the perhaps file amount of hundreds of M, the web game user need to experience speed faster;
2) the picture effect performance is poor: consider the file amount of large page game, a lot of webgame will weaken picture effect like that by reducing the game data amount, and this is not a good solution;
3) browser compatibility problem: a lot of web games can only often move on one or several browsers, and major part is only supported the browser of ie kernel.
4) the game extendability is poor: the serial development mode that the web game development mode is traditional, and the construction cycle is long, and function is mixed, and response speed is slow, and extendability and stability all can't satisfy player's demand.
Summary of the invention
Purpose of the present invention is exactly the method that provides a kind of webmax game engine for the defective that overcomes above-mentioned prior art existence and use its exploitation web game.
The Webmax game engine has used the three-dimensional data compress technique, and the contextual data ratio of compression reaches 120: 1, has greatly reduced the transmitted data on network amount, is more suitable for the web game demand.
Webmax game engine game data downloader adopts multitask, multithread breakpoint continued transmission technology to take full advantage of the fastest download that the network bandwidth guarantees data file, by dynamic priority strategy, dynamic load and backstage loading technique, realized the smart download of contextual data, guarantee most important high priority data download, shorten period of reservation of number, strengthen the user and experience.
The Webmax game engine is supported IE and the browser commonly used take IE as kernel, is supported the main flow browsers such as Firefox, Google Chrome, safari, Opera, the user group who covers maximum magnitude.
The Webmax game engine adopts the automatic decision hardware performance, at utmost brings into play hardware performance, minimum can be on the low side PC of 128M integrated graphics card display card smooth runtime engine system.Adopt for no reason online game of MMO of full 3D personage and setting work.This technology can allow the player enter faster game, and simultaneously the exquisite degree in personage's scene interface is played far above conventional web, the game experiencing of, shock more true to nature with bringing.
For realizing purpose of the present invention, can be achieved through the following technical solutions:
The webmax game engine, it is characterized in that, comprise game data downloader, scene manager, script system and data communication module, described scene manager is connected with game data downloader, script system and data communication module respectively, and described data communication module is connected with script system;
Shown in the game data downloader be used for download, renewal to contextual data, and dock with scene manager;
Described scene manager is used for the management to contextual data, comprises interpolation, clone and the deletion action of model of place, and docks with script system;
Described script system is used for the logical operation of game;
Described data communication module is engine and client data interactive module.
Described script system comprises stage property system, role system, technical ability system, map system and UI system.
Described stage property system is for the treatment of the stage property information in the web game;
Described technical ability system is for the treatment of the technical ability information in the web game;
Described map system is for the treatment of the cartographic information in the web game.
Described role system is personage system in the scene of game, and wherein the personage comprises game player, monster and npc entity object, can carry out in this role system the personage interpolation, delete, change the outfit and change the skin operation.
Described UI system is user interface, comprises that scene is switched, the demonstration of main city and copy switching and user data.
Described script system also comprises combat system, and this combat system comprises the real-time demonstration of Role Information and the realization of character appearance, cashes by outward appearance and obtains the battle array at role place and the tips on the role crown, and this tips is used for showing the master data of Role Information.
A kind of method of using webmax game engine exploitation web game is characterized in that, may further comprise the steps:
Step 1: the game data downloader judges whether the data that need to download are downloaded, if yes, and execution in step 3), otherwise execution in step 2);
Step 2: the basic scene of game data downloader download games, according to user's grade, download other contextual data with the user gradation coupling simultaneously; Then directly enter step 3;
Step 3: scene manager manages the resource data of game, comprises the management of UI, the management of contextual data, the management of role system, forms the web game framework;
Step 4: produce and generate image resource file, audio resource file, script resource file according to game plot needs;
Step 5: the resource file that the web game framework that combination step 3 forms and step 4 made generate, finish the exploitation of web game.
Compared with prior art, the present invention has the following advantages:
1, game engine is simple flexibly, is easy to development and maintenance;
2, this engine adopts Development of Modular method, clear in structure, extendability strong, reliable and stable;
3, provide some standardized functional modules, used game engine exploitation web game provided by the invention and can select customization function, threshold is low, and the construction cycle is short;
4, data are downloaded soon, by judging whether to download to avoid the repeated downloads problem, thereby have further improved the data download efficiency;
5, picture effect does very well, and browser compatibility is good, can support present most of browser.
Description of drawings
Fig. 1 is the structural representation of webmax game engine of the present invention;
Fig. 2 is the process flow diagram of development of games of the present invention.
Embodiment
The present invention is described in detail below in conjunction with the drawings and specific embodiments.
Embodiment
As shown in Figure 1, a kind of webmax game engine, comprise game data downloader 1, scene manager 3, script system 2 and data communication module 4, described scene manager 3 is connected with the data communication module with game data downloader 1, script system 2 respectively and is connected, and described data communication module 4 is connected with script system 2;
Shown in game data downloader 1 be used for download, renewal to contextual data, and dock with scene manager; Described scene manager 3 comprises interpolation, clone and the deletion action of model of place for the management to contextual data, and docks with script system; Described script system 2 is used for the logical operation of game; Described data communication module 4 is engine and client data interactive module.
Described script system 2 comprises stage property system 21, role system 22, technical ability system 23, map system 24 and UI system 25.
Described stage property system 21 is for the treatment of the stage property information in the web game; Described technical ability system 23 is for the treatment of the technical ability information in the web game; Described map system 24 is for the treatment of the cartographic information in the web game.
Described role system 22 is personage system in the scene of game, and wherein the personage comprises game player, monster and npc entity object, can carry out in this role system the personage interpolation, delete, change the outfit and change the skin operation.
Described UI system 25 is user interface, comprises that scene is switched, the demonstration of main city and copy switching and user data.
Described script system also comprises combat system, and this combat system comprises the real-time demonstration of Role Information and the realization of character appearance, cashes by outward appearance and obtains the battle array at role place and the tips on the role crown, and this tips is used for showing the master data of Role Information.
As shown in Figure 2, a kind of method of using webmax game engine exploitation web game may further comprise the steps:
Step 1: the game data downloader judges whether the data that need to download are downloaded, if yes, and execution in step 3), otherwise execution in step 2);
Step 2: the basic scene of game data downloader download games, according to user's grade, download other contextual data with the user gradation coupling simultaneously; Then directly enter step 3;
Step 3: scene manager manages the resource data of game, comprises the management of UI, the management of contextual data, the management of role system, forms the web game framework;
Step 4: produce and generate image resource file, audio resource file, script resource file according to game plot needs;
Step 5: the resource file that the web game framework that combination step 3 forms and step 4 made generate, finish the exploitation of web game.
Claims (7)
1. webmax game engine, it is characterized in that, comprise game data downloader, scene manager, script system and data communication module, described scene manager is connected with game data downloader, script system and data communication module respectively, and described data communication module is connected with script system;
Shown in the game data downloader be used for download, renewal to contextual data, and dock with scene manager;
Described scene manager is used for the management to contextual data, comprises interpolation, clone and the deletion action of model of place, and docks with script system;
Described script system is used for the logical operation of game;
Described data communication module is engine and client data interactive module.
2. a kind of webmax game engine according to claim 1 is characterized in that, described script system comprises stage property system, role system, technical ability system, map system and UI system.
3. a kind of webmax game engine according to claim 2 is characterized in that,
Described stage property system is for the treatment of the stage property information in the web game;
Described technical ability system is for the treatment of the technical ability information in the web game;
Described map system is for the treatment of the cartographic information in the web game.
4. a kind of webmax game engine according to claim 2, it is characterized in that, described role system is personage system in the scene of game, and wherein the personage comprises game player, monster and npc entity object, can carry out in this role system the personage interpolation, delete, change the outfit and change the skin operation.
5. a kind of webmax game engine according to claim 2 is characterized in that, described UI system is user interface, comprises that scene is switched, the demonstration of main city and copy switching and user data.
6. a kind of webmax game engine according to claim 2, it is characterized in that, described script system also comprises combat system, this combat system comprises the real-time demonstration of Role Information and the realization of character appearance, obtain the battle array at role place and the tips on the role crown by the outward appearance realization, this tips is used for showing the master data of Role Information.
7. any uses the method for webmax game engine exploitation web game according to claim 1~6, it is characterized in that, may further comprise the steps:
Step 1: the game data downloader judges whether the data that need to download are downloaded, if yes, and execution in step 3), otherwise execution in step 2);
Step 2: the basic scene of game data downloader download games, according to user's grade, download other contextual data with the user gradation coupling simultaneously; Then directly enter step 3;
Step 3: scene manager manages the resource data of game, comprises the management of UI, the management of contextual data, the management of role system, forms the web game framework;
Step 4: produce and generate image resource file, audio resource file, script resource file according to game plot needs;
Step 5: the resource file that the web game framework that combination step 3 forms and step 4 made generate, finish the exploitation of web game.
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CN104679489A (en) * | 2013-12-02 | 2015-06-03 | 厦门极致互动网络技术有限公司 | System and method for internally setting web browser in online game client side |
CN106139591A (en) * | 2016-06-27 | 2016-11-23 | 江苏易乐网络科技有限公司 | A kind of web game engine based on Flex |
CN109078324A (en) * | 2015-08-24 | 2018-12-25 | 鲸彩在线科技(大连)有限公司 | A kind of downloading of game data, reconstructing method and device |
CN109218345A (en) * | 2017-06-29 | 2019-01-15 | 武汉斗鱼网络科技有限公司 | Obtain method, storage medium, electronic equipment and the system of target resource |
CN111111206A (en) * | 2018-10-30 | 2020-05-08 | 阿里巴巴集团控股有限公司 | Method and device for running game and terminal equipment |
CN113034659A (en) * | 2021-05-24 | 2021-06-25 | 成都天锐星通科技有限公司 | Three-dimensional rendering data processing method and device, electronic equipment and readable storage medium |
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Cited By (8)
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CN104679489A (en) * | 2013-12-02 | 2015-06-03 | 厦门极致互动网络技术有限公司 | System and method for internally setting web browser in online game client side |
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CN109218345A (en) * | 2017-06-29 | 2019-01-15 | 武汉斗鱼网络科技有限公司 | Obtain method, storage medium, electronic equipment and the system of target resource |
CN111111206A (en) * | 2018-10-30 | 2020-05-08 | 阿里巴巴集团控股有限公司 | Method and device for running game and terminal equipment |
CN111111206B (en) * | 2018-10-30 | 2024-04-05 | 阿里巴巴集团控股有限公司 | Game running method and device and terminal equipment |
CN113034659A (en) * | 2021-05-24 | 2021-06-25 | 成都天锐星通科技有限公司 | Three-dimensional rendering data processing method and device, electronic equipment and readable storage medium |
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