CN102945532A - Digital rights realizing method for supporting rights assignment - Google Patents
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Abstract
本发明是一种支持版权转让的数字版权实现方法,分为节点客户端应用和节点服务器端应用。节点客户端应用是指有意转让自身媒体版权用户以及有意购买版权的节点的DRM版权交易应用,可以作为一个模块嵌入客户节点的DRM保护系统当中。节点服务器端应用是指在P2P网络中由处理能力较强的节点或者流媒体版权管理者所布置的超级节点,超级节点相互之间组成P2P网络,负责某个区域中节点的版权交易过程,服务端节点应用的正常运行需要节点版权信息数据库的配合使用,主要用于解决媒体文件所有者和版权请求者之间进行版权信息交易的需求,利用一次性代理签名算法,不但可以为问题文件所有者带来经济收益,又能为媒体用户提供丰富的媒体需求。
The invention is a digital copyright realization method supporting copyright transfer, which is divided into a node client application and a node server application. The node client application refers to the DRM copyright transaction application of the user who intends to transfer their own media copyright and the node who intends to purchase the copyright. It can be embedded as a module in the DRM protection system of the client node. The node server-side application refers to the super nodes arranged by nodes with strong processing capabilities or streaming media copyright managers in the P2P network. The super nodes form a P2P network with each other and are responsible for the copyright transaction process of nodes in a certain area. The normal operation of the end node application requires the cooperation of the node copyright information database, which is mainly used to solve the demand for copyright information transactions between the media file owner and the copyright requester. Using the one-time proxy signature algorithm, not only can the problem file owner Bring economic benefits, but also provide rich media needs for media users.
Description
技术领域 technical field
本发明是一种网络环境下保护数字音视频作品版权的解决方案,尤其涉及到对等网络环境下DRM模型中的数字版权转让问题,属于多媒体数字版权保护领域。 The invention is a solution for protecting the copyright of digital audio and video works in the network environment, especially relates to the digital copyright transfer problem in the DRM model in the peer-to-peer network environment, and belongs to the field of multimedia digital copyright protection.
背景技术 Background technique
数字版权管理(Digital Rights Management,简称DRM),是指数字化内容在生产、传播、销售和使用过程中知识产权保护与管理的技术工具。其具体的应用可以包括ebook、视频、音频、电子书等数字产品内容的保护。它通过在数字空间里,不可伪造地认证用户,授予用户的权利范围、规范用户的行为方式来保障数字化信息的所有者和经营者的权利及利益。DRM的目标是运用技术手段遏制盗版,保护数字化内容的知识产权,保证数字化产品市场销售渠道的畅通,保障作者、出版商、分销商的利益和用户的合法使用权利,从而求得各方利益的实现与平衡,促进电子出版业的繁荣。 Digital Rights Management (DRM for short) refers to a technical tool for the protection and management of intellectual property rights in the process of production, dissemination, sales and use of digital content. Its specific application can include the protection of ebook, video, audio, e-book and other digital product content. It protects the rights and interests of owners and operators of digital information by authenticating users unforgeably, granting rights to users, and regulating user behavior in the digital space. The goal of DRM is to use technical means to curb piracy, protect the intellectual property rights of digital content, ensure the smooth flow of digital product market sales channels, protect the interests of authors, publishers, distributors and the legal use rights of users, so as to obtain the interests of all parties. Realize and balance, and promote the prosperity of the electronic publishing industry.
数字签名是指在非对称密钥加密系统中,通过使用散列函数对用户将要发送的数据形成一个固定长度的散列值,之后用自身的私钥对散列值进行加密操作所形成的密文即称为用户对散列值对应数据的数据签名。通过用户的公钥对信息进行数字签名验证可以保证用户对所发送信息的不可抵赖性以及信息完整性,是解决通信领域争端的一种重要技术手段。一次性数字签名技术是数字签名领域新兴的一个分支,它的含义是指该签名方案每运行一次都要重新生成一对签名密钥,包括签名公钥和私钥,而且该签名密钥只对一则消息安全有效,但可以对已经签名的这则消息可以进行无限多次的验证。通俗的讲,即一次性数字签名的签名密钥对的生成与要签名的消息的内容有关,因此一对公钥只能针对此消息有效从而进行有效的验证,换成另外的消息则不能有效签名和验证,故称为一次性签名验证。在此基础上又产生了一次性代理签名算法,它是在原来的基础上增加了代理功能的一次性签名算法,所谓代理功能即原始用户可以为指定用户的产生一次性代理密钥,用户可以使用此密钥对媒体内容进行一次签名操作,而且此签名可以被原始用户的密钥进行检验,就像被代理的本人密钥所作的签名一样,由此即为一次性代理签名密钥。一次性代理签名密钥的产生为在DRM中实现版权的转让提供了有效理论依据。 Digital signature refers to the encryption formed by using a hash function to form a fixed-length hash value for the data to be sent by the user in an asymmetric key encryption system, and then encrypting the hash value with its own private key. The text is called the user's data signature on the data corresponding to the hash value. Digital signature verification of information through the user's public key can ensure the non-repudiation and integrity of the information sent by the user, and is an important technical means to resolve disputes in the communication field. One-time digital signature technology is a new branch in the field of digital signature. It means that every time the signature scheme is run, a pair of signature keys must be regenerated, including signature public key and private key, and the signature key is only valid for A message is safe and effective, but the signed message can be verified infinitely many times. In layman's terms, the generation of the signature key pair of the one-time digital signature is related to the content of the message to be signed, so a pair of public keys can only be valid for this message for effective verification, and it cannot be valid for another message Signature and verification, so it is called one-time signature verification. On this basis, a one-time proxy signature algorithm is produced, which is a one-time signature algorithm with a proxy function added on the original basis. The so-called proxy function means that the original user can generate a one-time proxy key for the specified user, and the user can Use this key to perform a signature operation on the media content, and this signature can be verified by the original user's key, just like the signature made by the proxy's own key, so it is a one-time proxy signature key. The generation of one-time proxy signature key provides an effective theoretical basis for the transfer of copyright in DRM.
当前的DRM系统普遍采用对媒体文件进行加密的方法,用户在获得对文件的播放权限后即可以对媒体文件进行解密播放。但随着多媒体市场的发展和用户需求的多样化,人们希望对数字产品的所有权进行转让。例如,一个用户获得了对多媒体文件的播放权,但当欣赏过媒体内容后即丧失了新鲜感,同时又对其它的媒体文件内容产生了需求,因此如果能对现有媒体的版权进行转让而得到的收入又能用来获得对其它没欣赏过媒体的使用权,则不但节省了开支,而且增加了DRM系统的实用性和灵活性。本发明正是为解这一需求而产生的一种解决方案。 The current DRM system generally adopts the method of encrypting media files, and the user can decrypt and play the media files after obtaining the playback authority of the files. However, with the development of the multimedia market and the diversification of user needs, people hope to transfer the ownership of digital products. For example, a user has obtained the right to play multimedia files, but loses the sense of freshness after enjoying the media content, and at the same time has a demand for other media file content, so if the copyright of the existing media can be transferred and The income obtained can be used to obtain the right to use other unappreciated media, which not only saves expenses, but also increases the practicality and flexibility of the DRM system. The present invention is exactly a kind of solution that produces for solving this demand.
发明内容 Contents of the invention
技术问题:本发明需要解决的技术问题是,提供一种支持版权转让的数字 Technical problem : the technical problem to be solved by the present invention is to provide a digital
版权实现模型,通过引入一次性密钥加密机制,解决对等网络环境下的媒体版权转让问题,主要用于DRM系统中媒体文件所有者对媒体版权的转让操作。 The copyright implementation model solves the problem of media copyright transfer in the peer-to-peer network environment by introducing a one-time key encryption mechanism. It is mainly used for the media file owner's transfer of media copyright in the DRM system.
技术方案:本发明的方法是一种策略性的方法,通过引入一次性密钥加密机制,解决对等网络环境下的媒体版权转让问题,具体是通过以下方案来实现的: Technical solution: The method of the present invention is a strategic method. By introducing a one-time key encryption mechanism, the problem of media copyright transfer in a peer-to-peer network environment is solved, specifically through the following solutions:
一、体系结构1. Architecture
本方案的实现主要分为两部分应用:节点客户端应用和节点服务器端应用。节点客户端应用是指有意转让自身媒体版权用户以及有意购买版权的节点的DRM版权交易应用,可以作为一个模块嵌入客户节点的DRM保护系统当中。节点服务器端应用是指在P2P网络中由处理能力较强的节点或者流媒体版权管理者所布置的超级节点,超级节点相互之间组成P2P网络,负责某个区域中节点的版权交易过程,服务端节点应用的正常运行需要节点版权信息数据库的配合使用,下面将每个部分的应用具体介绍如下: The implementation of this solution is mainly divided into two parts: node client application and node server application. The node client application refers to the DRM copyright transaction application of the user who intends to transfer their own media copyright and the node who intends to purchase the copyright. It can be embedded as a module in the DRM protection system of the client node. The node server-side application refers to the super nodes arranged by nodes with strong processing capabilities or streaming media copyright managers in the P2P network. The super nodes form a P2P network with each other and are responsible for the copyright transaction process of nodes in a certain area. The normal operation of the end node application requires the cooperation of the node copyright information database. The application of each part is introduced in detail below:
转让版权节点的DRM版权交易模块:负责向版权交易服务器端节点确认对数字媒体内容的版权所有权的认证。 The DRM copyright transaction module of the copyright transfer node : responsible for confirming the certification of the copyright ownership of the digital media content to the copyright transaction server end node.
购买版权节点的DRM版权交易模块:负责向节点发出版权交易请求,进行交易支付以及版权所有权的接收。 The DRM copyright transaction module of the copyright purchase node : responsible for sending a copyright transaction request to the node, making transaction payment and receiving copyright ownership.
版权交易节点服务器端版权交易模块:负责对版权验证请求进行处理,在版权转让交易完成后对版权交易数据库信息进行更新操作。 Copyright transaction node server-side copyright transaction module : responsible for processing the copyright verification request, and updating the copyright transaction database information after the copyright transfer transaction is completed.
二、方法流程2. Method flow
系统的主要工作流程如下: The main workflow of the system is as follows:
步骤1:媒体文件的原始所有者首先向版权转让服务器端节点注册自己对媒体文件的所有权,发送的注册请求消息中应包含所注册的媒体文件的描述信息、节点标识、以及节点对该媒体文件的所有权凭证信息,其中节点对媒体文件的所有权凭证文件是对媒体文件原文内容和节点标识信息的哈希值用原始所有者私钥进行签名后得到的,之后将所有权信息采用服务器端节点的公钥进行加密,发送给服务器端节点,服务器端节点收到注册请求信息后对用户签名进行验证,并确定节点信息以及媒体描述信息与所有权签名中的信息一致后,将所有信息放入媒体版权信息数据库; Step 1: The original owner of the media file first registers its ownership of the media file with the copyright transfer server node, and the registration request message sent should include the description information of the registered media file, the node ID, and the node’s information about the media file. Ownership credential information of the media file, where the node’s ownership credential file for the media file is obtained by signing the hash value of the original content of the media file and the node identification information with the original owner’s private key. After receiving the registration request information, the server node verifies the user's signature and confirms that the node information and media description information are consistent with the information in the ownership signature, and then puts all the information into the media copyright information database;
步骤2:请求版权节点向服务器节点发送包含所需要媒体文件的版权转让请求报文,若服务器节点查询版权信息数据库中存在用户请求媒体文件的信息,则服务节点返回包含所请求媒体所有者的节点地址链表,请求节点与媒体文件所有者进行版权转让方面的协商; Step 2: Request the copyright node to send a copyright transfer request message containing the required media file to the server node. If the server node queries the copyright information database for the information of the media file requested by the user, the service node returns the node containing the requested media owner Address linked list, requesting nodes to negotiate copyright transfer with media file owners;
步骤3:如果协商通过,则媒体文件请求者将本节点信息发送给版权所有者节点,之后版权所有者节点首先向服务器节点进行所有权的认证,若认证通过则继续第4步,否则版权交易中止;
Step 3: If the negotiation is passed, the media file requester sends the node information to the copyright owner node, and then the copyright owner node first authenticates the ownership to the server node. If the authentication is passed, continue to
步骤4:媒体文件所有者节点运行一次性代理签名密钥算法,为购买版权用户生成媒体文件的版权凭证,之后发送给服务器节点; Step 4: The media file owner node runs the one-time proxy signature key algorithm to generate the copyright certificate of the media file for the user who purchases the copyright, and then sends it to the server node;
步骤5:购买版权节点通过第三方支付平台进行版权支付后,服务器节点将媒体版权凭证文件发送给购买节点; Step 5: After the copyright purchase node makes copyright payment through the third-party payment platform, the server node sends the media copyright certificate file to the purchase node;
步骤6:购买节点在第一次播放媒体文件时需要到服务器节点认证版权凭证文件,整个版权交易过程结束。 Step 6: The purchase node needs to go to the server node to authenticate the copyright certificate file when playing the media file for the first time, and the entire copyright transaction process is over.
有益效果:本发明方法提出了多媒体数据版权转让方案,主要用于DRM系统中媒体文件所有者对媒体版权的转让操作。下面我们给出具体的说明。 Beneficial effects: the method of the present invention proposes a multimedia data copyright transfer scheme, which is mainly used in the media file owner's transfer operation of media copyright in the DRM system. Below we give specific instructions.
1.安全性 1. safety
由于媒体文件的所有者的信息保存在服务器节点端,只有媒体文件的原始所有者才有权利进行媒体版权的转让操作。其它节点虽然通过购买拥有媒体凭证文件,并且可以通过服务器节点的认证,但由于许可证中有购买节点的标识信息,因此无法对版权进行再次转让,从而有效的保护了媒体文件原始所有者的利益。 Since the information of the owner of the media file is stored on the server node, only the original owner of the media file has the right to transfer the media copyright. Although other nodes own the media credential file through purchase and can pass the authentication of the server node, because the license contains the identification information of the purchase node, the copyright cannot be transferred again, thus effectively protecting the interests of the original owner of the media file .
2.灵活性 2. flexibility
由于本系统采用一次性代理签名算法,因此媒体文件所有者不但可以对自身所属服务器节点的用户发放版权凭证,而且可以通过发放一次性代理签名密钥给其它的服务器节点,让其它服务器节点代理自己发放版权凭证,既减轻了自身负担同时提高了系统的灵活应用。 Since this system uses a one-time proxy signature algorithm, the owner of the media file can not only issue copyright certificates to the users of the server node to which he belongs, but also issue a one-time proxy signature key to other server nodes, so that other server nodes can act as their own proxy Issuing copyright certificates not only reduces its own burden but also improves the flexible application of the system.
3.经济性 3. Economy
由于媒体文件的原始所有者只有一个,因此原始用户转让的只能是媒体文件的版权而不是文件的所有权。所谓媒体文件的版权即对媒体文件的下载、欣赏的权利,而不包括利用此媒体文件进一步获利的权利。同时,由于版权只给用户使用的权利,因此使得购买用户花费较小的代价即可获得,同时也扩大了应用的推广范围,从而提高了经济效益。 Since there is only one original owner of the media file, the original user can only transfer the copyright of the media file instead of the ownership of the file. The copyright of the so-called media files refers to the right to download and enjoy the media files, but does not include the right to make further profits from the media files. At the same time, since the copyright only gives the user the right to use it, the user can obtain it at a relatively low cost, and at the same time expand the promotion scope of the application, thereby improving economic benefits.
附图说明 Description of drawings
图1为系统整体架构图。 Figure 1 is the overall architecture diagram of the system. the
图2为系统工作的整体流程图。 Figure 2 is the overall flow chart of the system work.
具体实施方式 Detailed ways
为了方便描述,我们假定有如下数字版权转让系统应用实例: For the convenience of description, we assume the following application examples of the digital rights transfer system:
假定用户Alice希望通过本系统获得多媒体视频文件的播放版权,Bob为媒体文件原始拥有者,具体实施方式如下: Assume that user Alice wishes to obtain the playback copyright of multimedia video files through this system, and Bob is the original owner of the media files. The specific implementation method is as follows:
步骤1:Alice首先运行DRM的密钥获取模块获得一对RSA非对称密钥对,之后向服务器节点注册自己的所有权信息,注册请求中包括节点标识PID、媒体文件描述信息、以及自己对媒体文件的所有权凭证文件。其中节点对媒体文件的所有权凭证文件是对媒体文件原文内容和节点标识信息的哈希值用原始文件所有者私钥进行签名后得到的,之后将所有权信息采用服务器端节点的公钥进行加密,与注册请求信息一起发送给服务器端节点,服务器端节点收到注册请求信息后对用户签名进行验证,并确定节点信息以及媒体描述信息与所有权签名中的对应信息是否一致,若一致,将所有信息放入媒体版权信息数据库。 Step 1: Alice first runs the DRM key acquisition module to obtain a pair of RSA asymmetric key pairs, and then registers her own ownership information with the server node. The registration request includes the node identification PID, media file description information, and her own media file information. Proof of ownership file. Among them, the node's ownership certificate file for the media file is obtained by signing the hash value of the original content of the media file and the node identification information with the private key of the original file owner, and then encrypting the ownership information with the public key of the server-side node. Send it to the server-side node together with the registration request information. After receiving the registration request information, the server-side node verifies the user signature and determines whether the node information and media description information are consistent with the corresponding information in the ownership signature. If they are consistent, all information will be Put into the media copyright information database.
步骤2:请求版权节点向服务器节点发送包含所需要媒体文件的版权转让请求报文,若服务器节点查询版权信息数据库中存在用户请求媒体文件的信息,则服务节点返回包含所请求媒体所有者的节点地址链表,请求节点可以与媒体文件所有者进行版权转让方面的协商。 Step 2: Request the copyright node to send a copyright transfer request message containing the required media file to the server node. If the server node queries the copyright information database for the information of the media file requested by the user, the service node returns the node containing the requested media owner Address linked list, the requesting node can negotiate copyright transfer with the media file owner.
步骤3:协商通过后Alice节点获得请求购买节点标识信息PID,结合媒体内容信息和Bob节点PID生成对应HASH值。之后运行一次性代理签名密钥算法获得一次代理签名密钥对,用一次性代理签名密钥对对HASH值进行签名,生成所有权凭证操作,并将其发送给服务器节点。 Step 3: After the negotiation is passed, the Alice node obtains the PID of the requesting node identification information, and combines the media content information and the Bob node PID to generate a corresponding HASH value. Then run the one-time proxy signature key algorithm to obtain a proxy signature key pair, use the one-time proxy signature key pair to sign the HASH value, generate the ownership certificate operation, and send it to the server node.
步骤4: 服务器节点收到凭证后通知Bob节点进行支付操作,Bob通过第三方支付平台对版权所有权进行支付。 Step 4: After receiving the certificate, the server node notifies the Bob node to perform the payment operation, and Bob pays for the copyright ownership through the third-party payment platform.
步骤5:服务器节点接收到付款通知后将媒体文件版权凭证发送给Bob节点。 Step 5: After receiving the payment notification, the server node sends the media file copyright certificate to the Bob node.
步骤6:获得版权节点在第一次播放媒体文件前需要到服务器节点对版权进行认证,若节点信息与版权凭证中的节点信息一致则认证通过,否则将节点列入黑名单,作废其版权许可权限,交易过程结束。 Step 6: Obtaining the copyright node needs to go to the server node to authenticate the copyright before playing the media file for the first time. If the node information is consistent with the node information in the copyright certificate, the authentication will pass. Otherwise, the node will be blacklisted and its copyright license will be revoked Permissions, the transaction process ends.
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