CN102553230A - Game equipment utilizing creative gravity sensing principle and method thereof - Google Patents

Game equipment utilizing creative gravity sensing principle and method thereof Download PDF

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Publication number
CN102553230A
CN102553230A CN2012100313806A CN201210031380A CN102553230A CN 102553230 A CN102553230 A CN 102553230A CN 2012100313806 A CN2012100313806 A CN 2012100313806A CN 201210031380 A CN201210031380 A CN 201210031380A CN 102553230 A CN102553230 A CN 102553230A
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China
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vector
value
gravity
center
pedal
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CN2012100313806A
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张明
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Guangzhou Wahlap Technology Co., Ltd.
Nova Krea Ltd.
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NOVA KREA Ltd
GUANGZHOU WAHLAP TECHNOLOGY Co Ltd
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Priority to CN2012100313806A priority Critical patent/CN102553230A/en
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Abstract

When at least one of four pressure values sensed by each of four weighing sensors mounted at four corners of the lower portion of a pedal varies and exceeds the error value, the process of solving the standard vector C from the difference between the vector A before varying and the vector B after varying is the first stage, and the process of solving the rotation angle of the vector C is the second stage, and then the body weight gravity center moving direction can be solved by the aid of the rotation angle solved at the second stage according to the preset gravity center moving direction algorithm, wherein the four pressure values sensed by each of the four weighing sensors present the gravity center of the pedal and are subjected to quadratic element vectorization, so that the vector A is the sum of four vector values obtained by quadratic element vectorization; the four pressure values sensed by each of the four weighing sensors after varying present the gravity of the pedal and then are subjected to quadratic element vectorization, so that the vector B is the sum of four vector values obtained by quadratic element vectorization. According to the body weight gravity center moving direction, the body movement of the player on the pedal includes characteristics of the third stage.

Description

The game article and the method thereof of the gravity sensing principle of exploitation of innovation
Technical field
The present invention uses the game article and the method thereof of gravity sensing principle.Be illustrated as in more detail: when the player moves, measure center of gravity and move and show game article and the method thereof of similar action (or as boxing wait fight action or skiing action) for use gravity sensing principle.
Background technology
Originally, utilizing the dancing machine of pedal is that the player correctly tramples the fixed position key with regard to passable mode.Be the simple especially dance step recreation of dancing machine.In addition, because just step on fixing position, so a lot of restrictions are arranged aspect action.Also have, because of the restriction on the hardware simple repeatedly step on key, some is dull.
Summary of the invention
The technical problem that the present invention will solve is: the present invention develops in order to address the above problem.Measure center of gravity when the player moves and move, represent that the similar body action of dancer's action (or like fights such as boxing action perhaps skiing action again) that shows with picture uses the game article of gravity sensing principle and method thereof to be purpose.
For reaching this purpose, the present invention is as follows about the center of gravity mobile phase to the method for gaming that variation is determined as utilization:
When at least more than one has the variation more than the error amount in 4 force value that each sensor of 4 LOAD CELLSs at each angle, pedal bottom is measured; Vector A (4 centers of gravity that force value is a pedal of each sensor determination of 4 LOAD CELLSs before changing; The Quadratic Finite Element vector; Resulting 4 vectors that the vector value addition is drawn of Quadratic Finite Element vector) with change after vector B (4 centers of gravity that force value is a pedal of each sensor determination of 4 LOAD CELLSs after the variation; The Quadratic Finite Element vector; Resulting 4 vectors that the vector value addition is drawn of Quadratic Finite Element vector) the normalized vector C that difference value is asked is the phase I, and second stage is to ask the rotation angle value of vector C (angle), and the algorithm of using the rotation value of being asked to be utilized in the center of gravity moving direction of prior setting is asked body weight center of gravity moving direction.Above-mentioned body weight center of gravity moving direction is a basis, and representing to move at the player's of pedal body action is the characteristic that comprises the phase III.
The rotation angle value (angle) of hoping above-mentioned vector C is according to following [mathematical expression 1] evaluation.
[mathematical expression 1]
Rotation angle value (angle))=and arctan (vy, vx) * 180.0/3.1415926535897932
With each above-mentioned sensor settings initial stage force value, calculate mean value at the appointed time.With mean value is that benchmark draws preliminary phase to force value with above-mentioned each sensor, can conclusion under the situation that the value that draws with each sensor exceeds than the initial stage relative value goes out on the object to pedal, begins to get into the phase I from the conclusion that draws.
For achieving the above object, of the present invention other with the center of gravity mobile phase to the method for gaming that variation is determined as utilization are:
When at least more than one has the variation more than the error amount in 4 force value that each sensor of 4 LOAD CELLSs at each angle, pedal bottom is measured; Vector B after the changes persuingization (4 centers of gravity that force value is a pedal of each sensor determination of 4 LOAD CELLSs after the variation; The Quadratic Finite Element vector; Resulting 4 vectors that the vector value addition is drawn of Quadratic Finite Element vector) rotation angle value, the algorithm that uses the rotation value of being asked to be utilized in the center of gravity moving direction of prior setting asks body weight center of gravity moving direction to carry out as second stage as phase I and the above-mentioned body action of playing on the pedal of representing according to the center of gravity moving direction.
The rotation angle value of hoping above-mentioned vector B is according to following [mathematical expression 2] evaluation
[mathematical expression 2]
Rotation angle value (angle)=arctan (vy, vx) * 180.0/3.1415926535897932
With each above-mentioned sensor settings initial stage force value, calculate mean value at the appointed time.With mean value is that benchmark draws preliminary phase to force value with above-mentioned each sensor, can conclusion under the situation that the value that draws with each sensor exceeds than the initial stage relative value goes out on the object to pedal, begins to get into the phase I from the conclusion that draws.
For achieving the above object, of the present invention other with the center of gravity mobile phase to the method for gaming that variation is determined as utilization are:
When at least more than one has the variation more than the error amount in 4 force value that each sensor of 4 LOAD CELLSs at each angle, pedal bottom is measured; Vector A (4 centers of gravity that force value is a pedal of each sensor determination of 4 LOAD CELLSs before changing; The Quadratic Finite Element vector; Resulting 4 vectors that the vector value addition is drawn of Quadratic Finite Element vector) with change after vector B (4 centers of gravity that force value is a pedal of each sensor determination of 4 LOAD CELLSs after the variation; The Quadratic Finite Element vector; Resulting 4 vectors that the vector value addition is drawn of Quadratic Finite Element vector) the normalized vector C that difference value is asked is the phase I, and second stage is to ask the rotation angle value of vector C (angle), and the algorithm of using the rotation value of being asked to be utilized in the center of gravity moving direction of prior setting is asked body weight center of gravity moving direction.Above-mentioned body weight center of gravity moving direction is a basis, and representing to move at the player's of pedal body action is the characteristic that comprises the phase III.
The rotation angle value of hoping above-mentioned vector C is according to following [mathematical expression 3] evaluation
[mathematical expression 3]
Rotation angle value (angle)=arctan (vy, vx) * 180.0/3.1415926535897932
With each above-mentioned sensor settings initial stage force value, calculate mean value at the appointed time.With mean value is that benchmark draws preliminary phase to force value with above-mentioned each sensor, can conclusion under the situation that the value that draws with each sensor exceeds than the initial stage relative value goes out on the object to pedal, begins to get into the phase I from the conclusion that draws
For achieving the above object, of the present invention other with the center of gravity mobile phase to the method for gaming that variation is determined as utilization are:
When at least more than one has the variation more than the error amount in 4 force value that each sensor of 4 LOAD CELLSs at each angle, pedal bottom is measured; Vector A (4 centers of gravity that force value is a pedal of each sensor determination of 4 LOAD CELLSs before changing; The Quadratic Finite Element vector; Resulting 4 vectors that the vector value addition is drawn of Quadratic Finite Element vector) with change after vector B (4 centers of gravity that force value is a pedal of each sensor determination of 4 LOAD CELLSs after the variation; The Quadratic Finite Element vector; Resulting 4 vectors that the vector value addition is drawn of Quadratic Finite Element vector) the regular vector output portion of the normalized vector C that difference value is asked asks the rotation angle value (angle) of above-mentioned vector C with following [mathematical expression 4], and the algorithm of using the rotation value of being asked to be utilized in the center of gravity moving direction of prior setting is asked body weight center of gravity moving direction.Above-mentioned body weight center of gravity moving direction is a basis, representes that at the player's of pedal body action action is characteristic.
[mathematical expression 4]
Rotation angle value (angle)=arctan (vy, vx) * 180.0/3.1415926535897932
For achieving the above object, of the present invention other with the center of gravity mobile phase to the method for gaming that variation is determined as utilization are:
At least more than one has the situation of error in 4 force value that each and every one sensor of 4 LOAD CELLSs at each and every one angle of foot pedal bottom is measured,
With vector B (4 centers of gravity that force value is a pedal of each sensor determination of 4 LOAD CELLSs after the variation after [mathematical expression 5] changes persuingization; The Quadratic Finite Element vector; Resulting 4 vectors that the vector value addition is drawn of Quadratic Finite Element vector) rotation angle value, the algorithm of using the rotation value of being asked to be utilized in the center of gravity moving direction of prior setting is asked body weight center of gravity moving direction.Above-mentioned body weight center of gravity moving direction is a basis, representes that at the player's of pedal body action action is characteristic.
[mathematical expression 5]
Rotation angle value (angle)=arctan (vy, vx) * 180.0/3.1415926535897932
For achieving the above object, of the present invention other with the center of gravity mobile phase to the method for gaming that variation is determined as utilization are:
When at least more than one has the variation more than the error amount in 4 force value that each sensor of 4 LOAD CELLSs at each angle, pedal bottom is measured; Vector A (4 centers of gravity that force value is a pedal of each sensor determination of 4 LOAD CELLSs before changing; The Quadratic Finite Element vector; Resulting 4 vectors that the vector value addition is drawn of Quadratic Finite Element vector) with change after vector B (4 centers of gravity that force value is a pedal of each sensor determination of 4 LOAD CELLSs after the variation; The Quadratic Finite Element vector; Resulting 4 vectors that the vector value addition is drawn of Quadratic Finite Element vector) the normalized vector C that difference value is asked; Ask rotation value (angle) with [mathematical expression 6], the rotation value of the vector C that rotation angle value among the vector C of above-mentioned storage is maximum is applicable to that the center of gravity moving direction output algorithm of prior setting calculates center of gravity moving direction the 3rd center of gravity moving direction output portion.Above-mentioned body weight center of gravity moving direction is a basis, representes that at the player's of pedal body action action is characteristic.
[mathematical expression 6]
Rotation angle value (angle)=arctan (vy, vx) * 180.0/3.1415926535897932
Compared with prior art, the present invention has following beneficial effect: the present invention is no matter the player can input action in which position of pedal.No matter now at which position, input action up and down.
Moreover, even do not tramp with one's feet, but twist also input action of health up and down.Waist movement, the dance of shoulder motion all can be imported.To such an extent as to be not necessarily the fixed position, effect that can input action on any position on the pedal.
Have again and can connect PC, smart mobile phone, uses such as IPTV by general snap fastener (for example USB bluetooth).So can conveniently use in family and office because of machine is little.Be not only recreation, can be used on and weigh, the instrument of taking exercises connects pc, DB accumulative total and management on the smart mobile phone.
Description of drawings
Fig. 1 is that the center of gravity mobile phase about first embodiment of the present invention is the game device graphic piece that utilizes to measure of the change;
Fig. 2 is that the center of gravity mobile phase about second embodiment of the present invention is the game device graphic piece that utilizes to measure of the change;
Fig. 3 is that the center of gravity mobile phase about the 3rd embodiment of the present invention is the game device graphic piece that utilizes to measure of the change;
Fig. 4 is the graphic of the positive cubic pedal that constitutes of the sensor of 4 LOAD CELLSs of the present invention;
Fig. 5 a ~ Fig. 5 c is the illustration about 2 dimension vector quantization algorithms of the present invention;
Fig. 6 a is the illustration that the center of gravity mobile phase between the sensor of the present invention is measured variation;
Fig. 6 b be of the present invention be center of gravity with the pedal, measure the illustration that absolute change that center of gravity moves is measured;
Fig. 7 is the center of gravity mobile phase is determined as the game device of utilization in the first embodiment of the invention to variation the action diagram table that follows up in due order;
Fig. 8 is the center of gravity mobile phase is determined as the game device of utilization in the second embodiment of the invention to variation the action diagram table that follows up in due order;
Fig. 9 is the center of gravity mobile phase is determined as the game device of utilization in the third embodiment of the invention to variation the action diagram table that follows up in due order.
The specific embodiment
Followingly describe with reference to additional pattern
But following illustrated example is a common knowledge in the technical field under the present invention, so there is not the not shielded problem of invention.
For offering some clarification on the present invention, omit with the place that explanation is irrelevant.Through the similar similar symbol of local surcharge in the detailed book of integral body.
When which inscape which partly comprised in detail list and the whole claim scope, this did not get rid of different inscapes of opposite especially equipment, and comprises the meaning of other inscape.
Fig. 1 be of the present invention about the center of gravity mobile phase to the game device graphic piece of measure of the change for utilizing
As shown in Figure 1, this device comprises the first regular vector output portion (101), the first center of gravity moving direction output portion (102), and first body action is represented the structure of portion (103).
Here; The above-mentioned first regular vector output portion (101) asks when at least more than one has the variation more than the error amount in 4 force value that each sensor of 4 LOAD CELLSs at each angle, pedal bottom is measured; Vector A (4 centers of gravity that force value is a pedal of each sensor determination of 4 LOAD CELLSs before changing; The Quadratic Finite Element vector; Resulting 4 vectors that the vector value addition is drawn of Quadratic Finite Element vector) with change after vector B (4 centers of gravity that force value is a pedal of each sensor determination of 4 LOAD CELLSs after the variation; Quadratic Finite Element vector, resulting 4 vectors that the vector value addition is drawn of Quadratic Finite Element vector) the normalized vector C that difference value is asked.
The first center of gravity moving direction output portion (102) basis [mathematical expression 7] is as follows calculated the rotation angle value (angle) of above-mentioned vector C, and the algorithm of using the rotation value of being asked to be utilized in the center of gravity moving direction of prior setting is asked body weight center of gravity moving direction.
[mathematical expression 7]
Rotation angle value (angle)=arctan (vy, vx) * 180.0/3.1415926535897932
First body action representes that portion (103) is the module that shows player's body action at picture, according in the hope of the center of gravity moving direction carry out on the pedal player's body action and represent action.
Fig. 2 is another center of gravity mobile phase of the present invention is determined as utilization to variation a game device graphic piece pie graph.
As shown in the figure, this device is that the 2nd body action is represented the structure that portion (202) is included the 2nd center of gravity moving direction output portion (201).
Here; It is when asking according to [mathematical expression 8] that at least more than one has the variation more than the error amount in 4 force value that each sensor of 4 LOAD CELLSs at each angle, pedal bottom is measured that above-mentioned the 2nd center of gravity moves output portion (201); Vector A (4 centers of gravity that force value is a pedal of each sensor determination of 4 LOAD CELLSs before changing; The Quadratic Finite Element vector; Resulting 4 vectors that the vector value addition is drawn of Quadratic Finite Element vector) with change after vector B (4 centers of gravity that force value is a pedal of each sensor determination of 4 LOAD CELLSs after the variation; Quadratic Finite Element vector, resulting 4 vectors that the vector value addition is drawn of Quadratic Finite Element vector) rotation angle value, the algorithm of using the rotation value of being asked to be utilized in the center of gravity moving direction of prior setting is asked body weight center of gravity moving direction.
[mathematical expression 8]
Rotation angle value (angle)=arctan (vy, vx) * 180.0/3.1415926535897932
Second body action representes that portion (202) is the module that shows player's body action at picture, according in the hope of the center of gravity moving direction carry out on the pedal player's body action and represent action.
Fig. 3 is another center of gravity mobile phase of the present invention is determined as utilization to variation a game device graphic piece pie graph.
As shown in Figure 3, this device is the 2nd regular vector output portion (301), the 3rd center of gravity moving direction output portion (302), and the 3rd body action is represented the structure that portion (303) is included.
Here; The 2nd regular vector output portion (301) asks when at least more than one has the variation more than the error amount in 4 force value that each sensor of 4 LOAD CELLSs at each angle, pedal bottom is measured; Vector A (4 centers of gravity that force value is a pedal of each sensor determination of 4 LOAD CELLSs before changing; The Quadratic Finite Element vector; Resulting 4 vectors that the vector value addition is drawn of Quadratic Finite Element vector) with change after vector B (4 centers of gravity that force value is a pedal of each sensor determination of 4 LOAD CELLSs after the variation; The Quadratic Finite Element vector, resulting 4 vectors that the vector value addition is drawn of Quadratic Finite Element vector) be in setting-up time, to carry out the normalized vector C of difference the action that stores.It is the rotation angle value (angle) of asking above-mentioned rotation C with [mathematical expression 9] that the 3rd center of gravity moves output portion (302), and the algorithm of using the rotation value of being asked to be utilized in the center of gravity moving direction of prior setting is asked body weight center of gravity moving direction.
[mathematical expression 9]
Rotation angle value (angle)=arctan (vy, vx) * 180.0/3.1415926535897932
The 3rd body action representes that portion (303) is the module that shows player's body action at picture, according in the hope of the center of gravity moving direction carry out on the pedal player's body action and represent action.
As shown in Figure 4, the present invention uses on the positive tetragonal pedal that 4 LOAD CELLS sensors constitute to knowing that player's center moves, and with the algorithm that diversified body embodies, (x y) is value between 0 ~ 255 to export data.
Fig. 5 a ~ Fig. 5 c is according to the present invention, and 4 force value below pedal, measuring in each sensor (1 ~ 4) of 4 of each angle LOAD CELLSs are the pedal center reference, and the algorithm of 2 dimension vector quantizations is that example is explained.
Be specially like following table one
[table 1]
Figure 2012100313806100002DEST_PATH_IMAGE001
Then for asking normalized vector C, addition from 4 vector values of 2 dimension vector quantizations (example: vx=v1x+v2x+v3x+v4x, vy=v1y+v2y+v3y+v4y) _
Shown in Fig. 5 c, the present invention is a rotation angle value of asking normalized vector C according to above-mentioned mathematical expression, asks the center of gravity moving direction asking the rotation angle value of coming to be used on the center of gravity moving direction output algorithm that configures in advance.
* center of gravity moving direction output examples of algorithms
if?(angle?>?180)?angle?=?angle?-?360;
if?(angle?==?0.0)
Move right
Else?if?(angle?==?-90.0)
Move down
Else?if?(angle?==?180.0)
Be moved to the left
Else?if?(angle?==?90.0)
Move up
Else?if?(angle?>=?-45.0?&&?angle?<?45.0)
Move right
Else?if?(angle?<?-45.0?&&?angle?>=?-135.0)
Move down
Else?if?((angle?<?-135.0?&&?angle?>=?-179.0)?||?(angle?>=?135.0?&&?angle?<?180.0))
Be moved to the left
Else?if?(angle?<?135.0?&&?angle?>=?45.0)
Move up;
In Fig. 6 a and Fig. 6 b, at first according to the present invention of 6a be between sensor the center of gravity mobile phase to measure of the change for utilizing (with reference to Fig. 1), another the present invention of Fig. 6 b is that the center with pedal is a benchmark, the absolute change that center of gravity moves is measured as utilization.(with reference to Fig. 2)
Move the similar body action of action (or boxing or skiing) that shows with picture demonstration dancer to such an extent as to the center of gravity that is taken place takes place to measure when moving as the player.
Below, the running that variation is determined as the game device of utilization according to the center of gravity mobile phase of the present invention of Fig. 1 is explained with reference to ginseng additional 7.
As shown in Figure 7, the present invention earlier under pedal each place, angle set 4 LOAD CELLSs, in setting-up time, having asked behind the mean value with mean value is that benchmark asks preliminary phase with each sensor to force value.Be higher than relative pressure value deducibility object (S701 ~ S703) on pedal like force value.
Then, inferring the player under the situation on the pedal, 4 measured force value of each sensor of above-mentioned 4 LOAD CELLSs are the pedal center reference, and 2 dimension vector quantizations are asked vector value A to 4 vector value additions that 2 dimension vector quantizations draw.
Then; When at least more than one has the variation more than the error amount in 4 force value; 4 measured force value of each sensor of carving above-mentioned 4 LOAD CELLSs of beginning thenceforth are the pedal center reference; 2 dimension vector quantizations, 4 vector value additions that draw 2 dimension vector quantizations are asked vector value B (S705 ~ S706).
Rooting is according to the normalized vector C (S707) of vector A and vector B difference value then.
After asking vector value C, use [mathematical expression 10] to try to achieve the rotation angle value of vector C, ask center of gravity moving direction (S708) asking the rotation angle value of coming to be used on the center of gravity moving direction output algorithm that configures in advance.
[mathematical expression 10]
Rotation angle value (angle)=arctan (vy, vx) * 180.0/3.1415926535897932
Carry out player's on the pedal body action according to above-mentioned center of gravity moving direction and represent action, after newly being combined into vector A, carry out above-mentioned action (S710) repeatedly to vector B.
The present invention is when at least more than one has the variation more than the error amount from 4 force value of each sensor measurement of each 4 LOAD CELLS in angle of pedal below; The difference value of the vector B after vector A before changing and the variation is normalized vector C; According to the center moving direction that the rotation angle value of utilizing vector C (angle) is asked, demonstration and picture show dancer's the similar body action of action (or boxing or skiing).
Then, the running that variation is determined as the game device of utilization according to the center of gravity mobile phase of the present invention of Fig. 2 is explained with reference to ginseng additional 8;
As shown in Figure 8; The present invention the same with 7 when the player after on the pedal; When at least more than one has the variation more than the error amount in 4 force value of each sensor measurement of each 4 LOAD CELLS in angle of pedal below; Ask the rotation angle value (4 centers of gravity that force value is a pedal of each sensor determination of 4 LOAD CELLSs after the variation, Quadratic Finite Element vector, resulting 4 vectors that the vector value addition is drawn of Quadratic Finite Element vector) of vector B according to [mathematical expression 11].
[mathematical expression 11]
Rotation angle value (angle)=arctan (vy, vx) * 180.0/3.1415926535897932
Try to achieve center of gravity moving direction (S801 ~ S807), carry out player's on the pedal body action according to the center of gravity moving direction of asking and represent action (S808) in the center of gravity moving direction output algorithm of using the rotation angle value of being asked to be applicable to configure in advance.
Move the similar body action of action (or boxing or skiing) that shows with picture demonstration dancer to such an extent as to the center of gravity that is taken place takes place to measure when moving as the player.
Then, the running that variation is determined as the game device of utilization according to the center of gravity mobile phase of the present invention of Fig. 3 is explained with reference to ginseng additional 9;
Such as Fig. 9 demonstration, the present invention earlier under pedal each place, angle set 4 LOAD CELLSs, in setting-up time, having asked behind the mean value with mean value is that benchmark asks preliminary phase with each sensor to force value.Be higher than relative pressure value deducibility object (S900 ~ S902) on pedal like force value.
Then, inferring the player under the situation on the pedal, 4 measured force value of each sensor of above-mentioned 4 LOAD CELLSs are the pedal center reference, and 2 dimension vector quantizations are asked vector value A (S903) to 4 vector value additions that 2 dimension vector quantizations draw.
Then; When at least more than one has the variation more than the error amount in 4 force value; 4 measured force value of each sensor of carving above-mentioned 4 LOAD CELLSs of beginning thenceforth are the pedal center reference; 2 dimension vector quantizations, 4 vector value additions that draw 2 dimension vector quantizations are asked vector value B (S904 ~ S905).
Rooting is according to the normalized vector C (S906) of vector A and vector B difference value then.
Setting execution this action (S907) in the unit interval then.
As follows; When at least more than one has the variation more than the error amount in 4 force value that each sensor of 4 LOAD CELLSs at each angle, pedal bottom is measured; Vector A (4 centers of gravity that force value is a pedal of each sensor determination of 4 LOAD CELLSs before changing; Quadratic Finite Element vector, resulting 4 vectors that the vector value addition is drawn of Quadratic Finite Element vector) with change after vector B (4 centers of gravity that force value is a pedal of each sensor determination of 4 LOAD CELLSs after the variation, Quadratic Finite Element vector; Resulting 4 vectors that the vector value addition is drawn of Quadratic Finite Element vector) the normalized vector C that difference value is asked carries out this action in setting-up time.
After asking vector value C, try to achieve the rotation angle value of vector C with [mathematical expression 12], the rotation value of the maximum vector C of rotation angle value is applicable to that the center of gravity moving direction output algorithm of prior setting tries to achieve center of gravity moving direction (S908) in the vector C of above-mentioned storage.
[mathematical expression 12]
Rotation angle value (angle)=arctan (vy, vx) * 180.0/3.1415926535897932
Then, represent action according to dancer's on the center of gravity moving direction execution pedal body action
As a result, the present invention is no matter the player can input action in which position of pedal.No matter now at which position, input action up and down.
Moreover, even do not tramp with one's feet, but twist also input action of health up and down.Waist movement, the dance of shoulder motion all can be imported.To such an extent as to be not necessarily the fixed position, effect that can input action on any position on the pedal.
[explanation of symbol]
* the symbol description * of drawing major part
101: the first 102: the first center of gravity moving directions output portions of regular vector output portion
Body action was represented 201: the second center of gravity moving directions output portion of portion in 103: the first
202: the second body actions are represented regular vector output portion of portion 301: the second
303: the three body actions of 302: the three center of gravity moving direction output portions are represented portion

Claims (12)

1. method for gaming that utilizes the gravity sensing principle of innovation and measure; When at least more than one has the variation more than the error amount in 4 force value that each sensor of 4 LOAD CELLSs at each angle, pedal bottom is measured; Vector A (4 centers of gravity that force value is a pedal of each sensor determination of 4 LOAD CELLSs before changing; The Quadratic Finite Element vector; Resulting 4 vectors that the vector value addition is drawn of Quadratic Finite Element vector) with change after vector B (4 centers of gravity that force value is a pedal of each sensor determination of 4 LOAD CELLSs after the variation; The Quadratic Finite Element vector; Resulting 4 vectors that the vector value addition is drawn of Quadratic Finite Element vector) the normalized vector C that difference value is asked is the phase I, and second stage is to ask the rotation angle value of vector C (angle), and the algorithm of using the rotation value of being asked to be utilized in the center of gravity moving direction of prior setting is asked body weight center of gravity moving direction; Above-mentioned body weight center of gravity moving direction is a basis, and representing to move at the player's of pedal body action is the characteristic that comprises the phase III.
2. the gravity sensing principle of utilization according to claim 1 innovation and the method for gaming measured,, the rotation value (angle) of above-mentioned vector C is to try to achieve to the center of gravity mobile phase of characteristic is determined as the method for gaming of utilization to variation according to [mathematical expression 13] as follows,
[mathematical expression 13]
Rotation angle value (angle)=arctan (vy, vx) * 180.0/3.1415926535897932.
3. the gravity sensing principle of utilization according to claim 1 innovation and the method for gaming measured; With each above-mentioned sensor settings initial stage force value, calculate mean value at the appointed time, be that benchmark draws preliminary phase to force value with above-mentioned each sensor with mean value; Can conclusion under the situation that the value that draws with each sensor exceeds than the initial stage relative value go out on the object to pedal, beginning to get into the phase I from the conclusion that draws is that the center of gravity mobile phase of characteristic is to being changed to the recreation of utilization.
4. method for gaming that utilizes the gravity sensing principle of innovation and measure; When at least more than one has the variation more than the error amount in 4 force value that each sensor of 4 LOAD CELLSs at each angle, pedal bottom is measured; Vector B after the changes persuingization (4 centers of gravity that force value is a pedal of each sensor determination of 4 LOAD CELLSs after the variation; The Quadratic Finite Element vector; Resulting 4 vectors that the vector value addition is drawn of Quadratic Finite Element vector) rotation angle value, the algorithm that uses the rotation value of being asked to be utilized in the center of gravity moving direction of prior setting asks body weight center of gravity moving direction to carry out as second stage as phase I and the above-mentioned body action of playing on the pedal of representing according to the center of gravity moving direction.
5. the gravity sensing principle of utilization according to claim 4 innovation and the method for gaming measured, the rotation angle value of above-mentioned vector B are to try to achieve to the center of gravity mobile phase of characteristic is determined as the method for gaming of utilization to variation according to [mathematical expression 14] as follows,
[mathematical expression 14]
Rotation angle value (angle)=arctan (vy, vx) * 180.0/3.1415926535897932.
6. the gravity sensing principle of utilization according to claim 4 innovation and the method for gaming measured; With each above-mentioned sensor settings initial stage force value; Calculate mean value at the appointed time; With mean value is that benchmark draws preliminary phase to force value with above-mentioned each sensor, can conclusion under the situation that the value that draws with each sensor exceeds than the initial stage relative value goes out on the object to pedal, and beginning to get into the phase I from the conclusion that draws is that the center of gravity mobile phase of characteristic is to being changed to the recreation of utilization.
7. method for gaming that utilizes the gravity sensing principle of innovation and measure; When at least more than one has the variation more than the error amount in 4 force value that each sensor of 4 LOAD CELLSs at each angle, pedal bottom is measured; Vector A (4 centers of gravity that force value is a pedal of each sensor determination of 4 LOAD CELLSs before changing; The Quadratic Finite Element vector; Resulting 4 vectors that the vector value addition is drawn of Quadratic Finite Element vector) with change after the normalized vector C that asks of the difference value of vector B (4 centers of gravity that force value is a pedal of each sensor determination of 4 LOAD CELLSs after the variation, Quadratic Finite Element vector, resulting 4 vectors that the vector value addition is drawn of Quadratic Finite Element vector) be the phase I; Second stage is to ask the rotation angle value of vector C (angle); The algorithm of using the rotation value of being asked to be utilized in the center of gravity moving direction of prior setting is asked body weight center of gravity moving direction, and above-mentioned body weight center of gravity moving direction is a basis, and representing to move at the player's of pedal body action is the characteristic that comprises the phase III.
8. the gravity sensing principle of utilization according to claim 7 innovation and the method for gaming measured, the rotation value of above-mentioned vector C are to try to achieve to the center of gravity mobile phase of characteristic is determined as the method for gaming of utilization to variation according to [mathematical expression 15] as follows,
[mathematical expression 15]
Rotation angle value (angle)=arctan (vy, vx) * 180.0/3.1415926535897932.
9. the gravity sensing principle of utilization according to claim 7 innovation and the method for gaming measured; With each above-mentioned sensor settings initial stage force value; Calculate mean value at the appointed time; With mean value is that benchmark draws preliminary phase to force value with above-mentioned each sensor, can conclusion under the situation that the value that draws with each sensor exceeds than the initial stage relative value goes out on the object to pedal, and beginning to get into the phase I from the conclusion that draws is that the center of gravity mobile phase of characteristic is to being changed to the recreation of utilization.
10. game device that utilizes the gravity sensing principle of innovation and measure; When at least more than one has the variation more than the error amount in 4 force value that each sensor of 4 LOAD CELLSs at each angle, pedal bottom is measured; Vector B (4 centers of gravity that force value is a pedal of each sensor determination of 4 LOAD CELLSs after the variation after changing preceding vector A (4 centers of gravity that force value is a pedal of each sensor determination of 4 LOAD CELLSs, Quadratic Finite Element vector, resulting 4 vectors that the vector value addition is drawn of Quadratic Finite Element vector) and changing; The Quadratic Finite Element vector; Resulting 4 vectors that the vector value addition is drawn of Quadratic Finite Element vector) be in setting-up time, to carry out the normalized vector C of difference the action that stores, it is the rotation angle value (angle) of asking above-mentioned rotation C with [mathematical expression 16] that the 3rd center of gravity moves output portion; The algorithm of using the rotation value of being asked to be utilized in the center of gravity moving direction of prior setting is asked body weight center of gravity moving direction
[mathematical expression 16]
Rotation angle value (angle)=arctan (vy, vx) * 180.0/3.1415926535897932
According to above-mentioned center of gravity moving direction of trying to achieve, the body action portion of expression that carries out player's on the pedal body action sign action is included as the game device of center of gravity mobile phase to changing of characteristic.
11. game device that utilizes the gravity sensing principle of innovation and measure; When at least more than one has the variation more than the error amount in 4 force value that each sensor of 4 LOAD CELLSs at each angle, pedal bottom is measured; Vector B after the changes persuingization (4 centers of gravity that force value is a pedal of each sensor determination of 4 LOAD CELLSs after the variation; The Quadratic Finite Element vector; The vector that resulting 4 the vector value additions of Quadratic Finite Element vector are drawn) rotation angle value is tried to achieve according to following [mathematical expression 17]; Ask the second center of gravity moving direction output portion of center of gravity moving direction in the center of gravity moving direction output algorithm that the rotation angle value of trying to achieve is suitable for and sets in advance
[mathematical expression 17]
Rotation angle value (angle)=arctan (vy, vx) * 180.0/3.1415926535897932
According to above-mentioned center of gravity moving direction of trying to achieve, the second body action portion of expression that carries out player's on the pedal body action sign action is included as the game device of center of gravity mobile phase to changing of characteristic.
12. game device that utilizes the gravity sensing principle of innovation and measure; When at least more than one has the variation more than the error amount in 4 force value that each sensor of 4 LOAD CELLSs at each angle, pedal bottom is measured; Vector A (4 centers of gravity that force value is a pedal of each sensor determination of 4 LOAD CELLSs before changing; Quadratic Finite Element vector, resulting 4 vectors that the vector value addition is drawn of Quadratic Finite Element vector) with change after vector B (4 centers of gravity that force value is a pedal of each sensor determination of 4 LOAD CELLSs after the variation, Quadratic Finite Element vector; Resulting 4 vectors that the vector value addition is drawn of Quadratic Finite Element vector) the normalized vector C that difference value is asked; The second regular vector output portion that this action is carried out in setting-up time, ask vector value C after, try to achieve the rotation angle value of vector C with [mathematical expression 18]; The rotation value of the maximum vector C of rotation angle value is applicable to that the center of gravity moving direction output algorithm of prior setting tries to achieve the 3rd center of gravity moving direction output portion of center of gravity moving direction in the vector C of above-mentioned storage
[mathematical expression 18]
Rotation angle value (angle)=arctan (vy, vx) * 180.0/3.1415926535897932
According to above-mentioned center of gravity moving direction of trying to achieve, the 3rd body action portion of expression that carries out player's on the pedal body action sign action is included as the game device of center of gravity mobile phase to changing of characteristic.
CN2012100313806A 2012-02-13 2012-02-13 Game equipment utilizing creative gravity sensing principle and method thereof Pending CN102553230A (en)

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Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR101014266B1 (en) * 2010-11-17 2011-02-16 (주)크레노바 Game apparatus and method using changing measurement of the center of gravity

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR101014266B1 (en) * 2010-11-17 2011-02-16 (주)크레노바 Game apparatus and method using changing measurement of the center of gravity

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