CN102547415B - Method for sharing playing resolution between clients based on CS (Customer Satisfaction) framework - Google Patents

Method for sharing playing resolution between clients based on CS (Customer Satisfaction) framework Download PDF

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CN102547415B
CN102547415B CN201110427686.9A CN201110427686A CN102547415B CN 102547415 B CN102547415 B CN 102547415B CN 201110427686 A CN201110427686 A CN 201110427686A CN 102547415 B CN102547415 B CN 102547415B
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solution
client
server end
broadcasting
player
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CN102547415A (en
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孙冰晶
戴旭毅
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Storm group Limited by Share Ltd
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BEIJING BAOFENG TECHNOLOGY Co Ltd
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Abstract

The invention discloses a method for sharing a playing resolution between clients based on a CS (Customer Satisfaction) framework. The method comprises the following steps: 1, a server end receives an effective playing resolution and stores in a resolution scheme database; 2, a client with a playing failure initiates a request to the server end and requests for an effective playing resolution; 3, the server end sends a matched playing resolution according to the request; 4, the client receives the playing resolution transmitted by the server end and converts into practical playing operation; 5, the client feeds back an implementation result of the playing resolution to the server end; and 6, the server end updates the playing resolution database according to the implementation result fed back by the client. According to the method, data variety and effectiveness of the playing resolution of the server end are realized, the client with the playing failure can obtain an effective playing resolution specific to the client under the condition of not updating the client, and problems generated during playing are solved.

Description

Between client based on CS framework, share the method for playing solution
Technical field
The present invention relates to playback of media files technical field, be specifically related to share between a kind of player client based on CS framework the method for broadcasting solution.
Background technology
Along with the development in pluralism of multimedia technology and network and culture field, the propagation of media file becomes more general, watches the user of media file more and more on PC computer.The hardware of computer or software environment are maked rapid progress, and new media formats file emerges in an endless stream.
What most of user watched media file use is local playout software client, i.e. player.But these playout softwares are not all to upgrade at any time, once there be new media file format to occur, playout software, not being difficult to adapt under upgrade case, has often caused and can not broadcast phenomenon.Another side, different hardware and software environment often causes the result of broadcast to media file of playout software inconsistent, playout software can not accomplish to take into account all situations, sometimes even new hardware or software environment are not suitable for, cause a same or class file cannot play on some machine.And what the built-in broadcasting solution of player solved is the problem of general character aspect, solve and play a certain class media file, but to individual character problem wherein, often bad solution.Such as file format is all the audio file of ac3, it is fine that major part is carried out decoding effect with ac3filter, but but can only use ffdshow audio decoder could play normally for indivedual files.
Summary of the invention
(1) technical problem that will solve
Object of the present invention, just in order addressing the above problem, to provide a kind of and upgrades in time, for the client under similar environment provides for a file or a class file method of sharing broadcasting solution between effective player client.
(2) technical scheme
In order to solve the problems of the technologies described above, the invention provides between a kind of client based on CS framework and share the method for playing solution, comprise the following steps:
S1: server end receives effectively to be play solution and is stored in solution database;
S2: play problematic user end to server end and initiate request, solution is effectively play in request;
S3: server end sends the broadcasting solution of coupling according to request;
S4: the broadcasting solution that client server end is beamed back is also converted to actual play operation;
S5: user end to server end feedback is play the result of implementation of solution;
S6: server end upgrades and plays solution database according to the result of implementation of client feedback.
Preferably, in described step S1, effectively play solution and comprise: related hardware information, software information, system configuration and the player method of the characteristic information of the media file of broadcasting, the player client of uploading.
Preferably, described player method comprises selection, the selection of filter and the build process of broadcasting link of broadcast core.
Preferably, in described step S1, the effective broadcasting solution of server end storage derives from one or more client end of playing back, or derives from the developer of player.
Preferably, for the broadcasting solution that derives from client, be first to play effectively broadcasting solution of generation in problematic player client, this is completed jointly by user and player; Player is analyzed current playback problem, and optional solution is represented in some way to user; User determines scheme or uses self-defined scheme; Secondly whether the broadcasting solution of player client is effective, by user and the common judgement of player, only have user to think effective scheme, and player think that this scheme is effective, afterwards scheme is issued to server end, server end automatic reception storage.
Preferably, for the broadcasting solution that derives from developer, need to add or when the broadcasting solution of maintenance server end, can upgrade at any time when the developer of player thinks to have.
Preferably, in described step S2, play the feature, the software and hardware information of playing environment and the media file feature of broadcasting that in the request of problematic player client initiation, comprise problem.
Preferably, in described step S3, server end is selected the broadcasting solution of one or more couplings from database according to certain strategy, send to client.
Preferably, in described step S4, the broadcasting solution that client is beamed back to server end, energy selection scheme also changes into actual play operation according to scheme, comprises broadcast core is selected, configuration item is selected, connects and revised to filter.
Preferably, in described step S5, client can initiatively or by trend server end send feedback result.
(3) beneficial effect
The present invention has accomplished data diversity and the validity of the broadcasting solution of server end, and can accomplish in the situation that not upgrading client, make to play problematic client and can obtain the effective broadcasting solution for this client, solve the problem producing in playing.
Accompanying drawing explanation
Fig. 1 is the flow chart of the inventive method;
Fig. 2 plays the flow chart that solution produces in the present invention;
Fig. 3 is that in the present invention, client utilizes the existing broadcasting solution of server end to solve the flow chart of the problem producing in playing process.
Embodiment
Below in conjunction with drawings and Examples, the specific embodiment of the present invention is described in further detail.Following examples are used for illustrating the present invention, but do not limit the scope of the invention.
As shown in Figure 1, between the client based on CS framework of the present invention, share the method for playing solution, comprise step: S1: server end receives effectively to be play solution and is stored in solution database; S2: play problematic user end to server end and initiate request, solution is effectively play in request; S3: server end sends the broadcasting solution of coupling according to request; S4: the broadcasting solution that client server end is beamed back is also converted to actual play operation; S5: user end to server end feedback is play the result of implementation of solution; S6: server end upgrades and plays solution database according to the result of implementation of client feedback.
In described step S1, effectively play solution and comprise: related hardware information, software information, system configuration and the player method of the characteristic information of the media file of broadcasting, the player client of uploading.
Described player method comprises selection, the selection of filter and the build process of broadcasting link of broadcast core.
In described step S1, the effective broadcasting solution of server end storage derives from one or more client end of playing back, or derives from the developer of player.
For the broadcasting solution that derives from client, be first to play effectively broadcasting solution of generation in problematic player client, this is completed jointly by user and player; Player is analyzed current playback problem, and optional solution is represented in some way to user; User determines scheme or uses self-defined scheme; Secondly whether the broadcasting solution of player client is effective, by user and the common judgement of player, only have user to think effective scheme, and player think that this scheme is effective, afterwards scheme is issued to server end, server end automatic reception storage.
For the broadcasting solution that derives from developer, need to add or when the broadcasting solution of maintenance server end, can upgrade at any time when the developer of player thinks to have.
In described step S2, play the feature, the software and hardware information of playing environment and the media file feature of broadcasting that in the request of problematic player client initiation, comprise problem.
In described step S3, server end is selected the broadcasting solution of one or more couplings from database according to certain strategy, send to client.
In described step S4, the broadcasting solution that client is beamed back to server end, energy selection scheme also changes into actual play operation according to scheme, comprises broadcast core is selected, configuration item is selected, connects and revised to filter.
In described step S5, client can initiatively or by trend server end send feedback result.Server end is received after feedback result, adjusts database and plays solution data, prepares for ask to mate optimum broadcasting scheme next time.
In the inventive method, playing flow process that solution produces and client utilizes flow process that the existing broadcasting solution of server end solves the problem producing in playing process as shown in Figures 2 and 3.Embodiment is as follows:
Step S101, party A-subscriber plays a media file.Player uses Directshow framework, selects to think that efficiency and best separator, decoder and the renderer of effect play link to this file and build and play up broadcasting.But actual effect is but the phenomenon that has occurred blank screen in playing process.
Step S102, party A-subscriber calls the built-in playback problem debugging functions of player, and selects to occur corresponding problem.Player, according to user's description, is analyzed the possible cause going wrong, and as analyzed hardware environment, whether video driver is correctly installed, and whether the video card capabilities that user uses can open high definition acceleration etc.If hardware environment is no problem, consider to attempt switching broadcast core or using other separator, decoder, renderer.After problem analysis, player provides several local schemes.Such as for blank screen, be at separator and decoder constant in the situation that than scheme preferably, preferentially attempt switching other renderer.This solution is presented to user in some way.
Step S103, party A-subscriber has attempted after several schemes, finds wherein certain scheme, really can solve it and play the blank screen problem producing.Player inquires whether the scheme that user uses deals with problems, if user selects, player starts to prepare to be committed to server end by playing solution: in the situation that user allows, extract the MD5 of media file, and other hardware information, software information, and be finally to use what broadcast core, play link how to build wait Information Organization become broadcasting solution data, end uploads onto the server.
Step S104, server end receives the broadcasting solution data that party A-subscriber uploads, and after scheme is resolved, according to certain strategy, deposits server in.
How the broadcasting solution that above 4 steps are player clients produces and how to be stored in the process of server end.And step S105 is to describe player developer how to produce the process of playing solution.
Step S105, player developer, in the work of safeguarding player, analyzes the reason that some media file has problems under specific environment, and finds solution.When finding after solution, generate corresponding broadcasting solution, and upload and play solution data to server end.
Step S201, party B-subscriber plays media file, in the time having produced playback problem, calls the built-in playback problem debugging functions of player, selects to obtain broadcasting solution from server.
Step S202, player extracts the MD5 of the media file of playing, the information such as software and hardware when broadcasting, composition request msg, sends request to server end.
Step S203, server end receives after the request msg of party B-subscriber's initiation, and matched data from database, searches identical MD5, the broadcasting solution of identical hardware environment.After finding, found one or more broadcasting solutions are organized into data and return to party B-subscriber's client.
Step S204, party B-subscriber's client sends to server end after the data of returning, and is reduced to broadcasting solution, selects for user B.When user B has selected after certain solution, player, by being converted into actual play operation according to this broadcasting scheme, re-starts broadcasting.Because these schemes are resultful on the machine of other similar environment, after being therefore applicable on party B-subscriber, the possibility of dealing with problems is very high.
Step S205, the execution result of the scheme of broadcasting is fed back to server end by party B-subscriber, and server end, according to feedback result, is adjusted data.If there is so identical request next time, server end can, with reference to previous feedback result, provide best broadcasting solution.
Method of the present invention can be widely used in current local client end of playing back.
The above is only the preferred embodiment of the present invention; it should be pointed out that for those skilled in the art, do not departing under the prerequisite of the technology of the present invention principle; can also make some improvement and replacement, these improvement and replacement also should be considered as protection scope of the present invention.

Claims (9)

1. between the client based on CS framework, share a method of playing solution, it is characterized in that, the method comprises the following steps:
S1: server end receives effectively to be play solution and is stored in solution database;
S2: play problematic user end to server end and initiate request, solution is effectively play in request;
S3: server end sends the broadcasting solution of coupling according to request;
S4: the broadcasting solution that client server end is beamed back is also converted to actual play operation;
S5: user end to server end feedback is play the result of implementation of solution;
S6: server end upgrades and plays solution database according to the result of implementation of client feedback;
Wherein, in described step S4, the broadcasting solution that client is beamed back to server end, energy selection scheme also changes into actual play operation according to scheme, comprises broadcast core is selected, configuration item is selected, connects and revised to filter.
2. the method for claim 1, it is characterized in that, in described step S1, effectively play solution and comprise: related hardware information, software information, system configuration and the player method of the characteristic information of the media file of broadcasting, the player client of uploading.
3. method as claimed in claim 2, is characterized in that, described player method comprises selection, the selection of filter and the build process of broadcasting link of broadcast core.
4. the method as described in claim 1,2 or 3, is characterized in that, in described step S1, the effective broadcasting solution of server end storage derives from one or more client end of playing back, or derives from the developer of player.
5. method as claimed in claim 4, is characterized in that, for the broadcasting solution that derives from client, is first to play effectively broadcasting solution of generation in problematic player client, and this is completed jointly by user and player; Player is analyzed current playback problem, and optional solution is represented in some way to user; User determines scheme or uses self-defined scheme; Secondly whether the broadcasting solution of player client is effective, by user and the common judgement of player, only have user to think effective scheme, and player think that this scheme is effective, afterwards scheme is issued to server end, server end automatic reception storage.
6. method as claimed in claim 4, is characterized in that, for the broadcasting solution that derives from developer, needs to add or when the broadcasting solution of maintenance server end, can upgrade at any time when the developer of player thinks to have.
7. the method for claim 1, is characterized in that, in described step S2, plays the feature, the software and hardware information of playing environment and the media file feature of broadcasting that in the request of problematic player client initiation, comprise problem.
8. the method for claim 1, is characterized in that, in described step S3, server end is selected the broadcasting solution of one or more couplings from database according to certain strategy, send to client.
9. the method for claim 1, is characterized in that, in described step S5, client can initiatively or by trend server end send feedback result.
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CN106033336B (en) * 2015-03-12 2019-07-30 阿里巴巴集团控股有限公司 Solve the methods, devices and systems that Maven relies on conflict

Citations (4)

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Publication number Priority date Publication date Assignee Title
CN1717052A (en) * 2005-02-02 2006-01-04 上海东方机电科技公司 Intelligent network digital video frequency server
CN101005363A (en) * 2006-01-16 2007-07-25 中兴通讯股份有限公司 Mobile terminal device with stream medium complete down loading function
CN101483755A (en) * 2008-12-29 2009-07-15 深圳华为通信技术有限公司 Method and apparatus for service broadcast parameter automation regulation in DVB system
CN102075505A (en) * 2009-11-24 2011-05-25 中国移动通信集团吉林有限公司 System and method for monitoring multimedia file, multimedia terminal and network server

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1717052A (en) * 2005-02-02 2006-01-04 上海东方机电科技公司 Intelligent network digital video frequency server
CN101005363A (en) * 2006-01-16 2007-07-25 中兴通讯股份有限公司 Mobile terminal device with stream medium complete down loading function
CN101483755A (en) * 2008-12-29 2009-07-15 深圳华为通信技术有限公司 Method and apparatus for service broadcast parameter automation regulation in DVB system
CN102075505A (en) * 2009-11-24 2011-05-25 中国移动通信集团吉林有限公司 System and method for monitoring multimedia file, multimedia terminal and network server

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Address after: 100191, Beijing, Xueyuan Road, Haidian District No. 51, the first 13 towers of science and Technology Building

Patentee after: Storm group Limited by Share Ltd

Address before: 100191, Beijing, Xueyuan Road, Haidian District No. 51, the first 13 towers of science and Technology Building

Patentee before: Beijing Baofeng Technology Co., Ltd.