CN102469065A - Method and system for communicating data with HTML5 browser - Google Patents
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Abstract
The invention discloses a method and a system for realizing data communication with an HTML5 browser, which are used for solving the technical problem of data interaction between an HTML5 browser client and clients adopting other types of protocol data formats. The protocol data formats adopted by the HTML5 browser client and other types of clients are converted into the internal standard protocol data format through the protocol conversion entity, and the service logic processing entity realizes data interaction between the HTML5 browser client and other types of client data based on the internal standard protocol. The invention can realize the data interaction between the client adopting different protocol data formats and the HTML5 browser client, and enhances the compatibility and the expandability of the service system.
Description
Technical field
The present invention relates to the internet data interaction technique, relate in particular to a kind of method and system that realize with HTML5 browser intercommunication data.
Background technology
Flash is first commercial two-dimensional vector animation software in the world; Be known as on " foreground the most flexibly "; Because its unique time slice is cut apart (TimeLine) and reorganization (MC is nested) technology; In conjunction with object and the flow process control of ActionScitp, making becomes possibility in INTERFACE DESIGN and animation flexibly, and it also is the smallest and the most exquisite foreground simultaneously.Flash has cross-platform characteristic, so no matter which kind of platform you are in, as long as you have installed the Flash Player that supports, just can guarantee the unanimity of their final display effect.The same with Java, it has very strong portability.Based on These characteristics, Flash is widely used in the vector animation design of internet web page, for example based on the Flash recreation of webpage etc., is a kind of popular interactive Web program language.
(HyperText Mark-up Language is a present internet, applications extending mark language the most widely HTML) to HTML, also is the main language that constitutes web document.HTML5 is the up-to-date version of HTML, and than HTML version before, HTML5 provides more rational label Tag, and multimedia object will no longer all be bundled among object or the embed Tag, but video has the Tag of video, and audio frequency has the Tag of audio frequency; The local data base support also is provided, and this function is with the SQL database of embedded this locality, to quicken interactive search, buffer memory and index function.In addition; HTML5 also provides the Canvas label object; Not needing can realize the rich animation of plug-in unit through this object; This function will be brought the ability of directly drawing polar plot in the above to browser, this means that the Web page maker can break away from Flash and Silverlight, directly display graphics or animation in browser.HTML5 also will provide application programming interfaces (API) to realize the editor in the browser, drag and drop, and the ability of various graphic user interfaces.Through the new features of HTML5, the feasible convenience that becomes based on HTML exploitation web game is with flexible.
Based on the characteristic of above-mentioned Flash and HTML5, lack the method that a kind of effective means realize intercommunication data between Flash client and the HTML5 browser in the prior art.With the online game is example, and the development and Design person of existing web game can use two kinds of programming implementations usually, and a kind of is exactly embedded Flash in webpage, programmes through Flash fully and realizes; Another kind of mode just is based on the HTML5 realization of programming; For a online RPG of many people (MMORPG),, consider the compatibility of new legacy system for the scope of extending one's service based on the Internet; Its game client implementation of supporting must be various, yet, in the prior art; Owing to lack effective communication means; The user that can only realize the Flash client plays games together, plays games together based on the user of HTML5 browser client, can't realize interconnecting of two types of client users.
Summary of the invention
In view of this, main purpose of the present invention is to provide a kind of method and system that realize with HTML5 browser intercommunication data, is used to solve the technical problem that HTML5 browser client and the client that adopts other type protocol data format are carried out data interaction.
For achieving the above object, technical scheme of the present invention is achieved in that
A kind of system that realizes with HTML HTML5 browser intercommunication data, this system comprises:
The first protocol conversion entity; Be used to carry out the conversion of HTML5 protocol data form and internal standard protocol data form; Send to the business logic processing entity after being responsible for the data transaction that the HTML5 browser sends become internal standard protocol data form, and send to the HTML5 browser after the data transaction that the business logic processing entity sends become HTML5 protocol data form;
The second protocol conversion entity; Be used to carry out the conversion of the second protocol data form and internal standard protocol data form; Send to the business logic processing entity after being responsible for the data transaction that second protocol entity sends become internal standard protocol data form, and send to second protocol entity after the data transaction that the business logic processing entity sends become the second protocol data form;
The business logic processing entity is used to receive the user data that sends over through internal standard protocol data bag, carries out service logic, and realizes service data interaction between the HTML5 browser and second protocol entity based on the internal standard agreement.
Further, said second protocol entity is the Flash client, and the said second protocol data form is the binary protocol data format that the Flash client is supported.
Further, said first protocol entity is the HTML5 browser client, the WebSocket protocol data form that the said first protocol data form is HTML5.
Further, the said first protocol conversion entity and the second protocol conversion entity are arranged in same protocol conversion server, and said protocol conversion server is distinguished the protocol data Format Type that client adopted of access through the incoming end slogan.
Based on the embodiment of the invention, a kind of method that realizes with HTML HTML5 browser intercommunication data is also proposed, this method comprises:
The HTML5 browser client carries out data interaction through the first protocol conversion entity and business logic processing entity; The first protocol conversion entity is carried out the conversion from HTML5 protocol data form to internal standard protocol data form, and internally the standard agreement data format to the conversion of HTML5 protocol data form;
Second protocol entity carries out data interaction through the second protocol conversion entity and business logic processing entity; The second protocol conversion entity is carried out the conversion from the second protocol data form to internal standard protocol data form, and internally the standard agreement data format to the conversion of the second protocol data form;
The business logic processing entity is carried out business logic processing, and realizes the data interaction of the HTML5 browser client and second protocol entity based on internal standard protocol data form;
Further, said second protocol entity is the Flash client, and the said second protocol data form is the binary protocol data format that the Flash client is supported.
Further, said first protocol entity is the HTML5 browser client, the WebSocket protocol data form that the said first protocol data form is HTML5.
Further; It is characterized in that; The said first protocol conversion entity and the second protocol conversion entity set are formed in the same protocol conversion server, and said protocol conversion server is distinguished the protocol data Format Type that client adopted of access through the incoming end slogan.
The present invention is internal standard protocol data form through the protocol conversion entity with the protocol data format conversion that client adopted of HTML5 browser client and other type, and the business logic processing entity is realized the data interaction between HTML5 browser client and other type client data based on the internal standard agreement.Can realize adopting the client of different agreement data format and the data interaction between the HTML5 browser client through the present invention, strengthen the compatibility and the extensibility of operation system.
Description of drawings
Fig. 1 realizes the system logic structure sketch map with HTML5 browser intercommunication data for the present invention is a kind of;
Fig. 2 realizes the method flow diagram with HTML5 browser intercommunication data for the present invention is a kind of;
Fig. 3 is the WebSocket protocol massages form sketch map of HTML5 browser of the present invention;
The protocol massages form sketch map that Fig. 4 is adopted for Flash client of the present invention;
Fig. 5 is an internal standard protocol data form sketch map of the present invention.
Embodiment
For making the object of the invention, technical scheme and advantage clearer, below lift embodiment and with reference to accompanying drawing, to further explain of the present invention.
Fig. 1 is a kind of system logic structure sketch map of realizing with HTML5 browser intercommunication data provided by the invention, and this system 100 comprises:
The first protocol conversion entity 101; Be used to carry out the conversion of HTML5 protocol data form and internal standard protocol data form; Send to business logic processing entity 102 after being responsible for the data transaction that the HTML5 browser sends become internal standard protocol data form, and send to the HTML5 browser after the data transaction that business logic processing entity 102 sends become HTML5 protocol data form;
Internal standard data format of the present invention can be user-defined protocol data form, also can be the protocol data form of existing standard agreement, and the present invention does not limit the form of said internal standard protocol data form.The effect of said internal standard data format is the access interface of unified different business client on the service logic aspect, thereby further realizes the data interaction of different agreement entity and HTML5 browser client.
The second protocol conversion entity 103; Be used to carry out the conversion of the second protocol data form and internal standard protocol data form; Send to business logic processing entity 102 after being responsible for the data transaction that second protocol entity sends become internal standard protocol data form, and send to second protocol entity after the data transaction that business logic processing entity 102 sends become the second protocol data form; The protocol data form that the described second protocol data bag is adopted is the protocol data form outside the non-HTML5 agreement, and the present invention does not limit the type of second protocol entity, does not also limit the concrete form of the second protocol data form;
Business logic processing entity 102 is used to receive the user data that sends over through internal standard protocol data bag, carries out service logic, and realizes service data interaction between the HTML5 browser and second protocol entity based on the internal standard agreement.Described service logic is relevant with concrete application, and the present invention does not limit the performed concrete service logic of this entity; Wherein, Realize that based on the internal standard agreement service data interaction specifically is meant between the HTML5 browser and second protocol entity: after carrying out protocol conversion through the first and second protocol conversion entities respectively based on the user of HTML5 browser with based on the protocol data that the user sent of second protocol entity; All send to business logic processing entity 102 with unified internal standard protocol data packet format; Look sideways at business logic processing entity 102 1; All users are based on unified internal standard agreement and carry out data transmit-receive; Therefore, business logic processing entity 102 need not be concerned about outside system according to the invention each user concrete which kind of agreement what use be, the realization of internal standard agreement all pass through in the data interaction between the user.
Fig. 2 is for realizing the method flow diagram that HTML5 browser and other protocol entity carry out data interaction based on system proposed by the invention, and concrete steps are following:
Step 201:HTML5 browser client carries out data interaction through the first protocol conversion entity 101 with the business logic processing entity; The first protocol conversion entity 101 is carried out the conversions from HTML5 protocol data form to internal standard protocol data form, and internally the standard agreement data format to the conversion of HTML5 protocol data form;
Step 202: second protocol entity carries out data interaction through the second protocol conversion entity 103 with the business logic processing entity; The second protocol conversion entity 103 is carried out the conversions from the second protocol data form to internal standard protocol data form, and internally the standard agreement data format to the conversion of the second protocol data form;
Step 203: business logic processing entity 102 is carried out business logic processing, and realizes the data interaction of the HTML5 browser client and second protocol entity based on internal standard protocol data form;
Internal standard data format of the present invention is a kind of internal standard protocol data form that the said first protocol conversion entity and the second protocol conversion entity are observed jointly; Can be a kind of self-defining proprietary data format or existing standard protocol data form, the present invention limit the concrete form of the said internal standard protocol data form and the second protocol data form.
Below with a preferred embodiment technical scheme of the present invention is described; This embodiment realizes the data interaction of Flash client and HTML5 browser based on technical scheme of the present invention; Among this embodiment, Flash client and HTML5 browser client provide interface alternation as game client for the user; Protocol conversion server is used for (comprising the first protocol conversion entity and the second protocol conversion entity) the WebSocket protocol data form of Flash binary protocol data format and internal standard protocol data form and HTML5 and the conversion between the internal standard protocol data form; Game server (business logic processing entity) is used to realize the processing of game service logic.Carry out data interaction through Flash binary protocol data format between the Flash client and the first protocol conversion entity, the WebSocket protocol data form through HTML5 between the HTML5 browser client and the first protocol conversion entity carries out data interaction.
The WebSocket agreement of HTML5 is very special, is a kind of text/binary system hybrid protocol, and the agreement bottom is based on TCP.In the main flow browser, only there are Chrome and Safari can support the WebSocket of HTML5 better.
The WebSocket of HTML5 has twice special handshake procedure, occurs in TCP and connects after the foundation.WebSocket must be after twice be shaken hands could the required message data of transfer application.
When shaking hands for the first time, HTML5 browser (client) can send the message of following example to protocol conversion server:
GET/game?HTTP/1.1
Upgrade:WebSocket // indication protocol data form
Connection:Upgrade
The host address and the port of Host:kylin.qq.com:8008 // indication first protocol conversion entity
Origin:http://kylin.qq.com
Cookie:KylinCookie
During second handshake, if shake hands successfully for the first time, protocol conversion server can send the message (text formatting) of following example to client (browser).
HTTP/1.1?101Web?Socket?Protocol?Handshake
Upgrade:WebSocket
Connection:Upgrade
WebSocket-Origin:http://kylin.qq.com
WebSocket-Location:ws://kylin.qq.com:8008/game
The message content that sends in if shake hands for twice is all out of question, and the data channel between HTML5 browser and the protocol conversion server can formally be set up so.Otherwise the TCP connection between browser and the protocol conversion server also can be broken.
During the subpackage of WebSocket protocol massages, require to use 0x00 as heading, use 0xFF as message tail, the message body can be a serial data arbitrarily, and sketch map is as shown in Figure 3.
Flash itself does not have concrete message format requirement to the binary protocol data format; Heading and message tail are not done specific (special) requirements yet; Adopt self-defining message format among this embodiment; For subpackage, this embodiment adopts the heading of two bytes, the byte length of stored messages in the stem.For example, the message of length 538 bytes, two byte values of heading are 0x02 and 0x1A respectively just.The agreement of this embodiment does not have message tail, and the concrete form of this embodiment message is as shown in Figure 4.
Among this embodiment, protocol conversion server has comprised the first protocol conversion entity and the second protocol conversion entity simultaneously, adopts the dual-port monitoring mechanism to realize the function of each entity.Of preamble, the protocol conversion server among this embodiment makes that the data of Flash client and HTML5 browser client can intercommunication on a game server.This technology has been arranged, can in same scene of game, play games based on the pc user of Flash client with based on the iPad/iPhone user of HTML5.
Protocol conversion server is monitored two ports simultaneously: 8000 and 8008.Flash client and protocol conversion server are set up TCP at 8000 ports and are connected and communicate by letter, and the HTML5 browser is then set up TCP with protocol conversion server at 8008 ports and is connected and communicates by letter.
Among this embodiment, system all distributes an ID as unique identification for each client connects.Protocol conversion server is inner can safeguard a link information table, is used for the storing subscriber information data structure.User profile has comprised fields such as ID, the file handle (FD) that connects use, connection type.Connection type has 1 and 2 two kind of value, value 1 expression Flash client (from 8000 ports), value 2 expression HTML5 browsers (from 8008 ports).The content of link information table is as shown in table 1:
Table 1
ID | FD | Connection type | |
…… | …… | …… | …… |
621 | 1 | Flash | |
622 | 2 | HTML5 | |
623 | 2 | HTML5 | |
624 | 1 | Flash | |
625 | 2 | HTML5 | |
…… | …… | …… |
Protocol conversion server (the second protocol conversion entity) is done parsing with the data flow of 8000 ports according to the Flash binary format, converts internal standard protocol data form then to.Among this embodiment, internal standard protocol data form is that stem two bytes are ID, and the back is immediately following message data, and is as shown in Figure 5.After protocol conversion server receives Flash binary format message, remove two bytes of stem, insert the ID that connects correspondence in stem again, the binary protocol Data Format Transform that is about to the transmission of Flash client is an internal standard protocol data form.
Protocol conversion server is done parsing with the message data stream that 8008 ports receive according to the WebSocket form of HTML5, removes headers in bytes and afterbody byte.Insert the ID that connects correspondence in stem again, thereby the message format that the HTML5 browser is sent converts internal standard protocol data form to.So; The message of HTML5 browser and Flash client has just all been united from form, then can be given to game server, because the message format that game server receives is the same; So game server just need not to have paid close attention to the differentiation of HTML5 and Flash message.
Game server is given client through internal standard protocol data form to the message data that protocol conversion server issues/transmits after the game service logical process, and the message initial format also is ID+data.Protocol conversion server inquires connection type according to ID at the link information table earlier, organizes bag respectively according to the value of connection type again.The connection type value is 1 o'clock; Mean that this connects clients corresponding Flash client; Message data stream is used the Flash binary protocol, and protocol conversion server removes the id field of heading, and the SIZE stem of inserting two bytes sends to the Flash client; Value is 2 o'clock, means that this data flow in connecting uses the WebSocket agreement of HTML5, and protocol conversion server removes the id field of heading, inserts 0x00 end to end and 0xFF gives Flash client at message respectively.
The above is merely preferred embodiment of the present invention, is not to be used to limit protection range of the present invention.
Claims (8)
1. the system of realization and HTML HTML5 browser intercommunication data is characterized in that this system comprises:
The first protocol conversion entity; Be used to carry out the conversion of HTML5 protocol data form and internal standard protocol data form; Send to the business logic processing entity after being responsible for the data transaction that the HTML5 browser sends become internal standard protocol data form, and send to the HTML5 browser after the data transaction that the business logic processing entity sends become HTML5 protocol data form;
The second protocol conversion entity; Be used to carry out the conversion of the second protocol data form and internal standard protocol data form; Send to the business logic processing entity after being responsible for the data transaction that second protocol entity sends become internal standard protocol data form, and send to second protocol entity after the data transaction that the business logic processing entity sends become the second protocol data form;
The business logic processing entity is used to receive the user data that sends over through internal standard protocol data bag, carries out service logic, and realizes service data interaction between the HTML5 browser and second protocol entity based on the internal standard agreement.
2. system according to claim 1 is characterized in that, said second protocol entity is the Flash client, and the said second protocol data form is the binary protocol data format that the Flash client is supported.
3. system according to claim 1 is characterized in that, said first protocol entity is the HTML5 browser client, the WebSocket protocol data form that the said first protocol data form is HTML5.
4. according to each described system of claim 1 to 3; It is characterized in that; The said first protocol conversion entity and the second protocol conversion entity are arranged in same protocol conversion server, and said protocol conversion server is distinguished the protocol data Format Type that client adopted of access through the incoming end slogan.
5. the method for realization and HTML HTML5 browser intercommunication data is characterized in that this method comprises:
The HTML5 browser client carries out data interaction through the first protocol conversion entity and business logic processing entity; The first protocol conversion entity is carried out the conversion from HTML5 protocol data form to internal standard protocol data form, and internally the standard agreement data format to the conversion of HTML5 protocol data form;
Second protocol entity carries out data interaction through the second protocol conversion entity and business logic processing entity; The second protocol conversion entity is carried out the conversion from the second protocol data form to internal standard protocol data form, and internally the standard agreement data format to the conversion of the second protocol data form;
The business logic processing entity is carried out business logic processing, and realizes the data interaction of the HTML5 browser client and second protocol entity based on internal standard protocol data form.
6. method according to claim 5 is characterized in that, said second protocol entity is the Flash client, and the said second protocol data form is the binary protocol data format that the Flash client is supported.
7. method according to claim 5 is characterized in that, said first protocol entity is the HTML5 browser client, the WebSocket protocol data form that the said first protocol data form is HTML5.
8. according to each described method of claim 5 to 7; It is characterized in that; The said first protocol conversion entity and the second protocol conversion entity set are formed in the same protocol conversion server, and said protocol conversion server is distinguished the protocol data Format Type that client adopted of access through the incoming end slogan.
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CN111866544A (en) * | 2020-07-23 | 2020-10-30 | 京东数字科技控股股份有限公司 | Data processing method, device, equipment and computer readable storage medium |
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CN115225726B (en) * | 2021-03-31 | 2024-05-24 | 京东方科技集团股份有限公司 | Networking method, communication method, storage medium and electronic equipment of multi-protocol terminal |
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