CN102375938A - Intelligent Gobang game platform based on electro-oculogram - Google Patents
Intelligent Gobang game platform based on electro-oculogram Download PDFInfo
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- CN102375938A CN102375938A CN2011103241608A CN201110324160A CN102375938A CN 102375938 A CN102375938 A CN 102375938A CN 2011103241608 A CN2011103241608 A CN 2011103241608A CN 201110324160 A CN201110324160 A CN 201110324160A CN 102375938 A CN102375938 A CN 102375938A
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Abstract
The invention provides an intelligent Gobang game platform based on an electro-oculogram. In a system, a BF533 processor produced by ADI (Analog Devices Inc) is used as a core; and the system is realized by three modules, namely a signal collection unit, a DSP (Digital Signal Processor) signal processing and controlling platform and a PC (Personnel Computer) game platform. The signal collection unit is used for pre-processing electroencephalograph signals; the DSP signal processing and controlling platform is used for completing a series of signal processing work on physiological signals which are input into a DSP; and the PC game platform is realized by Java programming and is a final performance part of signal control. The system is simple in use and can provide a Gobang entertainment platform which combines functions of entertainment and leisure for the disabled who is limited in normal actions but can think normally, therefore, the intelligent Gobang game platform assists in the improvement of the life quality of the disabled, is very practical and is expected to obtain considerable social and economical benefits.
Description
Technical field
The present invention relates to a kind of intelligent quintet game platform, belong to electronic information field based on the eye electricity.
Background technology
For the severe paralysis and the physical disabilities patient that can not or can not accomplish ADL fully basically; Need rehabilitation service person to reach 200 ~ 3,500,000 people; These crowds are obviously to the demand of amusement in the process of rehabilitation, and certain amusement simultaneously more helps the health of their body and mind.There is the custodial care facility of many elderlys of aiming at and disabled patient research and development at present on the home market, and still is in the starting stage based on the rehabilitation of eye electricity and the R&D work of amusement equipment.Have a normal thinking for those but lost the paralytic of basic exercise ability; People pay close attention to they healthy in, but often ignored their mental health: the patient is because long-term bed lacks normal interchange and interactive event; But the effective tool that also lacks FYA and leisure; Thereby cause self slowness of thinking, mental status is not good enough, is unfavorable for disabled patient's rehabilitation.In view of to the elderly and the able-bodied concern of disabled patient, effective Entertainment platform need be provided for such crowd.
Summary of the invention
In order to improve the elderly and disabled patient's amusement situation, adopt intelligent quintet game platform effective entertainment way to be provided for them based on the eye electricity.The present invention provides a kind of entertainment way based on the eye electricity, is example with quintet game-man-machine fight pattern, the intelligent game platform of realization.The characteristics of this platform are to adopt electro-ocular signal as control signal, by closed-eye state with the electro-ocular signal transmission, through the carry out analyzing and processing of ADSP BF533 to its signal; And then extract effective control signal, and monitor this control signal at any time with the serial ports that quintet game terminal (being PC among the design) is connected, receive signal from serial ports; Send in the PC, quintet game interface chess piece is initially at the centre position of chessboard, and flicker always before the user confirms to begin; When the user wants when certain direction is moved, when occurring whether confirming message identification, the transmission signal of closing one's eyes realizes that one goes on foot chess; Computer is moved immediately, until game over.
The technical solution adopted for the present invention to solve the technical problems is: use biopotential electrode as the eye electric transducer, signal be incorporated in the leading portion signal acquisition circuit by sensor, through amplification with relevant pre-service after, export signal processing module to by AD.It is data processing unit that signal processing is selected the ADSPBF533 development board of ADI for use, through after the signal analysis and processing, extracts effective electro-ocular signal as control signal.Send to PC by serial ports; Quintet game program at the PC terminal is to be the basis with the Java language; Adopt the integrated developing instrument Eclipse exploitation of Java; When serial ports detects useful signal, control and move, the design is man-machine fight pattern, and then realizes the intelligent quintet game platform based on the eye electricity.
Of the present invention
Beneficial effectBe that this intelligent game platform is to extract through the analysis to electro-ocular signal, realizes controlling quintet game with electro-ocular signal.Adopt electro-ocular signal control quintet game, for elderly and the disabled scholar is providing more selection aspect the amusement, the disabled person of limbs inconvenience particularly; Can let them not adopt the click of mouse to realize quintet game; Can let them play games like a cork, mood is loosened, and reaches entertainment effect effectively; More help physical and mental health, alleviate entourage's burden.
Description of drawings
Below in conjunction with accompanying drawing and embodiment the present invention is further specified.
Fig. 1 is an overall schematic of the present invention.
1. experimenters among Fig. 1,2. electro-ocular signal pre-service PCB unit, 3.DSP development board BF533; 4. signal processing unit, 5. signal analysis unit, 6. signal extraction unit; 7. serial communication, sign 9. " is confirmed " in 8. host computer-PC quintet game; 10. electrode and the electrode line that leads, 11, lead.
Embodiment
In Fig. 1; Experimenter (1) loosens the preparation of sitting quietly with the quintet game down of eye electricity; When " confirming " the sign flicker (9) of the direction that experimenter (1) wants to move occurring, close one's eyes; Gather electro-ocular signal by (10) electrode and the electrode line that leads from experimenter (1), and signal is passed to the pre-service PCB unit (2) of electro-ocular signal, send DSP development board BF533 (3) to by lead (11) after treatment; Whole process is carried out a series of signal processing unit (4), signal analysis unit (5) and signal extraction unit (6); The signal that after the DSP Treatment Analysis, is controlled effectively sends signal to host computer-PC quintet game (8) by serial communication (7), realizes the effective control to quintet game.
Claims (1)
1. intelligent quintet game platform based on eye electricity; Send the signal of closing one's eyes by experimenter (1) according to own wish; Through biopotential electrode and electrode cable (10), pass to the pre-service PCB unit (2) of electro-ocular signal, pass to DSP development board unit (3) through handling then; Send host computer-PC quintet game (8) to through serial communication (7) again; Whole flat is made up of above 6 modules, it is characterized in that: the position of beginning the when electro-ocular signal that produces when the user closes one's eyes through self is controlled recreation need not rely on mouse and other instruments.
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CN2011103241608A CN102375938A (en) | 2011-10-24 | 2011-10-24 | Intelligent Gobang game platform based on electro-oculogram |
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CN2011103241608A CN102375938A (en) | 2011-10-24 | 2011-10-24 | Intelligent Gobang game platform based on electro-oculogram |
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Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN104484588A (en) * | 2014-12-31 | 2015-04-01 | 河南华辰智控技术有限公司 | Iris security authentication method with artificial intelligence |
CN112870687A (en) * | 2021-02-22 | 2021-06-01 | 华南理工大学 | Chinese chess operation method based on brain-computer interface |
Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN101598973A (en) * | 2009-06-26 | 2009-12-09 | 安徽大学 | Man-machine interactive system based on electro-ocular signal |
CN101995944A (en) * | 2009-08-24 | 2011-03-30 | 仇锐铿 | Electrooculogram control system and method for controlling cursor by using eye electricity control system |
CN102129307A (en) * | 2011-03-10 | 2011-07-20 | 电子科技大学 | Electro-oculogram signal-based computer input control method |
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2011
- 2011-10-24 CN CN2011103241608A patent/CN102375938A/en active Pending
Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN101598973A (en) * | 2009-06-26 | 2009-12-09 | 安徽大学 | Man-machine interactive system based on electro-ocular signal |
CN101995944A (en) * | 2009-08-24 | 2011-03-30 | 仇锐铿 | Electrooculogram control system and method for controlling cursor by using eye electricity control system |
CN102129307A (en) * | 2011-03-10 | 2011-07-20 | 电子科技大学 | Electro-oculogram signal-based computer input control method |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN104484588A (en) * | 2014-12-31 | 2015-04-01 | 河南华辰智控技术有限公司 | Iris security authentication method with artificial intelligence |
CN112870687A (en) * | 2021-02-22 | 2021-06-01 | 华南理工大学 | Chinese chess operation method based on brain-computer interface |
CN112870687B (en) * | 2021-02-22 | 2023-10-24 | 华南理工大学 | Chinese chess operation method based on brain-computer interface |
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Application publication date: 20120314 |