CN102266663A - Reward method of game - Google Patents

Reward method of game Download PDF

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Publication number
CN102266663A
CN102266663A CN2010101918135A CN201010191813A CN102266663A CN 102266663 A CN102266663 A CN 102266663A CN 2010101918135 A CN2010101918135 A CN 2010101918135A CN 201010191813 A CN201010191813 A CN 201010191813A CN 102266663 A CN102266663 A CN 102266663A
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China
Prior art keywords
recreation
game
odds
price
rewarded
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Pending
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CN2010101918135A
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Chinese (zh)
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续天曙
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Individual
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Individual
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Priority to CN2010101918135A priority Critical patent/CN102266663A/en
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Abstract

The invention relates to a reward method of game and is used for increasing the game reward odds of the game. The method calculates the game reward dynamic overweight odds to generate a game reward dynamic overweight odds for different game results respectively, additionally marks the game reward dynamic overweight odds for different game results on a game betting table for game betting and marked with the game reward compensation odds so as to compensate for the game betting according to the game reward dynamic overweight odds or game reward compensation odds for the game betting on the right game result when the game generates result, thereby increasing the expectation on the game; and moreover, the method brings additional reward to the players for the game so as to increase the will of the players in playing the game and improve the utilization rate of the game.

Description

The bonusing method of game recreation
Technical field
The present invention relates to the game recreation, relate in particular to a kind of bonusing method that increases game recreation attraction.
Background technology
The dice treasured, wheel disc, Baccarat is the common kind of game recreation, it all provides a recreation to stake on table top and different game results is played stakes on for the player, and table top is staked in this recreation allows different game results indicate different recreation award odds according to the probability of game result appearance, when the game result that player stakes on is left in recreation, promptly compensate to the player according to recreation award odds and player's recreation bet chips, wherein the size of recreation award odds is decided according to the probability of game result appearance, with the dice treasured of throwing three dices simultaneously is example, the probability that occurs three " 1 " simultaneously is 1/216, and its recreation award odds is generally 1 compensation 190, be converted into player's rate of recovery and be about 88.4%, promptly when sample number is enough big, drop into " 100 unit " recyclable approximately " 88 unit ".If with the wheel disc is example, this sentences " 30 wheel disc " is the example explanation, and the probability that numeral " 1 " occurs is 1/39, and its odds is generally 1 compensation 36, is converted into player's rate of recovery and is about 94.8%.If with the Baccarat is example, the probability that antithetical phrase occurs is 7.47%, and its odds is 1 compensation 11, is converted into player's rate of recovery and is about 89.6%.
Aforesaid game recreation, because player's rate of recovery is on the low side, it is significantly unjust that the player can experience recreation, therefore can't effectively attract the player to play, the utilization rate of the table top that causes playing is on the low side, can't produce the best possible results.
Summary of the invention
So, the bonusing method that the object of the present invention is to provide a kind of game to play.
Based on above-mentioned purpose, the bonusing method of a kind of game recreation of the present invention, this game recreation has a recreation and stakes on table top and a plurality of game result, and this recreation is staked on table top to the different game result of this game recreation, mark a recreation respectively and reward to compensate odds, its step comprises to be staked on step, once recreation and calculates recreation and reward the odds step of dynamically raising the price, a step display, a game result and produce step and and play and like that you manage the compensation step.
Wherein this recreation is staked on step and this game result is played is staked on for allowing the player stake on table top in this recreation, this calculating recreation is rewarded the odds step of dynamically raising the price and is rewarded the odds of dynamically raising the price for this different game result being produced a recreation respectively, this step display is for after staking on the step end in this recreation, stake on the table top in this recreation, this different game result is shown that this recreation rewards the odds of dynamically raising the price, it is to allow this game play produce these a plurality of game results one of them that this game result produces step, this recreation is rewarded and is compensated step for the recreation of this game result in giving as security is staked on, and rewards according to this recreation and compensates dynamically raise the price one of them of odds of odds and this recreation award and compensate to play and stake on.
In view of the above, the present invention passes through above-mentioned steps, the part of these a plurality of game results, this recreation are rewarded the compensation odds can be rewarded the odds replacement of dynamically raising the price by this recreation, and promptly the player has an opportunity when staking on triumph, can obtain this recreation and reward the compensation of the odds of dynamically raising the price, thereby can increase desired value, and the recreation that occurs constantly rewards the odds of dynamically raising the price, and can effectively attract the player to play and stake on, it can improve the service efficiency of recreation table top, to produce the best possible results.
Description of drawings
Fig. 1 is flow chart of steps of the present invention.
Fig. 2 is the flow chart of first embodiment of the invention.
Fig. 3 is for the odds schematic diagram is rewarded in the increase recreation of first embodiment of the invention.
Fig. 4 is the flow chart of second embodiment of the invention.
Fig. 5 is for the odds schematic diagram is rewarded in the increase recreation of second embodiment of the invention.
Fig. 6 is the flow chart of third embodiment of the invention.
Fig. 7 is for the odds schematic diagram is rewarded in the increase recreation of third embodiment of the invention.
The specific embodiment
Relevant detailed content of the present invention and technical descriptioon existing are described further with embodiment, but will be appreciated that, these embodiment only are the usefulness of example explanation, and should not be interpreted as restriction of the invention process.
See also shown in Figure 1, the bonusing method of a kind of game recreation of the present invention, this game recreation has a recreation and stakes on table top 20 and a plurality of game results 40 (as shown in Figure 3), and 20 pairs of different game results 40 of this game recreation of table top are staked in this recreation, mark a recreation respectively and reward to compensate odds 30, its step comprises a recreation and stakes on step 10, and calculate recreation and reward the odds step 11 of dynamically raising the price, a step display 12, a game result and produce step 13 and reward with a recreation and compensate step 14.Wherein this recreation is staked on step 10 and is played and stake on for allowing the player stake on 20 pairs of these game results 40 of table top in this recreation, it can place at least one chip 50 and reach by staking in this recreation on the table top 20, and the probability that definition produces this game result 40 is the recreation probability, then player's rate of recovery is rewarded the product of compensation odds 30 (player gives as security the multiple of bringing back to annotating) for this recreation probability and this recreation, it is set-point that the value of compensating odds 30 is rewarded in this recreation, and the value that must control this recreation award compensation odds 30 allows this player's rate of recovery be not more than 100%, and the difference between this player's rate of recovery and 100% is provides the deserved chip of place person (banker) to reward.
In addition according to the difference of game rule, recreation reward to be compensated odds 30 and is divided into and comprises the recreation of returning the player and stake on and do not comprise the recreation of returning the player and stake on two kinds, wherein above-mentioned player's rate of recovery is rewarded for recreation and is compensated odds 30, comprise the recreation of returning the player and stake on, i.e. this recreation is rewarded compensation odds 30 and is equaled the bring back multiple of player's signature to annotating.And another kind of situation, if recreation award compensation odds 30 does not comprise the recreation of returning the player and stakes on, then the player gives as security the multiple of bringing back to annotating, except that this recreation is rewarded the multiple of compensating odds 30, also comprise that times that player is staked on, thereby player's rate of recovery should be modified to this recreation and rewards and compensate the product that odds 30 adds (being that the player gives as security the actual multiple of bringing back to annotating) and this recreation probability after a times that recreation stakes on.
And reward odds in order to improve recreation, this calculating recreation is rewarded the odds step 11 of dynamically raising the price and is rewarded the odds 60 (comprising the recreation of returning the player stakes on) of dynamically raising the price for this different game result 40 being produced a recreation respectively, it is to be selected from one of them that the odds of raising the price is rewarded in a plurality of recreation that the odds 60 of dynamically raising the price is rewarded in this recreation, and these a plurality of recreation are rewarded the odds of raising the price and are had an occurrence probability respectively, and define the adding up and be a cumulative mean odds of product that raise the price odds and corresponding occurrence probability are rewarded in these a plurality of recreation, then this player's rate of recovery of raising the price is product of this cumulative mean odds and this recreation probability; And this calculating recreation is rewarded the odds step 11 of dynamically raising the price and is comprised, the given desired value of elder generation, adjust these a plurality of recreation again and reward raise the price odds and corresponding occurrence probability, allow this player's rate of recovery of raising the price near this desired value, the value and the quantity of the odds of raising the price is rewarded in these a plurality of recreation can be given in advance, only, make this player's rate of recovery of raising the price near this desired value by adjusting corresponding occurrence probability.
Same, if recreation reward to be compensated odds 30 and do not comprised the recreation of returning the player and do not stake on, then this player's rate of recovery of raising the price should be modified to the product that this cumulative mean odds adds (being that the player gives as security the actual multiple of bringing back to annotating) and this recreation probability after a times that recreation stakes on.
In addition, this step display 12 is for after staking on step 10 end in this recreation, stake on the table top 20 in this recreation, reward the odds 60 of dynamically raising the price to these different game results 40 these recreation of demonstration, this game result produces step 13 and produces these a plurality of game results 40 one of them for allowing this game play, this recreation is rewarded and is compensated step 14 for the recreation of this game result 40 in pressing is staked on, and rewards according to this recreation and compensates dynamically raise the price one of them of odds 60 of odds 30 and this recreation award and compensate to play and stake on.
See also Fig. 2 and shown in Figure 3, be embodiments of the invention one, wherein if this game recreation is the dice treasured, then it has three dices (figure does not show) and a dice handleless cup (figure does not show), it has this recreation equally and stakes on step 10, the odds step 11 of dynamically raising the price is rewarded in this calculating recreation, this step display 12, this game result produces step 13 and rewards compensation step 14 with this recreation, and it carries out a dozen dice steps 15 earlier, allowing this dice handleless cup cover cover stops after this three dice shakes, carry out this recreation again and stake on step 10, and this game result produces step 13 for carrying out out dice step 131, open this dice handleless cup, can learn game result 40, after learning game result 40, can stake on chip 50 on this game result 40 at recreation, play to reward and compensate.
And this recreation award compensation step 14 can comprise a prize-winning determining step 141, one recreation is rewarded and is compensated kind determining step 142, the original compensation step 143 of one recreation award is rewarded to raise the price with a recreation and is compensated step 144, this prize-winning determining step 141 judges whether to carry out this recreation and rewards compensation kind determining step 142, this recreation is rewarded and is compensated kind determining step 142 and judge whether to carry out the compensation that the odds 60 of dynamically raising the price is rewarded in this recreation, and rewards raise the price one of them of compensation step 144 of original compensation step 143 and this recreation award according to judged result to carry out this recreation.
Reward the odds step 11 of dynamically raising the price about this recreation, in present embodiment, if with " leopard " (three one) is example, the probability that " leopard " occur is 1/216, and its given recreation award compensation odds 30 is 1 compensation 190 (recreation award compensation odds 30 does not comprise the recreation of returning the player and stakes on), and given desired value is 95% (it is 5% that hotel owner's chip is rewarded), and given these a plurality of recreation to reward the odds (not comprising the recreation of returning the player stakes on) of raising the price be 1 to pay for 190 (reward with recreation and compensate odds 30 together), 1 pays for 230,1 pays for 260 and 1 pays for 300, and its corresponding occurrence probability is respectively 80% after adjusting, 7%, 7% and 6%, the player's rate of recovery of raising the price in view of the above adds the product of (player gives as security the actual multiple of bringing back to annotating) and this recreation probability after the recreation stake on a times for the cumulative mean odds; And this cumulative mean odds reward for these a plurality of recreation raise the price odds and corresponding occurrence probability product add up with, it can following formula be represented:
E = [ 1 + Σ i = 1 n ( APay i × AProb i ) ] × Prob
Wherein E is the player's rate of recovery of raising the price, and 1 for playing one times that stakes on, APay iFor the odds of raising the price, AProb are rewarded in a plurality of recreation iReward the occurrence probability of the odds correspondence of raising the price for a plurality of recreation.
And its mathematical operation is as follows:
(1+190*80%+230*7%+260*7%+300*6%)*1/216=95.04%,
This player's rate of recovery of raising the price suitable near this desired value 95%, can satisfy the demands.
This step display 12 is for after staking on step 10 end in this recreation, stake on the table top 20 in this recreation, reward the odds 60 of dynamically raising the price to these different game results 40 these recreation of demonstration, promptly be somebody's turn to do on " leopard ", it has 80% probability and is shown as 1 and pays for 190 (compensating odds 30), 7% is shown as 1 pays for 230,7% and is shown as 1 and pays for 260,6% and be shown as 1 and pay for 300.
See also Fig. 4 and shown in Figure 5, be the second embodiment of the present invention, wherein this game recreation can and have a wheel disc (figure does not show) and a colour ball (figure does not show) for roulette, it has this recreation equally and stakes on step 10, the odds step 11 of dynamically raising the price is rewarded in this calculating recreation, this step display 12, this game result produces step 13 and rewards compensation step 14 with this recreation, and it is carrying out before this recreation stakes on step 10, carry out a wheel disc earlier and rotate step 16, this wheel disc rotates step 16 for allowing this colour ball rotate on this wheel disc, allowing the player use this chip 50 to stake on to play on the table top 20 in this recreation simultaneously stakes on, and reward the odds step 11 of dynamically raising the price in this calculating recreation and produce this recreation award and dynamically raise the price after the odds 60, carrying out one stops recreation and stakes on step 17, this stops recreation and stakes on step 17 for after this colour ball is lower than certain speed, finish this recreation and stake on step 10, then just carry out these step display 12 these recreation of demonstration and reward the odds 60 of dynamically raising the price, this game result produces step 13 and shows colour ball resting position step 132 for carrying out one, and this demonstration colour ball resting position step 132 is for treating that this colour ball stops this game result 40 of back generation and also shown.
And in the present embodiment, if with " single numeral " is example, the probability of " single numeral " is 1/39 in the signature, and its given recreation award compensation odds 30 is 1 compensation 36, and given desired value is 96% (hotel owner's interests is 4%), and given these a plurality of recreation reward the odds (not comprising the recreation of returning the player stakes on) of raising the price be 1 pay for 36 (with recreation reward compensate odds 30 with), 1 pay for 42,1 and pay for 48 and 1 compensation 54, and its corresponding occurrence probability is respectively 96%, 2%, 1% and 1% after adjusting, and the mathematical operation of the player's rate of recovery of raising the price in view of the above is as follows:
(1+36*96%+42*2%+48*1%+54*1%) * 1/39=95.95%, this player's rate of recovery of raising the price suitable near this desired value 96%, can satisfy the demands.
See also Fig. 6 and shown in Figure 7, be the third embodiment of the present invention, wherein if the game recreation is Baccarat, it is played by playing card (figure does not show), it has this recreation equally and stakes on step 10, the odds step 11 of dynamically raising the price is rewarded in this calculating recreation, this step display 12, this game result produces step 13 and rewards steps such as compensating step 14 with this recreation, this same recreation is staked on step 10 and is staked on for allowing the player use chip 50 to have this recreation of this recreation award compensation odds 30 to stake on to play on the table top 20 in sign, this calculating recreation is rewarded the odds step 11 of dynamically raising the price and is used for producing recreation and rewards the odds 60 of dynamically raising the price, and show through this step display 12, this game result produces step 13 and is used to produce this game result 40 and rewards compensation step 14 through this recreation and compensated.
And in Baccarat, if with " antithetical phrase " in giving as security is example, the probability of " antithetical phrase " is 7.47% in the signature, and its given recreation award compensation odds 30 is 1 compensation 11, and given desired value is 95% (it is 5% that hotel owner's chip is rewarded), given these a plurality of recreation reward the odds (not comprising the recreation of returning the player stakes on) of raising the price be 1 pay for 11 (with recreation reward compensate odds 30 with), 1 pay for 14,1 and pay for 18 and 1 compensation 22, and its corresponding occurrence probability is respectively 89%, 4%, 4% and 3% after adjusting, and the mathematical operation of the player's rate of recovery of raising the price in view of the above is as follows:
(1+11*89%+14*4%+18*4%+22*3%) * 7.47%=95.09%, this player's rate of recovery of raising the price suitable near this desired value 95%, can satisfy the demands.
As mentioned above, the present invention rewards the odds step 11 of dynamically raising the price by calculating recreation, can allow this recreation reward dynamically to raise the price odds 60 to replace this recreation and reward compensation odds 30, be that the player has an opportunity when triumph is staked in recreation, obtain this recreation and reward the compensation of the odds 60 of dynamically raising the price, thereby can increase desired value, and the odds 60 of dynamically raising the price is rewarded in the recreation that occurs constantly, can effectively attract the player to play stakes on, it can improve the service efficiency that table top 20 is staked in recreation, to produce the best possible results.

Claims (10)

1. the bonusing method of game recreation, this game recreation has a recreation and stakes on table top (20) and a plurality of game results (40), and this recreation is staked on table top (20) to the different game result (40) of this game recreation, mark a recreation respectively and reward compensation odds (30), it is characterized in that, comprise:
Step (10) is staked in one recreation, and this recreation is staked on step (10) and this game result (40) is played staked on for allowing the player stake on table top (20) in this recreation;
One calculates recreation rewards the odds step (11) of dynamically raising the price, and this calculating recreation is rewarded the odds step (11) of dynamically raising the price and rewarded the odds (60) of dynamically raising the price for this different game result (40) being produced a recreation respectively;
One step display (12), this step display (12) is staked on the table top (20) in this recreation for after staking on step (10) in this recreation and finishing, and this different game result (40) is shown this recreation award odds (60) of dynamically raising the price;
One game result produces step (13), and this game result produces step (13) and produces these a plurality of game results (40) one of them for allowing this game play;
Step (14) reward is compensated in one recreation, and this recreation is rewarded and compensated step (14) for to the staking on of this game result (40) in pressing, and rewards according to this recreation and compensates dynamically raise the price one of them of odds (60) of odds (30) and this recreation award and compensate and stake on.
2. the bonusing method of game recreation according to claim 1, it is characterized in that, this game recreation is for the dice treasured and have three dices and a dice handleless cup, carry out a dozen dice steps (15) earlier, allowing this dice handleless cup cover cover stops after this three dice shakes, carry out this recreation again and stake on step (10), this game result produces step (13) for carrying out out dice step (131), and this opens dice step (131) for opening this dice handleless cup.
3. the bonusing method of game recreation according to claim 1, it is characterized in that, this game recreation is for roulette and have a wheel disc and a colour ball, stake on step (10) before carrying out this recreation, carry out a wheel disc earlier and rotate step (16), this wheel disc rotates step (16) for allowing this colour ball rotate on this wheel disc, and reward in this calculating recreation and dynamically to raise the price odds step (11) afterwards, carrying out one stops recreation and stakes on step (17), this stops recreation and stakes on step (17) for after this colour ball is lower than certain speed, finish this recreation and stake on step (10), this game result produces step (13) and shows colour ball resting position step (132) for carrying out one, and this demonstration colour ball resting position step (132) is for treating that this colour ball stops back generation game result and also shown.
4. the bonusing method of game recreation according to claim 1 is characterized in that, this game recreation is Baccarat.
5. the bonusing method of game recreation according to claim 1, it is characterized in that, the probability that definition produces this game result (40) is the recreation probability, it is player's rate of recovery that the product of compensating odds (30) is rewarded in this recreation probability and this recreation, it is set-point that the value of compensating odds (30) is rewarded in this recreation, and controls this recreation and reward the value of compensation odds (30) and allow this player's rate of recovery be not more than 100%.
6. the bonusing method of game recreation according to claim 5, it is characterized in that, it is to be selected from one of them that the odds of raising the price is rewarded in a plurality of recreation that the odds (60) of dynamically raising the price is rewarded in this recreation, and these a plurality of recreation are rewarded the odds of raising the price and are had an occurrence probability respectively, and define the adding up and be the cumulative mean odds of product that raise the price odds and corresponding occurrence probability are rewarded in these a plurality of recreation; The product of this cumulative mean odds and this recreation probability is the player's rate of recovery of raising the price, this calculating recreation is rewarded the odds step (11) of dynamically raising the price and is comprised a given desired value earlier, adjust these a plurality of recreation again and reward raise the price odds and corresponding occurrence probability, allow this player's rate of recovery of raising the price near this desired value.
7. the bonusing method of game recreation according to claim 6 is characterized in that, value and quantity that the odds of raising the price is rewarded in these a plurality of recreation are given in advance.
8. the bonusing method of game according to claim 6 recreation is characterized in that, this player's rate of recovery of raising the price adds after one times that recreation stakes on product with this recreation probability for this cumulative mean odds.
9. the bonusing method of game according to claim 5 recreation is characterized in that, this player's rate of recovery adds after one times that stakes on product with this recreation probability for this recreation award compensation odds (30).
10. the bonusing method of game recreation according to claim 1, it is characterized in that, this recreation is rewarded the compensation step and is comprised a prize-winning determining step (141), one recreation is rewarded and is compensated kind determining step (142), the one recreation original compensation step of award (143) is rewarded to raise the price with a recreation and is compensated step (144), this prize-winning determining step (141) judges whether to carry out this recreation and rewards compensation kind determining step (142), this recreation is rewarded and is compensated kind determining step (142) and judge whether to carry out the compensation that the odds of dynamically raising the price is rewarded in this recreation, and rewards raise the price one of them of compensation step (144) of original compensation step (143) and this recreation award according to judged result to carry out this recreation.
CN2010101918135A 2010-06-01 2010-06-01 Reward method of game Pending CN102266663A (en)

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Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN105431211A (en) * 2013-02-28 2016-03-23 咖姆波雷特游戏公司 Parallel AI hybrid game
CN105451834A (en) * 2013-01-30 2016-03-30 拉斯维加斯金沙集团 Two-wheel roulette game
CN106492450A (en) * 2015-09-07 2017-03-15 续天曙 Bingo game machine with dynamic payout
CN107684715A (en) * 2016-08-04 2018-02-13 续天曙 A kind of player's manipulation type various schools of thinkers music system
WO2021196069A1 (en) * 2020-04-01 2021-10-07 续天曙 Gambling game system and method for providing variable odds

Cited By (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN105451834A (en) * 2013-01-30 2016-03-30 拉斯维加斯金沙集团 Two-wheel roulette game
CN105451834B (en) * 2013-01-30 2020-09-18 拉斯维加斯金沙集团 Two-turntable roulette game
CN105431211A (en) * 2013-02-28 2016-03-23 咖姆波雷特游戏公司 Parallel AI hybrid game
CN105431211B (en) * 2013-02-28 2019-02-15 咖姆波雷特游戏公司 Parallel AI mixes game system
CN106492450A (en) * 2015-09-07 2017-03-15 续天曙 Bingo game machine with dynamic payout
CN107684715A (en) * 2016-08-04 2018-02-13 续天曙 A kind of player's manipulation type various schools of thinkers music system
WO2021196069A1 (en) * 2020-04-01 2021-10-07 续天曙 Gambling game system and method for providing variable odds

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Application publication date: 20111207