CN102207842B - Method for splicing four screens to realize three-dimensional view simulation - Google Patents

Method for splicing four screens to realize three-dimensional view simulation Download PDF

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Publication number
CN102207842B
CN102207842B CN 201110157902 CN201110157902A CN102207842B CN 102207842 B CN102207842 B CN 102207842B CN 201110157902 CN201110157902 CN 201110157902 CN 201110157902 A CN201110157902 A CN 201110157902A CN 102207842 B CN102207842 B CN 102207842B
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screens
simulation
scene
screen
emulation
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CN102207842A (en
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崔爽
李岩
于国权
王建军
杨词银
路明
李姜
于洋
王思雯
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Changchun Institute of Optics Fine Mechanics and Physics of CAS
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Changchun Institute of Optics Fine Mechanics and Physics of CAS
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Abstract

The invention discloses a method for splicing four screens to realize three-dimensional view simulation and relates to the field of the three-dimensional view simulation. The method solves the problems that the conventional simulation technology has a poor simulation effect and cannot realize full-view simulation and simulation equipment is expansive. The method comprises the following steps of: carrying out edge seamless splicing on four rear projection screens to obtain a cuboid screen; putting four projectors outside the cuboid screen for projecting simulated views to each screen; displaying scenes on the four screens in real time by using two servers; providing external synchronous signals for the two servers by using a computer; and driving a model by using Vega software, constructing the simulated views, establishing four observers, and respectively observing the scenes on the four screens from four directions to realize the full-view simulation. The method realizes the full-view simulation and expands a simulation view field. The simulation equipment of the invention is simple and low in cost.

Description

Four acts of splicing three-dimensional vision emulation modes
Technical field
The present invention relates to three-dimensional vision emulation field, be specifically related to a kind of method of being spliced to realize three-dimensional vision emulation by four screens.
Background technology
Along with the development of emulation technology, the open degree in the fidelity of emulation visual effect and the emulation visual field becomes the focus of current concern, and the most popular screen combination mode mainly contains wide screen at present, ring curtain and ball curtain etc.Wide screen can be broadened one's vision, but can lose certain fidelity; The ring curtain both can have been broadened one's vision and also can have been increased fidelity simultaneously, but can't realize panorama emulation; The ball curtain has remedied these shortcomings, has not only satisfied fidelity simultaneously but also realized panorama emulation, but owing to need to introduce image fusion system, its cost has sharply been risen, and can not extensively be promoted.So, a kind of method of current urgent need, it should be cheap, also will satisfy the fidelity of emulation visual effect and the open degree in the emulation visual field simultaneously.
Summary of the invention
The present invention is poor and can't realize panorama emulation for the simulated effect that solves existing emulation technology, has simultaneously the problem of emulator costliness, and a kind of four acts of splicing three-dimensional vision emulation modes are provided.
Four acts of splicing three-dimensional vision emulation modes, the method is realized by following steps:
Step 1, four rear projection screens are carried out the seamless spliced rear acquisition square screen in edge, the outside that again four projector is placed in square is rendered to the emulation what comes into a driver's on the every screen;
Scene on step 2, real-time step display one described four screens of employing two-server; Adopt a computing machine to provide external synchronization signal for described two-server;
Step 3, employing Vega software carry out model-driven, make up simulating scenes, set up four observers, observe respectively the scene on four screens from four orientation, realize the emulation of full visual angle.
Scene on real-time step display one described four screens of the described two-server of step 2: detailed process is: wherein a station server shows the scene on the left side, three screens in front and the right side in real time, and another station server shows the scene on the screen of back.
Principle of the present invention: the present invention is in order to strengthen the fidelity of emulation visual effect, the open emulation visual field, set up panorama emulation, also cheap simultaneously, method of the present invention is spliced into a square lattice by will just shielding rear projection screen, make the emulation participant place oneself in the midst of the central point of square, give panoramic view of participant, simultaneously by means of Vega software, four observers' viewing angle and direction of observation are set, the displaying contents of four screens is covered whole scene, give one of participant the visual simulation effect as on the spot in person.
Beneficial effect of the present invention: the present invention has strengthened the fidelity of visual simulation, has also enlarged the emulation visual field simultaneously, has realized panorama emulation, and the emulator of the inventive method is simple and cheap, is easy to allow users accept, and is convenient to promote.
Description of drawings
Fig. 1 is the structural representation of four screen splicings in four acts of splicing three-dimensional vision emulation modes of the present invention;
Fig. 2 is the synoptic diagram of putting that installs in four acts of splicing three-dimensional vision emulation modes of the present invention;
Fig. 3 is that four screens paste four design sketchs on glass in four acts of splicing three-dimensional vision emulation modes of the present invention;
(a) (b) is four observers place respectively the scene of combination from four direction synoptic diagram for four observers in four acts of splicing three-dimensional vision emulation modes of the present invention place respectively the scene of fractionation from four direction synoptic diagram among Fig. 4.
Embodiment
Embodiment one, in conjunction with Fig. 1 and Fig. 2 present embodiment is described, four acts of splicing three-dimensional vision emulation modes, the method is realized by following steps:
Step 1, four rear projection screens are carried out the seamless spliced rear acquisition square screen in edge, the outside that again four projector is placed in square is rendered to the emulation what comes into a driver's on the every screen;
Scene on step 2, real-time step display one described four screens of employing two-server; Adopt a computing machine to provide external synchronization signal for described two-server;
Step 3, employing Vega software carry out model-driven, make up simulating scenes, set up four observers, observe respectively the scene on four screens from four orientation, realize the emulation of full visual angle;
Scene in the present embodiment on real-time step display one described four screens of the described two-server of step 2: detailed process is: wherein a station server shows the scene on the left side, three screens in front and the right side in real time, and another station server shows the scene on the screen of back.
The rear projection screen that described four rear projection screens of present embodiment are 2.4*1.8m is placed in together in the mode of square.
Embodiment two, in conjunction with Fig. 1 to Fig. 4 present embodiment is described, present embodiment is the embodiment of embodiment one described four acts of splicing three-dimensional vision emulation modes:
The software runtime environment of present embodiment is Windows XP system, and program is embodied as vc6.0, vision simulation software application Vega.
One, hardware implementation method
Described hardware mainly comprises the rear projection screen of four 2.4*1.8m, four projector, and two-server, a common computer is as outside timing system, and a 3D ring curtain instrument distributes as image/video.
1, four blocks of glass use bonding agent to stick together, make up the consistent square of the synthetic square of a size and four group of screens, with four rear projection screens paste comprehensively four on glass, four projector are placed in the foursquare outside, respectively corresponding every screen;
2, whole screen frame is placed on the U-shaped cement wall, so that foursquare three limits can be seated on the U-shaped cement wall, the emulation participant can be sidled into simulated environment by one of U-shaped cement wall opening, participates in emulation, and design sketch as shown in Figure 3;
3, wherein an image server is for showing the wherein scene of three screens in employing, and namely left, front and right, a use 3D ring act instrument is assigned to whole scene in three projector, and then is shown on three screens;
4, the other image server of employing is used for showing the scene on the screen of back, advances synchronously with a upper station server, guarantees that the scene of four screens reaches frame synchronization, and namely content is consistent;
5, common computer is used for providing outer synchronous triggering signal for the propelling of simulation process, realize in the simulation process that scene shows on four screens synchronously.
Two, implement software method
Four acts of splicing three-dimensional vision emulation modes mainly utilize Creater to carry out modelling on software application, use Vega to carry out model-driven and scene creation, then carry out Distributed Design by the VC development platform, realize the control of simulation process.
The method performing step:
1, utilizes Creater to carry out modelling, set up self-defined scene and model;
2, use Vega to carry out model-driven and scene creation, for whole scene is set up four observers, observe respectively the four direction of whole scene, four observers are in the same position in the simulating scenes all the time, the central authorities of the square of four screen formations in the corresponding hardware, each observer's observation visual field is respectively horizontal 90-degree and vertical 90 degree, has guaranteed that like this visual field that four screens provide is horizontal 360-degree and vertical 90 degree, and its structural drawing as shown in Figure 4;
3, based on the VC++ platform, exploitation distributed Vega application program is controlled in real time to simulated program, and real-time update observer's position allows scene move up.
The present invention can also be used for Vega scene observer is tied to the driver of scene, can realize the driving simulation training, comprises advancing with reversing training etc.; Vega scene observer is tied to pilot in the scene, can realizes the aircraft handling simulated training; Be tied to it any one movable body in the scene, all can realize corresponding skimulated motion emulation.

Claims (2)

1. four acts splice the three-dimensional vision emulation modes, it is characterized in that the method is realized by following steps:
Step 1, four rear projection screens are carried out the seamless spliced rear acquisition square screen in edge, the outside that again four projector is placed in square is rendered to the emulation what comes into a driver's on the every screen;
Scene on step 2, real-time step display one described four rear projection screens of employing two-server; Adopt a computing machine to provide external synchronization signal for described two-server;
Step 3, employing Vega software carry out model-driven, make up simulating scenes, set up four observers, observe respectively the scene on four rear projection screens from four orientation, four observers are in the same position in the simulating scenes all the time, the central authorities of the square of four screen formations realize the emulation of full visual angle in the corresponding hardware.
2. four acts according to claim 1 splice the three-dimensional vision emulation modes, it is characterized in that, scene on real-time step display one described four rear projection screens of the described two-server of step 2: detailed process is: wherein a station server shows the scene on the left side, three screens in front and the right side in real time, and another station server shows the scene on the screen of back.
CN 201110157902 2011-06-13 2011-06-13 Method for splicing four screens to realize three-dimensional view simulation Expired - Fee Related CN102207842B (en)

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CN102622200A (en) * 2012-03-20 2012-08-01 合肥安达电子有限责任公司 Display system of multi-curtain splicing technology
CN103593181B (en) * 2013-10-23 2016-06-29 中国运载火箭技术研究院 A kind of configurable Distributed Three-dimensional vision emulation system
CN104202589A (en) * 2014-09-23 2014-12-10 长春理工大学 Multichannel three-dimensional film video synchronous playing method
CN104216214A (en) * 2014-09-23 2014-12-17 长春理工大学 Novel special film
CN104202593A (en) * 2014-09-23 2014-12-10 长春理工大学 Large-sized orthogonal multi-screen display apparatus
CN104750931A (en) * 2015-03-28 2015-07-01 渤海大学 Intelligent device control arrangement system applied to interior design
CN106201396A (en) * 2016-06-29 2016-12-07 乐视控股(北京)有限公司 A kind of method for exhibiting data and device, virtual reality device and playing controller
CN113142798B (en) * 2021-04-29 2022-11-08 山东数字人科技股份有限公司 Three-dimensional scene display system and three-dimensional scene display method thereof

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