CN102143234A - Network-based method for synchronous interaction - Google Patents

Network-based method for synchronous interaction Download PDF

Info

Publication number
CN102143234A
CN102143234A CN201110089674XA CN201110089674A CN102143234A CN 102143234 A CN102143234 A CN 102143234A CN 201110089674X A CN201110089674X A CN 201110089674XA CN 201110089674 A CN201110089674 A CN 201110089674A CN 102143234 A CN102143234 A CN 102143234A
Authority
CN
China
Prior art keywords
user
system server
network based
video
interactive network
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201110089674XA
Other languages
Chinese (zh)
Inventor
张雪清
陈云昊
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
CHENGDU TIANYU XINGKONG TECHNOLOGY Co Ltd
Original Assignee
CHENGDU TIANYU XINGKONG TECHNOLOGY Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by CHENGDU TIANYU XINGKONG TECHNOLOGY Co Ltd filed Critical CHENGDU TIANYU XINGKONG TECHNOLOGY Co Ltd
Priority to CN201110089674XA priority Critical patent/CN102143234A/en
Publication of CN102143234A publication Critical patent/CN102143234A/en
Pending legal-status Critical Current

Links

Images

Abstract

The invention discloses a network-based method for synchronous interaction, relating to the field of network audio and video. The method comprises the following steps: (A) a system server responds to an online business request required by a user; (B) the system server searches data corresponding to the user request and searches other users requesting the same business through the data; (C) the system server displays other users requesting the same business to the user; (D) the system server responds to a request of carrying out interactive entertainment operation, which is required by user, and randomly pairs for the user; and (E) the randomly paired users carries out online business and synchronously carries out interactive entertainment operation. The invention has the advantages that two users with the same song option are randomly paired through blending in music preferred by everybody in daily life so that the chatting content of the users with the same favor can be much richer.

Description

The method of synchronization interactive Network Based
Technical field
The present invention relates to network audiovisual field, relate in particular to a kind of method of synchronization interactive Network Based.
Background technology
Video is a kind of brand-new chat mode at random, with any one online stranger chat, is not that the participant is self-determining, but has very strong randomness and recreational.But current chat form also is nothing but point-to-point literal adds the chat combination of video, and two strangers can't understand the other side's hobby when beginning to chat, also can't find good cutting point.
Summary of the invention
In order to solve the problems of the prior art, the invention provides a kind of method of synchronization interactive Network Based, solve the problem that can't understand both sides' hobby in the current random chat and can't find good cutting point.
The invention provides a kind of method of synchronization interactive Network Based, may further comprise the steps: (A) the online service request of system server response customer requirements; (B) system server is searched with the user and is asked corresponding user characteristic data information, and searches other by this data message and carrying out the identical services requesting users; (C) system server shows that to the user other are carrying out the identical services requesting users; (D) system server response customer requirements carries out the interaction entertainment request of operating and is this user's random pair; (E) user of random pair carries out at line service and carries out the interaction entertainment operation synchronously.
As a further improvement on the present invention, the user of random pair carries out the reproduction time of the time of interaction entertainment operation for this corresponding online service request.
As a further improvement on the present invention, described step (A) comprises also that before user characteristic data information is collected and preserved to system server; Described user characteristic data information comprises user interest, hobby, personality, technology speciality and constellation information.
As a further improvement on the present invention, described system server intercepts video pictures information automatically and is sent to the Alarm Server audit at material time point when carrying out at line service to the user; If the consistent then warning automatically of the picture of establishing in this video pictures information and the Alarm Server that satisfies alert if.
As a further improvement on the present invention, described interaction entertainment is operating as video and text chat; Described online service request comprises that online playing audio-fequency data, online investigation are or/and the request of game on line.
As a further improvement on the present invention, in the described step (E), the user of random pair is the stranger with same interest and hobby.
As a further improvement on the present invention, establish the user in the described system server and estimate, show that the user distance of two user's physical distances shows and the report module.
As a further improvement on the present invention, described Video chat connects and transmitting video-frequency flow by P2P.
As a further improvement on the present invention, video window can switch and drag and provides the user to estimate interface and user distance display message zone in the Video chat process.
As a further improvement on the present invention, in the described step (E), the user of random pair can be interrupted this interactive operation and be waited for random pair next time in the pairing region or the user of random pair withdraws from current operation behind the interaction entertainment EO and wait for random pair next time in the pairing region in the interaction entertainment operating process.
The invention has the beneficial effects as follows: by incorporating everybody the daily music of preferring, select the user of same song to carry out random pair for two, have user's chatting contents of identical hobby can be abundanter.
[description of drawings]
Fig. 1 is the step schematic diagram that the present invention is based on the method for Network Synchronization interaction.
Fig. 2 is that the present invention realizes interactive schematic flow sheet.
Fig. 3 is the schematic diagram of interaction entertainment operation of the present invention.
[embodiment]
The present invention is further described below in conjunction with description of drawings and embodiment.
As shown in Figure 1, a kind of method of synchronization interactive Network Based may further comprise the steps: (A) the online service request of system server response customer requirements; (B) system server is searched with the user and is asked corresponding data, and other are carrying out the identical services requesting users by this data search; (C) system server shows that to the user other are carrying out the identical services requesting users; (D) system server response customer requirements carries out the interaction entertainment request of operating and is this user's random pair; (E) user of random pair carries out at line service and carries out the interaction entertainment operation synchronously.
The user of random pair carries out the reproduction time of the time of interaction entertainment operation for this corresponding online service request, and as the reproduction time of a first song, the deadline of a developmental game etc., the time of Video chat was controlled in this time period.
Described step (A) comprises also that before user characteristic data information is collected and preserved to system server; Described user characteristic data information comprises user interest, hobby, personality, technology speciality and constellation information.By obtaining the characteristic information of different people, when carrying out online service request, just can carry out the interaction pairing very easily.Certainly, in certain embodiments, as the user when listening song, also can be according to carry out random pair between the people who listens this song simultaneously temporarily.
Described online service request comprises online playing audio-fequency data or/and the request of game on line.
Described system server intercepts video pictures information automatically and is sent to the Alarm Server audit at material time point when carrying out at line service to the user; If the consistent then warning automatically of the picture of establishing in this video pictures information and the Alarm Server that satisfies alert if.
Described interaction entertainment is operating as video and text chat.
In the described step (E), the user of random pair is the stranger with same interest and hobby.
Establish the user in the described system server and estimate, show that the user distance of two user's physical distances shows and the report module.
Described Video chat connects and transmitting video-frequency flow by P2P.
Video window can switch and drag and provides the user to estimate interface and user distance display message zone in the Video chat process.
In the described step (E), the user of random pair can be interrupted this interactive operation and be waited for random pair next time in the pairing region or the user of random pair withdraws from current operation behind the interaction entertainment EO and wait for random pair next time in the pairing region in the interaction entertainment operating process.
In a kind of system of based on network synchronization interactive method, system server comprises Service Process Server, P2P Streaming Media Cloud Server, video server at random, Alarm Server, recreation Cloud Server and data server, the online service request of Service Process Server relative users is also carried out random pair, video server is used to handle video at random, text chat, Alarm Server is used for monitor video, text chat, automatically text chat information is filtered, to video information by the intercepting video pictures and and in the picture established compare, with audit Video chat content, guarantee the content health of Video chat.Music, recreation, Video chat are all handled by P2P Streaming Media Cloud Server at random, by P2P connect transmitting video-frequency flow and audio stream.In one embodiment, text chat adopts the chat mode of floor-type, personalized emoticons.
In Fig. 3, the interaction entertainment operation can be adjusted according to actual conditions, as user's impression, user distance, Music on Demand, Video chat, text chat, game on line and information monitoring (as user's report).
Among a kind of embodiment, as Fig. 2, the user is after normally landing, select the music oneself liked, and to be paired in the random pair district etc., at this moment, system server has the stranger of same music hobby automatically according to this music information inquiry, and match automatically, after the successful matching, user and the stranger that the match is successful listen to same music simultaneously, and Video chat is opened synchronously, the person to person begins interaction, in interactive process, can estimate and set the report zone each other.In interactive process, one can be to finish music at any time, and this moment, connection each other disconnected, and got back to random pair district wait pairing next time automatically.
Equally, when the user plays, equally also can carry out video at random.
By above method, can pass through music, amusement, survey etc. very easily and use collection user common information, carry out double or many people Video chat real-time, at random based on common information then.
In the actual application, the user also can carry out synchronization interactive so that obtain help except can carry out synchronization interactive (as literal, Video chat) in processes such as music, recreation, online investigation when handling other amusement relevant information.
Above content be in conjunction with concrete preferred implementation to further describing that the present invention did, can not assert that concrete enforcement of the present invention is confined to these explanations.For the general technical staff of the technical field of the invention, without departing from the inventive concept of the premise, can also make some simple deduction or replace, all should be considered as belonging to protection scope of the present invention.

Claims (10)

1. the method for a synchronization interactive Network Based is characterized in that: may further comprise the steps: (A) the online service request of system server response customer requirements; (B) system server is searched with the user and is asked corresponding user characteristic data information, and searches other by this data message and carrying out the identical services requesting users; (C) system server shows that to the user other are carrying out the identical services requesting users; (D) system server response customer requirements carries out the interaction entertainment request of operating and is this user's random pair; (E) user of random pair carries out at line service and carries out the interaction entertainment operation synchronously.
2. the method for synchronization interactive Network Based according to claim 1 is characterized in that: the user of random pair carries out the reproduction time of the time of interaction entertainment operation for this corresponding online service request.
3. the method for synchronization interactive Network Based according to claim 1 is characterized in that: described step (A) comprises also that before system server is collected the user characteristic data information of also preserving; Described user characteristic data information comprises user interest, hobby, personality, technology speciality and constellation information.
4. the method for synchronization interactive Network Based according to claim 3 is characterized in that: described system server to the user when carrying out at line service in material time point intercepting video pictures information and be sent to the Alarm Server audit automatically; If the consistent then warning automatically of the picture of establishing in this video pictures information and the Alarm Server that satisfies alert if.
5. the method for synchronization interactive Network Based according to claim 1, it is characterized in that: described interaction entertainment is operating as video and text chat; Described online service request comprises that online playing audio-fequency data, online investigation are or/and the request of game on line.
6. the method for synchronization interactive Network Based according to claim 1, it is characterized in that: in the described step (E), the user of random pair is the stranger with same interest and hobby.
7. the method for synchronization interactive Network Based according to claim 1 is characterized in that: establish the user in the described system server and estimate, show that the user distance of two user's physical distances shows and the report module.
8. the method for synchronization interactive Network Based according to claim 5 is characterized in that: described Video chat connects and transmitting video-frequency flow by P2P.
9. the method for synchronization interactive Network Based according to claim 5 is characterized in that: video window can switch and drag and provides the user to estimate interface and user distance display message zone in the Video chat process.
10. the method for synchronization interactive Network Based according to claim 1, it is characterized in that: in the described step (E), the user of random pair can be interrupted this interactive operation and be waited for random pair next time in the pairing region or the user of random pair withdraws from current operation behind the interaction entertainment EO and wait for random pair next time in the pairing region in the interaction entertainment operating process.
CN201110089674XA 2011-04-11 2011-04-11 Network-based method for synchronous interaction Pending CN102143234A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201110089674XA CN102143234A (en) 2011-04-11 2011-04-11 Network-based method for synchronous interaction

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201110089674XA CN102143234A (en) 2011-04-11 2011-04-11 Network-based method for synchronous interaction

Publications (1)

Publication Number Publication Date
CN102143234A true CN102143234A (en) 2011-08-03

Family

ID=44410448

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201110089674XA Pending CN102143234A (en) 2011-04-11 2011-04-11 Network-based method for synchronous interaction

Country Status (1)

Country Link
CN (1) CN102143234A (en)

Cited By (13)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103236966A (en) * 2013-03-29 2013-08-07 广东欧珀移动通信有限公司 Method and system for enabling client sides playing same files to communicate
CN103561288A (en) * 2013-10-17 2014-02-05 深圳市同洲电子股份有限公司 Method, device and system for correlating users through video
CN104811368A (en) * 2015-04-21 2015-07-29 北京陪我科技有限公司 Anonymous chatting method and system
CN104969591A (en) * 2012-11-27 2015-10-07 微软技术许可有限责任公司 Sharing of information common to two mobile device users over a near-field communication (nfc) link
CN105141509A (en) * 2015-09-15 2015-12-09 广东欧珀移动通信有限公司 Information interaction method and information interaction device based on multimedia player application
WO2016183755A1 (en) * 2015-05-16 2016-11-24 阮元 Game matching method and game platform
WO2017024593A1 (en) * 2015-08-13 2017-02-16 王志圣 Network voice chat system for automatically acquiring audio at user end
CN107509114A (en) * 2017-08-17 2017-12-22 成都才貌网络科技有限公司 A kind of friend-making matching process and system
CN110011902A (en) * 2019-03-29 2019-07-12 上海掌门科技有限公司 Social contact method and equipment
CN110677610A (en) * 2019-10-08 2020-01-10 Oppo广东移动通信有限公司 Video stream control method, video stream control device and electronic equipment
CN110996180A (en) * 2019-12-17 2020-04-10 李昱颉 Network live broadcast chatting method, system and server
CN111314205A (en) * 2020-01-16 2020-06-19 广州酷狗计算机科技有限公司 Instant messaging matching method, device, system, equipment and storage medium
CN112995775A (en) * 2019-12-16 2021-06-18 上海邸客网络科技有限公司 Method for realizing social contact of gifts through hotel guest room television

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1315113A (en) * 1998-08-26 2001-09-26 联合视频制品公司 Television chat system
CN1818909A (en) * 2006-03-21 2006-08-16 唐晨辉 Mutual searching method for Internet customers and its searching engine
CN101098264A (en) * 2006-06-27 2008-01-02 唐晨辉 Opening instant communication system
CN101409730A (en) * 2008-11-22 2009-04-15 梁福鹏 Random network communication method based on requirement relation

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1315113A (en) * 1998-08-26 2001-09-26 联合视频制品公司 Television chat system
CN1818909A (en) * 2006-03-21 2006-08-16 唐晨辉 Mutual searching method for Internet customers and its searching engine
CN101098264A (en) * 2006-06-27 2008-01-02 唐晨辉 Opening instant communication system
CN101409730A (en) * 2008-11-22 2009-04-15 梁福鹏 Random network communication method based on requirement relation

Cited By (17)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN104969591B (en) * 2012-11-27 2018-11-30 微软技术许可有限责任公司 Pass through near-field communication(NFC)The common information of two mobile device users of link sharing
CN104969591A (en) * 2012-11-27 2015-10-07 微软技术许可有限责任公司 Sharing of information common to two mobile device users over a near-field communication (nfc) link
CN103236966A (en) * 2013-03-29 2013-08-07 广东欧珀移动通信有限公司 Method and system for enabling client sides playing same files to communicate
CN103561288A (en) * 2013-10-17 2014-02-05 深圳市同洲电子股份有限公司 Method, device and system for correlating users through video
CN104811368A (en) * 2015-04-21 2015-07-29 北京陪我科技有限公司 Anonymous chatting method and system
WO2016183755A1 (en) * 2015-05-16 2016-11-24 阮元 Game matching method and game platform
WO2017024593A1 (en) * 2015-08-13 2017-02-16 王志圣 Network voice chat system for automatically acquiring audio at user end
CN105141509A (en) * 2015-09-15 2015-12-09 广东欧珀移动通信有限公司 Information interaction method and information interaction device based on multimedia player application
CN105141509B (en) * 2015-09-15 2019-04-09 Oppo广东移动通信有限公司 A kind of information interacting method and device based on multimedia player application
CN107509114A (en) * 2017-08-17 2017-12-22 成都才貌网络科技有限公司 A kind of friend-making matching process and system
CN110011902A (en) * 2019-03-29 2019-07-12 上海掌门科技有限公司 Social contact method and equipment
WO2020200064A1 (en) * 2019-03-29 2020-10-08 上海掌门科技有限公司 Social contact method and device
CN110677610A (en) * 2019-10-08 2020-01-10 Oppo广东移动通信有限公司 Video stream control method, video stream control device and electronic equipment
CN112995775A (en) * 2019-12-16 2021-06-18 上海邸客网络科技有限公司 Method for realizing social contact of gifts through hotel guest room television
CN110996180A (en) * 2019-12-17 2020-04-10 李昱颉 Network live broadcast chatting method, system and server
CN110996180B (en) * 2019-12-17 2021-05-28 李昱颉 Network live broadcast chatting method, system and server
CN111314205A (en) * 2020-01-16 2020-06-19 广州酷狗计算机科技有限公司 Instant messaging matching method, device, system, equipment and storage medium

Similar Documents

Publication Publication Date Title
CN102143234A (en) Network-based method for synchronous interaction
CN105812951B (en) Stream medium data exchange method, terminal, server and system
US20100235758A1 (en) Method, System and Apparatus for Sorting Topics within a Group
US10142482B2 (en) Method and apparatus for providing ambient social telephony
US8521820B2 (en) System, methods, and computer program products for virtual presence service triggered when consuming content
US9736203B2 (en) System and method for virtual social colocation
CN108881797B (en) Data processing method and device for video network
US20180227338A1 (en) Method for event social interaction using a network
WO2017101320A1 (en) Method and mobile client for implementing simultaneous live video broadcasting by two individuals
CN114037467A (en) Information processing system, information processing method, and computer-readable storage medium
JP2007534076A (en) System and method for chat load management in a network chat environment
WO2013097740A1 (en) Method and device for prompting dynamic information about contact person
JP2016519880A5 (en)
CN104486093A (en) Network interaction method, and related equipment and system
US20150026595A1 (en) Detection of shared content viewed by attendees in online meetings
US20170134901A1 (en) Activity sharing social media platform and methods thereof
US9402056B2 (en) Collaboration extension system
WO2016165261A1 (en) Video conference method, server and terminal
US10805236B2 (en) Event content delivery
CN104283847B (en) The social service implementation method and device shared based on video
CN107562724B (en) Method, apparatus, server and computer-readable storage medium for guiding chat
CN110996180B (en) Network live broadcast chatting method, system and server
US20120284349A1 (en) Method for broadcasting a data stream and method for interaction among users
CN107395761A (en) Local issue online education prison class system based on subscription
CN109905317B (en) Method for interactive communication between users of WeChat public numbers

Legal Events

Date Code Title Description
C06 Publication
PB01 Publication
C10 Entry into substantive examination
SE01 Entry into force of request for substantive examination
C02 Deemed withdrawal of patent application after publication (patent law 2001)
WD01 Invention patent application deemed withdrawn after publication

Application publication date: 20110803