CN102054288B - 动漫角色骨骼关节生理约束的生成系统及方法 - Google Patents
动漫角色骨骼关节生理约束的生成系统及方法 Download PDFInfo
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CN104517310A (zh) * | 2014-10-21 | 2015-04-15 | 无锡梵天信息技术股份有限公司 | 利用反向动力学仿真的机器人动画方法 |
CN105427365A (zh) * | 2015-11-26 | 2016-03-23 | 盛趣信息技术(上海)有限公司 | 动画实现方法、系统以及动画更新方法 |
CN105447902B (zh) * | 2016-01-15 | 2018-06-22 | 网易(杭州)网络有限公司 | 动画处理方法和装置 |
CN105976418A (zh) * | 2016-06-28 | 2016-09-28 | 珠海金山网络游戏科技有限公司 | 一种人物动态骨骼的设计系统和方法 |
CN106355629B (zh) * | 2016-08-19 | 2019-03-01 | 腾讯科技(深圳)有限公司 | 一种虚拟形象的配置方法及装置 |
CN107967705B (zh) * | 2017-12-06 | 2019-02-01 | 央视动画有限公司 | 动画动作的保存方法、动画动作的调用方法及装置 |
CN109876445B (zh) * | 2019-01-11 | 2022-08-09 | 珠海金山网络游戏科技有限公司 | 一种基于行为树的高解耦引导方法及系统 |
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CN100478990C (zh) * | 2007-08-09 | 2009-04-15 | 中国科学院计算技术研究所 | 一种基于运动捕获数据的虚拟角色运动合成方法 |
CN101241600B (zh) * | 2008-02-19 | 2010-09-29 | 深圳先进技术研究院 | 一种运动捕捉技术中的链状骨骼匹配方法 |
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Address after: 519000 Room 102, 202, 302 and 402, No. 325, Qiandao Ring Road, Tangjiawan Town, high tech Zone, Zhuhai City, Guangdong Province, Room 102 and 202, No. 327 and Room 302, No. 329 Patentee after: Zhuhai Jinshan Digital Network Technology Co.,Ltd. Patentee after: Zhuhai Kingsoft Software Co.,Ltd. Address before: Logistics Center, No. 10, Keji 1st Road, Gangwan Avenue, Tangjiawan Town, Zhuhai City, Guangdong Province, 519000 Patentee before: ZHUHAI KINGSOFT ONLINE GAME TECHNOLOGY Co.,Ltd. Patentee before: Zhuhai Kingsoft Software Co.,Ltd. |