CN101990345A - Method for controlling lighting through three-dimensional software - Google Patents

Method for controlling lighting through three-dimensional software Download PDF

Info

Publication number
CN101990345A
CN101990345A CN2010102619639A CN201010261963A CN101990345A CN 101990345 A CN101990345 A CN 101990345A CN 2010102619639 A CN2010102619639 A CN 2010102619639A CN 201010261963 A CN201010261963 A CN 201010261963A CN 101990345 A CN101990345 A CN 101990345A
Authority
CN
China
Prior art keywords
light
battle array
dimensional software
real scene
intensity data
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN2010102619639A
Other languages
Chinese (zh)
Inventor
许亚敏
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
BEIJING CRYSTAL CG
Original Assignee
BEIJING CRYSTAL CG
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by BEIJING CRYSTAL CG filed Critical BEIJING CRYSTAL CG
Priority to CN2010102619639A priority Critical patent/CN101990345A/en
Publication of CN101990345A publication Critical patent/CN101990345A/en
Pending legal-status Critical Current

Links

Images

Landscapes

  • Circuit Arrangement For Electric Light Sources In General (AREA)

Abstract

The invention provides a method for controlling lighting through three-dimensional software, which comprises the following steps of: making a virtual model corresponding to an actually-shot object in the three-dimensional software, and associating corresponding sampling points of the virtual model and an actually-shot model; making animation in the three-dimensional software by using the virtual model according to the lighting effect which the actually-shot object needs; and playing the animation, and sending light intensity data of the sampling points on the virtual model in each frame to a light array to adjust the lighting of the light array according to the light intensity data.

Description

A kind of method of three-dimensional software control light
Technical field
The present invention relates to a kind of lamp light control method, particularly a kind of method of utilizing three-dimensional software control light.
Technical background
Though it is not long that computer graphical is made the industry generation time, really be the irrealizable picture of scene because it can realize many, so development speed is quite swift and violent.
Films and television programs even content that may 80% are all finished by computer photograph.And this is wherein in order to allow picture look truer, and a lot of things all are that actual situation is in conjunction with handling.Usually need scene and three-dimensional body coupling with actual photographed in the production of film and TV, wherein the light coupling is a kind of process of complicated and time consumption.In order to make the three-dimensional part of making and the complete combination of personage of actual photographed, in the direction of light, color, aspects such as brightness then will be consistent.This need rely on artistical sensation to be adjusted repeatedly, and the complicated lighting effects of dynamic change almost can't be mated.
Summary of the invention
In view of this, the object of the present invention is to provide a kind of method of three-dimensional software control light, be used to address the above problem.
In order to achieve the above object, the invention provides a kind of method of three-dimensional software control light, it may further comprise the steps:
The present invention adopts Maya synchronizing lamp photosystem, can be directly by in Maya, making animation, and driven in synchronism exterior light battle array has then been abandoned the method for original estimation light, makes light control become very easy, realizes the perfect adaptation of actual situation light.The present invention can also expand and be used for light of stage, light such as virtual reality control field.
Description of drawings
Fig. 1 is the flow chart of a specific embodiment of method of a kind of three-dimensional software control of the present invention light;
Fig. 2 is the schematic diagram of a specific embodiment light of the present invention battle array.
Embodiment
Please referring to shown in Figure 1, the invention provides a kind of method of three-dimensional software control light, it may further comprise the steps.
Step 101 is made and real scene shooting object corresponding virtual model in three-dimensional software, and associated virtual model and real scene shooting model corresponding sampling points.
In a specific embodiment, described dummy model has identical size or equal proportion with the real scene shooting object.Controlling like this can be more convenient, is unlikely to occur mistake.
The sampled point of associated virtual model and real scene shooting object can allow photometry more accurate.The intensive more relative result of sampled point is more accurate, but inevitable amount of calculation can increase much the real-time variation.
Step 102 is taken the photograph the needed lighting effects of object according to real scene shooting, makes animation with dummy model in three-dimensional software.
Traditional mode is artificial control light, and the unavoidable bad intensity of illumination angle of control that occurs on the operation opportunity when holding bad light and changing, is very easy to occur the excessive situation of operation.And the lighting effects of object to be shot are made animation, guaranteed the standardization of action, have simultaneously can be well with picture in other guide merge.
Step 103 is play described animation, and the sampled point on the dummy model is sent to the light battle array at the light intensity data of each frame, in order to adjust the light of light battle array according to described light intensity data.
In a specific embodiment, described three-dimensional software is Maya.Described light battle array is by the control circuit control of microprocessor controls, described microcontroller is calculated after receiving the light intensity data that described three-dimensional software provides, obtain the brightness and the color of light on the light battle array, the microcontroller Drive and Control Circuit changes the brightness and the color of light on the light battle array.
Concrete steps comprise that microcontroller sends the mel order of the rgb light strength component that obtains each sampling point position by mode and the Maya communication of similar soket to Maya.When receiving after Maya calculates the return value finish, microcontroller is translated into specific coding and sends on the control circuit by interface.
In a specific embodiment, described Maya sends on the microcontroller by the USB mouth after having calculated sampled point luminous intensity component.
As shown in Figure 2, described light battle array is a spherical structure in a specific embodiment, and the light on the described light battle array is the LED lamp, and described LED lamp is uniformly distributed on the surface of spherical structure.Described real scene shooting object is in the position of the centre of sphere.Microcontroller adopts the pulse-width modulation coding, and by modulating pulse duty ratio control LED brightness, the rgb light strength component that Maya is sent converts the switch brightness control signal to, the control control circuit.
In like manner, adopt method of the present invention to expand and be used for light of stage, light such as virtual reality control field.
The above only is preferred embodiment of the present invention, and is in order to restriction the present invention, within the spirit and principles in the present invention not all, any modification of being done, is equal to replacement etc., all should be included within protection scope of the present invention.

Claims (9)

1. the method for three-dimensional software control light, it may further comprise the steps:
In three-dimensional software, make and real scene shooting object corresponding virtual model, and associated virtual model and real scene shooting model corresponding sampling points;
Take the photograph the needed lighting effects of object according to real scene shooting, in three-dimensional software, make animation with dummy model;
Play described animation, the sampled point on the dummy model is sent to the light battle array at the light intensity data of each frame, in order to adjust the light of light battle array according to described light intensity data.
2. method according to claim 1 is characterized in that, described three-dimensional software is Maya.
3. method according to claim 1 is characterized in that, described dummy model and real scene shooting object equal proportion, and described sampled point equal proportion distributes.
4. method according to claim 1, it is characterized in that, described light battle array is by the control circuit control of microprocessor controls, described microcontroller is calculated after receiving the light intensity data that described three-dimensional software provides, obtain the brightness and the color of light on the light battle array, the microcontroller Drive and Control Circuit changes the brightness and the color of light on the light battle array.
5. method according to claim 4 is characterized in that, described light intensity data is the rgb light strength component.
6. method according to claim 4 is characterized in that, brightness and color that described microcontroller Drive and Control Circuit changes light on the light battle array adopt pulse-width modulation, by modulating pulse duty ratio control lamplight brightness.
7. according to claim 1 or 4 described methods, it is characterized in that the light on the described light battle array is the LED lamp.
8. method according to claim 7 is characterized in that, described light battle array is a spherical structure, and described LED lamp is uniformly distributed on the surface of spherical structure.
9. method according to claim 8 is characterized in that described real scene shooting object is in the position of the centre of sphere.
CN2010102619639A 2010-08-24 2010-08-24 Method for controlling lighting through three-dimensional software Pending CN101990345A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN2010102619639A CN101990345A (en) 2010-08-24 2010-08-24 Method for controlling lighting through three-dimensional software

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN2010102619639A CN101990345A (en) 2010-08-24 2010-08-24 Method for controlling lighting through three-dimensional software

Publications (1)

Publication Number Publication Date
CN101990345A true CN101990345A (en) 2011-03-23

Family

ID=43746564

Family Applications (1)

Application Number Title Priority Date Filing Date
CN2010102619639A Pending CN101990345A (en) 2010-08-24 2010-08-24 Method for controlling lighting through three-dimensional software

Country Status (1)

Country Link
CN (1) CN101990345A (en)

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN104484897A (en) * 2014-12-11 2015-04-01 重庆广建装饰股份有限公司 Three-dimensional display method and system
CN109922574A (en) * 2019-04-10 2019-06-21 深圳市奥拓电子股份有限公司 Light efficiency adjustment control method, system and the storage medium of LED Landscape Lighting
CN111885794A (en) * 2020-08-27 2020-11-03 北京七维视觉传媒科技有限公司 Light control system and light control method
CN112040596A (en) * 2020-08-18 2020-12-04 张雪媛 Virtual space light control method, computer readable storage medium and system

Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1706228A (en) * 2003-03-26 2005-12-07 松下电工株式会社 Simulation method, program, and system for creating a virtual three-dimensional illuminated scene
CN1916968A (en) * 2006-09-01 2007-02-21 上海大学 Setting up method for 3D virtual reality by using matrix to realize simulation of irradiation from ambient light
EP1990776A2 (en) * 2007-05-08 2008-11-12 DreamWorks Animation LLC System and method for rendering computer graphics utilizing a shadow illuminator
CN101430223A (en) * 2008-09-28 2009-05-13 上海半导体照明工程技术研究中心 LED instantaneous light flux test method and apparatus in PWM activation technology
CN101448351A (en) * 2008-12-19 2009-06-03 上海广茂达灯光景观工程有限公司 LED control system
CN101539804A (en) * 2009-03-11 2009-09-23 上海大学 Real time human-machine interaction method and system based on augmented virtual reality and anomalous screen
CN101655988A (en) * 2008-08-19 2010-02-24 北京理工大学 System for three-dimensional interactive virtual arrangement of large-scale artistic performance

Patent Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1706228A (en) * 2003-03-26 2005-12-07 松下电工株式会社 Simulation method, program, and system for creating a virtual three-dimensional illuminated scene
CN1916968A (en) * 2006-09-01 2007-02-21 上海大学 Setting up method for 3D virtual reality by using matrix to realize simulation of irradiation from ambient light
EP1990776A2 (en) * 2007-05-08 2008-11-12 DreamWorks Animation LLC System and method for rendering computer graphics utilizing a shadow illuminator
CN101655988A (en) * 2008-08-19 2010-02-24 北京理工大学 System for three-dimensional interactive virtual arrangement of large-scale artistic performance
CN101430223A (en) * 2008-09-28 2009-05-13 上海半导体照明工程技术研究中心 LED instantaneous light flux test method and apparatus in PWM activation technology
CN101448351A (en) * 2008-12-19 2009-06-03 上海广茂达灯光景观工程有限公司 LED control system
CN101539804A (en) * 2009-03-11 2009-09-23 上海大学 Real time human-machine interaction method and system based on augmented virtual reality and anomalous screen

Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN104484897A (en) * 2014-12-11 2015-04-01 重庆广建装饰股份有限公司 Three-dimensional display method and system
CN109922574A (en) * 2019-04-10 2019-06-21 深圳市奥拓电子股份有限公司 Light efficiency adjustment control method, system and the storage medium of LED Landscape Lighting
CN109922574B (en) * 2019-04-10 2022-01-04 深圳市奥拓电子股份有限公司 Light effect adjusting and controlling method and system for LED landscape lighting and storage medium
CN112040596A (en) * 2020-08-18 2020-12-04 张雪媛 Virtual space light control method, computer readable storage medium and system
CN111885794A (en) * 2020-08-27 2020-11-03 北京七维视觉传媒科技有限公司 Light control system and light control method

Similar Documents

Publication Publication Date Title
CN104320578B (en) A kind of method that self-timer sheen compensation is carried out based on screen intensity
US20190287270A1 (en) Information processing apparatus, information processing method, and program
CN101989075B (en) Method for controlling performance by three-dimensional software
CN114051129A (en) Film virtualization production system and method based on LED background wall
CN101990345A (en) Method for controlling lighting through three-dimensional software
CN103533318A (en) Building outer surface projection method
CN103561345A (en) Multi-node ambient light illumination control method based on smart television
CN101990346A (en) System for controlling light by three-dimensional software
CN104899913B (en) A kind of fluid special effect making method true to nature under virtual stage environment
CN115866160A (en) Low-cost movie virtualization production system and method
CN103559008B (en) The display packing of a kind of digital book paintbrush mark and device
CN114143475A (en) Global light simulation method and system applicable to virtual movie shooting
KR101273531B1 (en) Between Real image and CG Composed Animation authoring method and system by using motion controlled camera
CN201878370U (en) System for controlling lamplight with three-dimensional software
CN108346180A (en) A kind of digitlization Art Design laboratory
CN101800872A (en) Equipment based on DMX protocol control projector and system
CN105592610A (en) Method for controlling light through three-dimensional software
EP3925416A1 (en) Led lighting simulation system
CN105975085A (en) Novel medium AR interactive projection system
US11451709B1 (en) Increasing dynamic range of a virtual production display
CN104050700A (en) Image synthetic method and device
CN1889127A (en) Method for obtaining object display colour in 3D game
CN204031517U (en) A kind of camera module with double flashing light
CN202995247U (en) Projector with motion capture function
CN107543131B (en) A kind of LED lamp with AR function

Legal Events

Date Code Title Description
C06 Publication
PB01 Publication
C10 Entry into substantive examination
SE01 Entry into force of request for substantive examination
DD01 Delivery of document by public notice

Addressee: Crystal CG Co., Ltd.

Document name: Notification that Application Deemed to be Withdrawn

C02 Deemed withdrawal of patent application after publication (patent law 2001)
WD01 Invention patent application deemed withdrawn after publication

Application publication date: 20110323