CN101908225A - Three-dimensional animation manufacturing method - Google Patents
Three-dimensional animation manufacturing method Download PDFInfo
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- CN101908225A CN101908225A CN 201010254259 CN201010254259A CN101908225A CN 101908225 A CN101908225 A CN 101908225A CN 201010254259 CN201010254259 CN 201010254259 CN 201010254259 A CN201010254259 A CN 201010254259A CN 101908225 A CN101908225 A CN 101908225A
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Abstract
The invention provides a three-dimensional animation manufacturing method which comprises the following steps: determining an articulation point on a physical model, and binding an angle sensor on the articulation point; establishing a virtual model in three-dimensional software, and associating the articulation point of the virtual model with the articulation point of the physical model; acquiring the angle information of the angle sensor by a micro control unit, and sending the angle information to the three-dimensional software; and changing the rotation angle of the corresponding articulation of the virtual model by the three-dimensional software according to the angle information.
Description
Technical field
The present invention relates to field of Computer Graphics, particularly a kind of method of three-dimensional animation production.
Technical background
In traditional cartoon making, the animation teacher is by mouse and keyboard and three-dimensional animation software interactive, and mode is single and uninteresting.Often use mouse and keyboard will realize that a transformation of moving another action need do the operation in a lot of steps merely, unusual trouble, and very not directly perceived yet.
Summary of the invention
In view of this, the object of the present invention is to provide a kind of three-dimensional animation manufacturing method, be used to address the above problem.
In order to achieve the above object, it may further comprise the steps to the invention provides a kind of three-dimensional animation manufacturing method: determine articulation point on solid model, and bind angular transducer on described articulation point; In three-dimensional software, set up dummy model, the articulation point of dummy model is related with the articulation point of solid model; Micro-control unit obtains the angle information of described angular transducer, and described angle information is sent to three-dimensional software; Three-dimensional software changes the anglec of rotation in the corresponding joint of described dummy model according to described angle information.
Preferably, described solid model is similar to dummy model profile different structure.
Preferably, described micro-control unit further comprises the step that described angle information sends to three-dimensional software: described micro-control unit sends to angular coding information by soket communication the three-dimensional software of far-end with the angle information coding that obtains.
Preferably, described three-dimensional software comprises Maya and 3ds Max.
A kind of three-dimensional animation manufacturing method provided by the invention passes through at each joint sensor installation, the cartoon making personnel no longer need mouse-keyboard, can directly rotate the limbs of true model and make animation, therefore animation can be an apprentice of in the mouse-keyboard and free, make animation by rotating real role joint.
Description of drawings
Fig. 1 is the process flow diagram of a specific embodiment of a kind of three-dimensional animation manufacturing method of the present invention;
Embodiment
Please referring to shown in Figure 1, the invention provides a kind of three-dimensional animation manufacturing method, it may further comprise the steps:
Most actions all are apish behaviors, therefore orange at last just, under a lot of situations all be on the orange by on leg and arm.Therefore can make all possible action with multiarticulate dummy's solid model.For the animation of other behavior patterns, also can represent with other solid model.
Each cartoon role all moves, and therefore binds angular transducer on the articulation point of solid model, just can obtain the operating angle in each joint.
In a specific embodiment, cartoon role is a panda, and solid model is a dummy.Because many times animation is action or the behavior anthropomorphic dummy or animal, therefore only need the articulation point on each limbs of virtual panda is corresponding one by one with people's articulation point, just can be when the dummy does action animation also follow suit action and undistorted real property.
Described three-dimensional software comprises Maya and 3ds Max.
Micro-control unit (MCU, Micro Controller Unit) can send to computing machine with the content in the angular transducer that collects.Like this, just set up the corresponding of virtual cartoon role in the three-dimensional software and solid model in the computing machine.
In a specific embodiment, described computing machine inserts the internet, and described micro-control unit is the angle information coding that obtains, and by soket communication angular coding information is sent to three-dimensional software in the far-end computer.
In a specific embodiment, be example with Maya, at first open PORT COM by function C apTcpOpen (server_name), set up communication with maya.Send mel order (20ms) " getAttr objName.rx " to maya by this port at interval with certain hour then, after maya receives this order, carry out this order immediately, and by port with the form return results of character string to communication program, communication program writes down this result, and it is carried out corresponding data-switching and processing, obtain virtual joint angles value.At last, communication program is sent to actuating unit by the com port with data.
Wherein # is a start mark, and 00A is a port number, and XXX represents joint angles system,! Be end mark.
Adopt this quadrat method to make animation, the work that the animation teacher will do has been lacked a lot.Utilize the articulation point movement angle of dummy model and the fixed range between the articulation point, can obtain the final action of dummy model uniquely.When the animation of making such as scenes such as walking, run, fight, just make making work become very simple like this.
The above only is preferred embodiment of the present invention, and is in order to restriction the present invention, within the spirit and principles in the present invention not all, any modification of being done, is equal to replacement etc., all should be included within protection scope of the present invention.
Claims (4)
1. three-dimensional animation manufacturing method, it may further comprise the steps:
On solid model, determine articulation point, and on described articulation point, bind angular transducer;
In three-dimensional software, set up dummy model, the articulation point of dummy model is related with the articulation point of solid model;
Micro-control unit obtains the angle information of described angular transducer, and described angle information is sent to three-dimensional software;
Three-dimensional software changes the anglec of rotation in the corresponding joint of described dummy model according to described angle information.
2. method for making according to claim 1 is characterized in that, described solid model is similar to dummy model profile different structure.
3. method for making according to claim 1 is characterized in that, described micro-control unit further comprises the step that described angle information sends to three-dimensional software:
Described micro-control unit sends to angular coding information by soket communication the three-dimensional software of far-end with the angle information coding that obtains.
4. method for making according to claim 1 is characterized in that, described three-dimensional software comprises Maya and 3ds Max.
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CN 201010254259 CN101908225A (en) | 2010-08-16 | 2010-08-16 | Three-dimensional animation manufacturing method |
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CN 201010254259 CN101908225A (en) | 2010-08-16 | 2010-08-16 | Three-dimensional animation manufacturing method |
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Cited By (3)
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CN102126239A (en) * | 2010-12-29 | 2011-07-20 | 禹州市神运机械有限公司 | Method for manufacturing model by using three-dimensional modeling |
CN105549505A (en) * | 2015-12-15 | 2016-05-04 | 中国西电电气股份有限公司 | Virtual system and method based on intelligent high-voltage switch |
CN106530377A (en) * | 2016-12-16 | 2017-03-22 | 厦门幻世网络科技有限公司 | Method and device for operating three-dimensional animated character |
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CN1696874A (en) * | 2005-06-28 | 2005-11-16 | 中国海洋大学 | Attitude measurement device and attitude measurement method based on skeleton model |
CN101246601A (en) * | 2008-03-07 | 2008-08-20 | 清华大学 | Three-dimensional virtual human body movement generation method based on key frame and space-time restriction |
US7457439B1 (en) * | 2003-12-11 | 2008-11-25 | Motion Reality, Inc. | System and method for motion capture |
CN101579238A (en) * | 2009-06-15 | 2009-11-18 | 吴健康 | Human motion capture three dimensional playback system and method thereof |
CN101739715A (en) * | 2008-11-26 | 2010-06-16 | 沈阳天利源生科技有限公司 | Motion capture-based 3D video simulation making platform and making method thereof |
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- 2010-08-16 CN CN 201010254259 patent/CN101908225A/en active Pending
Patent Citations (5)
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US7457439B1 (en) * | 2003-12-11 | 2008-11-25 | Motion Reality, Inc. | System and method for motion capture |
CN1696874A (en) * | 2005-06-28 | 2005-11-16 | 中国海洋大学 | Attitude measurement device and attitude measurement method based on skeleton model |
CN101246601A (en) * | 2008-03-07 | 2008-08-20 | 清华大学 | Three-dimensional virtual human body movement generation method based on key frame and space-time restriction |
CN101739715A (en) * | 2008-11-26 | 2010-06-16 | 沈阳天利源生科技有限公司 | Motion capture-based 3D video simulation making platform and making method thereof |
CN101579238A (en) * | 2009-06-15 | 2009-11-18 | 吴健康 | Human motion capture three dimensional playback system and method thereof |
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN102126239A (en) * | 2010-12-29 | 2011-07-20 | 禹州市神运机械有限公司 | Method for manufacturing model by using three-dimensional modeling |
CN102126239B (en) * | 2010-12-29 | 2013-04-03 | 禹州市神运机械有限公司 | Method for manufacturing model by using three-dimensional modeling |
CN105549505A (en) * | 2015-12-15 | 2016-05-04 | 中国西电电气股份有限公司 | Virtual system and method based on intelligent high-voltage switch |
CN106530377A (en) * | 2016-12-16 | 2017-03-22 | 厦门幻世网络科技有限公司 | Method and device for operating three-dimensional animated character |
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Open date: 20101208 |