CN101853128A - Multi-touch method for human-computer interface of slide-wheel - Google Patents

Multi-touch method for human-computer interface of slide-wheel Download PDF

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Publication number
CN101853128A
CN101853128A CN 201010177311 CN201010177311A CN101853128A CN 101853128 A CN101853128 A CN 101853128A CN 201010177311 CN201010177311 CN 201010177311 CN 201010177311 A CN201010177311 A CN 201010177311A CN 101853128 A CN101853128 A CN 101853128A
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China
Prior art keywords
circle wheel
circle
wheel
fingers
finger
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Chinese (zh)
Inventor
姜洪明
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HANGZHOU HUIDAO TECHNOLOGY Co Ltd
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HANGZHOU HUIDAO TECHNOLOGY Co Ltd
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Priority to CN 201010177311 priority Critical patent/CN101853128A/en
Publication of CN101853128A publication Critical patent/CN101853128A/en
Priority to PCT/CN2011/073794 priority patent/WO2011140956A1/en
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/0482Interaction with lists of selectable items, e.g. menus
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/02Input arrangements using manually operated switches, e.g. using keyboards or dials
    • G06F3/023Arrangements for converting discrete items of information into a coded form, e.g. arrangements for interpreting keyboard generated codes as alphanumeric codes, operand codes or instruction codes
    • G06F3/0233Character input methods
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/0354Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of 2D relative movements between the device, or an operating part thereof, and a plane or surface, e.g. 2D mice, trackballs, pens or pucks
    • G06F3/03547Touch pads, in which fingers can move on a surface
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
    • G06F3/04883Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures for inputting data by handwriting, e.g. gesture or text

Abstract

The invention relates to a multi-touch method for a human-computer interface of a slide-wheel, by which the slide-wheel can be clicked, double-clicked and operated to slide in various directions by two or more fingers. Definitions represented by the operation can be differentiated according to the number of fingers, the start points of the fingers, the relative positions of the end points on the slide-wheel and the moving direction of slide.

Description

Touch the method for the multi-point touch of human-computer interface of slide-wheel
Technical field:
The invention belongs to the technical field that touches man-machine interface.
Background technology:
Mostly input interface on the touch apparatus is virtual qwerty keyboard at present, knocks each virtual key in the above for the user, perhaps slides on virtual QWERTY button.Favour road science and technology discloses a kind of putting in order by letter and has arranged hollow, the man-machine interface of end to end real-time estimate user input in a series of patent document of by name " man-machine interface of real-time estimate user input "; Its characteristic feature be a hollow by the tactic circle of ABCD.This touch circle wheel (Slide-Wheel) man-machine interface is imported very directly perceived, fast, simple.
The present invention is exactly the further research and development of carrying out multi-point touch on this touch circle wheel (Slide-Wheel) man-machine interface, makes input speed faster, more intuitively method.
Summary of the invention
Technical matters to be solved by this invention is at above-mentioned the deficiencies in the prior art, and is provided at the method that touches the multi-point touch on circle wheel (Slide-Wheel) man-machine interface.
In the gesture that touches two finger manipulations on the circle wheel, the position according to the round relatively wheel of two fingers can have: a finger is on the circle wheel, and a finger is in circle is taken turns; A finger is on the circle wheel, and a finger is outside the circle wheel; Two fingers are all on the circle wheel; Two fingers all in the circle wheel, totally 4 kinds of gestures.These 4 kinds of gestures have 8 kinds of gestures according to the difference of closing up and separating of two fingers again.
8 kinds of above-mentioned gestures can be carried out 10 kinds of operations: be respectively and click; Double-click; Slide in the circle wheel on the circle wheel; The circle wheel is outer to be slided on the circle wheel; Slide on the circle wheel outside the circle wheel; Slide on the circle wheel in the circle wheel; Slide clockwise in the circle wheel upper angle cell; Slide counterclockwise in the circle wheel upper angle cell; The circle wheel is gone up between the different angles cell and is slided clockwise; The circle wheel is gone up between the different angles cell and is slided counterclockwise.
To justify wheel inside and be divided into 4 zones, two fingers are operated two zones wherein respectively, and 6 gestures are arranged.Corresponding 10 kinds of operations of these 6 gestures: be respectively and click; Double-click; , oblique eight directions are slided up and down.Wherein click with double click operation and be used for inputting punctuation mark.
4 angular zones that circumscribed square circle wheel is outside and the circle wheel forms, two fingers are operated two zones wherein respectively, and 6 gestures are arranged.Corresponding 10 kinds of operations of these 6 gestures: be respectively and click; Double-click; Oblique up and down eight directions are slided.
Two fingers can have 4 gestures simultaneously to the region operation in 4 angular zones and the circle wheel.
In the gesture that touches three finger manipulations on the circle wheel, the position according to the round relatively wheel of three fingers can have: a finger is on the circle wheel, and two fingers are in circle is taken turns; Middle finger is on the circle wheel, and a finger is in the circle wheel, and a finger is outside the circle wheel; A finger is on the circle wheel, and two fingers are outside the circle wheel; Three fingers are all on the circle wheel; Three fingers are all in the circle wheel; Two fingers are on the circle wheel, and a finger is in the circle wheel; Two fingers are on the circle wheel, and a finger is outside the circle wheel; Totally 7 kinds, these 7 kinds of gestures are closed up according to the whole of three fingers again, and all separately, the difference that part is closed up has 20 kinds of gestures.
20 kinds of above-mentioned gestures can be carried out 10 kinds of operations: be respectively and click; Double-click; Slide in the circle wheel on the circle wheel; The circle wheel is outer to be slided on the circle wheel; Slide on the circle wheel outside the circle wheel; Slide on the circle wheel in the circle wheel; Slide clockwise in the circle wheel upper angle cell; Slide counterclockwise in the circle wheel upper angle cell; The circle wheel is gone up between the different angles cell and is slided clockwise; The circle wheel is gone up between the different angles cell and is slided counterclockwise.
To justify and be divided into 4 zones in the wheel, and singly refer to click 4 punctuation marks of these 4 zone inputs, and singly refer to double-click this 4 zones, and import other 4 corresponding punctuation marks, two fingers are clicked two zones wherein simultaneously, import 6 corresponding punctuation marks; , two fingers are double-clicked two zones wherein simultaneously, import other 6 corresponding punctuation marks.
To justify and be divided into 4 zones in the wheel,, import which morpheme of these angle-unit lattice or the alphabetic variant of morpheme when in user certain zone in the circle wheel being starting point during to certain angle-unit lattice slip.
Compared with prior art, the present invention has following advantage:
1, surpassing the word user of 55% frequency can disposable direct input, and more directly perceived, rapidly.
2,, just can import punctuation mark commonly used without interface switching.
Description of drawings:
For a person skilled in the art, from the detailed description of doing below in conjunction with accompanying drawing, can more clearly understand the present invention, its above-mentioned advantage will become more obvious, wherein:
Fig. 1: the operation chart of two fingers, one of them finger are on the circle wheel, and a finger is in the circle wheel
Fig. 2: the operation chart of two fingers, one of them finger are on the circle wheel, and a finger is outside the circle wheel
Fig. 3: the operation chart of two fingers, two fingers are all on the circle wheel
Fig. 4: the operation chart of two fingers, two fingers are all in the circle wheel
Fig. 5: the operation chart of three fingers, one of them finger are on the circle wheel, and two fingers are in the circle wheel
Fig. 6: the operation chart of three fingers, one of them finger on circle wheel, one in the circle wheel, one outside the circle wheel
Fig. 7: the operation chart of three fingers, one of them finger are on the circle wheel, and two fingers are outside the circle wheel
Fig. 8: the operation chart of three fingers, three fingers are all in the circle wheel
Fig. 9: the operation chart of three fingers, three fingers are all on the circle wheel
Figure 10: the operation chart of three fingers, wherein two fingers are on the circle wheel, and a finger is in the circle wheel
Figure 11: the operation chart of three fingers, wherein two fingers are on the circle wheel, and a finger is outside the circle wheel
Figure 12: the synoptic diagram that in the circle wheel, on the circle wheel, slides
Figure 13: at the synoptic diagram that outside the circle wheel, slides on the circle wheel
Figure 14: the synoptic diagram that in circle wheel upper angle cell, slides counterclockwise
Figure 15: the synoptic diagram that in circle wheel upper angle cell, slides clockwise
Figure 16: the synoptic diagram that on a plurality of angle-unit lattice on the circle wheel, slides counterclockwise
Figure 17: the synoptic diagram that on a plurality of angle-unit lattice on the circle wheel, slides clockwise
Figure 18: at the synoptic diagram that in the circle wheel, slides on the circle wheel
Figure 19: the synoptic diagram that on the export-oriented circle wheel of circle wheel, slides
Figure 20: two finger manipulation synoptic diagram of 4 corner regions between circle wheel and the circle wheel circumscribed square
Figure 21: the synoptic diagram of 4 corner regions and interior two finger manipulations of round wheel
Figure 22: the synoptic diagram of 4 corner regions and interior three finger manipulations of round wheel
Figure 23: the synoptic diagram in 4 corner regions and interior 4 zones of round wheel
Figure 24: the synoptic diagram of two finger manipulations in circle interior 4 zones of wheel
Figure 25: the input synoptic diagram of punctuation mark
Figure 26: the synoptic diagram of letter in corresponding each the angle-unit lattice in interior 4 zones of circle wheel
Figure 27: the synoptic diagram of interior 4 the corresponding set with Japanese alphabet in zone of circle wheel
Figure 28: English touches the applicating example of circle wheel
The drawing reference numeral explanation:
The zone in the lower left corner in the zone 2 circle wheels in the upper left corner in the 1 circle wheel
The zone in the upper right corner in the zone 4 circle wheels in the lower right corner in the 3 circle wheels
The zone in the outer lower left corner of 6 circle wheels, zone in the outer upper left corner of 5 circle wheels
The zone in the outer upper right corner of 8 circle wheels, zone in the outer lower right corner of 7 circle wheels
Embodiment:
Touching on the circle wheel and can operate simultaneously with two fingers.According to the round relatively separately position of taking turns of two fingers, and the situation separately of closing up of two fingers, be listed as follows:
Table one: two refer to operation
Figure GSA00000107925700041
One of them finger of table one or two finger has 4 kinds of gestures on the circle wheel, as accompanying drawing 1-1 to shown in the accompanying drawing 2-2.10 kinds of methods of operating are arranged, be total to 4*10=40 kind mode of operation, can define the implication of each mode of operation.Generally be input with morpheme in the angle-unit lattice at starting point or terminal point place be beginning word, speech, quick input.
10 kinds of methods of operating are except clicking and double-clicking, and other 8 kinds of methods of operating such as Figure 12 are to shown in Figure 19.
Figure GSA00000107925700042
Table two be two fingers all in circle wheel, perhaps 4 kinds of gestures on the circle wheel all, as accompanying drawing 3-1 to shown in the accompanying drawing 4-2.Wherein two of accompanying drawing 4-1 refer to close up the slide of all directions such as oblique up and down in the circle wheel, favour road science and technology existing elaboration in the patent of " man-machine interface of real-time estimate user input " by name.Can in different language alphanumeric symbol interface, switch, perhaps import user recently word, speech, the sentence of input, perhaps import word, speech, the sentence of the accumulative total highest frequency that the user imported.These 4 kinds of gestures position of circle wheel relatively have 8 kinds of methods of operating, are total to 4*8=32 kind mode of operation, can define the implication of each mode of operation.Generally be input with morpheme in the angle-unit lattice at starting point or terminal point place be beginning word, speech, quick input.
Table two: two refer to that operation is continuous
Figure GSA00000107925700051
Two fingers clicking and double click operation in the circle wheel separately among the accompanying drawing 4-2 can also be divided into the six kind concrete operations of accompanying drawing 24-1 to the accompanying drawing 24-6 in detail.To justify in the accompanying drawing 23 and be divided into 4 zones in the wheel, label is 1,2,3,4.Accompanying drawing 24 is exactly a synoptic diagram of operating these 4 zones simultaneously respectively.As table three
Table three: two refer to separately operation in the circle wheel
Figure GSA00000107925700052
6 kinds of gestures in the table three can be clicked, double-click, and to all directions slip operations such as (including but not limited to upper and lower, left and right, oblique 8 directions), are total to 10*6=60 kind mode of operation, and can define the implication of each mode of operation.In general, can import specific punctuation mark with clicking and double-click to be defined as.8 directions are slided to be defined as in different language alphanumeric symbol interface switch, perhaps import user word, speech, the sentence of input recently, perhaps import word, speech, the sentence of the accumulative total highest frequency that the user imported.
Figure 25 be exactly among Figure 24 each gesture click the concrete example application of double-click.As Figure 25-1, will be arranged to ", " number in the zone 1; Be arranged to "? " in the zone 2 number; Be arranged in the zone 3 "! " number; To be arranged to ". " number in the zone 4.The single finger of user is clicked in these zones, imports these punctuation marks exactly; If in these zones, double-click, just import other four punctuation marks respectively, as shown in accompanying drawing 25-2.Figure 25-the 3rd, the first half and the latter half in circle wheel are respectively clicked the punctuation mark example of input as Figure 24-1 and Figure 24-2; Figure 25-the 4th, the first half and the latter half in the circle wheel are double-clicked the punctuation mark example of input respectively; Figure 25-the 5th, left-half and right half part in circle wheel are respectively clicked the punctuation mark example of input; Figure 25-the 6th, left-half and right half part in the circle wheel are double-clicked the punctuation mark example of input respectively.Figure 25-7 and Figure 25 the-the 8th, is to click and double-click the punctuation mark synoptic diagram of input simultaneously in zone 2 and zone 4.Figure 25-9 and Figure 25 the-the 10th, is to click and double-click the punctuation mark synoptic diagram of input simultaneously in zone 1 and zone 3.Figure 25-the 11st, circle is taken turns another example of the default setting of interior punctuation mark, is used in the inside of numeral circle wheel usually.Figure 25-the 12nd, each regional one hand of Figure 25-11 refer to the input example double-clicked respectively; Figure 25-the 13rd, Figure 25-11 be the first half and the latter half in the circle wheel respectively, and two refer to separately click the punctuation mark example of input; Figure 25-the 14th, Figure 25-11 be the first half and the latter half in the circle wheel respectively, and two refer to separately double-click the punctuation mark example of input.As Figure 24 and shown in Figure 25, what the punctuation mark setting among Figure 25 can be according to the kind of language and application program is different and different.The input method of this punctuation mark just can be with singly referring to take turns inside by clicking and double-click input overwhelming majority punctuation marks commonly used with two the finger at circle without interface switching.
To justify wheel in the accompanying drawing 23 and be divided into 4 zones outward, label is 5,6,7,8.Accompanying drawing 20 is exactly that two fingers are operated the synoptic diagram in these 4 zones simultaneously respectively.As table four
Table four: two refer to separately operate on four angles outside the circle wheel
Figure GSA00000107925700061
6 kinds of gestures in the table four can be clicked, double-click, and to all directions slip operations such as (including but not limited to upper and lower, left and right, oblique 8 directions), are total to 10*6=60 kind mode of operation, and can define the implication of each mode of operation.
Two fingers can also be operated 4 outer angular zones of circle wheel and 4 zones in the round wheel simultaneously, and 4*4=16 kind gesture corresponds respectively to and clicks altogether, double-clicks 10 kinds of modes of operation of all directions slip, 16*10=160 kind mode of operation altogether.Figure 21 is simplified to that interior 4 the concrete zones of circle wheel are regardless of and outer 4 synoptic diagram that operate simultaneously at the angle of circle wheel.As table five
Table five: two refer to the angle of a finger outside the circle wheel, and a finger is in the circle wheel
Figure GSA00000107925700062
Table five is simplified to 4*10=40 kind mode of operation.
Touching on the circle wheel and can operate simultaneously with three fingers.According to three fingers position of circle wheel relatively separately, and the whole of three fingers close up, and all separately, the situation that part is closed up is listed as follows:
Table six has been listed 20 kind of three gesture that refers to operation altogether, and every kind of gesture again can be with 10 kinds of methods of operating in the table one, so total 20*10=200 kind mode of operation, every kind can define.Wherein Fig. 8 three finger all in the circle wheel can also be up and down about oblique 8 direction slides.
Table six: three refer to operating gesture simultaneously
Figure GSA00000107925700071
In the operation of three fingers, can also be as shown in figure 22, on two angles of finger outside the circle wheel, a finger is in the circle wheel.Increasing a finger on the basis of table four in the circle wheel exactly.
Figure 26 and Figure 27 are the synoptic diagram that interior 4 zones of circle wheel are used for distinguishing the morpheme in the angle-unit lattice.When in user certain zone in the circle wheel being starting point during, import which morpheme of these angle-unit lattice, perhaps the variant of morpheme to certain angle-unit lattice slip.Figure 26-1 has illustrated from circle wheel inner region 1,2,3,4 when angle-unit lattice " BCD " slide, input " B " respectively, " C ", " D " and " C ".Figure 26-2 has illustrated from circle wheel inner region 1,2,3 when angle-unit lattice " FGH " slide, input " F " respectively, " G ", " H ".Figure 26-3 has illustrated from circle wheel inner region 1,2,3,4 when angle-unit lattice " JKLMN " slide, input " J " respectively, " K ", " L " and " M "; Input " N " when clicking angle-unit lattice " JKLMN ".Figure 26-4 has illustrated from circle wheel inner region 1,2,3,4 when angle-unit lattice " PQRS " slide, input " P " respectively, " Q ", " R " and " S ".Figure 26-5 has illustrated from circle wheel inner region 1,2,3,4 when angle-unit lattice " UVWXYZ " slide, input " U " respectively, " V ", " W " and " XYZ ".Figure 26-6 has illustrated from circle wheel inner region 1,2,3,4 when angle-unit lattice " VWXYZ " slide, input " V " respectively, " W ", " X " and " Y ".Figure 26-7 has illustrated from circle wheel inner region 1,2,3,4 when angle-unit lattice " A " slide, input respectively
Figure GSA00000107925700072
This method not only can be imported 26 English alphabets, can also import the letter of a lot of other Languages literal.Figure 27-1 has illustrated from circle wheel inner region 1,2,3,4 when angle-unit lattice " あ い う え お " slide, input " あ " respectively, " い ", " う ", " え "; Input " お " when clicking angle-unit lattice " あ い う え お ".Also can as Figure 27-2, when angle-unit lattice " あ い う え お " slide, import " い ", " う ", " え ", " お " respectively from circle wheel inner region 1,2,3,4; Input " あ " when clicking angle-unit lattice " あ い う え お ".The input of other Japanese is the same with Figure 27-2 with Figure 27-1.
Figure 28 is the English quick example of importing of word.Word commonly used can once be imported, very directly perceived, fast.
Legend The input word Mode of operation
Figure 28-1 ??the One hand refers to slide in circle on the circle
Figure 28-2 ??time One hand refers to outside circle slides into circle
Figure 28-3 ??this One hand refers to slide clockwise in the angle-unit lattice
Figure 28-4 ??that One hand refers to slide counterclockwise in the angle-unit lattice
Figure 28-5 Click their and double-click them Two refer to close up click double-click
Figure 28-6 Click there and double-click there ' s Two refer to separately click double-click
Figure 28-7 ??these Two refer to slide clockwise on the circle wheel
Figure 28-8 ??those Two refer to slide counterclockwise on the circle wheel
Figure 28-9 ??this?is Two refer to separately slide clockwise on the circle wheel
Figure 28-10 ??that’s Two refer to separately slide counterclockwise on the circle wheel
Figure 28-11 ??think Two refer to slide on the circle in circle
Figure 28-12 ??tell Two refer to outside circle slides into circle
Figure 28-13 ??through Two refer to separately click
Figure 28-14 ??two Two refer to separately click
Figure 28-15 Click you and double-click your Two refer to close up click double-click
Figure 28-16 Click was and double-click were Two refer to separately click double-click
40 kinds of modes of operation in the table one, 32 kinds of modes of operation in the table two, 60 kinds of modes of operation in the table three, 160 kinds of modes of operation in the table four, 40 kinds of modes of operation in the table five, 200 kinds of modes of operation in the table six, amount to 532 kinds of modes of operation, every kind of mode can define accordingly; The user also can self-defined every kind of operation definition.To any application form of these 532 kinds of modes of operation and definition form all in protection scope of the present invention.
The invention provides 532 kinds of prompt operations that can define, every kind of operation can be operated 10 angle-unit lattice again, so 5320 kinds of prompt operations are arranged in theory, has enough spaces to allow the user import any content that needs input.Following table is the abridged table to the quick input of 10 angle-unit lattice, takes out 19 kinds of modes of operation commonly used from 532 kinds of the insides, corresponding 10 angle-unit lattice, the abridged table of 190 quick inputs.Can be according to different spoken and written languages kinds, with different application programs, and different users custom changes, and the user also can own setting.
The quick input of about 200 high frequency English words is provided in table seven, table eight, the table nine, and the sum frequency of these 200 high frequency English words reaches 56% in written English, surpasses half, has reached 60% especially in spoken English.That is to say to surpass under the situation of half when input is English that the user can disposablely import, promptly, double-click that the very short-range short-term that slides just can be finished the input of whole word, and adds the space automatically by simply clicking.
Table seven: English word is fast imported abridged table
The angle-unit lattice Directly slidingly input Two refer to click Two refer to double-click Two refer to separately click Two refer to separately double-click Roll over
??A ??as,at,a,an,am ??above ??around ??are ??aren?t ??any
??BCD ??be,by,do ??does ??doing ??don’t ??didn’t ??did
??E ??em ??eyes ??enough ??easy ??evening ??eye,end
??FGH ??he,go,him,hi ??hi?s ??her ??has ??have ??how,get,got
??I ??I,in,it,is,if ??it’s ??isn?t ??I’m ??I’ll ??ice
??JKLMN ??my,me,no ??more ??much ??may ??must ??man,men
??O ??of,on,or,oh,ok ??our ??own ??office ??often ??off
??PQRS ??so ??say ??said ??shall ??should ??see
??T ??to ??their ??them ??there ??there’s ??they,too
??UVWXYZ ??we ??you ??your ??was ??were ??why
Table eight: it is continuous that English word is fast imported abridged table
Cell Circle is interior on circle Outside on the circle On the circle left On the circle to the right Two refer to justify left Two refer to justify to the right
??A ??and ??after ??all ??about ??anything ??anyone
??BCD ??can ??can’t ??/ ??/ ??before ??because
??E ??even ??each ??ever ??every ??everything ??everyone
??FGH ??for ??from ??/ ??/ ??had ??having
??I ??into ??idea ??I’ve ??I’d ??interest ??interesting
??JKLMN ??not ??now ??/ ??/ ??like ??love
??O ??okay ??out ??only ??one ??other ??once
??PQRS ??she ??still ??/ ??/ ??right ??really
??T ??the ??time ??this ??that ??these ??those
??UVWXYZ ??with ??without ??/ ??/ ??which ??where
Table nine: it is continuous that English word is fast imported abridged table
The angle-unit lattice Two refer to separately justify left Two refer to separately justify to the right Two refer to that circle is interior on circle Two refer to that circle upward outwards Two refer to that separately circle is interior on circle Two refer to that separately circle is outwards gone up Two refer to all on the circle wheel
??A ??away ??always ??anyway ??anymore ??again ??another ??but
??BCD ??down ??done ??come ??back ??during ??could ??being
??E ??exactly ??excuse ??everybody ??enough ??either ??else ??eat
??FGH ??himself ??herself ??first ??find ??good ??great ??here
??I ??itself ??it’ll ??information ??immediately ??inside ??important ??including
??JKLMN ??little ??many ??kindtao ??just ??look ??mean ??made
??O ??ourselves ??over ??old ??outside ??order ??offer ??open
??PQRS ??people ??place ??Slide-Wheel ??same ??some ??something ??such
??T ??this?is ??that’s ??think ??tell ??than ??then ??twoh
The angle-unit lattice Two refer to separately justify left Two refer to separately justify to the right Two refer to that circle is interior on circle Two refer to that circle upward outwards Two refer to that separately circle is interior on circle Two refer to that separately circle is outwards gone up Two refer to all on the circle wheel
??UVWXYZ ??who ??whom ??when ??what ??will ??would ??us,whose
One of ordinary skill in the art will appreciate that: the above only is the preferred embodiments of the present invention, be not limited to the present invention, although the present invention is had been described in detail with reference to previous embodiment, for a person skilled in the art, it still can be made amendment to the technical scheme that aforementioned each embodiment put down in writing, and perhaps part technical characterictic wherein is equal to replacement.Within the spirit and principles in the present invention all, any modification of being done, be equal to replacement, improvement etc., all should be included within protection scope of the present invention.

Claims (9)

1. in the gesture that touches two finger manipulations on the circle wheel, it is characterized in that can having according to the position of the round relatively wheel of two fingers: a finger is on the circle wheel, and a finger is in circle is taken turns; A finger is on the circle wheel, and a finger is outside the circle wheel; Two fingers are all on the circle wheel; Two fingers all in the circle wheel, totally 4 kinds of gestures.These 4 kinds of gestures have 8 kinds of gestures according to the difference of closing up and separating of two fingers again.
2. 8 kinds of gestures according to claim 1 can be carried out 10 kinds of operations, it is characterized in that being respectively and click; Double-click; Slide in the circle wheel on the circle wheel; The circle wheel is outer to be slided on the circle wheel; Slide on the circle wheel outside the circle wheel; Slide on the circle wheel in the circle wheel; Slide clockwise in the circle wheel upper angle cell; Slide counterclockwise in the circle wheel upper angle cell; The circle wheel is gone up between the different angles cell and is slided clockwise; The circle wheel is gone up between the different angles cell and is slided counterclockwise.
3. in the gesture that touches three finger manipulations on the circle wheel, it is characterized in that can having according to the position of the round relatively wheel of three fingers: a finger is on the circle wheel, and two fingers are in circle is taken turns; Middle finger is on the circle wheel, and a finger is in the circle wheel, and a finger is outside the circle wheel; A finger is on the circle wheel, and two fingers are outside the circle wheel; Three fingers are all on the circle wheel; Three fingers are all in the circle wheel; Two fingers are on the circle wheel, and a finger is in the circle wheel; Two fingers are on the circle wheel, and a finger is outside the circle wheel; Totally 7 kinds, these 7 kinds of gestures are closed up according to the whole of three fingers again, and all separately, the difference that part is closed up has 20 kinds of gestures.
4. 20 kinds of gestures according to claim 3 can be carried out 10 kinds of operations, it is characterized in that being respectively and click; Double-click; Slide in the circle wheel on the circle wheel; The circle wheel is outer to be slided on the circle wheel; Slide on the circle wheel outside the circle wheel; Slide on the circle wheel in the circle wheel; Slide clockwise in the circle wheel upper angle cell; Slide counterclockwise in the circle wheel upper angle cell; The circle wheel is gone up between the different angles cell and is slided clockwise; The circle wheel is gone up between the different angles cell and is slided counterclockwise.
5. in the gesture that touches two finger manipulations on the circle wheel, it is characterized in that circle is taken turns inside is divided into 4 zones, two fingers are operated two zones wherein respectively, and 6 gestures are arranged.Corresponding 10 kinds of operations of these 6 gestures: be respectively and click; Double-click; Oblique up and down eight directions are slided.
6. in the method that touches inputting punctuation mark on the circle wheel, it is characterized in that and to be divided into 4 zones in the circle wheel, singly refer to click 4 punctuation marks of these 4 zone inputs, singly refer to double-click this 4 zones, import other 4 corresponding punctuation marks, two fingers are clicked two zones wherein simultaneously, import 6 corresponding punctuation marks; , two fingers are double-clicked two zones wherein simultaneously, import other 6 corresponding punctuation marks.
7. in the method that touches input alphabet variant on the circle wheel, it is characterized in that importing the alphabetic variant of the interior morpheme of these angle-unit lattice when in user certain zone in the circle wheel being starting point during to certain angle-unit lattice slip.
8. in the gesture that touches two finger manipulations on the circle wheel, it is characterized in that 4 angular zones that circumscribed square outside and the circle wheel is formed,, two fingers are operated two zones wherein respectively, and 6 gestures are arranged.Corresponding 10 kinds of operations of these 6 gestures: be respectively and click; Double-click; Oblique up and down eight directions are slided.
9. the gesture of two finger manipulations on the round wheel of touch is characterized in that a finger in circle wheel inside, and a finger is in 4 angular zones that the outside and round circumscribed square of taking turns of round wheel forms.
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