CN101802876B - Animating objects using a declarative animation scheme - Google Patents

Animating objects using a declarative animation scheme Download PDF

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Publication number
CN101802876B
CN101802876B CN2008801081704A CN200880108170A CN101802876B CN 101802876 B CN101802876 B CN 101802876B CN 2008801081704 A CN2008801081704 A CN 2008801081704A CN 200880108170 A CN200880108170 A CN 200880108170A CN 101802876 B CN101802876 B CN 101802876B
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animate
scheme
objects
data
animation
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CN101802876A (en
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C·R·陈
B·李
J·C·陈
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Microsoft Technology Licensing LLC
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Microsoft Corp
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/802D [Two Dimensional] animation, e.g. using sprites

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  • General Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
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Abstract

Technologies are described herein for animating objects through the use of animation schemes. An animation scheme is defined using a declarative language that includes instructions defining the animations and/or visual effects to be applied to one or more objects and how the animations or visual effects should be applied. The animation scheme may include rules which, when evaluated, define how the objects are to be animated. An animation scheme engine is also provided for evaluating an animation scheme along with other factors to apply the appropriate animation to each of the objects. The animation scheme engine retrieves an animation scheme and data regarding the objects. The animation scheme engine then evaluates the animation scheme along with the data regarding the objects to identify the animation to be applied to each object. The identified animations and visual effects are then applied to the objects.

Description

Use the declarative animation scheme to come the animate object
Background
Demonstration applications is provided for creating and transmitting the function of Audio-visual presentation.Usually, the form of one or more presentation slides is adopted in demonstration.Each presentation slides can comprise a plurality of objects, like text, photo, tabulation, form, chart, shape, clip art, sound clip, film etc.Demonstration can show on screen and demonstrate to transmit by user's order navigation.
Many demonstration applications are provided for the object on each presentation slides of animate and visual effect are applied to these objects and are used for the transition between the animate presentation slides and visual effect are applied to the function of these transition.For example, through using the function that is provided by typical demonstration applications, user's definable object is the path of the motion on presentation slides (" path of motion ") in time.When showing presentation slides, demonstration applications will make the defined path of motion in object edge by animate.The user can be in a similar manner manually be applied to presentation objects with the animated characteristics of any kind.
Animate function by demonstration applications provides is limited in some modes traditionally.For example, the animated characteristics group that the animate function is limited to static state usually is applied to each object in the demonstration separately, as in the above described manner path of motion being applied to object.As a result, the demonstration applications before the user is used is come with the animate of a plurality of objects on the attracting mode layout presentation slides visually normally consuming time.
The present invention that this place is made considers that for these and other item appears just.
General introduction
Described here and be used for being used for the technology of animate object through making of animate scheme.Particularly, through using technology and concept presented herein, but the definition of declarative ground comprises the animate scheme of the instruction of the animate that is used for a plurality of objects of layout.In addition, through the technology of confession mentioned herein, can be depending on the quantity of the object of wanting animate, the position of object, the type or the other factors of object and define animation.Because use declarative language to define animation, can easily not edit the animate scheme or define new animate scheme so be familiar with the user of programming.Can easily these animate schemes be added to can be by the animate scheme of application program use.
According to an aspect presented herein, use declarative language to define the animate scheme.The animate scheme comprises that definition should be applied to animation and/or the visual effect of one or more objects and the instruction that should how to use these animations or visual effect.For example, in one realizes, the animate scheme comprise sign should be applied to each object animation data together with indication should be sequentially the still data of animate object concomitantly.
In one embodiment, the animate scheme is included in by the when assessment definition rule of animate object how.For example, but specified rule is come different ground animate object so that depend on the type of quantity, the object of object, the position or the other factors of object.In one realized, the declarative language that is used to define the animate scheme was extend markup language (" XML ").Yet, should be appreciated that other declarative language and data layout also can be used for defining the animate scheme.
According to others, be provided for assessing the animate scheme together with other factors with animate scheme engine with suitable animation application each in the object.Particularly, in one embodiment, animate scheme engine. retrieves to be applied to one or more objects the animate scheme.Animate scheme engine is also retrieved the data about object.Can comprise about each position, the type of object, the quantity of object or the data of other environmental variance in the object about the data of object.Animate scheme engine assess subsequently the animate scheme together with about the data of object to confirm to be applied to the animation of each object.In case animate scheme engine has confirmed to be applied to the animation and the visual effect of each object, be about to these animations and visual effect and be applied to object.Also can define in a similar manner and use such as other effects such as transition or sound.
Should be appreciated that above-mentioned theme also can be implemented as computer-controlled device, computer processes, computing system or such as goods such as computer-readable mediums.Through reading following detailed description and consulting the accompanying drawing that is associated, these will be conspicuous with each further feature.
It is some notions that will in following detailed description, further describe for the form introduction of simplifying that this general introduction is provided.This general introduction is not intended to identify the key feature or the essential feature of theme required for protection, and this general introduction is not intended to be used to limit the scope of theme required for protection yet.In addition, theme required for protection is not limited to solve the realization of any or all shortcoming of in arbitrary part of the present invention, mentioning.
The accompanying drawing summary
Fig. 1 is the software architecture diagram that is illustrated in the each side of the demonstration applications that provides in the realization presented herein;
Fig. 2 is the data structure diagram that is illustrated in the each side of the animate scheme data structure that provides in the realization presented herein;
Fig. 3 is the screen map of presentation slides that some objects of the animate scheme engine animate that shows on it that place thus provides are shown;
Fig. 4 illustrates in the realization described herein to be used to use the animate scheme to come the process flow diagram of the illustrative process of animate object; And
Fig. 5 is illustrative computer hardware and the Computer Architecture figure of software architecture that the computing system of each embodiment that is used for realizing that this paper proposes is shown.
Describe in detail
Below describe the technology that is used for the animate object that relates in detail.Through using each embodiment presented herein, can come layout that animation and visual effect are applied to object through the establishment of animate scheme.The animate scheme can be created through being used for such as making of declarative languages such as XML, and comprises about should how animation and visual effect being applied to the rule of one or more objects and instructing.Comprising notion presented herein and The Application of Technology program utilizes the animate scheme to come the animate object and visual effect is applied to object.Will be in other details that appears below with reference to Fig. 1-5 about each embodiment presented herein.
Although theme described herein is in the general context of binding operation system and application program execution and the program module carried out on computing system, to provide; But one skilled in the art will recognize that the program module that can combine other type carries out other realization.Generally speaking, program module comprises the structure of carrying out particular task or realizing routine, program, assembly, data structure and the other types of particular abstract.In addition; It will be appreciated by those skilled in the art that; This theme described herein can use other computer system configurations to put into practice, and these other computer system configurations comprise portable equipment, multicomputer system, based on microprocessor or programmable consumption electronic product, small-size computer, mainframe computer etc.
In following detailed description, with reference to constituting its part and showing the accompanying drawing of each specific embodiment or example as explanation.With reference now to accompanying drawing (identical label is represented identical element in whole some accompanying drawings),, uses description to laying out images and the computing system of the text that is associated and the each side of method.
Forward Fig. 1 now to, with the details that provides about an embodiment who is used for the animate object presented herein.Particularly, Fig. 1 illustrates the each side according to the software architecture that is used for the animate object 100 of a realization.As shown in Figure 1, each embodiment presented herein describes in the context of demonstration applications 102.Demonstration applications 102 is provided for creating and transmitting the function of audition demonstration.Usually, the form that is comprised in the one or more presentation slides 106A-106C in the presentation file 104 is adopted in demonstration.Among the presentation slides 106A-106C each can comprise a plurality of audiovisual object 108A-108C.Object 108A-108C comprises the audiovisual assembly of any kind that can in demonstration, use, like text, photo, tabulation, form, chart, shape, clip art, sound clip and film.Also can utilize the audiovisual object of other type.Presentation slides 106A-106C can show on computer display screens and should demonstration to transmit by user's order navigation.
So ground is stated in the place, and demonstration applications 102 also comprises the transition that is used between animate object 108A-108C and the presentation slides 106A-106C and visual effect is applied to the function of the transition between object 108A-108C and the presentation slides 106A-106C.At this point, demonstration applications 102 comprises animate scheme engine 112.As will be on the following ground of more describing in detail, animate scheme engine 112 is used for using the content of animate scheme 110A to confirm to be applied to animation and the visual effect of the object 108A-108C on each of presentation slides 106A-106C.
As shown in Figure 1, definable is also stored one or more animate scheme 110A-110C for combining demonstration applications 102 to use.Demonstration applications 102 can provide and allow the user to select and will among the available animate scheme 110A-110C which be applied to each the user interface among the presentation slides 106A-106C in the presentation file 104.Can different animate scheme 110A-110C be applied to each among the lantern slide 106A-106C.Also can be provided for the function that allows the user to edit animate scheme 110A-110C and add new animate scheme.In one embodiment, utilize animate scheme 110A-110C in conjunction with visual theme.The visual style of the object in the theme definition presentation slides 106A-106C maybe should be by the mode of its formatted text like the palette that should use.In this way, can carry out the animate of the object 108A-108C on the presentation slides 106A by the mode consistent with the visual style of lantern slide 106A.
To more describe ground in detail as following, and can use such as declarative languages such as XML and define animate scheme 110A-110C.Also can utilize the declarative language of other type similarly.Animate scheme 110A-110C comprises that the definition of using the declarative language appointment should be applied to animation and/or the visual effect of object 108A-108C and the instruction that should how to use these animations or visual effect.For example, in one realizes, animate scheme 110A-110C comprise sign should be applied among the object 106A-106C each animation data together with indication should be sequentially the still data of animate object 108A-108C concomitantly.As another example, definable is specified should be with the animate scheme 110A of rotation animation application to the angle of object 108A and appointment rotation.Perhaps, but the path of motion that animate scheme 110A appointed object 108A should follow.Also can the animations of definition in each animate scheme 110 be stacked, and then allow the complicated animation formed by combined effect.
In one embodiment, animate scheme 110A-110C is included in by the when assessment definition rule of animate object 106A-106C how.For example, can specify the rule that is used for making that the quantity depend on object 108A-108C is come different ground animate object.As an example, can be lantern slide 106A wherein goes up the situation that has two object 108A-108B and defines one group of animation and go up another animation of situation definition that has three object 108A-108C for lantern slide 106A wherein simultaneously.
According on the other hand, can specify the rule of changing the type of the animation that is employed based on the type of object 108A-108C.For example, rule can be specified and will an animation application will be arrived image object with another animation application simultaneously to text object.In another is realized, can specify the rule of different ground, the position animate object 108A-108C of the object 108A-108C that depends on the lantern slide 106A.For example, as following will be with reference to the said ground of figure 2-3, definable moves to the animation on the lantern slide 106A with each direction with the final rest position that depends on the object 108A-108C on the lantern slide 106A among the object 108A-108C.Should be appreciated that, can in animate scheme 110A-110C, define to declarative the rule of other type.
As hereinafter will more describe ground in detail, in one embodiment, animate scheme engine 112 utilizes animate scheme 110A and how to confirm animate object 108A-108C from the data of presentation file 104.For example, but the data of the position of the quantity of the type of the object 108A-108C on the animate scheme engine 112 searching mark lantern slide 106A, the object 108A-108C on the lantern slide 106A and the object 108A-108C on the lantern slide 106A.The rule that animate scheme engine 112 utilizes this information to be evaluated to illustrate among the suitable animate scheme 110A is to confirm be applied to each the animation among the object 108A-108C.In case identified suitable animation, can be with these animation application to object 108A-108C.Additional detail about this process is providing below with reference to Fig. 2.
With reference now to Fig. 2,, illustrative animate scheme 110A will be described.Rule and animation that illustrative animate scheme 110A shown in Fig. 2 utilizes XML to define will to be applied to object 108A-108C.Illustrative animate scheme 110A shown in Fig. 2 also specifies the animation that will be applied to image object.Yet, should be appreciated that similar notion capable of using is specified the animation and the visual effect of the object that will be applied to other type.
As shown in Figure 2, animate scheme 110A comprises < ANIMSCHEME (animate scheme)>label 202A of containing other label that constitutes animate scheme 110A.In illustrative animate scheme 110, two groups of animations have been defined.The concrete animate group that is applied to object 108A-108C is depended on whether used theme.As stated, theme has defined the visual style of the object that is used for demonstrating.This is used for reaching through < THEMESPECIFIC (theme appointment)>making of label 202B.If used the theme of " FLOW (stream) " by name, then will be utilized in the animation of definition in < THEMESPECIFIC>label 202B.Otherwise, will be utilized in the animation that defines in < ANIMEFFECTS (animation effect)>label 202H.
< THEMESPECIFIC>label 202b is contained < ANIMEFFECTS (animation effect)>the label 202C that defines animation.Also < ANIMTIMING (animation sequential)>label 202D of the sequential be used to carry out defined animation is specified in definition.Shown in figure 2 in the example, < ANIMTIMING>label 202D specify be applied among the object 108A-108C each so that the animation of object-order ground animate.Yet, should be appreciated that, can use these animations concomitantly or with other type.
Illustrative animation scheme 110A shown in Fig. 2 also comprises some < ANIMINFO (animation information)>label 202E and 202F.Each description in these labels should be applied to each the animation among the object 108A-108C.For example; < SIMPLEANIM (simple animation)>label definition that < ANIMINFO>label 202E combines to be contained radially " flies into " (radial " fly-in ") animation, moves on the lantern slide 106A through each direction with the final position of depending on the object 108A-108C on the lantern slide 106A among this animate object 108A-108C.The NODETYPE (node type) of < ANIMINFO>label 202E=WITHEFFECT (having effect) attribute is indicated this radially " to fly into " animation and should be carried out at one time with any other animation that is defined.The indication of DURATION (duration)=3.0 attribute should be carried out three seconds by the animation of < ANIMINFO>label 202E appointment.
< ROTATEANIM (rotation animation)>and < BYDEGREES (anglec of rotation)>label definition that < ANIMINFO>label 202F combines to be contained rotate animation, through each rotation 45 degree among this rotation animate object 108A-108C.The NODETYPE=WITHEFFECT attribute indication rotation animation of < ANIMINFO>label 202F should be carried out with any other animation that is defined at one time.The indication of DURATION=3.0 attribute should be carried out three seconds by the animation of < ANIMINFO>label 202F appointment.
As stated, if do not use the theme of " FLOW " by name, with utilizing animation to come animate object 108A-108C by < ANIMEFFECTS>label 202H definition.In this situation, < ANIMTIMING>label 202I specify be applied among the object 108A-108C each so that the animation of object-order ground animate.< ANIMINFO>label 202J and < ANIMINFO>label denoted object of being contained should in three second time, fade in (FADE).Should be appreciated that animate scheme 110A only is illustrative, and can utilize other scheme to come the how rule of animate object 108A-108C of declarative ground definition management.
Forward Fig. 3 now to, description is illustrated the illustrative screen demonstration that is applied to the presentation slides 106A that comprises three object 108A-108C at the animate scheme 110A that also is described hereinbefore shown in Fig. 2.Said like preceding text with reference to figure 2, animate scheme 110A definition depend on the object 108A-108C on the lantern slide 106A the final position radially " fly into " animation and the rotation animation when using the theme of " stream " by name.The animate of the result's of the XML instruction when Fig. 2 shows as the theme of wherein having used " stream " by name in the animate scheme 110A object 108A-108C.Particularly, come animate object 108A along path of motion from the upper left corner of lantern slide 106A to its final position.In the time of along path of motion animate object 108A, object 108A also rotates 45 degree.Path of motion along from the upper right corner of lantern slide 106A to its final position comes animate object 108B.In the time of along path of motion animate object 108B, this object also rotates 45 degree.Path of motion along from the lower right corner of lantern slide 106A to its final position comes animate object 108C.In the time of along path of motion animate object 108C, this object also rotates 45 degree.Should be appreciated that this example only is illustrative, and the animation of other type of definable and apply it to object 108A-108C.
With reference now to Fig. 4,, with other details that provides about the embodiment that is used for the animate object presented herein.Particularly, Fig. 4 illustrates the process flow diagram of describing the routine 400 be used to use animate scheme 110 to come animate object 108.Should be understood that logical operation described herein is implemented as (1) series of computation machine and realizes action or run on the program module on the computing system, and/or interconnected machine logical circuit or circuit module in (2) computing system.This realization is the problem that depends on the selection of performance of computer systems and other requirements.Therefore, logical operation described herein is called operation, structural device, action or module differently.These operations, structural device, action and module available software, firmware, special digital logic and their any combination realize.It is also understood that and to realize more or less operation shown in the drawings and that describe herein than each.These operations also can be by carrying out with different order described herein.
Routine 400 wherein defines and has stored animate scheme 110A-110C in operation 402 beginnings.Briefly describe ground like preceding text, because animate scheme 110A-110C is to use the declarative language appointment, the deviser can easily define new animation and it is stored in can be by the position of animate scheme engine 112 visits.Also can be by similar mode custom tailored motion picture scheme 110A-110C easily.
From operating 402, routine 400 proceeds to operation 404, wherein moving picture scheme 110A is applied to the lantern slide 106 in the presentation file 104.For example, this possibly take place in response to the user's request that animate scheme 110A is applied to lantern slide 106A.For animate scheme 110A is applied to lantern slide 106A, routine 400 proceeds to operation 406, wherein animate scheme engine 112 retrieval animate scheme 110A.Routine 400 proceeds to operation 408 subsequently, wherein the necessary information about presentation file 104 and object 108A-108C of content of animate scheme engine 112 retrieval assessment animate scheme 110A.For example, as stated, animate scheme engine 112 can be retrieved about the quantity of the position of the object 108A-108C on the lantern slide 106A or object 108A-108C and the data of type.
In operation 410, animate scheme engine 112 uses the information about presentation file 104 and object 108A-108C that retrieves to assess to be included in the rule among the animate scheme 110A and confirms be applied to each animation and the visual effect among the object 108A-108C.In case identified each the animation that will be applied among the object 108A-108C, routine 400 promptly proceeds to operation 412 subsequently, wherein with the animation application that is identified each in the object 108A-108C.In case animation application has been arrived object 108A-108C, routine 400 promptly proceeds to operation 414, and finishes there.
Fig. 5 shows the illustrative Computer Architecture of the computing machine 500 that is used for carrying out the component software that is used for using the animate scheme to come the animate object in the above described manner described herein.Computer Architecture shown in Figure 5 shows conventional desk-top computer, laptop computer or server computer and can be used for carrying out any aspect of demonstration applications 102 described herein.As stated, computing machine 500 also can be carried out and comprise presented herein being used to and use the animate scheme to come the application program of other type of the notion of animate object.
The system bus 504 that Computer Architecture shown in Figure 5 comprises CPU 502 (" CPU "), comprise the system storage 508 of RAS 514 (" RAM ") and ROM (read-only memory) (" ROM ") 516 and storer is coupled to CPU 502.Basic input/output is stored among the ROM 516, and this system comprises help such as in the basic routine of transmitting information between the starting period between the element in computing machine 500.Computing machine 500 also comprises the mass-memory unit 510 that is used for storage operating system 518, application program and other program module etc., and this will more at large describe following.
Mass-memory unit 510 is connected to CPU 502 through the mass storage control (MSC) (not shown) that is connected to bus 504.Mass-memory unit 510 and the computer-readable medium that is associated thereof are that computing machine 500 provides non-volatile memories.Although the description of the computer-readable medium that this paper comprised refers to mass-memory unit; Like hard disk or CD-ROM drive; But one skilled in the art will understand that computer-readable medium can be can be by any available computers storage medium of computing machine 500 visits.
As an example and unrestricted, computer-readable medium can comprise the volatibility that realizes with any method or the technology that is used to store such as information such as computer-readable instruction, data structure, program module or other data and non-volatile, removable and removable medium not.For example; Computer-readable medium includes but not limited to, RAM, ROM, EPROM, EEPROM, flash memory or other solid-state memory technology, CD-ROM, digital versatile disc (" DVD "), HD-DVD, blue light (BLU-RAY) or other optical memory, tape cassete, tape, disk storage or other magnetic storage apparatus, maybe can be used to store information needed and can be by any other medium of computing machine 500 visits.
According to each embodiment, computing machine 500 can use to be connected in the networked environment through the logic such as network 520 networks such as grade and remote computer and operate.Computing machine 500 can be connected to network 520 through the NIU 506 that is connected to bus 504.Should be appreciated that NIU 506 also can be used for being connected to the network and the remote computer system of other type.Computing machine 500 can also comprise and be used to receive and handle the i/o controller 512 from the input of a plurality of miscellaneous equipments that these equipment comprise keyboard, mouse or electronics stylus (not shown in Fig. 5).Similarly, i/o controller can provide the output of the output device (also not shown in Fig. 5) to display screen, printer or other type.
As preceding summary; A plurality of program modules and data file can be stored in the mass-memory unit 510 and RAM 514 of computing machine 500, comprise the operating system 518 of the operation of the desk-top computer, laptop computer or the server computer that are suitable for controlling networking.Mass-memory unit 510 can also be stored one or more program modules with RAM 514.Particularly, mass-memory unit 510 can be stored with RAM 514 provides described herein being used to use the animate scheme to come the demonstration applications 102 of the function of animate object.Mass-memory unit 510 also can be stored animate scheme 110 and presentation file 104 with RAM 514, and the two all is described hereinbefore.
Based on foregoing, should be appreciated that to have appeared to be used to use the animate scheme to come the technology of animate object here.Although used to the special-purpose language description of computer structural features, method action and computer-readable medium this theme that appears here; But be appreciated that the present invention who defines in the appended claims is not necessarily limited to concrete characteristic, action or medium described herein.On the contrary, concrete characteristic, action and medium are disclosed as the exemplary forms that realizes claim.
Above-mentioned theme only provides as explanation, and should not be interpreted as restriction.Can make various modifications and change to theme described herein, and shown in needn't following with described example embodiment and application, and do not deviate from true spirit of the present invention and the scope described in the appended claims.

Claims (15)

1. one kind is used to use animate scheme (110) to come the method for the one or more objects of animate (108), and said method comprises:
The data of the said animate scheme of area definition (110), one or more rules of the data representation that wherein defines said animate scheme said one or more objects of animate about how;
Said animate scheme (110) is associated with said one or more objects (108);
Retrieval is about the data of said one or more objects (108), and the data about said one or more objects that wherein retrieved comprise quantity, type and the position of said one or more objects;
The said rule of using the data about said one or more objects (108) retrieved to assess to be included in the said animate scheme is to confirm be applied to each the animation in said one or more object (108); And
Determined animation application is arrived each in said one or more objects (108).
2. the method for claim 1 is characterized in that, uses declarative language to express the data of the said animate scheme of definition.
3. the method for claim 1 is characterized in that, define the data indication of said animate scheme should be sequentially still said one or more objects of animate concomitantly.
4. the method for claim 1 is characterized in that, the data that define said animate scheme are specified each one or more animations or the visual effect be applied in said one or more object.
5. the method for claim 1 is characterized in that, comprises each the position in said one or more object about the data of said one or more objects.
6. the method for claim 1 is characterized in that, comprises each the type in said one or more object about the data of said one or more objects.
7. the method for claim 1 is characterized in that, comprises the quantity of said one or more objects about the data of said one or more objects.
8. one kind is used to use the animate scheme to come the system of the one or more objects of animate, and said system comprises:
The device that is used for the data of the said animate scheme of area definition, one or more rules of the data representation that wherein defines said animate scheme said one or more objects of animate about how;
Be used for device with said animate scheme and said one or more object associated;
Be used to retrieve the device about the data of said one or more objects, the data about said one or more objects that wherein retrieved comprise quantity, type and the position of said one or more objects;
The said rule that is used for using the data about said one or more objects that retrieved to assess being included in said animate scheme is to confirm be applied to each the device of animation in said one or more object; And
Be used for each the device of determined animation application to said one or more objects.
9. the method for the one or more objects (108) on the lantern slide (106) that is used for using animate scheme (110) to come animate slide demonstration (104), said method comprises:
Storage animate scheme (110), said animate scheme (110) is to use declarative markup language to express, and wherein said animate scheme is expressed the how rule of the said one or more objects of animate of definition;
Said animate scheme (110) is associated with said one or more objects (108) on the said lantern slide (106);
Carry out animate scheme engine (112); Said animate scheme engine (112) is used for the data of retrieval about the said one or more objects (108) on the said lantern slide (106); And the said rule of utilizing the data about the said one or more objects (108) on the said lantern slide (106) retrieved to assess to be included in the said animate scheme (110) to be to confirm be applied to each the animation in said one or more object (108), and the data about the said one or more objects (108) on the said lantern slide (106) that wherein retrieved comprise quantity, type and the position of the said one or more objects (108) on the said lantern slide (106); And
Determined animation application is arrived each in the said one or more objects (108) on the said lantern slide (106).
10. method as claimed in claim 9 is characterized in that, the definition of said animate scheme should be applied to each one or more animations or the visual effect in said one or more object.
11. method as claimed in claim 9 is characterized in that, said animate scheme engine is carried out by demonstration applications.
12. method as claimed in claim 11 is characterized in that, comprises each the position in said one or more object about the data of said one or more objects.
13. method as claimed in claim 12 is characterized in that, also comprises each the type in said one or more object about the data of said one or more objects.
14. method as claimed in claim 13 is characterized in that, also comprises the quantity of said one or more objects about the data of said one or more objects.
15. the system of the one or more objects on the lantern slide that is used for using the animate scheme to come the animate slide demonstration, said system comprises:
Be used to store the device of animate scheme, said animate scheme is to use declarative markup language to express, and said animate scheme is expressed the how rule of the said one or more objects of animate of definition;
Be used for device with the said one or more object associated on said animate scheme and the said lantern slide;
Be used to carry out the device of animate scheme engine; Said animate scheme engine is used to retrieve the data about the said one or more objects on the said lantern slide; And the said rule of utilizing the data about the said one or more objects on the said lantern slide retrieved to assess to be included in the said animate scheme to be to confirm be applied to each the animation in said one or more object, and the data about the said one or more objects on the said lantern slide that wherein retrieved comprise quantity, type and the position of the said one or more objects on the said lantern slide; And
Be used for device with each of said one or more objects of determined animation application to the said lantern slide.
CN2008801081704A 2007-09-21 2008-08-25 Animating objects using a declarative animation scheme Expired - Fee Related CN101802876B (en)

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US11/859,090 US20090079744A1 (en) 2007-09-21 2007-09-21 Animating objects using a declarative animation scheme
PCT/US2008/074265 WO2009042330A2 (en) 2007-09-21 2008-08-25 Animating objects using a declarative animation scheme

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