CN101483787A - Graphics interface and method for rasterizing graphics data for a stereoscopic display - Google Patents

Graphics interface and method for rasterizing graphics data for a stereoscopic display Download PDF

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Publication number
CN101483787A
CN101483787A CNA2009100035118A CN200910003511A CN101483787A CN 101483787 A CN101483787 A CN 101483787A CN A2009100035118 A CNA2009100035118 A CN A2009100035118A CN 200910003511 A CN200910003511 A CN 200910003511A CN 101483787 A CN101483787 A CN 101483787A
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pixel
image
group
rasterisation
graphic interface
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G·塞勒斯
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Seiko Epson Corp
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Seiko Epson Corp
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    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G3/00Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes
    • G09G3/20Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes for presentation of an assembly of a number of characters, e.g. a page, by composing the assembly by combination of individual elements arranged in a matrix no fixed position being assigned to or needed to be assigned to the individual characters or partial characters
    • G09G3/34Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes for presentation of an assembly of a number of characters, e.g. a page, by composing the assembly by combination of individual elements arranged in a matrix no fixed position being assigned to or needed to be assigned to the individual characters or partial characters by control of light from an independent source
    • G09G3/36Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes for presentation of an assembly of a number of characters, e.g. a page, by composing the assembly by combination of individual elements arranged in a matrix no fixed position being assigned to or needed to be assigned to the individual characters or partial characters by control of light from an independent source using liquid crystals
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/20Image signal generators
    • H04N13/261Image signal generators with monoscopic-to-stereoscopic image conversion
    • GPHYSICS
    • G02OPTICS
    • G02FOPTICAL DEVICES OR ARRANGEMENTS FOR THE CONTROL OF LIGHT BY MODIFICATION OF THE OPTICAL PROPERTIES OF THE MEDIA OF THE ELEMENTS INVOLVED THEREIN; NON-LINEAR OPTICS; FREQUENCY-CHANGING OF LIGHT; OPTICAL LOGIC ELEMENTS; OPTICAL ANALOGUE/DIGITAL CONVERTERS
    • G02F1/00Devices or arrangements for the control of the intensity, colour, phase, polarisation or direction of light arriving from an independent light source, e.g. switching, gating or modulating; Non-linear optics
    • G02F1/01Devices or arrangements for the control of the intensity, colour, phase, polarisation or direction of light arriving from an independent light source, e.g. switching, gating or modulating; Non-linear optics for the control of the intensity, phase, polarisation or colour 
    • G02F1/13Devices or arrangements for the control of the intensity, colour, phase, polarisation or direction of light arriving from an independent light source, e.g. switching, gating or modulating; Non-linear optics for the control of the intensity, phase, polarisation or colour  based on liquid crystals, e.g. single liquid crystal display cells
    • G02F1/133Constructional arrangements; Operation of liquid crystal cells; Circuit arrangements
    • G02F1/1333Constructional arrangements; Manufacturing methods
    • G02F1/1335Structural association of cells with optical devices, e.g. polarisers or reflectors
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G3/00Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes
    • G09G3/20Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes for presentation of an assembly of a number of characters, e.g. a page, by composing the assembly by combination of individual elements arranged in a matrix no fixed position being assigned to or needed to be assigned to the individual characters or partial characters
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G5/00Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
    • G09G5/02Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the way in which colour is displayed
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/20Image signal generators
    • H04N13/275Image signal generators from 3D object models, e.g. computer-generated stereoscopic image signals
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/332Displays for viewing with the aid of special glasses or head-mounted displays [HMD]
    • H04N13/339Displays for viewing with the aid of special glasses or head-mounted displays [HMD] using spatial multiplexing

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  • Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Computer Hardware Design (AREA)
  • Chemical & Material Sciences (AREA)
  • Crystallography & Structural Chemistry (AREA)
  • Nonlinear Science (AREA)
  • Mathematical Physics (AREA)
  • Optics & Photonics (AREA)
  • Testing, Inspecting, Measuring Of Stereoscopic Televisions And Televisions (AREA)
  • Processing Or Creating Images (AREA)

Abstract

A graphics interface is operable to generate a stereoscopic image frame comprising a first set of pixels associated with a first view position and a second set of pixels associated with a second view position. The graphics interface comprises a rasterizer examining pixels of a first image to determine those pixels of the first image corresponding to pixels of the first set and examining pixels of a second image to determine those pixels of the second image corresponding to pixels of the second set and rasterizing only the determined pixels thereby to generate the stereoscopic image frame.

Description

Be used for graphic interface and the method for rasterized pattern data to carry out stereo display
Technical field
In general, the present invention relates to graphics process, specifically, relate to the graphic interface and the method that are used for the rasterized pattern data.
Background technology
Human by having stereoscopic vision from two slightly different vantage point perception worlds.Every eyes are seen the different landscape in the world, and brain utilizes this species diversity to infer the degree of depth and distance, thus perception three-dimensional (3D) vision view.
Liquid crystal display (LCD) equipment or the panel of stereo-picture (that is the image of three-dimensional display) are just appearring in the prior art being used for presenting to the observer.For example, the U.S. Patent number 6,798,409 of authorizing people such as Thomas discloses a kind of like this method and display, wherein provides the expression of 3D model to be used as 3D rendering and presents.This image can present under spherical or lenticular microlens array, so that present different images at different visual angles.Use one group of orthogonal projection to play up these images.
The U.S. Patent number 6,833,834 of authorizing people such as Wasserman discloses a kind of graphics system that comprises frame buffer, write address generator and pixel buffer.The write address generator is that each pixel from the pixel burst of frame buffer output is calculated write address.Write address is corresponding to the relative DISPLAY ORDER of each respective pixel in burst.Store each pixel in the burst into its write address in pixel buffer.
The U.S. Patent number 6,888,540 of authorizing Allen discloses a kind of being used for and has produced a plurality of images to show the method for 3D scene from different points of observation.Use comprises the homogeneous coordinates system of first, second and the 3rd normal axis and the model that the homogeneous value produces this scene.Obtain first display image from first point of observation, and obtain one or more other display images by the coordinate figure that uses shift value and homogeneous value to upgrade first display image.The use of homogeneous value has reduced by reprocessing and has obtained the required complexity of calculation of other image.
The U.S. Patent Application Publication No. US 2002/0154145 that authorizes people such as Isakovic discloses and has been used for the apparatus and method that view data is calculated and synchrodata is exported.It also discloses the equipment that is used to produce and duplicate two local light images that can perceive as a light image with 3-D effect altogether.This device has the main frame-client architecture that comprises host graphics engine and at least two graphics client machines, host graphics engine and graphics client machine link together by first message channel, first message channel is used to exchange first message, allows to make the calculating of local light image and projection synchronous thus.
The U.S. Patent Application Publication No. US 2004/0085310 that authorizes Snuffer discloses other 3 D graphic datas that produce based on the graphical application of API of being used to extract and handle by OpenGL or conventional two dimensional monitors so that can use this graph data to come to show the system and method for 3-D view on 3D body display system.The instruction of OpenGL is delivered in the interceptor module intercepting, and uses for 3D body display system based on the instruction fetch data that intercepted.
The U.S. Patent Application Publication No. US 2004/0179262 that authorizes people such as Harmon discloses and has been fit to be used to produce the method for image with multi-view stereoscopic display.Intercepting is delivered to the scene that the representative of API will show or the data of object from application.Before being delivered to API, the data that processing is intercepted are to play up a plurality of views.
The U.S. Patent Application Publication No. 2004/0257360 of authorizing Sieckmann discloses a kind of equipment that is used for three-dimensional (3D) object is imaged as object images.This equipment comprises comprising and is used for the microscopical imaging system of object imaging and the computer of communicating by letter with this imaging system.Actuator changes the position of object on x, y and z direction in specific rapid mode.Recording equipment is recorded in the stack of each image in the different focus levels of object.The hardware of control appliance control imaging system, and analytical equipment produces three-dimensional camegraph and texture according to image stack.Control appliance also makes up three-dimensional camegraph and texture.
The U.S. Patent Application Publication No. 2005/0117637 of authorizing people such as Routhier discloses the system that is used to handle the compression stereoscopic image streams.Compressed image stream has the frame of a plurality of first forms, and each frame looks like to form by comprising from the pixel of left image sampling with from the combined diagram of the pixel of right image sampling.Receiver receives compressed image stream, and the decompression module of communicating by letter with receiver is stored in the decompression of compressed image stream in the frame buffer with the image stream that decompresses then.The serialization unit reads the pixel that is stored in the frame in the frame buffer, and output comprises the left image pixel of frame and the pixel stream of right image pixel.Stereo image processor receives this pixel stream, cushions these pixels, carries out interpolation so that re-construct the pixel of left image and the pixel of right image, and output after re-constructing left pixel stream and re-construct after right pixel stream.Left and right sides pixel stream after re-constructing has the form different with first form.Left and right sides pixel stream after the reception of shows signal generator re-constructs is to provide the output shows signal.
The U.S. Patent Application Publication No. 2005/0122395 of authorizing people such as Lipton discloses the system and method that is used at a plurality of perspective views of stereo-picture observing system intersection.Prismatic lens and the viewing area with regulation aspect ratio are closely and put together.This viewing area comprises a plurality of scan lines, and each scan line comprises a plurality of pixels, and each pixel comprises a plurality of sub-pixels.Establishment has the figure (map) of the resolution identical with this viewing area with the value of storage corresponding to each sub-pixel in the viewing area.Produce this figure in advance and store being used for and use by search operation after a while.Buffer stores has the frame of n view, and wherein each view in this ' n ' individual view has the aspect ratio identical with the viewing area.Also create and store a plurality of masks (mask).Each mask is corresponding to the unique view in this ' n ' individual view, and comprises zone of opacity and a plurality of transparent window.When using corresponding mask, this ' n ' individual view is intersected, and use this figure to give each sub-pixel value.
Though the technology of rasterized pattern data exists, but still need improve these technology.Thereby target of the present invention is graphic interface and the method that is provided for the novelty of rasterized pattern data at least.
Summary of the invention
Therefore, on the one hand, provide and to operate to produce the graphic interface of stereogram picture frame, this stereogram picture frame comprises first group of pixel that is associated with first observation place and the second group of pixel that is associated with second observation place, described graphic interface comprises rasterizer, the pixel that rasterizer is checked first image is to determine in first image those pixels corresponding to described first group of pixel, the pixel of checking second image is to determine in second image those pixels corresponding to described second group of pixel, and the determined pixel of rasterisation only, thereby produce described stereogram picture frame.
In one embodiment, specify first group of pixel to observe, and specify second group of pixel to observe by observer's right eye by observer's left eye.First group of pixel and second group of pixel are interweaved (interleaved) so that the every capable pixel of stereogram picture frame and every row pixel comprise equal amount from first group pixel with from second group pixel.The every capable pixel of stereogram picture frame and every row pixel also comprise first group and second group pixel alternately.
In one embodiment, the rasterizer inspection forms the pixel of graphic primitive (graphics primitives), and these graphic primitives are formed by first and second image configuration.Pre-sheet unitization (per-fragment) operational module is communicated by letter with rasterizer, and handles the sheet unit that is obtained by the pixel through rasterisation.Treated unit of memory stores.
According on the other hand, provide the method for rasterized pattern data, the three dimensional image frames that this graph data is formed for presenting on display.This display has first group of pixel that is associated with first observation place and the second group of pixel that is associated with second observation place.This method comprises: check the pixel corresponding to first group pixel of the pixel of first image with definite first image, and check the pixel corresponding to second group pixel of the pixel of second image with definite second image.The pixel of rasterisation determined first group and second group.
According to another aspect, the computer-readable medium that comprises machine readable code is provided, this machine readable code is used for the rasterized pattern data, the three dimensional image frames that this graph data is formed for presenting on display.This machine readable code comprises: the pixel that is used to check first image is to determine the machine readable code corresponding to the pixel of first group of pixel of first image, the pixel that is used to check second image to be determining the machine readable code corresponding to the pixel of second group of pixel of second image, and the machine readable code that is used for the pixel of rasterisation determined first group and second group.
Description of drawings
Now with reference to accompanying drawing embodiment is described more fully, in the accompanying drawing:
Figure 1A and 1B are the block diagrams of the 3D graphics system of prior art;
Fig. 2 is the block diagram that is used for the 3D graphics system of rasterized pattern data;
Fig. 3 is the block diagram of the 3D graphics system among Fig. 2, and it illustrates the assembly of its viewing hardware better;
Fig. 4 is the LCD panel pixels figure that forms the part of the 3D graphics system among Fig. 2;
Fig. 5 illustrates the image on the left side and the image on the right, and their combination backs produce the stereogram picture frame;
Fig. 6 is the flow chart that drives the method for the LCD panel among Fig. 4; And
Fig. 7 is the schematic block diagram that is used for the alternative 3D graphics system of rasterized pattern data.
Embodiment
As discussed above, there are the Software tool and the storehouse that make it possible to show three-dimensional (3D) image.For example, OpenGL is the industrial standard graphical application DLL (dynamic link library) (API) that is used for two dimension (2D) and three-dimensional (3D) graphical application.In general, OpenGL API handles the graph data of the object that will play up that expression receives from host application (for example computer-aided design (CAD) software, video-game, 3D user interface etc.), and on display device the render graphics object so that watch.The graph data of each Drawing Object that will play up comprises the array of 3D coordinate and associated data (being commonly referred to the summit).The Drawing Object vertex representation is 4 element homogeneous vectors [x, y, z, w], and wherein x, y and z are the apex coordinates in the 3d space, and w is one (1).When receiving the Drawing Object summit of Drawing Object, OpenGL API conversion Drawing Object summit, and come the constructing graphic primitive by many block graphicses object summit being concentrated in together to form point, line, triangle and polygon.Then, the graphic primitive of being constructed being played up bitmap shows on display device being used for.
In its current form, OpenGL API provides the support to the conventional stereo display, wherein for each picture frame that will show, the left and right sides version that produces image by specialized hardware is to be used for independently presenting to every eyes of observer, and wherein each version has independently advantage with respect to identical 3d space.Be used for the left image of picture frame can be adopted different forms according to the type of three-dimensional display with the hardware that right image is presented to the observer.For example, two eyes that available two little wear-type display floaters are presented to the observer with the image on the image on the left side and the right, wherein each display floater presents the respective image in the image on the image on the left side and the right.Perhaps, can on single monitor, present the image on the left side and the image on the right according to the mode that replaces.In this case, use special (polarisation) glasses, during the image that shows the left side, block right eye, and during the image that shows the right, block left eye.To recognize, no matter be used for to the observer present the image on the left side of picture frame and the right image hardware how, all produce and show the complete of each picture frame and left and right sides image independently.Unfortunately, the process of playing up two full releases of each image for each picture frame can cause that every sample thing will draw twice, and this is on calculating and spend very high in the storage.
Forward Figure 1A and 1B now to, the block diagram of the 3D graphics system of the prior art that is suitable for playing up the 3D graph image is shown.With reference to Figure 1A, graphics system 100A comprises application program 102 such as video-game, is used for providing the 3D shape library so that play up OpenGL application programming interfaces (API) 106, video driver 108, viewing hardware 110 (as Graphics Processing Unit (GPU)) and left and right sides display floater 112 and 114 of 3D graph image to application program 102, and wherein each display floater aligns with observer's corresponding eyes.Video driver 108 provides the interface between OpenGL API 106 and the viewing hardware 110 to connect (interfacing).By using application program 102 and OpenGLAPI, viewing hardware 110 is with two the different versions of 3D graph image format conversion (format) with the generation identical image, wherein for each picture frame that will show, each image (that is left and right sides image) has different advantages with respect to identical 3d space.Then, with the left and right sides image applications that produced to corresponding display panel 112 and 114 and two eyes of presenting to the observer, so that the observer perceives 3D rendering.Figure 1B illustrates another the 3D graphics system 100B similar to the 3D graphics system 100A shown in Figure 1A.In this embodiment, except application program 102, OpenGL API 106, video driver 108, viewing hardware 110 and left and right sides display floater 112 and 114, graphics system 100B also comprises private library module 118, private library module 118 provides extra 3D shape library to be used to create complicated day by day graphic primitive, plays up thereby make it possible to produce meticulousr 3D rendering.
Though above graphics system 100A and 100B are described as comprising respectively left and right sides display floater 112 and 114, as previously mentioned, graphics system 100A and 100B can alternatively comprise single display floater.In this case, display floater shows the complete left and right sides image of each picture frame in the mode that replaces.The polaroid glasses that the observer wore block observer's left eye during showing right image, and block observer's right eye during showing left image, so that the observer perceives 3D rendering.
To recognize that no matter adopt which type of viewing hardware, for each picture frame that will show, graphics system 100A and 100B produce and show two complete versions of same image.This makes clean processing and storage demand increase.
With reference now to Fig. 2,, graphics system 200 is shown, and graphics system 200 comprises application program 202 such as video-game, is used for providing the 3D shape library so that play up OpenGL application programming interfaces (API) 204, video driver 206, viewing hardware 208 (as GPU) and liquid crystal display (LCD) panel 210 of 3D graph image to application program 202.Video driver 206 provides the interface between OpenGL API 204 and the viewing hardware 208 to connect.By using application program 202 and OpenGL API 204, viewing hardware 208 is used for 3D graph image format conversion to present by LCD panel 210 to produce the stereogram picture frame.
Fig. 3 illustrates the assembly of viewing hardware 208 better.As seen from the figure, viewing hardware 208 comprises hardware rasterizer (rasterizer) 304, pre-sheet unitization operational module 306 and back buffer device 308.If desired, rasterizer 304 is converted to sheet unit so that handle by pre-sheet unitization operational module 306 with graphic primitive.Each sheet unit (fragment) comprises color, texture, coordinate, the degree of depth and back buffer device positional value.306 pairs of sheet units that require to handle of pre-sheet unitization operational module carry out one or multinomial test and modification, include but not limited to stencil test, depth test and fusion.To not require that the sheet unit of processing and the sheet unit that handles through pre-sheet unitization operational module 306 are written to back buffer device 308 to form final bitmap, output to LCD panel 210 then.In this embodiment, back buffer device 308 comprises the rectangular array of the bit plane that is organized into a plurality of logic gate buffers.In order to reduce clean processing and storage demand, viewing hardware 208 only forms those pixels of the part of the stereogram picture frame that will see in the image of the rasterisation left and right sides, and this will hereinafter be described.
Fig. 4 illustrates the pixel map of LCD panel 210.In this embodiment, LCD panel 210 with establish by Sanyo Epson imaging
Figure A200910003511D00101
(SEID) Kai Fa LCD panel is similar.The pixel that the appointment of LCD panel 210 is seen with observer's right eye is with ' R ' mark, and the pixel that the appointment of LCD panel 210 is seen with observer's left eye is with ' L ' mark.Right eye and left eye pixel R and L are interweaved to form checkerboard pattern, and this is convenient to produce the 3D display effect from observer's angle.For this checkerboard pattern, in any given pixel column or pixel column of LCD panel 210,50 (50%) percent pixel is right eye pixel R, and 50 (50%) percent pixel is left eye pixel L.LCD panel 210 also comprises filter (filter) (not shown), and this filter comprises the barrier grid that covers the LCD panel pixels.This filter makes to have only from specific direction just can see light from each pixel of LCD panel 210.When the observer was in correct observation place with respect to LCD panel 210, left eye pixel L can only see with observer's left eye, and right eye pixel R can only see with observer's right eye.As a result, in such observation place, when LCD panel 210 presented the stereogram picture frame, because left eye is seen the image by the L shaped one-tenth of left eye pixel, and right eye was seen the image that is formed by right eye pixel R, so the observer sees two different editions of identical image.This allows to produce 3D rendering from observer's visual angle, and does not need to show two complete versions of identical image.
In general, in operating process, when graphics system 200 will show the stereogram picture frame, similar to the graphics system of prior art, application program 202 combine with OpenGL API 204 produce identical image about two single picture (monoscopic) versions, wherein each image has different advantages with respect to identical 3d space.For restricting data is handled, those pixels of the part of the stereogram picture frame that only in each image of rasterisation formation is presented on the LCD panel 210 and watches for the observer.As a result, because each image only is used for driving a half-pix of LCD panel 210, so abandon the half data in each image.Then, the pixel through rasterisation of viewing hardware 208 these two images of combination is used for showing to produce the stereogram picture frame.For example, as shown in Figure 5, the left image 410L of single picture and the right image 410R of single picture are shown, their combination backs produce single stereogram picture frame 410S to be used for demonstration.Embedded block (inset) 411L and 411R highlight four pixels in the lower left corner of image 410L and 410R respectively.Embedded block 411L comprises pixel 412L, 414L, 416L and 418L, and embedded block 411R comprises pixel 412R, 414R, 416R and 418R.Only pixel 412L and the 418L of rasterisation (rasterize) embedded block 411L, and only pixel 414R and the 416R of rasterisation embedded block 411R.Abandon pixel 414L, 416L, 412R and 418R.The pixel of the process rasterisation of combination image 410L and 410R is to produce stereogram picture frame 410S.In stereogram picture frame 410S, embedded block 411S comprises pixel 412L, 414R, 416R and 418L.To recognize that the chessboard that stereogram picture frame 410S has from the pixel of the process rasterisation of left and right sides image 410L and 410R distributes.
When graphics system 200 will produce the stereogram picture frame when being used to be presented on the LCD panel 210, OpenGL API 204 conversion form the Drawing Object summit of the Drawing Object of complete left and right sides image, and construct the graphic primitive of left and right sides image through the Drawing Object summit of conversion by gathering many groups.Because only the subclass of each left and right sides image form will the stereoscopic images displayed frame a part, so in order to reduce data processing, but only will form graphic primitive and the observed person sees when demonstration stereogram picture frame pixel rendering becomes bitmap.Fig. 6 illustrates the step that graphics system 200 is carried out better during the render graphics primitive.
At first, behind the graphic primitive of having constructed left and right sides image (left and right images), select one of them graphic primitive (step 602).In step 604, determine to form the pixel tabulation of selected graphic primitive.Tabulate one of the multiple algorithm of available execution ' bounding box (bounding box) ' routine of pixel produces.The use of bounding box routine has avoided will handling in order to determine the shared pixel of selected graphic primitive each pixel in the image.In case produced the pixel tabulation, just first pixel in the selective listing, and do check to determine whether this pixel is positioned at the position (step 606) that the observer can see when the demonstration stereogram picture frame.For example, if selected graphic primitive forms the part of left image, then check selected pixel with the position of determining it whether corresponding to one of left eye pixel L of LCD panel 210.If selected graphic primitive forms the part of right image, then check selected pixel with the position of determining it whether corresponding to one of right eye pixel R of LCD panel 210.In step 606,, then abandon selected pixel if selected pixel is positioned at the position that can not form a part that will the stereoscopic images displayed frame.Then, do check to determine that whether selected pixel is last pixel (step 608) in the tabulation.If determining selected pixel is last pixel in the tabulation, think that then the render process of selected graphic primitive is finished, select next graphic primitive (step 602) this moment.If selected pixel is not last pixel in the tabulation, the next pixel in step 610 selective listing then, and process turns back to step 606.
In step 606, if selected pixel is positioned at the position of the part that formation will the stereoscopic images displayed frame, then by the rasterizer selected pixels of 304 rasterisations (step 612).Then, if desired, unit carries out pre-sheet unitization operation (step 614) to the gained sheet, is written to back buffer device 308 (step 616) then.After step 616, process proceeds to step 608, in step 608, does check to determine that whether selected pixel is last pixel in the pixel tabulation.If determining selected pixel is last pixel in the tabulation, think that then the render process of selected graphic primitive is finished, select next graphic primitive (step 602) this moment.If not, the next pixel in step 610 selective listing then, and process rotates back into step 606.To recognize, only those pixels that when on LCD panel 210, showing the stereogram picture frame, can see in the rasterized pattern primitive.Certainly like this, processing and storage demand have been reduced.
Although above rasterizer 304 being described as is hardware rasterizer in the viewing hardware 208, rasterizer 304 can be used as the software module that is arranged in video driver 206 or OpenGL API 204 and realizes.
Forward Fig. 7 now to, another graphics system 720 that is used for the rasterisation 3D rendering is shown.In this embodiment, graphics system 720 pixel of utilizing the OpenGL3D shape library to come rasterisation to be associated according to the order that receives from application program with 3D rendering (as one or more graphic primitives).As shown in the figure, graphics system 720 comprises processing unit 722 (as CPU or GPU), random access memory (" RAM ") 724, nonvolatile memory 726, communication interface 728, viewing hardware 730, user interface 732 and the LCD panel 734 similar to LCD panel 210, and they all pass through local bus 736 communications.Processing unit 722 takes out (retrieve) with the rasterisation software application to RAM724 from nonvolatile memory 726, is used for being carried out by processing unit 722.The rasterisation software application is with the mode render graphics primitive similar to the mode shown in Fig. 6, and presents the gained bitmap on LCD panel 734.By user interface 732, the observer can select and will be sent to nonvolatile memory 726 through the 3D rendering of playing up, and perhaps is sent to one or more remote storage devices and/or remote display by communication interface 728.Nonvolatile memory 726 also can be stored the other software application that can be used to support other graphics process operations.
The rasterisation software application can comprise the program module that comprises routine, program, subject component, data structure etc., and may be embodied as the computer readable program code that is stored on the computer-readable medium.Computer-readable medium is any data storage device that can store data, and these data can be passed through computer system reads later.The example of computer-readable medium comprises for example read-only memory, random access memory, CD-ROM, tape and light data storage device.Computer readable program code also can be distributed on the network of the computer system that comprises coupling, so that store and the object computer readable program code in the mode that distributes.
Though described embodiment, person of skill in the art will appreciate that, under the situation of the spirit and scope that do not break away from these embodiment that are defined by the following claims, can make change and modification.

Claims (16)

1. can operate the graphic interface that comprises the stereogram picture frame of first group of pixel that is associated with first observation place and the second group of pixel that is associated with second observation place with generation for one kind, described graphic interface comprises rasterizer, described rasterizer checks that the pixel of first image is to determine those pixels corresponding to described first group of pixel of described first image, and the pixel of checking second image is to determine those pixels corresponding to described second group of pixel of described second image, and the determined pixel of rasterisation only, thereby produce described stereogram picture frame.
2. graphic interface as claimed in claim 1 is wherein specified described first group of pixel to be observed by observer's left eye, and is specified described second group of pixel to be observed by observer's right eye.
3. graphic interface as claimed in claim 2, wherein said first group of pixel and described second group of pixel are interweaved so that the every capable pixel of described stereogram picture frame and every row pixel comprise equal amount from described first group pixel with from described second group pixel.
4. graphic interface as claimed in claim 3, the every capable pixel of wherein said stereogram picture frame and every row pixel comprise described first group and described second group pixel alternately.
5. graphic interface as claimed in claim 2, wherein said rasterizer inspection forms the pixel of graphic primitive, and described graphic primitive is formed by described first image and described second image configuration.
6. graphic interface as claimed in claim 5 also comprises the pre-sheet unitization operational module of communicating by letter with described rasterizer, and described pre-sheet unitization operational module is handled the sheet unit that is obtained by the pixel through rasterisation.
7. graphic interface as claimed in claim 6 also comprises the memory that is used to store treated unit.
8. graphic interface as claimed in claim 5 also comprises the memory of communicating by letter with described rasterizer.
9. graphic interface as claimed in claim 7, wherein said memory comprises the back buffer device.
10. the method for the graph data of the rasterisation three dimensional image frames that is formed on display, presenting, described display has first group of pixel that is associated with first observation place and the second group of pixel that is associated with second observation place, and described method comprises:
The pixel of checking first image is to determine the pixel corresponding to described first group of pixel of described first image;
The pixel of checking second image is to determine the pixel corresponding to described second group of pixel of described second image; And
Rasterisation described first group and described second group determined pixel.
11. method as claimed in claim 10 wherein in described checking process, is checked the pixel of the graphic primitive that forms described first image and described second image.
12., also comprise to carry out the operation of sheet unit through the pixel of rasterisation as method as described in the claim 11.
13. method as claimed in claim 12 also is included in the sheet unit operation described pixel through rasterisation of storage in memory afterwards, thereby forms final bitmap.
14. method as claimed in claim 11 also comprises the described pixel through rasterisation of storage.
15. method as claimed in claim 14 also comprises the left eye that described first group of pixel is shown to the observer, and described second group of pixel is shown to observer's right eye.
16. a computer-readable medium that comprises machine readable code, described machine readable code are used for the graph data of the three dimensional image frames that rasterisation is formed for presenting on display, described machine readable code comprises:
The pixel that is used to check first image is to determine the machine readable code corresponding to the pixel of described first group of pixel of described first image;
The pixel that is used to check second image is to determine the machine readable code corresponding to the pixel of described second group of pixel of described second image; And
The machine readable code that is used for described first group and described second group determined pixel of rasterisation.
CNA2009100035118A 2008-01-08 2009-01-07 Graphics interface and method for rasterizing graphics data for a stereoscopic display Pending CN101483787A (en)

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