CN101431411A - Dynamic encryption method for network game data - Google Patents

Dynamic encryption method for network game data Download PDF

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Publication number
CN101431411A
CN101431411A CN 200710124509 CN200710124509A CN101431411A CN 101431411 A CN101431411 A CN 101431411A CN 200710124509 CN200710124509 CN 200710124509 CN 200710124509 A CN200710124509 A CN 200710124509A CN 101431411 A CN101431411 A CN 101431411A
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CN
China
Prior art keywords
cryptographic key
dynamic
key
asymmetric cryptographic
data
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Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN 200710124509
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Chinese (zh)
Inventor
李清晖
魏略
袁锋锋
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Konka Group Co Ltd
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Konka Group Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konka Group Co Ltd filed Critical Konka Group Co Ltd
Priority to CN 200710124509 priority Critical patent/CN101431411A/en
Publication of CN101431411A publication Critical patent/CN101431411A/en
Pending legal-status Critical Current

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Abstract

The present invention discloses a dynamic encryption method of on-line game data which comprising the following procedures: encrypting user login information according to RSA algorithm and transmitting it to server by client; decrypting user login information by RSA algorithm and processing login by server; generating dynamic key according to the user's special information and saving it to the corresponding user information in server by server; transmitting login result and dynamic key that encrypted by RSA algorithm to client by server; encrypting and saving the key by client; encrypting and decrypting on-line game data by using dynamic data by client and server.

Description

A kind of dynamic encrypting method of data of network game
Technical field
The present invention relates to field of network game technology, be specifically related to a kind of dynamic encrypting method of data of network game.
Background technology
Data of network game transmission at present is frequent, considers the transmission security of data of network game, generally can encrypt data of network game.Transmission is encrypted for the data of network game under the multi-user c/s pattern as shown in Figure 1, the general more complicated of safe cryptographic algorithm, the computer system consumption rate is bigger, computing power is required than higher, and simple algorithm is less demanding to computing power but fail safe after encrypting is not high yet.
Summary of the invention
The technical problem to be solved in the present invention provides a kind of dynamic encrypting method of data of network game, under general computing power, improves c/s (client/server) pattern lower network game data safety of transmission.
The present invention solves the problems of the technologies described above the technical scheme that is adopted to be:
A kind of dynamic encrypting method of data of network game comprises step:
A1, at the private key of the server deploy first asymmetric cryptographic key centering, PKI the client deployment first asymmetric cryptographic key centering, it is right that described client generates second asymmetric cryptographic key, and described client is used the PKI of the public key encryption user logon information of the first asymmetric cryptographic key centering and the second asymmetric cryptographic key centering and sent to described server;
A2, described server use the private key of the first asymmetric cryptographic key centering to decipher described user's logon information and generate dynamic symmetric cryptographic key according to described user's logon information, set up the corresponding relation of described dynamic symmetric cryptographic key and user name;
A3, described server use the public key encryption of the second asymmetric cryptographic key centering to land object information and described dynamic symmetric cryptographic key, form feedback information and send to described client;
A4, described client use the private key of the second asymmetric cryptographic key centering to decipher described feedback information, obtain described dynamic symmetry algorithm key;
A5, described server and described client are used described dynamic symmetry algorithm key that the data of network game that will transmit is carried out encryption and decryption subsequently and are handled.
The dynamic encrypting method of described data of network game, wherein first asymmetric cryptographic key is to being generated by RSA Algorithm.
The dynamic encrypting method of described data of network game, wherein second asymmetric cryptographic key is to being generated by RSA Algorithm.
The dynamic encrypting method of described data of network game, wherein said dynamic symmetry algorithm key is generated by the DES algorithm.
Beneficial effect of the present invention is: the present invention uses dynamic symmetric key that the data of network game that transmits between the server and client side is carried out encryption and decryption, improved the data of network game safety of transmission, and on the computer of general performance, can both implement, reduced requirement, saved the lower deployment cost of network game system computer system performance.
Description of drawings
Fig. 1 is a prior art customer end/server mode schematic diagram;
Fig. 2 carries out the schematic diagram of transfer of data for client and server of the present invention uses dynamic symmetric key;
Dynamic symmetric key carries out the schematic diagram that data of network game is encrypted to Fig. 3 for the present invention uses;
Fig. 4 schematic diagram that dynamic symmetric key carries out the data of network game deciphering for the present invention uses.
Embodiment
With embodiment the present invention is described in further detail with reference to the accompanying drawings below:
As shown in Figure 2, the dynamic encrypting method of data of network game described in the invention carries out concrete enforcement according to following steps:
1, at the private key of the server deploy first asymmetric cryptographic key centering, PKI the client deployment first asymmetric cryptographic key centering, it is right that client generates second asymmetric cryptographic key, and client is used the PKI of the public key encryption user logon information of the first asymmetric cryptographic key centering and the second asymmetric cryptographic key centering and sent to server;
2, server uses the private key decrypted user logon information of the first asymmetric cryptographic key centering and generates dynamic symmetric cryptographic key according to user's logon information, sets up the corresponding relation of dynamic symmetric cryptographic key and user name;
3, server uses the public key encryption of the second asymmetric cryptographic key centering to land object information and dynamic symmetric cryptographic key, forms feedback information and also sends to client;
4, client is used the private key deciphering feedback information of the second asymmetric cryptographic key centering, obtains dynamic symmetry algorithm key;
5, the server and client side uses dynamic symmetry algorithm key that the data of network game that will transmit is carried out the encryption and decryption processing subsequently.
Data encryption
As shown in Figure 3, after determining to want ciphered data,, calculate by cryptographic algorithm and to want ciphered data, be dealt into network then according to dynamic key.Cryptographic algorithm can be according to concrete needs designs (specifically can be the DES algorithm).Client and server adopts identical encrypting step.
Data decryption
As shown in Figure 4, collect network data from network terminal after, according to dynamic key, recover data before encrypting by decipherment algorithm.Decipherment algorithm can be according to concrete needs designs (specifically can be the DES algorithm).Client and server adopts identical decryption step.
Those skilled in the art do not break away from essence of the present invention and spirit, can there be the various deformation scheme to realize the present invention, the above only is the preferable feasible embodiment of the present invention, be not so limit to interest field of the present invention, the equivalent structure that all utilizations specification of the present invention and accompanying drawing content are done changes, and all is contained within the interest field of the present invention.

Claims (4)

1, a kind of dynamic encrypting method of data of network game is characterized in that, comprises step:
A1, at the private key of the server deploy first asymmetric cryptographic key centering, PKI the client deployment first asymmetric cryptographic key centering, it is right that described client generates second asymmetric cryptographic key, and described client is used the PKI of the public key encryption user logon information of the first asymmetric cryptographic key centering and the second asymmetric cryptographic key centering and sent to described server;
A2, described server use the private key of the first asymmetric cryptographic key centering to decipher described user's logon information and generate dynamic symmetric cryptographic key according to described user's logon information, set up the corresponding relation of described dynamic symmetric cryptographic key and user name;
A3, described server use the public key encryption of the second asymmetric cryptographic key centering to land object information and described dynamic symmetric cryptographic key, form feedback information and send to described client;
A4, described client use the private key of the second asymmetric cryptographic key centering to decipher described feedback information, obtain described dynamic symmetry algorithm key;
A5, described server and described client are used described dynamic symmetry algorithm key that the data of network game that will transmit is carried out encryption and decryption subsequently and are handled.
2, the dynamic encrypting method of data of network game according to claim 1 is characterized in that: first asymmetric cryptographic key is to being generated by RSA Algorithm.
3, the dynamic encrypting method of data of network game according to claim 2 is characterized in that: second asymmetric cryptographic key is to being generated by RSA Algorithm.
4, the dynamic encrypting method of data of network game according to claim 3 is characterized in that: described dynamic symmetry algorithm key is generated by the DES algorithm.
CN 200710124509 2007-11-09 2007-11-09 Dynamic encryption method for network game data Pending CN101431411A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN 200710124509 CN101431411A (en) 2007-11-09 2007-11-09 Dynamic encryption method for network game data

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN 200710124509 CN101431411A (en) 2007-11-09 2007-11-09 Dynamic encryption method for network game data

Publications (1)

Publication Number Publication Date
CN101431411A true CN101431411A (en) 2009-05-13

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CN 200710124509 Pending CN101431411A (en) 2007-11-09 2007-11-09 Dynamic encryption method for network game data

Country Status (1)

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CN (1) CN101431411A (en)

Cited By (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103117989A (en) * 2011-11-17 2013-05-22 华为软件技术有限公司 Controlling method, device and terminal of safety of online games
CN103973438A (en) * 2014-03-25 2014-08-06 深圳天源迪科信息技术股份有限公司 Communication channel dynamic encryption method
CN106936574A (en) * 2017-05-10 2017-07-07 北京奇艺世纪科技有限公司 A kind of right discriminating system and method
CN107968773A (en) * 2016-10-20 2018-04-27 盛趣信息技术(上海)有限公司 A kind of method and system for realizing Security and Integrality of Data
CN108540486A (en) * 2018-04-23 2018-09-14 湖南东方华龙信息科技有限公司 The generation of cloud key and application method
CN110636503A (en) * 2019-09-24 2019-12-31 中国联合网络通信集团有限公司 Data encryption method, device, equipment and computer readable storage medium
CN112073185A (en) * 2020-08-11 2020-12-11 广州点云科技有限公司 Cloud game secure transmission method and device
WO2022028391A1 (en) * 2020-08-03 2022-02-10 华为技术有限公司 Data cloud service method and communication apparatus

Cited By (11)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103117989A (en) * 2011-11-17 2013-05-22 华为软件技术有限公司 Controlling method, device and terminal of safety of online games
CN103973438A (en) * 2014-03-25 2014-08-06 深圳天源迪科信息技术股份有限公司 Communication channel dynamic encryption method
CN103973438B (en) * 2014-03-25 2017-11-17 深圳天源迪科信息技术股份有限公司 communication channel dynamic encrypting method
CN107968773A (en) * 2016-10-20 2018-04-27 盛趣信息技术(上海)有限公司 A kind of method and system for realizing Security and Integrality of Data
CN107968773B (en) * 2016-10-20 2021-12-24 盛趣信息技术(上海)有限公司 Method and system for realizing data security and integrity
CN106936574A (en) * 2017-05-10 2017-07-07 北京奇艺世纪科技有限公司 A kind of right discriminating system and method
CN108540486A (en) * 2018-04-23 2018-09-14 湖南东方华龙信息科技有限公司 The generation of cloud key and application method
CN110636503A (en) * 2019-09-24 2019-12-31 中国联合网络通信集团有限公司 Data encryption method, device, equipment and computer readable storage medium
WO2022028391A1 (en) * 2020-08-03 2022-02-10 华为技术有限公司 Data cloud service method and communication apparatus
CN112073185A (en) * 2020-08-11 2020-12-11 广州点云科技有限公司 Cloud game secure transmission method and device
CN112073185B (en) * 2020-08-11 2023-06-30 广州点云科技有限公司 Cloud game safety transmission method and device

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Open date: 20090513