CN101165733A - Slot machine and playing method therof - Google Patents
Slot machine and playing method therof Download PDFInfo
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- CN101165733A CN101165733A CNA2007101819496A CN200710181949A CN101165733A CN 101165733 A CN101165733 A CN 101165733A CN A2007101819496 A CNA2007101819496 A CN A2007101819496A CN 200710181949 A CN200710181949 A CN 200710181949A CN 101165733 A CN101165733 A CN 101165733A
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Abstract
The invention relates to a slot machine and playing method thereof. A scatter object symbol is randomly selected among plural symbols. The symbols are rearranged. A payout determined by a combination of the symbols rearranged on a payline is awarded. When a predetermined number or more of the scatter object symbols are rearranged, the scatter object symbol is set as a scatter symbol. It is notified contents of a payout determined on the basis of the scatter symbol and the corresponding payout is awarded.
Description
Technical field
The present invention relates to slot machine (slot machine) and method for gaming thereof.
Background technology
In conventional slot machine, when the player will be inserted in the insertion groove of slot machine such as the game medium of coin (coin) or bank note (bill) and press rotary knob (spin button), the a plurality of symbols of roll display in the display in the front that is installed in rack, and stop described a plurality of symbol subsequently automatically.
In this slot machine, for example, as disclosed among U.S. Patent No. 6604999 B2 or the U.S. Patent No. 2002065124A1, when a plurality of symbols on stopping at pay lines (payline) constitute predetermined combinations, the game medium of payment predetermined quantity.In addition, when on display, having shown the special symbol that is called as scatter pay (scatter symbol), pay the game medium of predetermined quantity according to the quantity of shown scatter pay, and have nothing to do with pay lines.In other words, in conventional slot machine, make up these two kinds of methods and pay.
The invention provides a kind of slot machine and method for gaming thereof with amusement characteristic that prior art do not provide.
Summary of the invention
The invention provides a kind of slot machine, this slot machine comprises structure as described below and has display and game console.This display has pay lines and arranges a plurality of symbols.This game console is selected in the middle of described a plurality of symbols randomly to determine to disperse the object symbol.In addition, game console rearranges described a plurality of symbol, and awards the definite payment of combination by the symbol that rearranges on pay lines.When having rearranged predetermined quantity or more having disperseed the object symbol, game console should disperse the object symbol to be set to scatter pay, and notice is based on the content and the corresponding payment of award of the definite payment of scatter pay.
In slot machine of the present invention, dispersion object symbol is selected at random in the middle of described a plurality of symbols and is determined.Rearrange and comprise a plurality of symbols that disperse the object symbol.After this, when the quantity that rearranges of disperseing the object symbol is predetermined quantity or more for a long time, should disperse the object symbol to be set to scatter pay.Then, award payment based on the combination of the symbol that on pay lines, rearranges.In addition, notice is based on the content of the definite payment of the scatter pay that rearranges on pay lines and outside the pay lines, and the corresponding payment of award.
Slot machine of the present invention can also have structure as described below.Particularly, when disperseing the object symbol to be set to scatter pay, the game console of slot machine can be notified the content based on the payment of determining with the corresponding paying unit of the type of scatter pay.In addition, game console can provide the viewing area to the part different with the arrange regional that is used for permutation symbol and disperse the object symbol in this viewing area demonstration.And after determining to disperse the object symbol, game console can change the display format of disperseing the object symbol, till having rearranged dispersion object symbol.
The invention provides a kind of method for gaming with slot machine of structure as described below.In the middle of a plurality of symbols, select randomly and determine to disperse the object symbol.Rearrange these symbols.The payment that award is determined based on the combination of the symbol that rearranges on pay lines.When having rearranged predetermined quantity or more having disperseed the object symbol, should disperse the object symbol to be set to scatter pay.Notice is based on the content of the definite payment of scatter pay, and the corresponding payment of award.
In the method for gaming of slot machine of the present invention, in the middle of a plurality of symbols, select randomly and determine to disperse the object symbol.Rearrange and comprise a plurality of symbols that disperse the object symbol.After this, when the quantity that rearranges of disperseing the object symbol is predetermined quantity or more for a long time, should disperse the object symbol to be set to scatter pay.Then, pay based on the combination award of the symbol that on pay lines, rearranges.In addition, notice is based on the content of the definite payment of the scatter pay that rearranges on pay lines and outside the pay lines, and the corresponding payment of award.
Method for gaming of the present invention can also have structure as described below.Particularly, when disperseing the object symbol to be set to scatter pay, slot machine can be notified the content based on the payment of determining with the corresponding paying unit of the type of scatter pay.In addition, slot machine can provide the viewing area to the part different with the arrange regional that is used for permutation symbol, and shows dispersion object symbol in this viewing area.And after determining to disperse the object symbol, slot machine can change the display format of disperseing the object symbol, till having rearranged dispersion object symbol.
Description of drawings
Fig. 1 shows the method for gaming of slot machine;
Fig. 2 is the block diagram of slot machine;
Fig. 3 shows display frame;
Fig. 4 shows display frame;
Fig. 5 shows display frame;
Fig. 6 shows symbol and Code Number thereof;
Fig. 7 shows the stereographic map of the outward appearance of slot machine;
Fig. 8 shows the block diagram of the control circuit of slot machine;
Fig. 9 shows and disperses the object symbol to determine table;
Figure 10 shows the definite table of threshold value is set;
Figure 11 shows the scatter pay description list;
Figure 12 is that the process flow diagram of handling is carried out in recreation;
Figure 13 disperses the object symbol to determine the process flow diagram of handling;
Figure 14 shows the method for gaming of slot machine;
Figure 15 is the block diagram of slot machine; And
Figure 16 shows the method for gaming of slot machine.
Embodiment
(embodiment 1)
With the embodiment of describing according to slot machine of the present invention and method for gaming thereof 1.
As shown in Figure 1, slot machine is carried out the method for gaming that may further comprise the steps: select randomly in the middle of a plurality of symbols 180 to determine to disperse object symbol 181; In display, rearrange these symbols 180; The payment that award is determined based on the combination of the symbol 180 that rearranges on pay lines L; And when having rearranged predetermined quantity or more having disperseed object symbol 181, will disperse object symbol 181 to be set to scatter pay 182, notify the content of the payment of determining based on scatter pay 182, and the corresponding payment of award.
And slot machine 10 is carried out the method for gaming that may further comprise the steps: provide viewing area (disperseing object symbol display unit 163) to the part different with the arrange regional that is used for permutation symbol 180 (display window 151~155); In this viewing area, show and disperse object symbol 181; And when having rearranged the dispersion object symbol 181 of predetermined quantity, notice disperses object symbol 181 to be set to scatter pay 182.
Here, " arrange (arrangement) " means symbol 180 comprising scatter pay 182 for the macroscopic state of outside player.In other words, in Fig. 1, symbol 180 is under the state that is presented in the display window 151~155.Simultaneously, " rearrange " and mean after the arrangement of separating divided-by symbol 180 permutation symbol 180 once more.In addition, provide " pay lines " L to determine the combination of symbol 180.In other words, when on pay lines L and outside the pay lines L, rearranging symbol 180, only determine combination at the symbol 180 that rearranges on pay lines.As definite result of combination, when realizing obtaining the win combination, for example, carry out the processing of winning the combined payment coin according to obtaining.
In addition, " scatter pay " the 182nd, make only use its arrange as the condition that realizes obtaining win and with the irrelevant symbol of pay lines L.In other words, when rearranging scatter pay 182, realize obtaining the processing of winning and for example carrying out the payment coin according to the quantity of all scatter pay 182 of rearranging on pay lines L and outside the pay lines L." disperseing object symbol 181 " is the symbol that is used as scatter pay under the condition of the symbol that has rearranged predetermined quantity.For example, disperseing the object symbol is " small bell " and be set to rearrange under the situation of several (threshold value is set) with " 3 ", when having rearranged three or more " small bells ", " small bell " is as scatter pay, and when having rearranged two or still less " small bell ", it is as ordinary symbol.And " symbol 180 " represented all symbols that use in the slot machine 10 and comprised scatter pay 182 and disperse object symbol 181.To more specifically describe pay lines L, symbol 180, scatter pay 182 in the back and obtain the win combination.
(display unit 101)
As shown in Figure 2, the slot machine of carrying out above-mentioned method for gaming is provided with display unit 101 (display) and game console 100.Display unit 101 is constructed to have a plurality of symbols that pay lines L and arrangement comprise scatter pay 182.In addition, display unit 101 is constructed to provide dispersion object symbol display unit (viewing area 101b) to the part different with the display window 151~155 that is used for permutation symbol 180 (arrange regional 101a).
(game console 100)
And, game console 100 also is suitable for carrying out: the 5th handles, and viewing area 101b (disperseing object symbol display unit 163) is provided and shows dispersion object symbol 181 at viewing area 101b to the part different with the arrange regional 101a that is used for permutation symbol 180; And the 6th handle, and when having rearranged predetermined quantity or more having disperseed object symbol 181, notice disperses object symbol 181 to be set to scatter pay 182.In other words, manage everywhere the unit except first to, game console 100 also has the 5th processing unit and the 6th processing unit.
And game console 100 links to each other with recreation beginning unit 109.Recreation beginning unit 109 has the function according to player's operation output recreation commencing signal.Game console 100 comprises: recreation performance element 110, and it uses from the input of the recreation commencing signal of recreation beginning unit 109 and carries out the unit recreation that rearranges symbol as triggering; Combined payment determining unit 111 is used for the definite payment of combination of definite symbol that rearranges by playing in the unit on pay lines; Scatter pay payment determining unit 112 is used for determining based on the definite payment of the scatter pay that rearranges on pay lines and outside the pay lines; And payment award unit 113, be used for awarding in combined payment determining unit 111 and scatter pay and pay the respective pay that determining unit 112 is determined.
And game console 100 has symbol determining unit 104, and it is being operated when the recreation commencing signal has been imported in recreation beginning unit 109.Symbol determining unit 104 is selected in the middle of a plurality of symbols 180 randomly to determine to disperse object symbol 181.Symbol determining unit 104 will be disperseed object symbol 181 to output to rearrange quantity determining unit 114 and be disperseed object symbol memory 105.When having rearranged the dispersion object symbol 181 of predetermined quantity, rearrange quantity determining unit 114 and will disperse object symbol 181 to be set to scatter pay 182.In other words, rearrange quantity determining unit 114 and make dispersion object symbol memory 105 the dispersion object symbol 181 that is stored in wherein can be sent to scatter pay storer 106, it is set to scatter pay 182 thus.
And game console 100 comprises notification unit 116 and the content of announcement storer 117 that links to each other with this notification unit 116.Content of announcement storer 117 has file layout and the storage and scatter pay 182 corresponding role data, payment amount data and data of description of the scatter pay description list among Figure 11.Notification unit 116 is suitable for reading the data that are stored in the content of announcement storer 117.Notification unit 116 is read corresponding data of content with the payment of determining according to scatter pay 182 from content of announcement storer 117, these contents are outputed to indicative control unit 102, and these contents are shown as the role 201 among Fig. 1 in display unit 101 and describe image 202, thereby it uses image to notify the content of payment.Simultaneously, the image in using display unit 101 was notified, notification unit 116 can use such as the output device of loudspeaker or electric installation (electricalspectaculars) and notify these contents by sound or light.
Simultaneously, if desired, can use hardware or software to construct each piece of game console 100.
(operation of game console 100)
In said structure, the operation of game console 100 has been described.When the operation by the player from recreation beginning unit during 109 output recreation commencing signals, symbol determining unit 104 begins to handle, and the 110 beginning unit recreation of recreation performance element, to rearrange symbol 180 (second handles).Select randomly in the middle of a plurality of symbols 180 of symbol determining unit 104 in being stored in symbol memory 108 to determine to disperse object symbol 181 (first handles).Determined dispersion object symbol 181 is stored in disperses in the object symbol memory 105 and use it for the definite processing that rearranges in the quantity determining unit 114.
Be stored in the dispersion object symbol 181 that disperses in the object symbol memory 105 and be output to displaying symbol storer 107, and be used for the Flame Image Process of indicative control unit 102 subsequently, so that it is presented among the viewing area 101b of display unit 101.In other words, game console 100 is carried out and is used for viewing area 101b being provided and showing the 5th processing that disperses object symbol 181 at viewing area 101b to the part different with the arrange regional 101a that is used for permutation symbol 180.Thus, the player can easily identify and disperse object symbol 181, because disperse object symbol 181 to be presented among the viewing area 101b that separates with arrange regional 101a.
In addition, when when performance element is played, rearranging symbol 180, rearrange quantity determining unit 114 and in the middle of the symbol 180 that rearranges, specify dispersion object symbol 181 and calculate the quantity that rearranges of disperseing object symbol 181.Then, when having rearranged predetermined quantity or more having disperseed object symbol 181, will disperse object symbol 181 to be set to scatter pay 182.In other words, send to scatter pay storer 106 with being stored in the dispersion object symbol 181 that disperses in the object symbol memory 105.Thus, disperse object symbol 181 as scatter pay 182.In addition, when being provided with scatter pay 182, notification unit 116 is read and scatter pay 182 corresponding role data, payment amount data and data of description from content of announcement storer 117, and these data are outputed to indicative control unit 102.Then, the content of the payment that notice is determined based on the scatter pay that rearranges 182 on pay lines L and outside the pay lines L, and award payment (the reason) everywhere.
In addition, when being stored in scatter pay 182 in the scatter pay storer 106, in display unit 101, show scatter pay 182 by the information processing in the indicative control unit 102.In other words, when having rearranged predetermined quantity or more having disperseed object symbol 181, game console 100 exercise notices disperse object symbol 181 to be set to the 6th processing of scatter pay 182.Thus, because this demonstration is changed into scatter pay 182 from disperseing object symbol 181,, and can enjoy the player and will be provided enjoyment at the payment of scatter pay 182 so the player can easily recognize the condition that has satisfied scatter pay 182.
Then, award the payment of determining by the combination of the symbol 180 that on pay lines L, rearranges by scatter pay payment determining unit 112 and payment award unit 113.Thus, game console 100 is carried out the 3rd processing that rearranges the payment that symbol determines by the combination of the symbol 180 that rearranges with award on pay lines L.
From aforesaid operations as can be seen, slot machine 10 has been implemented following method for gaming: select randomly in the middle of a plurality of symbols 180 to determine to disperse object symbol 181; In display unit 101, rearrange symbol 180; The payment that award is determined by the combination of the symbol 180 that rearranges on pay lines L; And when having rearranged predetermined quantity or more having disperseed object symbol 181, will disperse object symbol 181 to be set to scatter pay 182, and award the payment of determining by scatter pay 182.
And slot machine 10 has been implemented following method for gaming: notice disperses object symbol 181 to be set to scatter pay 182; And viewing area 101b is provided and show disperses object symbol 181 at viewing area 101b to the part different with the arrange regional 101a that is used for permutation symbol 180.
(show state)
According to operational processes and this method for gaming of slot machine 10, describe the embodiment of the show state of display unit 101 in detail.Simultaneously, shown in Fig. 3 to 5, reference wherein display unit 101 uses the mode of video rotating cylinders to come the structrual description show state of permutation symbol.
In addition, display unit 150 has as the dispersion object symbol display unit 163 that is used to show the viewing area that disperses object symbol 181.Dispersion object symbol display unit 163 is arranged on the upper right quarter of display unit 151, with not overlapping with display window 151~155.Simultaneously, disperse object symbol display unit 163 can be arranged on the optional position, as long as can avoid overlapping with display window 151~155.
Be provided with alternative window 165 in the bottom that disperses object symbol display unit 163.The symbol that alternative window 165 shows as the candidate who disperses object symbol 181.Therefore, the player can recognize the dispersion object symbol of selecting at random in the middle of the candidate symbol from be presented at alternative window 165 181 intuitively, and will disperse object symbol 181 to be presented in the dispersion object symbol display unit 163 subsequently.
In addition, display unit 101 has scatter pay display unit 171.Scatter pay display unit 171 is basket, and shows the scatter pay 182 as contents, as shown in Figure 4.Scatter pay display unit 171 is arranged on the upper left bight of display unit 101.Simultaneously, scatter pay display unit 171 can be arranged on the optional position, as long as can avoid overlapping with display window 151~155 and dispersion object symbol display unit 163.
In the display unit 101 of constructing as mentioned above, the show state of Fig. 3 shows the state before the recreation of beginning unit.In other words, in display window 151~155, rearrange after the symbol 180, when next recreation of beginning, realize show state shown in Figure 3.In scatter pay display unit 171, do not show contents.In addition, in disperseing object symbol display unit 163, also show dispersion object symbol 181.
Thus, by observing with the naked eye the state that does not show contents in scatter pay display unit 171 and show the state that disperses object symbol 181 in scatter pay display unit 163, the player can recognize intuitively after the recreation beginning can show dispersion object symbol 181 or scatter pay 182.
The show state of Fig. 4 shows the just state after unit recreation beginning.Particularly, roll display symbol 180 in display window 151~155.Then, in the roll display process, in disperseing object symbol display unit 163, show dispersion object symbol 181.Thus, disperse object symbol 181 by noting showing in the roll display symbol 180 in display window 151~155 in disperseing object symbol display unit 163, the player can recognize that for example " orange " becomes scatter pay 182.
The show state of Fig. 5 shows the state that is provided with scatter pay 182.Particularly, in scatter pay display unit 171, show " orange ",, be presented at " orange " that disperse in the object symbol display unit 163 and be moved to scatter pay 182 and be received (receive) subsequently by a series of operation as contents.As a result, by making the show state of the scatter pay 182 that detects by an unaided eye, the player can recognize intuitively that " orange " has been set to scatter pay 182.
And, under the show state of Fig. 5, show and scatter pay 182 corresponding roles 201, and show the description image 202 of expression based on the content of the payment of determining with the corresponding paying unit of the type of scatter pay 182.Describe image 202 and be provided so that shown content changed along with the time.Particularly, the description image 202 that at first shows is the character pictures such as " ' orange ' becomes scatter pay ".In other words, first the type that image 202 is notified scatter pay 182 is described.Thus, describe image 202 by making to detect by an unaided eye, the player can recognize that " orange " become scatter pay 182.
When after image 202 is described in demonstration first, having passed through preset time section (for example 3 seconds), change into next and describe image 202.Next describes image 202 is character pictures such as " owing to exist three ' orange ', so coin is 6 ".In other words, next describes the content of image 202 notice payments.Thus, the player can recognize the result being set will awarding certain payment as scatter pay 182 in advance.
(symbol, combination etc.)
As shown in Figure 6, symbols displayed 180 has constituted the multiple row symbol in the display window 151~155 of display unit 101, and each row all comprises 22 symbols.The symbol that constitutes each symbol rank is endowed a Code Number in 0~21.Each symbol rank is constituting by " first prize 7 ", " blue 7 ", " small bell ", " cherry ", " strawberry ", " plum ", " orange " and " apple " all.
Three continuous symbols in the symbol rank show (arrangement) respectively in epimere, stage casing and hypomere 151a, 151b and the 151c of display window 151~155, thereby they constitute the sign matrix of 5 row/3 row.Annotate make a bet button 27 and when pressing rotary knob 23 subsequently of button 26 or maximum when pressing 1, the sign-on that constitutes sign matrix rolls.When rolling beginning, after having passed through the preset time section, stop the rolling of (rearranging) each symbol.
In addition, pre-determine various obtaining for each symbol and win combination.Obtaining the win combination is that the combination that is parked in the symbol on the pay lines L becomes to the combination of the favourable state of player.Favourable state be wherein according to obtain the state of winning the combined payment coin, wherein the coin of payment amount is added to the state that retains, wherein begins the state etc. of bonus game.
Particularly, when the combination of " apple " symbol stops on the pay lines L, trigger award and game state and be transformed into bonus game from basic game.In addition, when " cherry " symbol stopped on the pay lines L, each annotated payment 20 coin (game medium).When " plum " symbol stopped on the pay lines L, each annotated 5 coin of payment.
Simultaneously, bonus game is the game state more favourable than basic game.In one embodiment, bonus game is free game (free game).Free game is to allow the player to carry out the recreation of pre-determined number and the game state of the coin that do not need to make a bet.Bonus game there is not concrete restriction, as long as it is to get final product for the favourable game state of player (that is, it is more favourable than basic game).For example, bonus game can comprise wherein can obtain than the state of basic game more play medium, wherein can be according to obtaining the state of game medium than the higher probability of basic game, wherein consuming the state etc. of game medium still less than basic game.Specifically, free game, second recreation etc. are the examples of bonus game.
(physical construction)
Below the embodiment with machinery and the slot machine that constitutes of electric mode is described.
As shown in Figure 7, slot machine 10 is arranged in the amusement arcade.Slot machine 10 comes the performance element recreation by utilizing game medium.This game medium be coin, bank note or with the negotiable information of they corresponding electronics.Simultaneously, in the present invention, game medium has no particular limits.For example, can use game money (medal), token (token), electronic money, bill etc.Bill has no particular limits, and can be the bill with bar code that the back will illustrate.
Simultaneously, in the present embodiment, illustration wherein use hypograph display board 16 to show the situation of 5 row/3 row symbols.Yet, the invention is not restricted to this.For example, its periphery mechanical rotating cylinder of being provided with symbol can rotate and stop to exceed with demonstration the symbol of display window 15.
Shown that in hypograph display board 16 is activated a pay lines L.This pay lines L is set to flatly cross the stage casing 151b of display window 151~155.Simultaneously, in the present embodiment, although pay lines L crosses the stage casing 151b of display window 151~155, it can cross other sections of display window 151~155.For example, pay lines L can cross the epimere 151a or the hypomere 151c of display window 151~155.Alternatively, pay lines L can cross the hypomere 151c of display window 151, the stage casing 151b of display window 152 and the hypomere 151c of display window 153.And pay lines L can be 2 or more.When two or more pay lines L are provided, can activate all pay lines L, and can activate and pay lines L such as the relevant quantity of the several predetermined condition of making a bet of coin.
Simultaneously, can show in hypograph display board 16 that retaining digital display shows unit and payment amount display unit.Retain digital display and show that the unit shows that slot machine 10 can pay player's sum (be called as and always retain number).The payment amount display unit shows that the combination of the symbol on stopping at pay lines is the quantity that obtains the coin that will pay when winning combination.
1 to annotate button 26 be to be used for input instruction with to playing each time from always retaining the make a bet button of a coin of several coin.The maximum button 27 of making a bet is to be used for input instruction with to playing each time from always retaining the make a bet button of coin (for example, 50 coin) of maximum quantity of several coin.
Whether biil validator 22 checking bank note normally and with normal bank note receive in the rack 11.Simultaneously, biil validator 22 can read the bill with bar code 39 that the back will illustrate.When biil validator 22 read the bill 39 with bar code, it exported the read signal relevant with the content that reads to host CPU 41.
Abdomen glass (belly glass) 34 is arranged on the front, bottom of main door 13, that is, and and below the control panel 20.Drafting has the role (character) of slot machine 10 etc. on abdomen glass 34.Epigraph display board 33 is installed in the front of top box 12.Epigraph display board 33 has liquid crystal board and for example display effect image and the image of expression game content introduction and the explanation of game rule.
The loudspeaker 29 that is used to export speech is installed on the top box 12.Below epigraph display board 33, be provided with bill printer 35, card reader 36, data display equipment 37 and keyboard 38.The printing bar code that bill printer 35 has data (for example retaining the identifier of number, date and time, slot machine 10 etc.) with encoding on it is to bill, and output has the bill 39 of bar code thus.The player can utilize the bill 39 with bar code to play in another slot machine, and exchanges bill 39 and the bank note with bar code in the exchange chamber of amusement arcade.
(electric structure)
Control module with game console 100 shown in Figure 2 is installed in the rack 11.As shown in Figure 8, this control module comprises mainboard 40, main body PCB (printed circuit board (PCB)) 60, cribbage-board 50, sub-CPU, door PCB 80 and various switch and sensor.
Cribbage-board 50 be provided with by internal bus CPU connected to one another (CPU (central processing unit)) 51, ROM 55 and boot ROM 52, with memory card 53 corresponding card slot 53S and with GAL (generic array logic) 54 corresponding IC socket 54S.
Store games and games system program in the memory card 53.Games comprise that stop element determines program.This stop element determines that program is the program that is used for determining to stop at the symbol (with the corresponding Code Number of this symbol) on the pay lines L.This stop element determine program comprise with a plurality of payment rates (for example, 80%, 84%, 88%) in each corresponding symbol weighted data.This symbol weighted data be expression at each display window 151~155, the Code Number of each symbol and belong to the data of the corresponding relation between one or more random numbers of predetermined value scope (0~256).
Determine the payment rate based on the data that are used to be provided with the payment rate, these data are from GAL 54 outputs, and stop element is based on the corresponding symbol weighted data of payment rate definite.
And memory card 53 storages are used for the various data of games and games system program.Particularly, determine that with dispersion object symbol shown in Figure 9 the form of table stores the data of the relation between the scope of symbols displayed 180 and random number in the display window 151~155 of presentation graphs 1.The data of the tables of data among Fig. 9 are used for selecting to disperse object symbol 181 randomly in the middle of a plurality of symbols 180.And, determine that with the threshold value that is provided with shown in Figure 10 the form storage representation of table is provided with the data of the relation between the scope of threshold value and random number.The setting threshold that will disperse object symbol 181 to be defined as scatter pay 182 when whether be in the middle of " 2 "~" 6 ", select at random the time use the data of the tables of data among Figure 10.The detailed content of each tables of data will be described in the back.In addition, be used for notifying the data of the content of the payment of determining based on scatter pay 182 to be stored in content of announcement table shown in Figure 11.Simultaneously, when carrying out games, these data are sent to the RAM 43 of mainboard 40.
In addition, card slot 53S is constructed to insert and remove memory card 53 and be connected to mainboard 40 by the IDE bus.Therefore, by from card slot 53S, removing memory card 53, in this memory card 53, writing another games and games system program and this memory card 53 is inserted among the card slot 53S, can change the type or the content of the recreation that will in slot machine, carry out.
Games comprise the program relevant with game progress and are used for game state is converted to the program of bonus game.In addition, games are included in view data and the voice data of exporting during the recreation.
To be connected to mainboard 40 by pci bus by internal bus CPU 51 connected to one another, ROM 55 and boot ROM 52.The signal that pci bus is carried out between mainboard 40 and the cribbage-board 50 transmits, and provides electric power from mainboard 40 to cribbage-board 50.ROM 55 stores national identification information and authentication procedure.Boot ROM 52 stores preliminary authentication procedure and makes CPU 51 can carry out the program of this preliminary authentication procedure (guidance code).
Authentication procedure is to be used for program (distorting scrutiny program) that games and games system program are authenticated.Authentication procedure is to be used to confirm and verify the program that games and games system program are not distorted.In other words, according to the process that is used for games and games system program authenticate this authentication procedure is described.Preliminary authentication procedure is to be used for program that this authentication procedure is authenticated.According to being used to verify that the authentication that will the authenticate process of (that is, being used for this authentication procedure is authenticated) of not distorted illustrates this preliminary authentication procedure.
In other words, host CPU 41 has the function of arranging controller, this arrangement controller is used for sign matrix is selected and being determined permutation symbol according to polytype symbol, to rearrange them, as the new sign matrix after a plurality of symbols that roll that will in hypograph display board 16, show, and carry out the arrangement that will stop according to rolling condition and control at determined symbol place.
In addition, host CPU 41 has the function of the game console 100 that is used to carry out following processing: first handles, and selects randomly in the middle of a plurality of symbols 180 to determine to disperse object symbol 181; Second handles, and rearranges symbol 180 on display; The 3rd handles, the payment that award is determined based on the combination of the symbol 180 that rearranges on pay lines L; And the reason everywhere, when having rearranged predetermined quantity or more having disperseed object symbol 181, will disperse object symbol 181 to be set to scatter pay 182, the content of the payment that notice is determined based on scatter pay 182, and the payment of award correspondence simultaneously.In addition, host CPU 41 has the function of the game console 100 that is used to carry out following processing: the 5th handles, and viewing area (disperseing object symbol display unit 163) is provided and shows in this viewing area to the part different with the arrange regional 101a that is used for permutation symbol 180 (display window 151~155) and disperse object symbol 181; And the 6th handle, and when having rearranged predetermined quantity or more having disperseed object symbol 181, notice disperses object symbol 181 to be set to scatter pay 182.
Based on control signal opening/closing lamp 30 from host CPU 41 outputs.The rolling of the symbol of sub-CPU control display window 151~155 and be connected to VDP (video display processor).This VDP reads the view data that is stored in the symbol among the view data ROM, the rolling image that generation will show in display window 151~155 and this rolling image of output in hypograph display board 16.
Save storehouse 66 is installed in the rack 11, and based on the control signal from host CPU 41 outputs, from the coin of coin payment groove 19 to coin pallet 18 payment predetermined quantities.Coin sensor 67 is installed in the coin payment groove 19, and detects when coin payment groove 19 has been paid the coin of predetermined quantity to host CPU 41 outputs one input signal at it.
Whether the coin that coin counter 21C is installed in the coin receiving slit 21 and the checking player is inserted in the coin receiving slit 21 is normal.Coin beyond the normal coin is discharged from coin payment groove 19.In addition, coin counter 21C exports an input signal to host CPU 41 when detecting normal coin.
Coin counter 21C is based on operating from the control signal of host CPU 41 output, and the coin that is identified as normal coin by coin counter 2 1C is distributed in the cash cassette (not shown) in being installed in slot machine 10 or save storehouse 66.In other words, when coin was filled fully in save storehouse 66,21S was assigned to normal coin in the cash cassette by the ownership device.Simultaneously, when coin is not filled fully in save storehouse 66, normal coin is assigned in the save storehouse 66.Cold-cathode tube 81 is backlight as the rear side that is installed in hypograph display board 16 and epigraph display board 33, and opens based on the control signal of exporting from host CPU 41.
(tables of data)
Below, the dispersion object symbol of describing among Fig. 9 is determined table.This table has symbol rank and random number range row.Symbol rank has been stored 5 kinds of symbols, comprises " small bell ", " cherry ", " orange ", " strawberry " and " plum ".The random number range row have been stored 5 kinds of range data, comprise " 0~50 ", " 51~100 ", " 101~150 ", " 150~200 " and " 201~250 ".For each row, symbol rank and random number range row correspond to each other.Thus, disperse the object symbol to determine that table makes it possible to select random number randomly in the scope of " 0~255 ", and select symbol randomly by the relation between selected random number and the range data.Particularly, when having selected " 120 ", select and " 101~200 " corresponding " strawberry " as random number.
Below, the threshold value of describing among Figure 10 that is provided with is determined table.This table has the threshold value of setting row and random number range row.Threshold value row are set have stored 5 kinds threshold value is set, comprise " 2 ", " 3 ", " 4 ", " 5 " and " 6 ".The random number range row have been stored 5 kinds of range data, comprise " 0~50 ", " 51~100 ", " 101~150 ", " 150~200 " and " 201~250 ".For each row, symbol rank and random number range row correspond to each other.Thus, threshold value is set determines that table makes it possible to the random number of selecting " 0~255 " scope interior randomly, and select to be provided with threshold value randomly by the relation between selected random number and the range data.Particularly, when having selected " 72 ", select and " 51~100 " corresponding " 3 " as random number.
Content of announcement table among Figure 11 is described.This table has symbol rank, role's row, payment ordered series of numbers, the first description row and the second description row.Symbol rank has been stored 5 kinds of symbols, comprises " small bell ", " cherry ", " orange ", " strawberry " and " plum ".The role is listed as the categorical data of having stored the role.Particularly, when categorical data is " 1 ", the data of the woman role 201 in the option table diagrammatic sketch 1.
The data of the payment amount of the every symbol of payment ordered series of numbers storage representation.Particularly, storage for example for " small bell " 1 coin, for " cherry " 5 coin, for the data of " orange " 2 coin etc.First describes the row storage is shown as first data of describing image 202.Particularly, the view data of storage representation " " symbol " becomes scatter pay "." symbol " in this view data inserted by the designation that becomes scatter pay 182 (for example " orange ").
In addition, the second description row storage is shown as the data that next describes image 202.The view data of particularly, storage " owing to " symbol " that have " rearranging quantity ", so coin is that "-" is individual "." symbol " in this view data inserted by the designation that becomes scatter pay 182 (for example " orange ")." rearrange quantity " and insert by the quantity of scatter pay 182."-" inserted by the quantity of the coin that will pay.
(handling operation)
Below, will the processing of carrying out in the slot machine 10 be described.When host CPU 41 is read and carried out games, begin recreation.As shown in figure 12, carry out in the processing in recreation, coin (S10) determines whether to have made a bet.During this is handled, determine whether to annotate that switch 26S receives input signal and whether receive input signal when pressing maximum and making a bet button 27 when annotating button 26 pressing 1 from the maximum switch 27S that makes a bet from 1.(S10 in the time of not), re-executes step S10 and is in holding state, till the coin of having made a bet when the coin of not making a bet.
Simultaneously, when the coin of having made a bet (S10 is), accordingly the retaining number that is stored among the RAM 43 is subtracted each other (S11) with the quantity of the coin of being made a bet.Simultaneously, do not count the processing of subtracting each other if the quantity of the coin of being made a bet greater than the number that retains that is stored among the RAM 43, is not carried out to retaining, and re-execute step S11.In addition,, then do not carry out and count the processing of subtracting each other retaining if the quantity of the coin of being made a bet is higher than the upper limit (being 50 in the present embodiment) that recreation each time can be made a bet, and execution in step S12.
Then, determine whether rotary knob 23 is ON (S12).When rotary knob 23 is not that (S12 in the time of not), handles turning back to step S10 to ON.Simultaneously, when rotary knob 23 is not ON (for example, when rotary knob 23 for ON and when having imported the instruction of Exit Game), subtract each other the result among the cancellation step S11.Simultaneously, hypograph display board 16 is in the show state of Fig. 3.
Simultaneously, when rotary knob 23 was ON (S12 is), DO symbol determined to handle (S13).In other words, carry out the stop element that is stored among the RAM 43 and determine program, with the symbol of determining in 15 correspondent sections of display window 151~155, to stop 180.Thus, determine to stop at the combination of the symbol on the pay lines L.
Then, as shown in Figure 4, the symbol 180 of display window 151~155 is carried out roll display (S14).Simultaneously, this scroll process makes call sign 180 roll along the direction of arrow, and the symbol of determining in step S13 subsequently 180 stops (rearranging) in display window 151~155.
Then, carry out dispersion object symbol and determine to handle (S15).Particularly, the dispersion object symbol of carrying out among Figure 13 determines to handle routine.More particularly, determine table with reference to the dispersion object symbol among Fig. 9.Then, in the middle of the symbol 180 of " small bell ", " cherry ", " strawberry ", " plum ", " orange " and " apple ", determine to disperse object symbol 181 randomly.Then, as shown in Figure 4, in disperseing object symbol display unit 163, show determined dispersion object symbol 181 (S101).After this, determine table with reference to the threshold value that is provided with of Figure 10, and select to be provided with threshold value (S102) at random.
Thus, the player can wherein not show the state of contents and wherein shown the state that disperses object symbol 181 in disperseing object symbol display unit 163, may be the symbol of scatter pay 182 and identify intuitively by making to detect by an unaided eye in scatter pay display unit 171.
Then, handle the recreation that turns back to Figure 12 and carry out the processing routine.Then, as shown in Figure 5, when the rolling of symbol 180 stops, obtaining and disperse rearranging of object symbol 181 to count (S16).After this, determine that whether this rearranges number for threshold value or bigger (S17) are set.When this quantity is when threshold value or bigger (S17 is) are set, will disperse object symbol 181 to be set to scatter pay 182.Particularly, will disperse object symbol 181 to move to scatter pay display unit 171, and be contained in subsequently in the scatter pay display unit 171 from disperseing object symbol display unit 163.Then, this symbol is shown as contents and is contained in (S18) in the scatter pay display unit 171.
After this, between scatter pay display unit 171 and dispersion object symbol display unit 163, show role 201, and show the bubble in a minute of expression role's 201 the content of speaking.Then, show that first describes image 202 " ' orange ' becomes scatter pay ".After this, for example after having passed through 3 seconds predetermined amount of time, this image change is second to describe image 202 " owing to have 3 ' orange ', so coin is 6 ".Thus, the player knows that " orange " is set to scatter pay 182 and knows the particular content that becomes the payment that scatter pay 182 causes owing to " orange ".
After this, carry out payment processes.In other words, to winning coin payment number that combination causes and sue for peace by the coin payment number that the demonstration quantity of scatter pay 182 causes by obtaining.Then, under the situation of depositing the coin that to pay, retaining of predetermined quantity added to the number that retains that is stored among the RAM 43.Simultaneously, the situation at the payment coin transmits control signal to save storehouse 66, with the coin of payment predetermined quantity.
Simultaneously, under the show state of Fig. 5, do not realize obtaining and win combination.In addition, because " small bell " is set to scatter pay 182, so in display window 151~155, shown three scatter pay 182 (" small bell ").As a result, Zhi Fuyu 3 scatter pay 182 (" small bell ") corresponding coin (S20).
Simultaneously, (S17 in the time of not), determines to stop at the combination of the symbol 180 on the pay lines L and whether wins combination (S23) for obtaining less than threshold value is set when rearranging number.When this combination is not when obtaining win combination (S23 denys), to mean failure, do not realize obtaining the win combination because both obtained scatter pay 180 yet.As a result, this routine finishes.
Simultaneously, when this combination be to obtain when winning combination (S23 is) execution in step S20.After this, determine whether to have realized to reward triggering and win combination as obtaining.In other words, whether the combination of definite " apple " is arranged in pay lines L and goes up (S21).When determining to have realized rewarding triggering (S21 is), carry out and reward routine processes (S22).At this moment, when triggering (S21 denys), mean failure when not realizing rewarding.As a result, this routine finishes.
(embodiment 2)
As shown in figure 14, slot machine is carried out the method for gaming that may further comprise the steps: the step of the method for gaming in embodiment 1, after having determined dispersion object symbol 181, change the display format of scatter pay 181, till it is rearranged.Simultaneously, Figure 14 shows and has selected " small bell " as disperseing object symbol 181 also subsequently the display format of " small bell " to be changed into the state of the display format of " cake (CAKE) " in the middle of 5 symbols 180.Identical in other structures and the embodiment 1.
Simultaneously, in embodiment 2, in disperseing object symbol display unit 163, change the display format of disperseing object symbol 181.Yet, the invention is not restricted to this.In other words, as shown in figure 16, part or all of the stop element 180 that can roll, and can when amplifying the size of disperseing object symbol 181, can change its display format.
Although reference feature partly provides above-mentioned explanation, so that more easily understand the present invention, the invention is not restricted to above-mentioned embodiment, but can be applied to other embodiment and the scope of application should be considered to wide as much as possible.And term of Shi Yonging and wording are used to illustration the present invention correctly in this manual, rather than limit it.In addition, it will be appreciated by those skilled in the art that and to derive other structure of being included in the spirit of the present invention, system, method etc. according to the spirit of describing in this instructions of the present invention.Therefore, will be understood that and do not deviating under the situation of the spirit and scope of the present invention that limit as accessory claim that the present invention covers its equivalent structure.And, provide summary, so that Department of Intellectual Property and common public organizations or be unfamiliar with patent and those skilled in the art of law or technical term can come express-analysis technical characterictic of the present invention and essence by simple research.Therefore, described summary is not intended to limit the scope of the present invention that should assess by claim.In addition, need fully quote disclosed document, with complete understanding purpose of the present invention and effect.
Above-mentioned explanation is included in the processing of carrying out on computing machine or the computer network.Those skilled in the art provide above-mentioned explanation and expression, so that can understand the present invention most effectively.In this manual, for causing corresponding steps that a result uses or piece to be appreciated that there is not self-contradictory processing with predetermined process function.In addition, in corresponding steps or piece, send/receive and write electrical or magnetic signal.Although the processing in corresponding steps or the piece is embodied as bit, value, sign character, term, numeral etc. with signal, it should be noted that these are used to make explanation convenient.And although the processing in corresponding steps or the piece is described to move common expression for the mankind, the processing of describing in this instructions is carried out by various devices on principle.In addition, according to the above description, other required structure of corresponding steps or piece is conspicuous.
The application requires in the U.S. Provisional Application No.60/852 of submission on October 17th, 2006, the U.S. non-provisional application No.11/790 that on April 25th, 018 and 2007 submitted to, 458 right of priority.
Claims (14)
1. slot machine, this slot machine comprises:
Display, this display have pay lines and arrange a plurality of symbols, and
Game console, this game console is selected in the middle of described a plurality of symbols randomly to determine to disperse the object symbol, rearrange described a plurality of symbol, the payment that award is determined by the combination of the symbol that rearranges on described pay lines, and when having rearranged predetermined quantity or more described dispersion object symbol, described dispersion object symbol is set to scatter pay, and notice is also awarded corresponding payment based on the content of the payment that described scatter pay is determined.
2. slot machine, this slot machine comprises:
Display, this display have pay lines and arrange a plurality of symbols, and
Game console, this game console is selected in the middle of described a plurality of symbols randomly to determine to disperse the object symbol, rearrange described a plurality of symbol, the payment that award is determined by the combination of the symbol that rearranges on described pay lines, and when having rearranged predetermined quantity or more described dispersion object symbol, described dispersion object symbol is set to scatter pay, and notice is based on the content and the corresponding payment of award of the payment of determining with the corresponding paying unit of the type of described scatter pay.
3. slot machine, this slot machine comprises:
Display, this display have pay lines and arrange a plurality of symbols, and
Game console, this game console is selected in the middle of described a plurality of symbols randomly to determine to disperse the object symbol, the viewing area is provided and shows described dispersion object symbol to the part different in this viewing area with the arrange regional that is used for arranging described a plurality of symbols, rearrange described a plurality of symbol, the payment that award is determined by the combination of the symbol that rearranges on described pay lines, and when having rearranged predetermined quantity or more described dispersion object symbol, described dispersion object symbol is set to scatter pay, and notice is also awarded corresponding payment based on the content of the payment that described scatter pay is determined.
4. slot machine, this slot machine comprises:
Display, this display have pay lines and arrange a plurality of symbols, and
Game console, this game console is selected in the middle of described a plurality of symbols randomly to determine to disperse the object symbol, rearrange described a plurality of symbol, the payment that award is determined by the combination of the symbol that rearranges on described pay lines, and after determining described dispersion object symbol, change the display format of described dispersion object symbol, till it is rearranged, and when having rearranged predetermined quantity or more described dispersion object symbol, described dispersion object symbol is set to scatter pay, and notice is also awarded corresponding payment based on the content of the payment that described scatter pay is determined.
5. slot machine, this slot machine comprises:
Display, this display have pay lines and arrange a plurality of symbols, and
Game console, this game console is selected in the middle of described a plurality of symbols randomly to determine to disperse the object symbol, the viewing area is provided and shows described dispersion object symbol to the part different in this viewing area with the arrange regional that is used for arranging described a plurality of symbols, rearrange described a plurality of symbol, the payment that award is determined by the combination of the symbol that rearranges on described pay lines, and when having rearranged predetermined quantity or more described dispersion object symbol, described dispersion object symbol is set to scatter pay, and notice is based on the content and the corresponding payment of award of the payment of determining with the corresponding paying unit of the type of described scatter pay.
6. slot machine, this slot machine comprises:
Display, this display have pay lines and arrange a plurality of symbols, and
Game console, this game console is selected in the middle of described a plurality of symbols randomly to determine to disperse the object symbol, rearrange described a plurality of symbol, the payment that award is determined by the combination of the symbol that rearranges on described pay lines, and after having determined dispersion object symbol, the display format that changes described dispersion object symbol is till it is rearranged, and when having rearranged predetermined quantity or more described dispersion object symbol, described dispersion object symbol is set to scatter pay, and notice is based on the content and the corresponding payment of award of the payment of determining with the corresponding paying unit of the type of described scatter pay.
7. slot machine, this slot machine comprises:
Display, this display have pay lines and arrange a plurality of symbols, and
Game console, this game console is selected in the middle of described a plurality of symbols randomly to determine to disperse the object symbol, the viewing area is provided and shows described dispersion object symbol to the part different in this viewing area with the arrange regional that is used for arranging described a plurality of symbols, rearrange described a plurality of symbol, the payment that award is determined by the combination of the symbol that rearranges on described pay lines, and after having determined dispersion object symbol, the display format that changes described dispersion object symbol is till it is rearranged, and when having rearranged predetermined quantity or more described dispersion object symbol, described dispersion object symbol is set to scatter pay, and notice is based on the content and the corresponding payment of award of the payment of determining with the corresponding paying unit of the type of described scatter pay.
8. method for gaming with slot machine of following structure:
In the middle of a plurality of symbols, select randomly with definite object symbol that disperses,
Rearrange described a plurality of symbol,
The payment that award is determined by the combination of the symbol that rearranges on pay lines, and
When having rearranged predetermined quantity or more described dispersion object symbol, described dispersion object symbol is set to scatter pay, the content and the corresponding payment of award of the payment that notice is determined based on described scatter pay.
9. method for gaming with slot machine of following structure:
In the middle of a plurality of symbols, select randomly with definite object symbol that disperses,
Rearrange described a plurality of symbol,
The payment that award is determined by the combination of the symbol that rearranges on pay lines, and
When having rearranged predetermined quantity or more described dispersion object symbol, notice is based on the content and the corresponding payment of award of the payment of determining with the corresponding paying unit of the type of scatter pay.
10. method for gaming with slot machine of following structure:
In the middle of a plurality of symbols, select randomly with definite object symbol that disperses,
The viewing area is provided and shows described dispersion object symbol to the part different in this viewing area with the arrange regional that is used for arranging described a plurality of symbols,
Rearrange described a plurality of symbol,
The payment that award is determined by the combination of the symbol that rearranges on pay lines, and
When having rearranged predetermined quantity or more described dispersion object symbol, the content and the corresponding payment of award of the payment that notice is determined based on scatter pay.
11. method for gaming with slot machine of following structure:
In the middle of a plurality of symbols, select randomly with definite object symbol that disperses,
Rearrange described a plurality of symbol,
The payment that award is determined by the combination of the symbol that rearranges on pay lines, and
After having determined dispersion object symbol, the display format that changes described dispersion object symbol is till it is rearranged, and when having rearranged predetermined quantity or more described dispersion object symbol, the content and the corresponding payment of award of the payment that notice is determined based on scatter pay.
12. method for gaming with slot machine of following structure:
In the middle of a plurality of symbols, select randomly with definite object symbol that disperses,
The viewing area is provided and shows described dispersion object symbol to the part different in this viewing area with the arrange regional that is used for arranging described symbol,
Rearrange described a plurality of symbol,
The payment that award is determined by the combination of the symbol that rearranges on pay lines, and
When having rearranged predetermined quantity or more described dispersion object symbol, notice is based on the content and the corresponding payment of award of the payment of determining with the corresponding paying unit of the type of scatter pay.
13. method for gaming with slot machine of following structure:
In the middle of a plurality of symbols, select randomly with definite object symbol that disperses,
Rearrange described a plurality of symbol,
The payment that award is determined by the combination of the symbol that rearranges on pay lines, and
After having determined dispersion object symbol, the display format that changes described dispersion object symbol is till it is rearranged, and when having rearranged predetermined quantity or more described dispersion object symbol, notice is based on the content and the corresponding payment of award of the payment of determining with the corresponding paying unit of the type of scatter pay.
14. method for gaming with slot machine of following structure:
In the middle of a plurality of symbols, select randomly with definite object symbol that disperses,
The viewing area is provided and shows to the part different and disperse the object symbol in this viewing area with the arrange regional that is used for arranging described a plurality of symbols,
Rearrange described a plurality of symbol,
The payment that award is determined by the combination of the symbol that rearranges on pay lines, and
After having determined dispersion object symbol, the display format that changes described dispersion object symbol is till it is rearranged, and when having rearranged predetermined quantity or more described dispersion object symbol, notice is based on the content and the corresponding payment of award of the payment of determining with the corresponding paying unit of the type of scatter pay.
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
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US85201806P | 2006-10-17 | 2006-10-17 | |
US60/852,018 | 2006-10-17 | ||
US11/790,458 | 2007-04-25 |
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CN101165733A true CN101165733A (en) | 2008-04-23 |
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CNA2007101819496A Pending CN101165733A (en) | 2006-10-17 | 2007-10-17 | Slot machine and playing method therof |
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CN (1) | CN101165733A (en) |
ZA (1) | ZA200708642B (en) |
Cited By (1)
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CN101593386B (en) * | 2008-05-30 | 2011-07-20 | 科乐美数码娱乐株式会社 | Game system, and game apparatus and management apparatus constituting the same |
-
2007
- 2007-10-10 ZA ZA200708642A patent/ZA200708642B/en unknown
- 2007-10-17 CN CNA2007101819496A patent/CN101165733A/en active Pending
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
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CN101593386B (en) * | 2008-05-30 | 2011-07-20 | 科乐美数码娱乐株式会社 | Game system, and game apparatus and management apparatus constituting the same |
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