CN101162539A - Gaming machine - Google Patents

Gaming machine Download PDF

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Publication number
CN101162539A
CN101162539A CNA2007101801219A CN200710180121A CN101162539A CN 101162539 A CN101162539 A CN 101162539A CN A2007101801219 A CNA2007101801219 A CN A2007101801219A CN 200710180121 A CN200710180121 A CN 200710180121A CN 101162539 A CN101162539 A CN 101162539A
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CN
China
Prior art keywords
variable display
display portions
special
special variable
game machine
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CNA2007101801219A
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Chinese (zh)
Inventor
佐藤和伸
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Universal Entertainment Corp
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Aruze Corp
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Publication of CN101162539A publication Critical patent/CN101162539A/en
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    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/326Game play aspects of gaming systems
    • G07F17/3262Player actions which determine the course of the game, e.g. selecting a prize to be won, outcome to be achieved, game to be played
    • G07F17/3265Influencing the position of stopped moving members to achieve a winning arrangement, e.g. nudging, shuffling, holding

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  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Slot Machines And Peripheral Devices (AREA)
  • Game Rules And Presentations Of Slot Machines (AREA)

Abstract

A game machine includes the following components: a display; an operation unit which allows the player input the command for the game playing; and a processor which has the following usages: controlling the display to execute the variable displaying on each of a plurality of variable display parts arranged with matrix mode when the beginning command is inputted with the operating unit; doing collection to confirm the stop element to be stopped displaying on the variable display part; controlling the display and displaying the stop element on the variable display part after executing variable displaying; confirming whether the signal combination of the stop element satisfies the winning combination; endowing award to the player if the signal combination is confirmed satisfying the winning combination; confirming the number of the variable display part which is distributed to be especial variable display part basing on the preset condition; distributing the variable display part with confirmed number as the special variable display part; and endowing the player special award which is advantageous to the player basing on the special variable display part.

Description

Game machine
Technical field
The present invention relates to a kind of game machine at a plurality of variable display portions are divided on each a plurality of symbols of variable demonstration.
Background technology
In recent years, along with game machine is gradually welcome, various types of game machines are developed, and appear on the market.In these game machines, developed wherein be provided with 9 spools of 3 * 3 matrix arrangements and provide comprise 3 vertically reward lines, 3 levels reward lines and 2 diagonal line are rewarded 8 various games machines of rewarding lines altogether of lines, and have occurred this game machine on the market.
Usually, the symbol combination on stopping at the award line satisfies when winning combination, and game machine is awarded player pays.Yet, in order further to improve the enjoyment that the player plays games, developed except the combination of winning on the award line, when also satisfying not to predetermined condition that the player illustrates, (for example, JP-A-2004-057221 is also at US 6 unexpectedly to give the award type game machine (also being called " mysterious feature ") of award, open among 893,018 B1).
As the game machine that this award is provided, in order to make the recreation variation, its award when satisfying predetermined condition (also being called " mysterious odds ") is that 2 times to 5 times game machine of common award is suggested (for example, JP-A-2003-180908 also discloses) in US 2003/0130027 A1.This game machine is given the fabulous stimulation of player in more plodding video Coin operated game, and owing to have the expection that the recreation of " mysterious odds " can improve the player, so recreation is recreational fabulous, therefore, this game machine is very welcome.
Yet when the disclosed this award of JP-A-2003-180908 was provided in game machine, award improved 2 times to 5 times, and the probability of occurrence of the combination of winning is identical with conventional situation.Therefore, the amount paid that is used to award changes violent, and the recreation that this game machine provides becomes the excessive risk bingo, and this excessive risk bingo is not suitable for the game machine of medium payment.
Summary of the invention
An object of the present invention is to provide a kind of and tradition " mysterious odds " and coexist mutually and can carry out the game machine of medium payment when improving the expection obtain mass of coins, and the pleasantly surprised of beyong contemplation award is provided.
According to a first aspect of the invention, provide a kind of game machine, this game machine comprises: display; Operating unit, the order that allows player's input to be used to play games; And processor, be used for: control described display,, carry out the variable demonstration of a plurality of symbols on each in that a plurality of variable display portions of arranging with matrix-style are divided with the time by operating unit input initiation command; Select, to determine to stop to be presented at the stop element that variable display portions is divided; Control described display,, on variable display portions is divided, show stop element with after having carried out variable demonstration; Whether the symbol combination of determining stop element satisfies the combination of winning; Satisfy when winning combination in the symbol combination of determining stop element, give award the player; Based on predetermined condition, determine to be assigned with the quantity of the variable display portions branch that divides as special variable display portions; Distribute the variable display portions of quantification to divide as special variable display portions branch; Based on special variable display portions branch, give special award to the player, this special award is favourable to the player.
According to a second aspect of the invention, provide a kind of game machine, this game machine comprises: a plurality of variable display portions branches, and described a plurality of variable display portions are divided after having shown a plurality of symbols changeably, show stop element; Select device, be used to select, the stop element that divides to determine to be presented at a plurality of variable display portions; Determine device, be used for, determine whether the stop element that is presented on a plurality of variable display portions branches comprises the symbol combination that constitutes the combination of winning based on selecting the stop element that device is determined; The award generator is used for providing the award of winning and making up based on this when determining that stop element that device is determined to be presented at a plurality of variable display portions and divided comprises the symbol combination that constitutes the combination of winning; Distributor is used to distribute variable display portions one of to divide at least as special variable display portions branch; The special advantage applicator is used for providing the special advantage favourable to the player based on the special variable display portions branch by the distributor distribution; And special variable display portions dosis refracta is determined device, be used for based on predetermined condition, determine the quantity that special variable display portions is divided, wherein distributor distributes special variable display portions branch, so that the quantity that the special variable display portions of distributing is divided determines that with special variable display portions dosis refracta the definite quantity of device is identical.
Description of drawings
In the accompanying drawing:
Fig. 1 illustrates the skeleton view of conduct according to the overall appearance of the Coin-freed video game machine of embodiment of the invention game machine;
Fig. 2 is the block scheme of Coin-freed video game machine that the configuration of its internal control system is shown for example;
Fig. 3 illustrates the block scheme of Video Controller of the Coin-freed video game machine of its internal configurations for example;
Fig. 4 is the main process flow diagram of handling that is illustrated in the Coin-freed video game machine from the operating process of the Exit Game that begins to play;
Fig. 5 is the process flow diagram that the operating process of basic game processing is shown;
Fig. 6 illustrates the synoptic diagram that stops to show for example;
Fig. 7 illustrates the process flow diagram that special variable display portions dosis refracta determines to handle example;
Fig. 8 is illustrated in the configuration of the game screen that shows in the Coin-freed video game machine;
Fig. 9 is the process flow diagram that first example of special advantage processing is shown;
Figure 10 is the process flow diagram that second example of special advantage processing is shown;
Figure 11 is the process flow diagram that the 3rd example of special advantage processing is shown;
Figure 12 is the process flow diagram that the 4th example of special advantage processing is shown;
Figure 13 illustrates the process flow diagram that bonus game is handled for example;
Figure 14 is the part enlarged drawing that is presented at the screen on the basic display unit in basic game is handled;
Figure 15 is illustrated in the synoptic diagram that begins the screen example under the state that scrolling handles after the state shown in Figure 14;
Figure 16 is illustrated in the screen example that is used to notify the variable display portions branch that divides as the special variable display portions that the player is distributed in the variable display portions branch allocation process;
Figure 17 is illustrated in and carries out the screen example that scrolling shown in Figure 15 stopping after handling is presented at the stop element that variable display portions divides after the control and treatment;
Figure 18 illustrates the screen example of second example of special advantage processing;
Figure 19 illustrates the screen example of the 3rd example of special advantage processing;
Figure 20 illustrates the screen example of the 4th example of special advantage processing;
Figure 21 is based on and selects result again, carries out the screen example that scrolling is handled;
Figure 22 is the screen example under the situation of the quantity of utilizing the special variable display portions of the definite processing increase of special variable display portions dosis refracta to divide;
Figure 23 is utilizing special variable display portions dosis refracta to determine to handle the screen example after the screen shown in Figure 22 under the situation of the quantity that increases special variable display portions branch;
Figure 24 is utilizing special variable display portions dosis refracta to determine to handle the screen example after the screen shown in Figure 23 under the situation of the quantity that increases special variable display portions branch; And
Figure 25 is utilizing special variable display portions dosis refracta to determine to handle the screen example after the screen shown in Figure 24 under the situation of the quantity that increases special variable display portions branch.
Embodiment
Below, an embodiment of the present invention will be described.In the description of being done, utilize same Ref. No. to represent substantially the same part below, and the explanation that repeats will be omitted.
Fig. 1 is the skeleton view that the overall appearance of Coin-freed video game machine 1 is shown.Coin-freed video game machine 1 is the game machine according to the embodiment of the invention, and is configured to utilize the variable display image of a plurality of symbols to carry out variable demonstration recreation (also being called as Coin operated game).Coin-freed video game machine 1 has: the basic game pattern, wherein carry out the basic game (according to the basic game of the embodiment of the invention) of being given tacit consent to startup from the beginning of operation; And bonus game mode, wherein carry out the bonus game that after basic game, under predetermined condition, starts.Coin-freed video game machine 1 is configured to can also carry out variable demonstration recreation under bonus game mode.
Coin-freed video game machine 1 has the basic display unit that comprises liquid crystal device 3 that is positioned at cabinet 2 fronts.In addition, Coin-freed video game machine 1 also has and is positioned at the slave display 4 that basic display unit 3 tops comprise liquid crystal device equally.
Roughly, provide variable viewing area 30 in the screen center of basic display unit 3.This variable viewing area 30, shown in Figure 7 as what describe below, have a plurality of variable display portions branches (being to divide 3A, 3B, 3C, 3D, 3E, 3F, 3G, 3H and 3I in this embodiment) with 9 variable display portions altogether that 3 horizontal line * 3 vertical row is arranged.The variable display portions that the image of scrolling (image shows to such an extent that be that mechanical reel is being rotated seemingly) is configured to be presented under basic game pattern and bonus game mode in the variable viewing area 30 that is included in basic display unit 3 is divided among the 3A to 3I, and a plurality of symbols look similarly to be to move from the top down equally to be displayed in the image of described scrolling.
As shown in Figure 7, because Coin-freed video game machine 1 has 9 variable display portions and divides 3A to 3I, reward line L1 to L8 so be provided with 8 altogether, described 86 lines of rewarding that line L1 to L8 comprise that variable display portions divides that 3 vertical row of 3A to 3I and 3 horizontal line constitute and 3 * 3 matrixes 2 diagonal line.
On slave display 4, show various information (explanation of for example, the explanation of game rule, award table, recreation) about recreation.
On Coin-freed video game machine 1, the base part 11 with surface of basic horizontal is arranged on the position lower than the position that basic display unit 3 is set.Base part 11 is provided with coin and inserts mouth 6, bank note insertion mouth 7, rotary knob 8,1-BET switch 9 and MAX-BET switch 10.
Coin is set inserts mouth 6, so that the player inserts game medium such as coin, playing card, token, credit etc. (below abbreviate coin as), thereby in recreation, make a bet, and coin inserts mouthfuls 6 and have coin and insert sensor 6S (referring to Fig. 2), be used to send the signal that coin has been inserted in expression.Bank note is set inserts mouthfuls 7, be used to receive the bank note that the player inserts, and it has bank note and insert sensor 7S (referring to Fig. 2), be used to send the signal that bank note has been inserted in expression.Rotary knob 8 is set, so that the player operates, thereby divide the scrolling display image of the symbol on the 3A to 3I, the beginning Coin operated game by being presented at variable display portions, and rotary knob 8 has rotary switch 8S (referring to Fig. 2), is used for representing that detecting rotary knob 8 is pressed.
1-BET button 9 is set, and with the coin of making a bet in single operation, and 1-BET button 9 has 1-BET switch 9S (referring to Fig. 2), is used for expression and detects 1-BET button 9 and be pressed.MAX-BET button 10 is set, with in single operation to recreation maximum coin numbers (for example, 5) of making a bet once, and MAX-BET button 10 has expression and detects the MAX-BET switch 10S (referring to Fig. 2) that MAX-BET button 10 is pressed.
In addition, Coin-freed video game machine 1 also comprises specie payment mouth 13 and is used to receive the coin take-up reel 14 of the coin of payment that they are arranged on the downside of cabinet 2.In addition, loudspeaker 12L and 12R are arranged on the left side and the right side of specie payment mouth 13.
Fig. 2 is the block scheme that the Coin-freed video game machine 1 of its internal control system is shown for example.Coin-freed video game machine 1 comprises a plurality of parts, and wherein microcomputer 31 is as core.
Microcomputer 31 comprises: host CPU (CPU (central processing unit)) 32, RAM (random access memory) 33 and ROM (ROM (read-only memory)) 34.Host CPU 32 plays characterization various devices of the present invention based on the programs that are stored in the ROM 34, sends signal to miscellaneous part/from miscellaneous part received signal and the operation of controlling whole Coin-freed video game machine 1 by I/O port 39.Data and the program used during 32 work of RAM 33 storage host CPUs.For example, the random number of the sample circuit that describes below after being kept at temporarily and beginning to play of RAM 33 36 samplings.Program and permanent data that ROM 34 storage host CPUs 32 will be carried out.
Coin-freed video game machine 1 comprises: random number generator 35, sample circuit 36, clock pulse generating circuit 37 and frequency divider 38.Random number generator 35 is according to the instruction works of host CPU 32, and generation is positioned at the random number of preset range.According to the instruction of host CPU 32, sample circuit 36 extracts any random number from the random number that random number generator 35 produces, then, the random number of extracting is input to host CPU 32.Clock pulse generating circuit 37 produces the reference clock that makes host CPU 32 work, and frequency divider 38 is input to host CPU 32 with reference clock divided by the signal that fixed frequency obtained.
In addition, Coin-freed video game machine 1 also comprises: touch-screen 3a, lamp drive circuit 59, lamp 60, led drive circuit 61, LED 62, move back coin device driving circuit 63, move back coin device 64, payment finishes signal circuit 65 and coin detecting unit 66.In addition, Coin-freed video game machine 1 also comprises Video Controller 71 and audio controller 72.
Touch-screen 3a is set, so that cover the display screen of basic display unit 3.Touch-screen 3a detects the position of the point on player's finger touch display screen, then, will be input to host CPU 32 corresponding to the position signalling of this detection position.The signal that lamp drive circuit 59 will be used for turn-on lamp 60 outputs to lamp 60, thereby when recreation, makes lamp 60 flickers.By making lamp 60 flickers, can carry out and the relevant various effects of playing.Led drive circuit 61 produces the drive control signal of the flicker that is used to control LED 62, and this drive control signal is outputed to LED 62.According to the drive control signal of led drive circuit 61 output, the credit number that LED 62 shows credit numbers, obtain etc.According to the control of host CPU 32, move back 63 drivings of coin device driving circuit and move back coin device 64.Moving back 64 execution of coin device pays the operation of the coin of awarding and by the payment mouth coin take-up reel 14 is arrived in specie payment.66 pairs of coin detecting units move back the coin number of coin device 64 payments and count, and then, will be input to payment about the data of coin counting and finish signal circuit 65.Payment is finished signal circuit 65 and is received from the data about the coin number of circuit for inspecting coins 66 inputs.Then, when the coin number reached predetermined number, payment was finished the signal that signal circuit 65 will represent that specie payment is finished and is input to host CPU 32.
At this, although for I/O (transmission/reception) operation that realizes signal, touch-screen 3a, rotary switch 8S, 1-BET switch 9S, MAX-BET switch 10S, coin insert sensor 6S and bank note insertion sensor 7S is directly connected to I/O port 39, but also can be between them (between touch-screen 3a etc. and I/O port 39) insert auxiliary circuit board (door PCB (printed circuit board (PCB))), with the signal source of identification such as touch-screen 3a etc., and signal is outputed to host CPU 32/ from host CPU 32 input signals by I/O port 39.Equally, also main circuit board (door PCB (printed circuit board (PCB))) can be inserted in the various circuit 59,61,63,65,71 that are arranged in main body side and 72 and I/O port 39 between.In this case, owing to only the signal in the use in the middle of the signal of various switches and circuit output is sent to host CPU 32 by I/O port 39, thus can reduce the processing load of host CPU 32, and can improve the transmission speed of signal.
The image display operations of Video Controller 71 control basic display units 3 and slave display 4, and make various images, for example, the variable display image of multiple symbol, auxiliary game preparation screen etc. is presented on basic display unit 3 and the slave display 4.
Fig. 3 illustrates the functional-block diagram of the Video Controller 71 that its configuration is shown for example.
As shown in Figure 3, Video Controller 71 comprises: image control CPU 71a, work RAM71b, program ROM 71c, image ROM 71d, video-ram 71e and VDP (video display processor) 71f.Parameter based on microcomputer 31 settings, according to the image control program (about the demonstration of basic display unit 3 and slave display 4) that is stored in advance in the program ROM 71c, image control CPU 71a determines to be presented at the image (spool image, scrolling show the image of the stop element that shows when stopping etc.) on basic display unit 3 and the slave display 4.Work RAM 71b is configured to the temporary storage that will use when the image control CPU 71a carries out image control program.
Program ROM 71c memory image control program, various option tables etc.Image ROM 71d storage is used for the point data (data bitmap) of imaging.In this embodiment, point data comprises the glyph image data that are illustrated in the conventional letter that uses in basic game and the bonus game.Video-ram 71e is configured to the temporary storage that VDP 71f imaging is used.VDP 71f comprises control RAM 71g.To be presented at image on basic display unit 3 and the slave display 4 based on what image control CPU 71a determined, VDP 71f imaging, and the image that forms outputed to basic display unit 3 and slave display 4.
Now, will get back to, describe the configuration of Coin-freed video game machine 1 with reference to figure 2.
Audio controller 72 outputs to loudspeaker 12L and 12R with audio signal, and described audio signal is used for by loudspeaker 12L and 12R, output sound.For example, the appropriate time after the recreation beginning, by loudspeaker 12L and 12R, output sound is to increase the excitement of recreation.
Now, will have the operation of the Coin-freed video game machine 1 of above-mentioned configuration with reference to flowchart text shown in Figure 4.
Fig. 4 is illustrated in the Coin-freed video game machine 1 single one process flow diagram of taking turns recreation (unit recreation) the main operating process of handling from start to end.In Fig. 4 and after this, term " step " is abbreviated as " S ".
In Coin-freed video game machine 1, host CPU 32 is as the work of recreation progress monitoring device, with control recreation progress.Beginning in recreation, when Coin-freed video game machine 1, when the host CPU 32 of more specifically saying so begins to carry out as shown in Figure 4 main the processing, in step 1, in the beginning of recreation, execution begins to accept to handle (S1), in subsequent step 2, carry out basic game and handle (S2), keep the basic game pattern as game mode simultaneously, then, this processing enters step 3.In step 3, after the basic game that will describe below in the basic game of receiving step 2 is handled is selected the result of processing (S10 among Fig. 5), based on to making game mode be transformed into the switch condition that bonus game mode is provided with, host CPU 32 determines whether to make game mode to be transformed into bonus game mode (S3).When Coin-freed video game machine 1, (S3: "Yes"), this processing entered the bonus game of step 4 and handles, and then, this processing enters the payment processes of step 5 when the host CPU 32 of more specifically saying so was determined to satisfy switch condition.On the other hand, (S3: "No"), Coin-freed video game machine 1, the host CPU 32 of more specifically saying so make this processing enter the payment processes of step 5, and the bonus game of execution in step 4 is handled when determining not satisfy switch condition.In the payment processes of step 5, when combination in basic game or bonus game, occurring winning, according to the combination of winning, Coin-freed video game machine 1, the host CPU 32 of more specifically saying so carry out specie payments handle (host CPU 32 carry out be used to indicate and move back the processing of coin device driving circuit 63 payments corresponding to the coin of payment coin number, and move back the processing of the payment coin that coin device 64 carries out and will import the Signal Processing of finishing signal circuit 65 from payment), then, finish main processing.
To describe above-mentioned steps in detail below.
This processing enter step 1 begin accept to handle the time, according to the control of host CPU 32, Coin-freed video game machine 1 accepts that the player carries out is used to the operation that begins to play.Because being coin, Coin-freed video game machine 1 starts game machine, so in order to begin recreation, the player at first takes turns the coin number insertion coin insertion mouth 6 that (unit) recreation will be made a bet with one, perhaps when having residue credit, operates 1-BET button 9 or MAX-BET button 10.After this, the player operates rotary knob 8 (below be called begin operation).Begin operation by execution, the commencing signal that detects the rotary switch 8S that the presses output of rotary knob 8 is imported into host CPU 32.
After this, this processing enters step 2, then, Coin-freed video game machine 1, the host CPU 32 of more specifically saying so is carried out basic game and is handled.Fig. 5 illustrates the process flow diagram that basic game is handled for example.Below, will handle with reference to figure 5 explanation basic game.
Enter basic game when handling in this processing, Coin-freed video game machine 1 is more specifically said so and is at first carried out basic game according to the embodiment of the invention as the host CPU 32 of selecting device and select processing (S10).Select in the processing in basic game, host CPU 32 is determined device work as symbol, and carries out the processing of determining symbol.In this symbol was determined to handle, host CPU 32 was determined to stop at variable display portions and is divided the variable demonstration of the symbol on the 3A to 3I to determine to stop symbols displayed (below this symbol being called stop element).Whether described stop element satisfies the combination of winning depends on whether the stop element of rewarding on the line L1 to L8 constitutes predetermined combinations.
(below be called presentation video) is presented on the slave display 4 the host CPU 32 instruction video controllers 71 of Coin-freed video game machine 1 so that the image of expression recreation during basic game is selected processing (S10).
Select in the processing in basic game, when detect based on commencing signal the player begin to operate the time, CPU 32 indication random number generators 35 produce the random number that is positioned at preset range according to this detection (that is, according to beginning recreation).Then, host CPU 32 indication sample circuits 36 extract any random number from the random number that random number generator 35 produces.When extracting random number, determine table (its stored the code digit of the symbol that links with random number (below abbreviate numeral as)) with reference to being stored in symbols in the ROM 34, utilize random number as search key, host CPU 32 obtains the code digit corresponding to the symbol of the random number of extracting.
Then,, utilize the code digit that obtains, Coin-freed video game machine 1, the stop element that host CPU 32 search of more specifically saying so will stop to show as search key with reference to the table 90 that stops shown in Figure 6.
Now, will be with reference to the configuration of figure 6 explanations stopping table 90.As shown in Figure 6, stop table 90 and comprise: code digit district 90a is used for the code digit of stored symbols; And first the sign field 90b and the second sign field 90c, be used for stored symbols (perhaps corresponding to file path of the filename of the symbol of code digit, the file address that is used for the stored symbols position, symbol etc.).Configuration stops table 90, so that by utilizing code digit as search key searching code digital block 90a, the discovery variable display portions is divided the symbol on the 3A to 3I.
On the first sign field 90b and the second sign field 90c,, deposit symbol (the perhaps code of symbol) corresponding to " 0 " code digit to " 31 ".On the first sign field 90b, deposit to be presented at and divide variable display portions the 3E except that the center variable display portions and divide stop element on 3A to 3D and the 3F to 3I.On the second sign field 90c, deposit and to stop to be presented at the center variable display portions and divide the stop element on the 3E (the perhaps code of stop element).In this embodiment, will be configured to favourable symbol corresponding to the symbol (Joker trump 92) of the code digit " 0 " on the second sign field 90c.Should " Joker trump " 92 expressions compare the more favourable symbol of player, as shown in Figure 6, should constitute by the image of representing the doll face and text-string " Wild " by " Joker trump " 92 with other symbols.
Divide 3A to 3I for each variable display portions, Coin-freed video game machine 1 is carried out altogether and is used to extract the operation of random number and the operation that search symbol determines to show and stop table 90 for 9 times, in other words, the number of times of operation execution of each table corresponding to the quantity of variable display portions branch will be searched for, thereby definite variable display portions is divided the stop element of 3A to 3I.
When definite variable display portions is divided the stop element of 3A to 3I, also determine that with reference to being stored in winning in the ROM 34 table (this is not shown) determines whether to win award as the host CPU 32 of determining device according to the embodiment of the invention.Determine in the table winning, under situation about link with the combination of code digit (below be called the code digit pattern), deposit symbol pattern, also be the non-symbol pattern of winning so that definite code digit pattern is the symbol pattern of winning, thereby determine to win award.
Owing to determined code digit pattern corresponding to stop element, so host CPU 32 is as determining device work, and utilize code digit pattern corresponding to stop element as search key, determine table with reference to winning, and determine in variable demonstration recreation, whether to satisfy the combination of winning.
Then, carry out the state of winning and determine to handle, in this state of winning was determined to handle, host CPU 32 was determined the state of winning (state of winning also is called as the combination of winning) according to state table (this is not shown).Utilize state table determine to win state (state of winning) in the combination.In this state table, deposit award based on this combination of winning.
When finishing the definite processing of the state of winning, basic game is selected processing (S10) and is finished.
Can be not do not select and carry out in the processing (S10) that the combination of winning is determined to handle and the state of winning is determined to handle, and can handle in the special advantage of back and carry out in (S14) that the combination of winning is determined to handle and the state of winning is determined processing in basic game.
Now, will turn one's head to go on to say basic game with reference to figure 5 handles.
After having carried out basic game and selecting processing (S10), Coin-freed video game machine 1 is more specifically said so and is determined that as special variable display portions dosis refracta the host CPU 32 of device carries out special variable display portions dosis refracta and determine to handle (S11) according to the embodiment of the invention.This special variable display portions dosis refracta determines that treatment S 11 is the processing that are used for determining to divide as special variable display portions in the variable display portions branch allocation process (S12) that will carry out the quantity of the variable display portions branch that distributes.
In this special variable display portions dosis refracta is determined to handle, although dispose the quantity that special variable display portions is divided, to make it increase by 1 when satisfying predetermined condition at every turn, still the present invention is not limited thereto, and the definite at random number of quantity increase that this special variable display portions is divided.
Fig. 7 illustrates the process flow diagram that special variable display portions dosis refracta is determined the example of processing (S11).Below, will determine to handle (S11) with reference to the special variable display portions dosis refracta of figure 7 explanations.
When control enters the definite processing of special variable display portions dosis refracta, Coin-freed video game machine 1 is more specifically said so and is determined that as special variable display portions dosis refracta the host CPU 32 of device at first determines whether to satisfy counter initialization condition (S21) according to the embodiment of the invention.
At this, counter is the device that is used to store the quantity that special variable display portions divides, for example, and the predetermined memory area of RAM 33.When satisfying predetermined condition, the quantity that is stored in this counter increases by 1.When satisfying the counter initialization condition, be predetermined number (for example, " 0 " or " 1 ") with counter reset.
The counter initialization condition is to reset according to it to be stored in the condition of the quantity in the counter.The counter initialization condition is not limited to specified conditions, and any condition setting that host CPU 32 can be able to be determined is the counter initialization condition.As the example of counter initialization condition, the appearance, recreation experience pre-determined number of the predetermined combination of winning can be set, in the predetermined variable display part (perhaps special variable display portions branch) go up predetermined symbol stop to show etc.
Determine to handle in (S21) in the counter initialization condition, (S21: in the time of "Yes"), host CPU 32 will be stored in clear 0 (S23) of numerical value in the counter when host CPU 32 determines to satisfy the counter initialization condition.Numerical value in being stored in counter is 0 o'clock, divides in the allocation process (S12 shown in Figure 5) in special variable display portions, does not distribute any variable display portions to divide as special variable display portions branch,, does not carry out the distribution that special variable display portions is divided that is.Be eliminated back (S23) at counter, host CPU 32 finishes special variable display portions dosis refracta to be determined to handle, and makes this processing turn back to initial basis game processing (Fig. 5).
On the other hand, in determining to handle in the counter initialization condition (S21), (S21: "No"), host CPU 32 determined whether to satisfy increase condition (S22) when host CPU 32 was determined not satisfy the counter initialization condition.The increase condition is the condition that increases the quantity of special variable display portions branch according to it, and it can be host CPU 32 confirmable any conditions.The example of increase condition has: the appearance of the predetermined combination of winning, recreation experience pre-determined number, in the predetermined variable display part (perhaps special variable display portions branch) go up predetermined symbol stop to show etc.
In the increase condition is determined to handle (S22), (S22: "Yes"), the numerical value that host CPU 32 will be stored in the counter increases (increasing progressively) 1 (S24) when host CPU 32 determines to satisfy the increase condition.When being stored in numerical value in the counter when increasing by 1, divide in the allocation process in the variable display portions of after this carrying out, the variable display portions branch of reallocating is as special variable display portions branch.Carried out (S24) behind the numerical value that increases counter, host CPU 32 finishes this special variable display portions dosis refractas and determines processing, and makes this processing return initial basis game processing (Fig. 5).
On the other hand, in determining to handle (S22) in the increase condition, (S22: "Yes") when host CPU 32 is determined not satisfy the increase condition, host CPU 32 finishes this special variable display portions dosis refracta immediately and determines to handle, and do not carry out any processing, and make this processing return initial basis game processing (Fig. 5).
Now, will turn one's head to handle with reference to figure 5 explanation basic game.
After having carried out the variable display portions definite processing of branch (S11), Coin-freed video game machine 1 is more specifically said so and is carried out variable display portions branch allocation process (S12) according to the embodiment of the invention as the host CPU 32 of distributor.Divide in the allocation process in variable display portions, Coin-freed video game machine 1, the host CPU 32 of more specifically saying so distribute variable display portions to divide one or more variable display portions among the 3A to 3I to divide as special variable display portions branch.
The variable display portions of distributing is divided as special variable display portions branch (also being called as " mysterious position ").When there being special variable display portions timesharing, the special advantage that is described below is handled in (S14), Coin-freed video game machine 1, and the host CPU 32 of more specifically saying so provides special advantage, so that the player is benefited from obtaining the recreation value.
Coin-freed video game machine 1, the host CPU 32 of more specifically saying so is determined the distribution that variable display portions is divided.For example, select by utilizing random number, Coin-freed video game machine 1, the host CPU 32 of more specifically saying so can Random assignment or definite variable display portions branch.As a kind of selection, Coin-freed video game machine 1, the host CPU 32 of more specifically saying so can require the player to distribute the variable display portions branch, and distributes the variable display portions branch based on player's input.For example, Coin-freed video game machine 1, the host CPU 32 of more specifically saying so make message " please touch the spool of hope as mysterious position " or similar message is presented on basic display unit 3 or the slave display 4.According to this message, by touching the variable display portions branch of wishing distribution, the player imports the distribution that variable display portions is divided.Then, touch-screen 3a detects touch location, and detected touch location is sent to Coin-freed video game machine 1, the host CPU 32 of more specifically saying so.Then, Coin-freed video game machine 1, the variable display portions branch that host CPU 32 identifications of more specifically saying so distribute.
As mentioned above, the quantity that the variable display portions that distribute is divided is not limited to 1, can be 2 or more, as long as this quantity is to determine to handle in (S11) at special variable display portions dosis refracta to determine.There being a plurality of variable display portions timesharing that will distribute, can dispose like this, so that Coin-freed video game machine 1, the host CPU 32 of more specifically saying so distributes some variable display portions branches, and the player distributes other variable display portions branches.
After having carried out variable display portions branch allocation process (S12), Coin-freed video game machine 1, the host CPU 32 of more specifically saying so is carried out scrolling and is handled (S13).
Fig. 8 illustrates the configuration according to the game screen of the embodiment of the invention for example.On the basic display unit 3 of Coin-freed video game machine 1, show game screen as shown in Figure 8.On basic display unit 3, form above-mentioned 9 variable display portions and divide 3A to 3I.These 9 variable display portions divide 3A to 3I to constitute variable viewing area 30.Above variable viewing area 30, show to comprise and be used for showing the text-string of " (BONUS-SPIN) rewarded in rotation " and the title display unit 83 of playguide.In addition, below variable viewing area 30, show metering display unit 84, this metering display unit 84 has: BET (making a bet) digital display shows that part 84a, PAID (payment) digital display shows that part 84b, coin insertion and payment display part 84c and CREDIT (credit) digital display show part 84d.In addition, arrange to be used to show that every 8 BET (making a bet) digital display of rewarding BET (making a bet) number of line shows part 82a, divide 3A to 3I to surround variable display portions.
After beginning recreation,, carry out scrolling and handle according to the indication of host CPU 32, in this scrolling is handled, reindexing, so that rotating as the spool that has character array in its periphery, the variable display portions that makes symbol be presented at basic display unit 3 is divided on the 3A to 3I.
Now, will turn one's head to go on to say basic game with reference to figure 5 handles.
When this processing entered step S14, Coin-freed video game machine 1, the host CPU 32 of more specifically saying so were carried out and are stopped control and treatment (S14) after having carried out scrolling processing (S12).This stops control and treatment making the stop element of selecting processing (S10) result corresponding to basic game stop to be presented at variable display portions to divide on the 3A to 3I, carrying out predetermined expression simultaneously handles, for example, handle the processing of the speed of the reduction scrolling displaying symbol of carrying out in (S13) at above-mentioned scrolling.When showing stop element, stop control and treatment (S14) and finish, and this processing enters special advantage processing (S15) in completing steps 12 backs.
Providing the host CPU 32 of unit to carry out special advantage according to the embodiment of the invention as special advantage handles.Based on special variable display portions branch, when obtaining the recreation value, special advantage is handled provides more favourable special advantage.Special advantage can have various contents, and to improve the recreational of recreation, it is interested that the player is continued playing, and perhaps improves the interest of player to recreation.A plurality of examples that special advantage is handled will be described below.
Fig. 9 is the process flow diagram that first example of special advantage processing is shown.
In example shown in Figure 9, the DO symbol effect changes handles (S31), as special advantage, changes in the processing at this semiotic function, the stop element that special variable display portions is divided is regarded predetermined symbol as, replaces the stop element in above-mentioned win definite processing and the definite processing of the state of winning.For example, suppose that the stop element that special variable display portions is divided is " cherry ", and predetermined symbol is " a Joker trump ".At this, " Joker trump " is so-called omnipotent symbol, and regards it the substitute of every other symbol as.
In this case, change in the processing (S31) at semiotic function, Coin-freed video game machine 1, the host CPU 32 of more specifically saying so utilizes " Joker trump " to replace stop element, and with select in the processing (S10) identically in above-mentioned basic game, carrying out again wins determines to handle and the state of winning is determined to handle.The replacement of symbol can not be accompanied by the change of symbol.
Predetermined symbol can be subscribed regularly, also can be changeable.In addition, predetermined symbol can be the player before beginning to play or selecting before stopping variable demonstration require symbol.For example, Coin-freed video game machine 1 allows the player will stop to be presented at the symbol that special variable display portions is divided from the middle selection of a plurality of symbol candidate targets (for example, symbol cherry, symbol 7, symbol rod, symbol double stick, symbol three rods etc.) during scrolling is handled (S13).
After having carried out semiotic function and change handling (S31), and select in processings (S10) identically in above-mentioned basic game, Coin-freed video game machine 1, the host CPU 32 of more specifically saying so are carried out to win and are determined to handle and the state of winning is determined processing.Then, satisfying when winning combination, host CPU 32 is determined corresponding awards (S32).
As mentioned above, Coin-freed video game machine 1, the host CPU 32 of more specifically saying so finishes this special advantage to be handled, and makes this processing return basic game processing (referring to Fig. 5).When making this processing return the basic game processing, Coin-freed video game machine 1, the host CPU 32 of more specifically saying so finishes this basic game to be handled, and then, makes this processing return main handle (referring to Fig. 4).
Below, will illustrate that special advantage handles second example of (S15).
In second example that special advantage is handled, special variable display portions branch be arranged in (being included in) wherein formerly basic game select processings (S10) and satisfy under the condition on the award line of the combination of winning, give that the player is predetermined to be awarded.
Figure 10 is the process flow diagram that second example of special advantage processing is shown.
In second example that special advantage is handled, Coin-freed video game machine 1, the host CPU 32 of more specifically saying so determine whether special variable display portions branch is positioned at (being included in) and satisfies on award line of the combination of winning (S41).When determining that special variable display portions is divided on the award line that is not positioned at the satisfied combination of winning (S41: "No"), Coin-freed video game machine 1, the host CPU 32 of more specifically saying so is not carried out any processing, handles (S15) and finish special advantage immediately.On the other hand, (S41: "Yes"), Coin-freed video game machine 1, the host CPU 32 of more specifically saying so are given predetermined award (S42) when determining that special variable display portions branch is positioned on the award line that satisfies the combination of winning.For example, when the special variable display portions branch that shows stop element " cherry " is positioned at appearances " cherry: cherry: cherry " and wins on the award line of combination, give predetermined award (outer 100 coins of amount paid, double award, begin bonus game etc.) to the player.Above-described " predetermined award " can be any one favourable to the player in recreation award, for example, gives coin, improves the ratio of winning, bonus game is provided or free game is provided.
After this, Coin-freed video game machine 1, the host CPU 32 of more specifically saying so finishes special advantage to be handled, and then, makes this processing return basic game and handles (referring to Fig. 5).When the basic game processing is returned in this processing, Coin-freed video game machine 1, the host CPU 32 of more specifically saying so finishes basic game to be handled, and makes this processing return main handle (referring to Fig. 4).
In addition, when there being a plurality of special variable display portions timesharing, predetermined award can be set like this, make along with the increase that is positioned at the special variable display portions dosis refracta on the award line, predetermined award is more favourable (for example to the player, along with being positioned at the increase of rewarding the special variable display portions dosis refracta on the line, the coin number that increase provides etc.).
Below, with the 3rd example of explanation special advantage processing.
In the 3rd example that special advantage is handled, when being provided with or distributing a plurality of special variable display portions timesharing, has the condition of predetermined location relationship according to each special variable display portions branch, for example, each special variable display portions is divided adjacent condition, provides predetermined award to the player." predetermined location relationship " refers to have predetermined location relationship between a plurality of special variable display portions are divided.For example, can exist wherein a plurality of special variable display portions branches be positioned at in the delegation, on the same line, on the diagonal line, the position relation of adjacent position etc.
Figure 11 is the process flow diagram that the 3rd example of special advantage processing is shown.At this, the predetermined location relationship of the 3rd example that the relationship description special advantage of utilizing a plurality of special variable display portions branches to be arranged in position adjacent each other is handled.Although the meaning that should " be scheduled to award " and the same meaning of in second example that special advantage is handled, describing,, as its example,, describe and be somebody's turn to do predetermined the award so that the special awards line to be set.
In the 3rd example that special advantage is handled, Coin-freed video game machine 1, the host CPU 32 of more specifically saying so determine that whether a plurality of special variable display portions divide (S51) adjacent each other.Here, " adjacent " refers on level, vertical or diagonal adjacent each other.
Divide when non-conterminous in definite a plurality of special variable display portions (S51: "No"), Coin-freed video game machine 1, the host CPU 32 of more specifically saying so is not carried out any processing, handles and finish special advantage immediately.On the other hand, divide when adjacent in definite a plurality of special variable display portions (S51: "Yes"), Coin-freed video game machine 1, the host CPU 32 of more specifically saying so is provided with special awards line (S52).The special awards line is different with conventional award line L1 to L8.For example, the special awards line can be the award line that divides 3A, 3E and 3C, has letter " V " shape by variable display portions.
For this special awards line, Coin-freed video game machine 1, the host CPU 32 of more specifically saying so are carried out definite combination of handling, win of winning and are determined to handle and definite handle (S53) of the state of winning.Satisfying when winning combination, the host CPU 32 of Coin-freed video game machine 1 is determined corresponding awards.
Win when determine to handle waiting (S53) finishing, Coin-freed video game machine 1, the host CPU 32 of more specifically saying so finishes special advantages to be handled, and makes this processing return basic game to handle (referring to Fig. 5).When the basic game processing is returned in this processing, Coin-freed video game machine 1, the host CPU 32 of more specifically saying so finishes basic game to be handled, and makes this processing return main handle (referring to Fig. 4).
Handle by carrying out above-mentioned special advantage, owing to, can also win award, so the player is played games with favo(u)red state more based on the special awards line except rewarding line based on routine.
Below, with the 4th example of explanation special advantage processing.
In the 4th example that special advantage is handled, when variable displaying symbol stop at that (demonstration stop element) special variable display portions divides by the time determine stop sequence and satisfy predetermined condition the time, give the player predetermined award.
Handle (S13) and stop control and treatment (S14) by carrying out above-mentioned scrolling, finish variable display portions and divide the variable demonstration of 3A to 3I, divide on the 3A to 3I thereby make stop element be presented at variable display portions.Yet, in the 4th example, need not to make variable display portions to divide 3A to 3I to stop variable demonstration simultaneously, the variable demonstration time that each variable display portions is divided 3A to 3I can be set respectively, and carry out and to stop control and treatment (S14), with the time that causes stop element to stop needn't be identical mutually.For example, after having carried out variable display portions simultaneously and dividing the scrolling of 3A to 3I to handle, in stopping control and treatment (S14), at first, make variable display portions divide 3B to enter and stop show state, then, make variable display portions divide 3F to enter and stop show state, at last, make variable display portions divide 3A to enter and stop show state.As a result, make all variable display portions divide 3A to 3I to enter and stop show state.Therefore, determine the DISPLAY ORDER that stops of variable display portions branch.In the 4th example that special advantage is handled,, give predetermined award satisfying when stopping the predetermined condition of display process order based on this.
Here, predetermined condition is can be according to any condition that display process is determined in proper order that stops of special variable display portions branch.Be the example of predetermined condition below.
(1) in the end order is carried out the condition that stops to show (have a plurality of special variable display portions timesharing, arbitrary the stopping that last order is divided special variable display portions shows) that special variable display portions is divided.
(2) special variable display portions is divided stops DISPLAY ORDER condition of (for example, the first to the 3rd in any order) in preset range.
(3) special variable display portions is divided stops the condition that DISPLAY ORDER is predefined procedure (for example, even number, odd number, (N doubly) (at this, N is an arbitrary integer) etc.).
Although that describes in second example of handling with special advantage and the 3rd example is identical, " predetermined award " refers to any award favourable to the player, in this embodiment, can regard execution as and selects processing again being scheduled to award.Select again that to handle be to select with scrolling by execution to handle the new stop element that (S13) determines that variable display portions is divided, and carry out and stop control and treatment (S14), so that the stop element of determining is presented at the processing that corresponding variable display portions is divided.
Figure 12 is the process flow diagram that the 4th example of special advantage processing is shown.
In the 4th example that special advantage is handled, at first, Coin-freed video game machine 1, the host CPU 32 of more specifically saying so determine that special variable display portions divide stops sequence and whether satisfies predetermined condition (S61).
Then, Coin-freed video game machine 1, the host CPU 32 of more specifically saying so is carried out the above-mentioned processing (S62) of selecting again.
At last, reward line for every, based on dividing the stop element of 3A to 3I selecting the definite variable display portions of processing (S62) again, Coin-freed video game machine 1, the host CPU 32 of more specifically saying so carry out win determine to handle, the combination of winning is determined to handle and the state of winning determines to handle (referring to S32).Then, when satisfying when winning combination, determine corresponding award (S63).Therefore, the player can obtain except select award that processing (S62) obtains before again and can also obtain special advantage based on the award of selecting processing again carrying out.
Win when determine to handle waiting (S63) when finishing, Coin-freed video game machine 1, the host CPU 32 of more specifically saying so finishes special advantages to be handled, and makes this processing return basic game to handle (referring to Fig. 5).When the basic game processing is returned in this processing, Coin-freed video game machine 1, the host CPU 32 of more specifically saying so finishes basic game to be handled, and makes this processing return main handle (referring to Fig. 4).
As a kind of selection, can following modification select processing (S62) again.
(1) satisfies before selecting processing again when winning combination when carrying out, can provide corresponding to the award of selecting the combination of winning that occurs before handling again with corresponding to the award of selecting the combination of winning that occurs after handling again the player.In this case, even under the award corresponding to the combination of winning that occurs before selecting processing again is being higher than corresponding to the situation of selecting the award that winning of occurring after handling make up again, also to the player without any unfavorable.
(2) carry out the number of times select processing again and be not limited to 1, and handle in (S15), can carry out and repeatedly select processings (S62) again and definite processing of winning etc. (S63) a special advantage.Can when selecting processing again, give award at every turn.In addition, can utilize to select and handle or other any means, determine to select again in the special advantage processing number of times of processing at random.
(3) when processing is selected in execution again, be different from the definite symbol of showing and/or stopping to show of the symbol that in basic game processing (S2), uses by utilization and determine to show and/or stop table, can divide 3A to 3I execution scrolling processing (S13) and stop control and treatment (S14) all or some variable display portions.In other words, can carry out and select processing again by utilizing the spool (be called as and select spool again) that has the character array that is different from the character array that in basic game, uses on it.
For example, just before execution is selected processing again, only have by being presented at variable display portions except that special variable display portions is divided by utilization and to divide the symbol of the character array that the stop element on the 3A to 3I constitutes to determine table and/or stop table, can carry out scrolling and handle (S13) and stop control and treatment (S14).For example, when being presented at variable display portions except that special variable display portions is divided and dividing stop element on the 3A to 3I to be " Joker trump " symbol and null symbol, can carry out in variable display portions and divide the variable display process of the symbol on the 3A to 3I and stop display process, so that only have the spool rotation of the character array that comprises " Joker trump " symbol and null symbol on it.
Select the variable display portions branch that spool carries out variable display process and stop display process again and can not all variable display portions divide 3A to 3I by utilizing, and can be restricted to the variable display portions branch that distributes by the player or determine at random by Coin-freed video game machine 1.
Now, will turn one's head to go on to say main the processing with reference to figure 4.
When basic game was handled (S2) end, this processing entered step 3, and Coin-freed video game machine 1, and the host CPU 32 of more specifically saying so is determined device work as conversion.Coin-freed video game machine 1, the host CPU 32 of more specifically saying so is carried out conversion and is determined to handle (S3), in this conversion is determined to handle, select the symbol that processing (S10) or special advantage handle in (S15) based on basic game and determine result, determine whether to satisfy make game mode from the basic game mode switch to switch condition as the bonus game of bonus game mode.
When Coin-freed video game machine 1, when the host CPU 32 of more specifically saying so determines to satisfy this switch condition, determine that conversion can take place.For example, dividing the stop element of 3E in variable display portions is " Joker trump " 92 o'clock, satisfies switch condition.As a kind of selection, the combination of predetermined symbol can be satisfied switch condition.
(S3: "Yes"), show that on basic display unit 3 image (center trump image) and expression message that " Joker trump " 92 wherein divides the stop element on the 3E to show as variable display portions " obtain special awards when the switch condition determining to satisfy in the above-mentioned example! " image.In addition, host CPU 32 is as converting unit work, and makes game mode transfer to bonus game mode.When game mode was transformed into bonus game mode, this processing entered step 4, and carried out bonus game and handle (S4).
Figure 13 illustrates the process flow diagram that the expression bonus game is handled example.
Although handle for bonus game is described, in this embodiment, with pre-determined number (for example, 10 times) free game bonus game has been described, but be not limited thereto according to the bonus game that the Coin-freed video game machine 1 of the embodiment of the invention provides, anyly provide other recreation to the favourable bonus game of player can be used as bonus game to provide.
When the beginning bonus game is handled (S4), Coin-freed video game machine 1, host CPU 32 order of more specifically saying so are carried out bonus game and are selected processings (S71), variable display portions dosis refracta and determine to handle that (S72), variable display portions branch allocation process (S73), bonus game scrolling are handled (S74), bonus game stops control and treatment (S75) and special advantage processing (S76).Select the processing of processing (S71) by carrying out, finish and carry out a free game to special advantage processing (S76) from bonus game.
Because bonus game is selected processing (S71), the variable display portions dosis refracta determines to handle (S72), variable display portions is divided allocation process (S73), the bonus game scrolling is handled (S74), bonus game stops control and treatment (S75) and special advantage processing (S76) is selected processing (S10) with the basic game that basic game is handled in (S2), the variable display portions dosis refracta determines to handle (S11), special variable display portions is divided allocation process (S12), scrolling is handled (S13), stopping control and treatment (S14) and special advantage, to handle (S15) identical, thus this detailed they.
After having carried out special advantage processing (76), Coin-freed video game machine 1, the host CPU 32 of more specifically saying so have determined whether to carry out the free game (S77) of pre-determined number.When determining to have carried out the free game of pre-determined number (S77: "Yes"), Coin-freed video game machine 1, the host CPU 32 of more specifically saying so finishes this bonus games to be handled, and makes this processing return main the processing.On the other hand, (S77: "No") when determining not carry out the free game of pre-determined number, Coin-freed video game machine 1, the host CPU 32 of more specifically saying so makes this processing return bonus game and selects processing (S71), so that handle, and continue to carry out bonus game and handle for the free game of carrying out residue degree continues to carry out bonus game.
Then, explanation is presented at screen example on the basic display unit 3, the variable display portions of more specifically saying so is divided the example of the demonstration on the 3A to 3I, as the explanation that the operation example of Coin-freed video game machine 1 is done.
Figure 14 is presented at the part enlarged drawing of the screen (referring to Fig. 8) on the basic display unit 3 in basic game is handled, and variable viewing area 30 is shown.Screen shown in Figure 14 is that the demonstration example of (S12) beginning variable viewing area 30 is before handled in game over formerly afterwards at scrolling thereafter.On this screen, the stop element reservation in the previous recreation is presented at variable display portions and divides on the 3A to 3I.
Figure 15 is illustrated in state shown in Figure 12 to begin the synoptic diagram that scrolling is handled the screen example under the state of (S12) afterwards.On variable display portions is divided, the variable demonstration of DO symbol (scrolling demonstration).Arrow shown in variable display portions is divided on the 3A to 3I represents that screen is in variable demonstration (scrolling demonstration) is handled.
Figure 16 illustrate show by screen transition shown in Figure 15, be used for will being assigned with the screen example that the variable display portions branch that divides as special variable display portions is notified the player in variable display portions branch allocation process (S12).In this embodiment, distribute variable display portions to divide 3A as special variable display portions branch.On basic display unit 3, divide 3A to be assigned with in order to notify variable display portions as special variable display portions branch, show and surround the frame 1501 that this special variable display portions is divided 3A.Utilize this frame 1501, the player can discern the variable display portions branch and be assigned with as variable display portions branch and which variable display portions branch are assigned with as special variable display portions branch especially.Although the demonstration of frame shown in Figure 14 to 16 1501 is handled (S13) at the beginning scrolling and carried out afterwards, also can handle (S13) display bezel 1501 before at the beginning scrolling.
Figure 17 be illustrated in carried out scrolling shown in Figure 16 after handling stop control and treatment (S14) after, stop element is presented at variable display portions and divides the example of the screen on the 3A to 3I.
In example shown in Figure 17, rewarding on line L1 to L8 arbitrary, the combination of winning of symbol does not appear.Yet, the special advantage of describing is handled in first example (referring to Fig. 8) of (S15) in the above, because changing processing (S31), semiotic function will divide the symbol " cherry " on the 3A to regard omnipotent symbol " Joker trump " as, so the combination of determining to win " single rod: single excellent: single rod " appears at and rewards on the line L2 as the variable display portions that special variable display portions is divided.Therefore, as special advantage, the player can obtain the award based on the combination of winning " single rod: single rod: single rod ".
Then, the screen example of second example (referring to Figure 10) that the above-mentioned special advantage of explanation is handled.Figure 18 illustrates the screen example of second example (referring to Figure 10) of special advantage processing, and it is at the screen example that is presented at behind the state shown in Figure 16 on the basic display unit 3.
In this embodiment, stopping to be presented at the variable display portions of dividing as special variable display portions, to divide the symbol on the 3A be " single rod ", and the combination of winning " single rod: single rod: single rod " appears on the award line L2.
Therefore, satisfy special variable display portions branch be positioned at appearance (winning) win the combination the award line on the condition of giving special advantage.Therefore, Coin-freed video game machine 1, the host CPU 32 of more specifically saying so are given predetermined award (referring to the S42 among Figure 10), so that except the award based on the combination of winning " single rod: single rod: single rod ", also give predetermined award (for example, 100 coins of payment).
Then, the screen example of the 3rd example (referring to Figure 11) that the above-mentioned special advantage of explanation is handled.Figure 19 illustrates the screen example of the 3rd example of special advantage processing, and it is at the screen example that is presented at behind the state shown in Figure 16 on the basic display unit 3.
In the 3rd example that special advantage shown in Figure 19 is handled, distribute 2 special variable display portions branches.In other words, distribute variable display portions to divide 3A and variable display portions to divide 3B, and under the encirclement that is used to represent frame 1501 that special variable display portions is divided and 1502, show them as special variable display portions branch.
In this embodiment, satisfy the condition of giving special advantage in the 3rd example that special advantage is handled, that is, variable especially display unit is adjacent each other.Therefore, Coin-freed video game machine 1, the host CPU 32 of more specifically saying so is carried out special awards line set handling (S52 shown in Figure 11).In example shown in Figure 19, reward line L1 to L8 except routine, also be provided with the special awards line that has letter " V " shape, divides 3A, 3E and 3C by variable display portions.In this embodiment, the combination " double stick: double stick: double stick " of winning appears at and rewards on the line L9.Coin-freed video game machine 1, the host CPU 32 of more specifically saying so are carried out to win to determine to handle and are waited (S53), and payment is based on the award that appears at the combination of winning " double stick: double stick: double stick " on the special awards line L9.
Then, the screen example of the 4th example (referring to Figure 12) that the above-mentioned special advantage of explanation is handled.Figure 20 illustrates the screen example of the 4th example of special advantage processing, and it is at the screen example that is presented at behind the state shown in Figure 16 on the basic display unit 3.
In example shown in Figure 20, finish dividing and show stop element outside the 3A, and continue to handle divide 3A to carry out scrolling as the variable display portions of special variable display portions component selections as the variable display portions of special variable display portions component selections.Then, dividing the final stop element that shows on the 3A as the variable display portions of special variable display portions component selections.Suppose dividing and finally on the 3A show that the screen state behind the stop element is identical with screen shown in Figure 16 as the variable display portions of special variable display portions component selections.
As mentioned above, in the 4th example that special advantage is handled, special variable display portions divide stop sequence and satisfy predetermined condition the time, Coin-freed video game machine 1, the host CPU 32 of more specifically saying so is carried out and is selected processing (S62 shown in Figure 12) again.Figure 21 carries out the screen example that scrolling is handled according to the result who selects processing (S62) again.In this embodiment, the variable display portions that is illustrated in the special variable display portions branch of conduct divides the variable display portions outside the 3A to divide 3B to 3I to go up the demonstration of execution scrolling.When finishing when making variable display portions divide scrolling to show, be presented at variable display portions and divide on the 3B to 3I according to selecting stop element that the result determines again, according to stop element, carrying out wins determines to handle and waits (S63), and under the situation of combination that occurs winning, pay corresponding award.
Then, will illustrate that special variable display portions dosis refracta determine to handle (S11 shown in Figure 5) and increased the screen example under the situation of the quantity that special variable display portions divides.
Figure 22 selects processing (S10) (referring to Fig. 5) and determines that variable display portions divides the screen under the state of stop element of 3A to 3I by carrying out basic game that basic game handles.Because also not finishing scrolling when the execution basic game is selected processing (S10) handles (S13) and stops control and treatment (S14), so in fact do not show stop element like this, but Figure 22 does explanation for ease of reference, divides in variable display portions stop element is shown on the 3A to 3I.
In example shown in Figure 22, suppose and when the center variable display portions divides stop element on the 3E to be " Joker trump ", satisfy the increase condition.In addition, suppose that the quantity that the before special variable display portions of state shown in Figure 22 is divided is 0, that is, the numerical value of counter is 0.Therefore, on dividing 3A to 3I arbitrary, variable display portions do not show the frame that the special variable display portions of expression is divided.
Under state shown in Figure 22, condition as the quantity that increases special variable display portions branch, satisfying the center variable display portions, to divide the stop element on the 3E be the condition of " Joker trump ", therefore, the processing (referring to Fig. 7) of host CPU 32 execution in step S24 is increased to 1 with the numerical value with counter from 0.
Figure 23 illustrates when the quantity of special variable display portions branch under state shown in Figure 22 becomes 1, carry out variable display portions at CPU 32 and divide allocation process (S12 shown in Figure 5), under the state that distributes a special variable display portions branch, the screen example when execution stops control and treatment.In this embodiment, divide the variable display portions that is coordinated in the upper left corner to divide 3A, therefore, show the frame 1501 that is used to represent special variable display portions branch, divide 3A to surround variable display portions as a special variable display portions branch.
Under state shown in Figure 23, finish a unit recreation.
Figure 24 is that the new basic game after state shown in Figure 23 is handled in (S2), more specifically says so in the new basic game of newly having carried out after basic game is selected processing (S10), determines that variable display portions divides the screen under the state of stop element of 3A to 3I.Because when the execution basic game is selected processing (S10), also not finishing scrolling handles (S13) and stops control and treatment (S14), so in fact do not show stop element like this, but Figure 24 does explanation for ease of reference, divides in variable display portions stop element is shown on the 3A to 3I.
In example shown in Figure 24, suppose that the quantity that state shown in Figure 24 special variable display portions is before divided is 1, that is, the numerical value of counter is 1, as mentioned above.Therefore, show the frame 1501 that the special variable display portions of expression is divided, divide 3A to surround variable display portions.
Under state shown in Figure 24, condition as the quantity that increases special variable display portions branch, satisfying the center variable display portions, to divide the stop element on the 3E be the condition of " Joker trump ", therefore, the processing (referring to Fig. 7) of host CPU 32 execution in step S24 is increased to 2 with the numerical value with counter from 1.
Figure 25 illustrates when the numerical value of the counter of the quantity of the special variable display portions branch of expression under state shown in Figure 24 becomes 2, carry out variable display portions at CPU 32 and divide allocation process (S12 shown in Figure 5), under the state that distributes 2 special variable display portions branches, the screen example when execution stops control and treatment.In this embodiment, suppose that the variable display portions that is coordinated in the upper left corner except branch divides 3A divides as first variable display portions, also newly divide the variable display portions that is coordinated in the lower right corner to divide 3I as the second special variable display portions branch.Therefore, the frame 1501 continuing to show that the special variable display portions of expression is divided when dividing 3A with the encirclement variable display portions, shows new frame 1502, divides 3I to surround variable display portions.
After this, same, when satisfying the increase condition, the quantity that special variable display portions is divided increases by 1, thereby the player is played games under advantage at every turn.Although do not illustrate among this figure, satisfy at counter initialization condition (referring to S21 shown in Figure 7), the quantity that special variable display portions is divided resets to 0.
Following modification the foregoing description.
(1) in the above-described embodiments, although be provided with 9 variable display portions branches, yet the quantity that variable display portions is divided is not limited thereto, and can be 3 or 5.In addition, by homeotropic alignment (for example, the quantity of dividing in special variable display portions is 3 o'clock) in delegation, the variable display portions branch can be presented on the line.
(2) for each the unit recreation in basic game or the bonus game, can distribute variable display portions to divide as special variable display portions branch.Can distribute the variable display portions branch by host CPU 32 or player as distributor.In addition, before satisfying the counter initialization condition, the position that special variable display portions that can fixed allocation is divided.
As above described with reference to this embodiment, a kind of game machine is provided, this game machine comprises: display; Operating unit, the order that allows player's input to be used to play games; And processor, be used for: control described display,, make that a plurality of symbols are variable respectively to be presented at a plurality of variable display portions of arranging with matrix-style and to divide with the time by operating unit input initiation command; Select, so that determine to stop to be presented at the stop element that variable display portions is divided; Control described display,, make stop element be presented at variable display portions and divide so that after having carried out variable demonstration; Whether the symbol combination of determining stop element satisfies the combination of winning; Satisfy when winning combination in the symbol combination of determining stop element, give award the player; According to predetermined condition, determine to be assigned with the quantity of the variable display portions branch that divides as special variable display portions; Distribute the variable display portions of quantification to divide as special variable display portions branch; According to special variable display portions branch, give special award to the player, this special award is favourable to the player.
A kind of game machine also is provided, and this game machine comprises: a plurality of variable display portions branches, be used for after having shown a plurality of symbols changeably, and show stop element; Select device (for example, host CPU), be used to select, the stop element that divides to determine to be presented at a plurality of variable display portions; Determine device (for example, host CPU), be used for, determine whether the stop element that is presented on a plurality of variable display portions branches comprises the symbol combination that constitutes the combination of winning according to selecting the stop element of selecting extraction that device is carried out; The award generator (for example, host CPU, move back coin device driving circuit and signal circuit is finished in payment), be used for when determining that stop element that device is determined to be presented at a plurality of variable display portions and divided comprises the symbol combination that constitutes the combination of winning, providing award based on this combination of winning; Distributor (for example, host CPU) is used to distribute a plurality of variable display portions one of to divide at least as special variable display portions branch (for example, mysterious position); Special advantage applicator (for example, host CPU etc.) is used for the special variable display portions branch according to the distributor distribution, and the special advantage favourable to the player is provided; The special advantage applicator is used for the special variable display portions branch based on the distributor distribution, and the special advantage favourable to the player is provided; And the variable display portions dosis refracta is determined device especially, is used for according to predetermined condition, determines the quantity that special variable display portions is divided.Distributor distributes special variable display portions branch, so that the quantity that the special variable display portions of distributing is divided determines that with special variable display portions dosis refracta the definite quantity of device is identical.
In game machine according to first aspect present invention, except payment, also, give special advantage to the player according to special variable display portions branch based on the combination of winning of basic game etc., therefore, can further strengthen the enjoyment of player to recreation.
This game machine has following feature.Satisfying under the situation of predetermined condition, the special variable display portions dosis refracta of this game machine determines that device can increase the quantity that special variable display portions is divided.
According to based on game machine of the present invention, except payment,, give special advantage to the player also according to special variable display portions branch based on the combination of winning of basic game etc., therefore, can further strengthen the enjoyment of player to recreation.
The present invention can be applied to any game machine of a plurality of symbols of variable demonstration, for example, and Coin-freed video game machine, pachinko game machine or other game machines.

Claims (6)

1. game machine comprises:
Display;
Operating unit, the order that allows player's input to be used to play games; And
Processor is used for:
Control described display,, carry out the variable demonstration of a plurality of symbols on each in that a plurality of variable display portions of arranging with matrix-style are divided with the time by described operating unit input initiation command;
Select, so that determine to stop to be presented at the stop element that described variable display portions is divided;
Control described display,, make described stop element be presented at described variable display portions and divide with after having carried out described variable demonstration;
Whether the symbol combination of determining described stop element satisfies the combination of winning;
When the described symbol combination of determining described stop element satisfies described winning during combination, provide award to described player;
According to predetermined condition, determine to be assigned with the quantity of the described variable display portions branch that divides as special variable display portions;
Distribute the described variable display portions of described definite quantity to divide as described special variable display portions branch;
According to described special variable display portions branch, provide special award to described player, described special award is favourable to described player.
2. game machine according to claim 1, wherein based on being presented at the described stop element that described variable display portions is divided, described processor determines to be assigned with the described quantity of the described variable display portions branch that divides as described special variable display portions.
3. game machine according to claim 1, wherein when satisfying described predetermined condition, described processor increase is assigned with the described quantity of the described variable display portions branch that divides as described special variable display portions.
4. game machine comprises:
A plurality of variable display portions branches are used for after having shown a plurality of symbols changeably, show stop element;
Select device, be used to select, to determine the to be presented at described stop element that described a plurality of variable display portions is divided;
Determine device, be used for, determine whether the described stop element that is presented on described a plurality of variable display portions branch comprises the symbol combination that constitutes the combination of winning based on the described definite described stop element of device of selecting;
The award generator is used for providing the award of winning and making up corresponding to described when described definite device is determined to be presented at described stop element that described a plurality of variable display portions divides and comprised the described symbol combination that constitutes the described combination of winning;
Distributor is used to the special variable display portions branch of at least one conduct that distributes described variable display portions to divide;
The special advantage applicator is used for the described special variable display portions branch based on described distributor distribution, and the special advantage favourable to the player is provided; And
Special variable display portions dosis refracta is determined device, is used for based on predetermined condition, determines the quantity that described special variable display portions is divided,
Wherein said distributor distributes described special variable display portions branch, so that the described quantity that the special variable display portions of described distribution is divided determines that with described special variable display portions dosis refracta the definite described quantity of device is identical.
5. game machine according to claim 4 wherein divides the described stop element that shows based on described variable display portions, and described special variable display portions dosis refracta determines that device determines the described quantity that described special variable display portions is divided.
6. game machine according to claim 4, wherein when satisfying described predetermined condition, described special variable display portions dosis refracta determines that device increases the described quantity that described special variable display portions is divided.
CNA2007101801219A 2006-10-10 2007-10-10 Gaming machine Pending CN101162539A (en)

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CN103369007A (en) * 2012-03-31 2013-10-23 宇龙计算机通信科技(深圳)有限公司 Method, system and mobile terminal for obtaining associated music information
CN109789333A (en) * 2016-03-15 2019-05-21 科乐美数码娱乐株式会社 Game machine and its computer program

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US7621811B2 (en) * 2006-08-24 2009-11-24 Aruze Gaming America, Inc. Game system including slot machines and game control method thereof

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US6739971B2 (en) * 2001-04-11 2004-05-25 Wms Gaming Inc. Bonus accumulator for chance game
US6855054B2 (en) * 2001-11-09 2005-02-15 Igt Gaming methods and apparatus using interchangeable symbols
JP3784320B2 (en) * 2001-12-21 2006-06-07 コナミ株式会社 Video game machine and image processing program
JP2004057221A (en) * 2002-07-24 2004-02-26 Dragon:Kk Game machine
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CN103369007A (en) * 2012-03-31 2013-10-23 宇龙计算机通信科技(深圳)有限公司 Method, system and mobile terminal for obtaining associated music information
CN109789333A (en) * 2016-03-15 2019-05-21 科乐美数码娱乐株式会社 Game machine and its computer program
CN109789333B (en) * 2016-03-15 2022-10-18 科乐美数码娱乐株式会社 Game machine and computer program thereof

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