CN101119380A - Wireless network game system - Google Patents

Wireless network game system Download PDF

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Publication number
CN101119380A
CN101119380A CNA2007101453085A CN200710145308A CN101119380A CN 101119380 A CN101119380 A CN 101119380A CN A2007101453085 A CNA2007101453085 A CN A2007101453085A CN 200710145308 A CN200710145308 A CN 200710145308A CN 101119380 A CN101119380 A CN 101119380A
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China
Prior art keywords
game
moving game
platform
moving
mobile
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Pending
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CNA2007101453085A
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Chinese (zh)
Inventor
李英
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ZTE Corp
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ZTE Corp
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Priority to CNA2007101453085A priority Critical patent/CN101119380A/en
Publication of CN101119380A publication Critical patent/CN101119380A/en
Pending legal-status Critical Current

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Abstract

The present invention discloses a wireless network game system, including a mobile game platform to realize the common functions of the online game besides a mobile game user terminal to realize the functions of picture display, sound play and content control of the network game and a mobile game server terminal to realize the control funtion of the network game. The mobile game user terminal and the server terminal are respectively connected with the mobile game platform and perform the common data communication relative to the common funtions with the mobile game platform. In addtion, the mobile game user terminal is connected with the mobile game server terminal to realize the non-common data communication related to the non-common function.

Description

Wireless network game system
Technical field
The present invention relates to field of network game, particularly, relate to a kind of wireless network game system.
Background technology
Along with the improvement of wireless network environment, moving game especially mobile networking recreation is subjected to user's welcome just day by day, and this has also driven the increase of customer group and moving game quantity thereupon, and this has inevitably proposed more and more higher requirement to the technology of recreation.
Moving game mainly comprises single-play game and internet game, and internet game is also referred to as game on line.The present exploitation of moving game with operation way is: moving game is built the game services environment by the game services merchant after being finished by different developer's stand-alone developments, offers the mobile subscriber by recreation operator again and uses.The present situation of moving game system is, internet game is made up of two parts, i.e. " moving game terminal part " and " moving game service end part ", game terminal partly is installed on the portable terminals such as mobile phone, the game services end parts is installed on the game server, game terminal is communicated by letter with the game services end by wireless network etc., thereby realizes the recreation online service.And under the situation of single-play game, game terminal is not communicated by letter with game server, and therefore, the moving game system generally has only " moving game terminal part ".
Present games system allows different moving games form isolated island one by one.For the player, be difficult in and carry out online switching in the different recreation; For the game developer, a recreation of every exploitation, the common function in the recreation is all wanted overlapping development once, has caused a large amount of overlapping development; For the game services merchant, the game services of building respectively is difficult to adjust according to customer volume in good time, makes idle two extreme cases of a large amount of recreation excess loads and recreation occur simultaneously, has directly influenced the game services quality; For recreation operator, there is a large amount of repeating datas in the communicating by letter of game client and game services end, consumed bandwidth, wasted Internet resources.
Therefore, if the platforms that can supply different recreation to carry out resource-sharing can be provided for present games system, in the hope of reducing required cost and resource each link from network game development to operation, improve player's game experiencing, be undoubtedly desirable.Yet relevant therewith technology still is unrealized at present.
Summary of the invention
Consider the problems referred to above that exist in the correlation technique and propose the present invention.For this reason, the present invention aims to provide a kind of wireless network game system.
Wireless network game system according to the present invention is except comprising moving game client and moving game service end, also comprise the moving game platform that is used to realize the online game public function, and mobile game client and moving game service end are connected to the moving game platform respectively, carry out communicating by letter of the common data relevant with the moving game platform with public function, and mobile game client and moving game service end interconnect, and carry out the communication of the non-common data relevant with non-public function.
Wherein, the moving game platform follows that open to move recreation working group of interconnected alliance be the OMAGS standard criterion.The standard interface that mobile game client and moving game service end provide by the moving game platform respectively is connected to the moving game platform.Above-mentioned standard interface is the OMAGS interface.And mobile game client, moving game service end are quoted common data in the moving game platform by standard interface.
Above-mentioned public function comprises: the employed game function of moving game terminal use; The public module interface function that can be called by different moving game developers.For example, public function can comprise following any or its combination: user's login, user log off, the unified dealing of ideal money, virtual store, user information interface, ideal money interface etc.
In addition, the moving game platform also is used to realize the data communication of wireless network and the inter-network data interaction between heterogeneous networks.
By the present invention, for the game player, make that moving game no longer is an isolated island one by one, the player can be switched in different recreation; For the game developer, can reduce overlapping development; For the game services merchant, can dispose recreation more easily, and detect customer volume effectively, adjust game services in good time, promote service quality, and can reduce the repeated communications in the recreation, more effectively utilize the Internet resources of Virtual network operator; In addition, because mobile game client and the direct communication of moving game service end, the quick transmission of the online data that helps to play helps improving the recreation on-line velocity.
Other features and advantages of the present invention will be set forth in the following description, and, partly from specification, become apparent, perhaps understand by implementing the present invention.Purpose of the present invention and other advantages can realize and obtain by specifically noted structure in the specification of being write, claims and accompanying drawing.
Description of drawings
Accompanying drawing is used to provide further understanding of the present invention, and constitutes the part of specification, is used from explanation the present invention with embodiments of the invention one, is not construed as limiting the invention.In the accompanying drawings:
Fig. 1 is the structural representation according to the wireless network game system of the embodiment of the invention;
Fig. 2 is the functional structure schematic diagram according to the wireless network game system example of the embodiment of the invention.
Embodiment
Below in conjunction with accompanying drawing the preferred embodiments of the present invention are described, should be appreciated that preferred embodiment described herein only is used for description and interpretation the present invention, and be not used in qualification the present invention.
According to the embodiment of the invention, provide a kind of wireless network game system.
As shown in Figure 1, compare with present games system, wireless network game system according to the embodiment of the invention moves game client 102 and moving game service end 104 except comprising, also comprise the moving game platform 106 that is used to realize the online game public function, and mobile game client 102 and moving game service end 104 are connected to moving game platform 106 respectively, communicate with moving game platform 106 respectively, in addition, moving game service end 104 also is connected with mobile game client 102, realizes the intercommunication mutually between the two.Can understand like this, the embodiment of the invention detaches out with the public part in the moving game, uses jointly for different recreation, and the public part that is extracted (or being called public function) just realizes by moving game platform 106.
Wherein, mobile game client 102 is that moving game is installed in the software section on the portable terminal, functions such as the picture demonstration of main realization recreation, sound playing, content control.Moving game service end 104 is parts that the moving game system provides game services, can be installed on the mobile game server, mainly realize the game control function in the game on line, as: to function of interaction control between player's game control function, game data hold function, the different player etc.
Moving game platform 106 is followed open recreation working group (OMAGS) of the interconnected alliance standard criterion that moves, the main public function of realizing in the recreation, as: user's login, user log off, the unified dealing of ideal money, virtual store,, user information interface, ideal money interface and radio communication, recreation charging etc.The game function that this public function is presented as the terminal use on the one hand to be seen is presented as the public module interface function that can be called by different moving game developers on the other hand.In addition, mobile moving game platform 106 can also be realized the data communication of wireless network according to the characteristics of wireless game, and the functions such as inter-network data interaction between the heterogeneous networks such as wireless network and cable network.
Mobile game client 102 and moving game service end 104 are connected to moving game platform 106 by the standard interface (not shown) that the moving game platform provides respectively.Above-mentioned standard interface is an OMA GS interface.And mobile game client/moving game service end is quoted common data relevant with public function in the moving game platform by standard interface.Like this, a side of moving game platform 106 connects mobile game client 102, and opposite side connects moving game service end 104.Mobile game client 102 communicates with moving game platform 106, finishes functions such as the landing of user, cancellation, ideal money dealing; Moving game service end 104 is connected with moving game platform 106, finishes the request-reply of moving game service end to registered user, online user's information etc.
For mobile game client 102 and moving game service end 104, the two directly connects, and realizes the communication of non-common data relevant with non-public function in the recreation.
Be that example further describes the present invention with the moving game of developing the networking of people more than below.
The user function that many people internet game comprises has: user's correlation function, as user's login, user log off, user management etc., the online relevant function of playing games, as game picture demonstration, scene conversion, game interaction, player exchange, integration seniority among brothers and sisters, player exchange etc., the function that virtual assets is relevant is as ideal money management, virtual equipment dealing etc.; The built-in function that many people internet game comprises has: the communicating by letter of game data access, moving game terminal and wireless network, the issue of moving game, charging of moving game etc.
Traditional game developer need to realize above-mentioned all functions in single moving game, the perhaps enclosed recreation of one of definition exploitation integrated software voluntarily buys the moving game that the third party easily revises then and carries out integrated.
And in the moving game system according to the embodiment of the invention, the standard criterion of abideing by OMA GS, the moving game platform is realized the public function of moving game, and the game developer realizes the feature functionality of moving game, realizes quoting common data by the standard interface that the moving game platform provides.
Moving game with above-mentioned exploitation people more than networking is an example, and internal system function partition structure as shown in Figure 2.
As shown in Figure 2, the function of moving game platform 206 realizations includes but not limited to: user's login, user log off, user management, recreation communication, moving game charging, ideal money management, player exchange etc.; The function that mobile game client 202 is realized includes but not limited to: game picture demonstration, scene conversion, game interaction, the application of dealing virtual equipment etc.; The function that moving game service end 204 realizes includes but not limited to: integration seniority among brothers and sisters, game data access, dealing virtual equipment etc.The function that moving game platform 206 is realized is except can being moved the recreation use, also can be moved game developer's expansion, be that the function that realizes in the moving game platform is not repelled in moving game inside and realized once more, but the feature functionality in the moving game can not realized in the moving game platform.Game characteristic data such as the game on line in the moving game are finished by mobile game client 202 and 204 direct communications of moving game service end, and public function is then realized by moving game platform 206.
User's login that moving game platform 206 is realized, the such recreation public function of cancellation, be embodied in the employed concrete function of terminal use on the one hand, because the user profile, the online situation of user of login etc. also are used in the feature functionality of recreation, be therefore also embodied in the interface that gaming platform provides on the other hand.The game developer is quoting by calling the internal interface realization that gaming platform provides information such as user's logins in the game development process.
Many people internet game of game developer's exploitation comprises the exploitation of game client and the exploitation of game services end, in the exploitation of client, need not realize again that the user logins, nullifies such function, when needing to use user profile in the recreation, only need to obtain the active user and get final product by the interface interchange that moving game platform 206 provides; In the exploitation of game services end, need not manage user data, when needing to extract other online user's data in the game services, the interface that only need call moving game platform 206 provides can obtain again.The transmission of the recreation in good time online data relevant in the recreation with public function, finish by data encapsulation, conversion, the transmission channel of moving game platform 206 by mobile game client 202 and moving game service end 204, and the transmission of the recreation in good time online data relevant with non-public function is finished by mobile game client 202 and 204 direct communications of moving game service end.
When recreation was disposed, because moving game platform 206 provides functions such as subscription authentication, so moving game service provider need not service ends such as maintenance customer's authentication, user data separately again.
The public function that moving game platform 206 provides can provide service for different moving games, like this, and the dissimilar recreation of can the be integrated different recreation of moving game platform businessmans exploitation; The terminal use by moving game platform login once after, just can online switching in different recreation, and without repeat logon; In addition, moving game platform 206 provides more public function, can be convenient to the user more and play games, and reduces the exploitation amount of recreation more significantly.Therefore, the moving game platform is directed to the exploitation and the optimization of public function, and the performance and the fail safe of the public function of can strengthening playing promote the service quality of recreation.
To sum up, by means of the present invention, can reduce software development amount, raising game services quality and strengthen player's game experiencing the recreation public function, in addition, system provided by the invention help the to play quick transmission of online data, help improving the recreation on-line velocity, have remarkable economic efficiency and social benefit.
The above is the preferred embodiments of the present invention only, is not limited to the present invention, and for a person skilled in the art, the present invention can have various changes and variation.Within the spirit and principles in the present invention all, any modification of being done, be equal to replacement, improvement etc., all should be included within protection scope of the present invention.

Claims (8)

1. wireless network game system, comprise mobile game client and moving game service end, described mobile game client is used to realize that the picture of online game shows, sound playing, functions such as content control, described moving game service end is used to realize the online game controlled function, it is characterized in that, described system further comprises the moving game platform that is used to realize the online game public function, described mobile game client and described moving game service end are connected to described moving game platform respectively, carry out communicating by letter of the common data relevant with described moving game platform with public function, and described mobile game client and described moving game service end interconnect, and carry out the communication of the non-common data relevant with non-public function.
2. system according to claim 1 is characterized in that, it is OMA GS standard criterion that described moving game platform is followed recreation working group of open mobile interconnected alliance.
3. system according to claim 2 is characterized in that, the standard interface that described mobile game client and described moving game service end provide by described moving game platform respectively is connected to described moving game platform.
4. system according to claim 3 is characterized in that, described standard interface is an OMA GS interface for recreation working group of open mobile interconnected alliance.
5. system according to claim 3 is characterized in that, described mobile game client, described moving game service end are quoted common data in the described moving game platform by described standard interface.
6. system according to claim 2 is characterized in that, described public function comprises: the employed game function of moving game terminal use; The public module interface function that can be called by different moving game developers.
7. system according to claim 6 is characterized in that, described public function comprises following any or its combination: user's login, user log off, the unified dealing of ideal money, virtual store, user information interface, ideal money interface.
8. according to each described system in the claim 1 to 7, it is characterized in that described moving game platform also is used to realize the data communication of wireless network and the inter-network data interaction between heterogeneous networks.
CNA2007101453085A 2007-09-07 2007-09-07 Wireless network game system Pending CN101119380A (en)

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Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN102780704A (en) * 2012-08-08 2012-11-14 北京像素软件科技股份有限公司 Mobile terminal server system and user login method supporting a plurality of clients
CN105225146A (en) * 2015-09-23 2016-01-06 张晓峰 Online game coin transaction platform-sheep currency exchange system
CN105578231A (en) * 2015-12-18 2016-05-11 网易(杭州)网络有限公司 Game control method, device and system

Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN102780704A (en) * 2012-08-08 2012-11-14 北京像素软件科技股份有限公司 Mobile terminal server system and user login method supporting a plurality of clients
CN102780704B (en) * 2012-08-08 2016-06-01 北京像素软件科技股份有限公司 Support mobile terminal server system and the user login method of multiple client terminal
CN105225146A (en) * 2015-09-23 2016-01-06 张晓峰 Online game coin transaction platform-sheep currency exchange system
CN105578231A (en) * 2015-12-18 2016-05-11 网易(杭州)网络有限公司 Game control method, device and system
CN105578231B (en) * 2015-12-18 2018-11-27 网易(杭州)网络有限公司 Game control method, apparatus and system

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Application publication date: 20080206