CL2021000315A1 - System and method for teaching a curriculum as an educational game. - Google Patents

System and method for teaching a curriculum as an educational game.

Info

Publication number
CL2021000315A1
CL2021000315A1 CL2021000315A CL2021000315A CL2021000315A1 CL 2021000315 A1 CL2021000315 A1 CL 2021000315A1 CL 2021000315 A CL2021000315 A CL 2021000315A CL 2021000315 A CL2021000315 A CL 2021000315A CL 2021000315 A1 CL2021000315 A1 CL 2021000315A1
Authority
CL
Chile
Prior art keywords
teaching
game
educational
educational game
curriculum
Prior art date
Application number
CL2021000315A
Other languages
Spanish (es)
Inventor
Samuel Bedor
Ryan Benedetto
Michelle Gabele
Cody Hagman
Andrew Hansen
Hunter Moore
Christophe Renaud
Jordan Rustin
Melissa Wessel
Original Assignee
Plasma Games Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Plasma Games Inc filed Critical Plasma Games Inc
Priority to CL2021000315A priority Critical patent/CL2021000315A1/en
Publication of CL2021000315A1 publication Critical patent/CL2021000315A1/en

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  • Electrically Operated Instructional Devices (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

Un juego educativo (y sistema de gestión de aprendizaje y métodos que se refieren al mismo) se puede configurar para la enseñanza eficaz de un plan de estudios educativo avanzado, tal como sujetos STEM para preparatoria y arriba. El juego educativo está configurado para integrar el contexto social, principios científicos reales y compensaciones estratégicas dentro de los mecanismos del juego. Este entorno de enseñanza y prueba encubierto promueve la exploración, descubrimiento individualizado, la participación repetida y el pensamiento sistémico y las habilidades de planificación. El juego educativo se puede generar de forma dinámica y procedimental.An educational game (and learning management system and methods that relate to it) can be configured for effective teaching of advanced educational curriculum, such as STEM subjects for high school and above. The educational game is set up to integrate social context, real scientific principles, and strategic trade-offs within the mechanics of the game. This covert teaching and testing environment promotes exploration, individualized discovery, repeated participation, and systems thinking and planning skills. The educational game can be generated in a dynamic and procedural way.

CL2021000315A 2021-02-05 2021-02-05 System and method for teaching a curriculum as an educational game. CL2021000315A1 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CL2021000315A CL2021000315A1 (en) 2021-02-05 2021-02-05 System and method for teaching a curriculum as an educational game.

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CL2021000315A CL2021000315A1 (en) 2021-02-05 2021-02-05 System and method for teaching a curriculum as an educational game.

Publications (1)

Publication Number Publication Date
CL2021000315A1 true CL2021000315A1 (en) 2021-08-27

Family

ID=77554485

Family Applications (1)

Application Number Title Priority Date Filing Date
CL2021000315A CL2021000315A1 (en) 2021-02-05 2021-02-05 System and method for teaching a curriculum as an educational game.

Country Status (1)

Country Link
CL (1) CL2021000315A1 (en)

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