CH297880A - Parlor game. - Google Patents
Parlor game.Info
- Publication number
- CH297880A CH297880A CH297880DA CH297880A CH 297880 A CH297880 A CH 297880A CH 297880D A CH297880D A CH 297880DA CH 297880 A CH297880 A CH 297880A
- Authority
- CH
- Switzerland
- Prior art keywords
- game
- salon
- ball
- game according
- sub
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/06—Games simulating outdoor ball games, e.g. hockey or football
- A63F7/0604—Type of ball game
- A63F7/0612—Basketball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/22—Accessories; Details
- A63F7/24—Devices controlled by the player to project or roll-off the playing bodies
- A63F7/2409—Apparatus for projecting the balls
- A63F7/2481—Apparatus for projecting the balls with a projection mechanism actuated by a spring or other elastic member
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/22—Accessories; Details
- A63F7/24—Devices controlled by the player to project or roll-off the playing bodies
- A63F7/2409—Apparatus for projecting the balls
- A63F7/249—Apparatus for projecting the balls projecting the playing bodies through the air, e.g. with a jump
Description
Jeu de Salon. La px@esente invention a pour objet un jeu cie Salon eoinprenant une table de jeu aux deux extremites. de la.quelle sont. places deux paniers rappelan.t ceux du jeu de basket-ball, caracterise en ne qu'il comprend des poussoirs logen Jans des ouvert.ures pratiquees da.ns, la table de jeu, eha,eun de ces poussoirs etant destine ä. projeter une balle dann 1'un des paniers par un mouvement de detente rapide soits 1'action d'un organe e1astique pr6alable- ment tendu par un mouvement de descente du tottssoir. Salon game. The subject of the px@esente invention is a Salon cie game comprising a gaming table at both ends. of which are. places two baskets recallan.t those of the game of basketball, characterized in that it includes logen Jans pushers of the apertures.ures practiced in the game table, eha, one of these pushers being intended for ä. throwing a ball into one of the baskets by a rapid expansion movement, i.e. the action of an elastic member stretched beforehand by a downward movement of the roof.
Le dessin annexe montre, it titre d'exem- hle, ttne forme d'exeetitioti de 1'objet de 1'in- vention. The appended drawing shows, by way of example, one form of execution of the object of the invention.
La 11g. 1 montre 1e jeu en plan. The 11g. 1 shows the 1st set in plan.
La fig. 2 est une coiipe transversale selon 11-1.I de la fig. 1. fig. 2 is a transverse coiipe according to 11-1.I of FIG. 1.
La fig. 3 est une coupe longitudinale selon 111-III de la fig. 1. fig. 3 is a longitudinal section along 111-III of FIG. 1.
Le ;jeu represente eomprend une table de jen eonstit-uee par une planche 1., laquelle hHsente dix trous 2. Ces trous sont entoures eliaeun par quatre surfaces inclinees 3 en vile (1e foriner des alveoles de forme pyramidale, ayant ehacun au moins un cöte commun avee eelui qui lui est voisin. Ces alveoles qui entou- rent ]es trous 2 sont menaes en vue d'obliger la balle ä se placer toujours Sur 1'un desdits trous; les Bords de la t.able sont. egalement. tous inelines dann 1e, meme but. Aux deux extremites du jeu sont places de-Lux paniers 4 rappelant ceilx du jeu de basket-ball et dann 1'un desquels la balle doit etre projetee. Les dix trous 2 marquent la place des dix 6qui- piers de deux equipes de basket-ball A et B. La projection de la balle est realisee ä, 1'aide de poussoirs 5 loges ehacun dann 1'un des trous 2. Cette projeetion de la balle est obte- nue par la poussee brutale exercee pa.r 1e poussoir soumis ä un mouvement, ascendant rapide ä 1'interieur de son logement. Lesdits poussoirs presentent, selon qti'ils appartien- nent ä 1'eqtiipe A ou ä 1'equipe B, eine face superieiire inclinee differemment de facon ä imprimer ä, la balle une trajectoire dirigee vers 1e but de 1'eqiiipe adverse. The game represented comprises a table of jen eonstit-uee by a board 1., which hHsente ten holes 2. These holes are surrounded eliaeun by four inclined surfaces 3 in town (1st foriner alveoli of pyramidal shape, each having at least one common side with that which is next to it These cells which surround the holes 2 are driven in order to force the ball to always be placed on one of the said holes; all inline in the 1st, same goal. At the two extremities of the game are places of-Lux baskets 4 recalling those of the game of basketball and into one of which the ball must be projected. The ten holes 2 mark the place of the ten 6 which - piers of two basketball teams A and B. The projection of the ball is carried out with the aid of pushers with 5 lodges, each in one of the holes 2. This projection of the ball is obtained by pushing brutal exerted by the pusher subjected to a rapid upward movement inside its housing. Said pushers have, depending on whether they belong to team A or to team B, an upper surface inclined differently so as to imprint on the ball a trajectory directed towards the goal of the opposing team.
Les joueurs aetionnent les poussoirs ::i 1'aide de boutons 6 disposes Sur les deiix faees longitudinales du jeu. Ils correspondent cha- cun ä un poussoir 5; les boutons relies aux poussoirs de 1'equipe --1 sont disposes Sur l'une desdites faces du jeu, ceux de 1'equipe B sont disposes Sur la face opposee. Lorsque la balle s'engage dann un alveole, 1'un des jouet.rs act.ionne 1e potissoir earrespondant en tirant, 1e bouton 6 et provoque la descente dudit poitssoir ä. 1'interieur d'un tobe de guidage 2', eontre 1'action d'un ressort 7 qui se comprime. Le bottton 6 est relie aii poiissoir par un cäble 8 passant Sur une poulie 9 et attache, dune Part, ä une tige vert.ieale 1.0 solidaire du pous- soir et, d'autre Part, ä une tringle horizontale 11 fixee audit bouton. Lorsque 1e jouetlr juge que la compression du ressort est suffisante pour donner ä la, balle l'impulsion qu'il desire, il läche 1e bouton et permet au ressort de se ddtendre brusquement. La surfaee superieitre du poussoir entre alors en contact avec la balle et la projette dann la direction du but adverse. Le retour du bouton ä sa Position primitive est amorti par un dispositif 12 ä ressort destine ä buter contre la surface dune töle 13, laquelle presente un trou Jans lequel est guidee la tringle 11. Une piece en eaout- ehoitc 14 permet de supprimer 1e bruit pro- voque par 1e choc du ressort contre la- töle 13. The players aetion the pushers: i using buttons 6 arranged on the two longitudinal sides of the game. They each correspond to a pusher 5; the buttons connected to the push buttons of team --1 are placed on one of said sides of the game, those of team B are placed on the opposite side. When the ball engages dann a cell, one of the toy.rs act.ionne the first potissoir by pulling the first button 6 and causes the descent of said poitssoir ä. the interior of a guide tube 2', against the action of a spring 7 which compresses. The bottton 6 is connected to the pusher by a cable 8 passing over a pulley 9 and attached, on the one hand, to a vertical rod 1.0 secured to the pusher and, on the other hand, to a horizontal rod 11 fixed to said button. When the toy judges that the compression of the spring is sufficient to give the ball the impetus he desires, he lets go of the button and allows the spring to suddenly relax. The upper surface of the pusher then comes into contact with the ball and throws it in the direction of the opposing goal. The return of the button to its original position is damped by a spring device 12 intended to abut against the surface of a sheet 13, which has a hole through which the rod 11 is guided. caused by the shock of the spring against the plate 13.
La direction de la trajeetoire imprimee ä la balle peut etre reglee en modifia.nt l'orien- tation du plan incline que presente la face superieure du poussoir. Ce reglage est realise en devissant une v is 15 liant 1e poussoir ä la tige 10, puis en resserrant ladite vis apres avoir modifie la Position du poussoir. The direction of the trajectory imparted to the ball can be adjusted by modifying the orientation of the inclined plane presented by the upper face of the pusher. This adjustment is carried out by unscrewing a screw 15 linking the first pusher to the rod 10, then tightening said screw after having modified the position of the pusher.
Lorsque la balle a atteint 1e but, e'est- ä-dire quelle a penetre dann 1e panier 4, elle est condamnee en descendant ä 1'interieur d'un tube 16 Sur lequel est monte 1e panier. La balle est ensuite acheminee dann un collec- teur et peut eire liberee, avec un certain nombre d'autres ballen, par 1'actionnement d'un appareil ä prepaie@ment habituel. When the ball has reached the goal, that is to say it has entered the basket 4, it is condemned by descending inside a tube 16 on which the basket is mounted. The ball is then fed into a collector and can be released, together with a number of other balls, by the operation of a usual coin-operated device.
La table de jeu est entouree et recouverte dune paroi 17 et d'un Plafond 17a en matiere transparente. The game table is surrounded and covered with a wall 17 and a ceiling 17a made of transparent material.
La mise en jeu a lieu en lächant une balle ä, travers un trou 18 menage dann 1e Plafond, au-dessus du centre de la fable de jeu. The face-off takes place by dropping a ball ä, through an 18 hole in the Ceiling, above the center of the play area.
Claims (1)
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CH297880T | 1953-02-15 |
Publications (1)
Publication Number | Publication Date |
---|---|
CH297880A true CH297880A (en) | 1954-04-15 |
Family
ID=4489755
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CH297880D CH297880A (en) | 1953-02-15 | 1953-02-15 | Parlor game. |
Country Status (1)
Country | Link |
---|---|
CH (1) | CH297880A (en) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US3112930A (en) * | 1961-07-21 | 1963-12-03 | Wallace A Wertz | Soccer game apparatus |
US4239218A (en) * | 1978-12-22 | 1980-12-16 | Andreas Kreuzer | Basketball table game |
-
1953
- 1953-02-15 CH CH297880D patent/CH297880A/en unknown
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US3112930A (en) * | 1961-07-21 | 1963-12-03 | Wallace A Wertz | Soccer game apparatus |
US4239218A (en) * | 1978-12-22 | 1980-12-16 | Andreas Kreuzer | Basketball table game |
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