CA3148784A1 - Authoring system for interactive virtual reality environments - Google Patents
Authoring system for interactive virtual reality environments Download PDFInfo
- Publication number
- CA3148784A1 CA3148784A1 CA3148784A CA3148784A CA3148784A1 CA 3148784 A1 CA3148784 A1 CA 3148784A1 CA 3148784 A CA3148784 A CA 3148784A CA 3148784 A CA3148784 A CA 3148784A CA 3148784 A1 CA3148784 A1 CA 3148784A1
- Authority
- CA
- Canada
- Prior art keywords
- trigger
- processor
- action
- user
- reality environment
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Classifications
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- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G3/00—Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes
- G09G3/001—Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes using specific devices not provided for in groups G09G3/02 - G09G3/36, e.g. using an intermediate record carrier such as a film slide; Projection systems; Display of non-alphanumerical information, solely or in combination with alphanumerical information, e.g. digital display on projected diapositive as background
- G09G3/003—Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes using specific devices not provided for in groups G09G3/02 - G09G3/36, e.g. using an intermediate record carrier such as a film slide; Projection systems; Display of non-alphanumerical information, solely or in combination with alphanumerical information, e.g. digital display on projected diapositive as background to produce spatial visual effects
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/017—Head mounted
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/017—Head mounted
- G02B27/0172—Head mounted characterised by optical features
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/017—Head mounted
- G02B27/0176—Head mounted characterised by mechanical features
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/012—Head tracking input arrangements
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/017—Gesture based interaction, e.g. based on a set of recognized hand gestures
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F3/04815—Interaction with a metaphor-based environment or interaction object displayed as three-dimensional [3D], e.g. changing the user viewpoint with respect to the environment or object
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F3/0482—Interaction with lists of selectable items, e.g. menus
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
- G06F3/04842—Selection of displayed objects or displayed text elements
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
- G06F3/04847—Interaction techniques to control parameter settings, e.g. interaction with sliders or dials
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F8/00—Arrangements for software engineering
- G06F8/60—Software deployment
- G06F8/65—Updates
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for program control, e.g. control units
- G06F9/06—Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
- G06F9/44—Arrangements for executing specific programs
- G06F9/451—Execution arrangements for user interfaces
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating three-dimensional [3D] models or images for computer graphics
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating three-dimensional [3D] models or images for computer graphics
- G06T19/006—Mixed reality
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/0101—Head-up displays characterised by optical features
- G02B2027/0132—Head-up displays characterised by optical features comprising binocular systems
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/0179—Display position adjusting means not related to the information to be displayed
- G02B2027/0187—Display position adjusting means not related to the information to be displayed slaved to motion of at least a part of the body of the user, e.g. head, eye
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/131—Protocols for games, networked simulations or virtual reality
Landscapes
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Human Computer Interaction (AREA)
- Software Systems (AREA)
- Optics & Photonics (AREA)
- Computer Hardware Design (AREA)
- Computer Graphics (AREA)
- Computer Security & Cryptography (AREA)
- User Interface Of Digital Computer (AREA)
- Controls And Circuits For Display Device (AREA)
Applications Claiming Priority (5)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US201962884020P | 2019-08-07 | 2019-08-07 | |
| US62/884,020 | 2019-08-07 | ||
| US16/549,609 US11977725B2 (en) | 2019-08-07 | 2019-08-23 | Authoring system for interactive virtual reality environments |
| US16/549,609 | 2019-08-23 | ||
| PCT/US2020/045344 WO2021026422A1 (en) | 2019-08-07 | 2020-08-07 | Authoring system for interactive virtual reality environments |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| CA3148784A1 true CA3148784A1 (en) | 2021-02-11 |
Family
ID=74499335
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| CA3148784A Pending CA3148784A1 (en) | 2019-08-07 | 2020-08-07 | Authoring system for interactive virtual reality environments |
Country Status (6)
| Country | Link |
|---|---|
| US (2) | US11977725B2 (enExample) |
| JP (1) | JP2022543556A (enExample) |
| AU (1) | AU2020327007A1 (enExample) |
| CA (1) | CA3148784A1 (enExample) |
| GB (1) | GB2600850A (enExample) |
| WO (1) | WO2021026422A1 (enExample) |
Families Citing this family (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN113412471B (zh) * | 2019-02-08 | 2024-11-26 | 苹果公司 | 三维内容中的对象定位和移动 |
| US11977725B2 (en) * | 2019-08-07 | 2024-05-07 | Human Mode, LLC | Authoring system for interactive virtual reality environments |
| JP7408710B2 (ja) * | 2022-03-25 | 2024-01-05 | 株式会社バーチャルキャスト | 仮想アイテム制御システム、仮想アイテム制御方法、および仮想アイテム制御プログラム |
| US20240176596A1 (en) * | 2022-11-30 | 2024-05-30 | International Business Machines Corporation | Virtual-reality-based software development |
| US12667786B2 (en) * | 2022-12-23 | 2026-06-30 | Discord Inc. | Game designer tool for scripting complex gameplay actions |
Family Cites Families (31)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US6031549A (en) * | 1995-07-19 | 2000-02-29 | Extempo Systems, Inc. | System and method for directed improvisation by computer controlled characters |
| EP0926629A1 (en) * | 1997-01-24 | 1999-06-30 | Sony Corporation | Pattern data generator, pattern data generating method and its medium |
| US6552722B1 (en) | 1998-07-17 | 2003-04-22 | Sensable Technologies, Inc. | Systems and methods for sculpting virtual objects in a haptic virtual reality environment |
| US6629065B1 (en) | 1998-09-30 | 2003-09-30 | Wisconsin Alumni Research Foundation | Methods and apparata for rapid computer-aided design of objects in virtual reality and other environments |
| AU2382300A (en) | 1998-12-23 | 2000-07-12 | National Institute Of Standards And Technology ("Nist") | Method and system for a virtual assembly design environment |
| US7019743B1 (en) * | 2001-05-18 | 2006-03-28 | Autodesk, Inc. | Performing operations using drag and drop features |
| US7269632B2 (en) | 2001-06-05 | 2007-09-11 | Xdyne, Inc. | Networked computer system for communicating and operating in a virtual reality environment |
| US7046151B2 (en) | 2003-07-14 | 2006-05-16 | Michael J. Dundon | Interactive body suit and interactive limb covers |
| US20060048092A1 (en) * | 2004-08-31 | 2006-03-02 | Kirkley Eugene H Jr | Object oriented mixed reality and video game authoring tool system and method |
| EP1922614A2 (en) * | 2005-08-15 | 2008-05-21 | Koninklijke Philips Electronics N.V. | System, apparatus, and method for augmented reality glasses for end-user programming |
| US8589874B2 (en) * | 2007-06-11 | 2013-11-19 | Microsoft Corporation | Visual interface to represent scripted behaviors |
| US20110028194A1 (en) * | 2009-07-31 | 2011-02-03 | Razer (Asia-Pacific) Pte Ltd | System and method for unified-context mapping of physical input device controls to application program actions |
| US20130022947A1 (en) * | 2011-07-22 | 2013-01-24 | Muniz Simas Fernando Moreira | Method and system for generating behavioral studies of an individual |
| US9383895B1 (en) | 2012-05-05 | 2016-07-05 | F. Vinayak | Methods and systems for interactively producing shapes in three-dimensional space |
| EA032658B1 (ru) | 2013-07-15 | 2019-06-28 | Вр Электроникс Лимитид | Способ интерактивной физиологической синхронизации пользователя с виртуальной средой |
| US20160342318A1 (en) * | 2014-11-25 | 2016-11-24 | Wakingapp Ltd. | Platform for developing immersive reality-virtuality continuum-based environment and methods thereof |
| US10235807B2 (en) | 2015-01-20 | 2019-03-19 | Microsoft Technology Licensing, Llc | Building holographic content using holographic tools |
| US9857939B2 (en) * | 2015-02-27 | 2018-01-02 | Accenture Global Services Limited | Three-dimensional virtualization |
| US10101803B2 (en) * | 2015-08-26 | 2018-10-16 | Google Llc | Dynamic switching and merging of head, gesture and touch input in virtual reality |
| US20170084084A1 (en) * | 2015-09-22 | 2017-03-23 | Thrillbox, Inc | Mapping of user interaction within a virtual reality environment |
| US10067636B2 (en) * | 2016-02-09 | 2018-09-04 | Unity IPR ApS | Systems and methods for a virtual reality editor |
| WO2018047102A1 (en) | 2016-09-09 | 2018-03-15 | Ecole Polytechnique Federale De Lausanne (Epfl) | Jacket for embodied interaction with virtual or distal robotic device |
| JP6774367B2 (ja) * | 2017-04-11 | 2020-10-21 | 富士フイルム株式会社 | ヘッドマウントディスプレイの制御装置とその作動方法および作動プログラム、並びに画像表示システム |
| US20190370544A1 (en) * | 2017-05-30 | 2019-12-05 | Ptc Inc. | Object Initiated Communication |
| US10417810B2 (en) * | 2017-05-31 | 2019-09-17 | Verizon Patent And Licensing Inc. | Methods and systems for rendering virtual reality content based on two-dimensional (“2D”) captured imagery of a three-dimensional (“3D”) scene |
| EP3635538A4 (en) | 2017-06-05 | 2021-03-10 | Umajin Inc. | PROCEDURES AND SYSTEMS FOR AN APPLICATION SYSTEM |
| CN109725782B (zh) * | 2017-10-27 | 2021-08-24 | 腾讯科技(深圳)有限公司 | 一种实现虚拟现实的方法、装置及智能设备、存储介质 |
| US10739861B2 (en) * | 2018-01-10 | 2020-08-11 | Facebook Technologies, Llc | Long distance interaction with artificial reality objects using a near eye display interface |
| US10650610B2 (en) * | 2018-05-04 | 2020-05-12 | Microsoft Technology Licensing, Llc | Seamless switching between an authoring view and a consumption view of a three-dimensional scene |
| US10751612B1 (en) * | 2019-04-05 | 2020-08-25 | Sony Interactive Entertainment LLC | Media multi-tasking using remote device |
| US11977725B2 (en) * | 2019-08-07 | 2024-05-07 | Human Mode, LLC | Authoring system for interactive virtual reality environments |
-
2019
- 2019-08-23 US US16/549,609 patent/US11977725B2/en active Active
-
2020
- 2020-08-07 GB GB2201295.9A patent/GB2600850A/en not_active Withdrawn
- 2020-08-07 AU AU2020327007A patent/AU2020327007A1/en not_active Abandoned
- 2020-08-07 JP JP2022505558A patent/JP2022543556A/ja active Pending
- 2020-08-07 WO PCT/US2020/045344 patent/WO2021026422A1/en not_active Ceased
- 2020-08-07 CA CA3148784A patent/CA3148784A1/en active Pending
-
2024
- 2024-05-06 US US18/655,551 patent/US20250036273A1/en active Pending
Also Published As
| Publication number | Publication date |
|---|---|
| GB202201295D0 (en) | 2022-03-16 |
| WO2021026422A1 (en) | 2021-02-11 |
| JP2022543556A (ja) | 2022-10-13 |
| US20250036273A1 (en) | 2025-01-30 |
| GB2600850A (en) | 2022-05-11 |
| US11977725B2 (en) | 2024-05-07 |
| AU2020327007A1 (en) | 2022-02-24 |
| US20210042023A1 (en) | 2021-02-11 |
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