CA3124421A1 - Procede de determination de valeur et de negociation dans un marche competitif - Google Patents
Procede de determination de valeur et de negociation dans un marche competitifInfo
- Publication number
- CA3124421A1 CA3124421A1 CA3124421A CA3124421A CA3124421A1 CA 3124421 A1 CA3124421 A1 CA 3124421A1 CA 3124421 A CA3124421 A CA 3124421A CA 3124421 A CA3124421 A CA 3124421A CA 3124421 A1 CA3124421 A1 CA 3124421A1
- Authority
- CA
- Canada
- Prior art keywords
- player
- event
- players
- book value
- eligible
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
- 238000000034 method Methods 0.000 title claims abstract description 38
- 230000002860 competitive effect Effects 0.000 title description 8
- 230000002452 interceptive effect Effects 0.000 claims abstract description 65
- 238000004891 communication Methods 0.000 claims description 13
- 238000012544 monitoring process Methods 0.000 claims description 5
- 238000010586 diagram Methods 0.000 description 26
- 230000008520 organization Effects 0.000 description 22
- 230000008569 process Effects 0.000 description 14
- 238000010801 machine learning Methods 0.000 description 13
- 230000000694 effects Effects 0.000 description 6
- 238000001914 filtration Methods 0.000 description 6
- 238000012545 processing Methods 0.000 description 5
- 230000007423 decrease Effects 0.000 description 4
- 238000013459 approach Methods 0.000 description 3
- 230000006870 function Effects 0.000 description 3
- 238000005259 measurement Methods 0.000 description 3
- 230000006855 networking Effects 0.000 description 2
- 230000003287 optical effect Effects 0.000 description 2
- 241000287107 Passer Species 0.000 description 1
- 208000027418 Wounds and injury Diseases 0.000 description 1
- 238000013528 artificial neural network Methods 0.000 description 1
- 230000001413 cellular effect Effects 0.000 description 1
- 230000006378 damage Effects 0.000 description 1
- 238000003066 decision tree Methods 0.000 description 1
- 238000013136 deep learning model Methods 0.000 description 1
- 230000007123 defense Effects 0.000 description 1
- 230000001939 inductive effect Effects 0.000 description 1
- 230000000977 initiatory effect Effects 0.000 description 1
- 208000014674 injury Diseases 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 230000000737 periodic effect Effects 0.000 description 1
- 230000002787 reinforcement Effects 0.000 description 1
- 230000004044 response Effects 0.000 description 1
- 239000007787 solid Substances 0.000 description 1
- 238000012706 support-vector machine Methods 0.000 description 1
- 239000000725 suspension Substances 0.000 description 1
- 238000012546 transfer Methods 0.000 description 1
- 230000007306 turnover Effects 0.000 description 1
- 230000000007 visual effect Effects 0.000 description 1
- 230000003442 weekly effect Effects 0.000 description 1
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q40/00—Finance; Insurance; Tax strategies; Processing of corporate or income taxes
- G06Q40/04—Trading; Exchange, e.g. stocks, commodities, derivatives or currency exchange
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/828—Managing virtual sport teams
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q20/00—Payment architectures, schemes or protocols
- G06Q20/04—Payment circuits
- G06Q20/06—Private payment circuits, e.g. involving electronic currency used among participants of a common payment scheme
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q20/00—Payment architectures, schemes or protocols
- G06Q20/08—Payment architectures
- G06Q20/085—Payment architectures involving remote charge determination or related payment systems
- G06Q20/0855—Payment architectures involving remote charge determination or related payment systems involving a third party
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
- G06Q50/34—Betting or bookmaking, e.g. Internet betting
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/326—Game play aspects of gaming systems
- G07F17/3272—Games involving multiple players
- G07F17/3276—Games involving multiple players wherein the players compete, e.g. tournament
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3286—Type of games
- G07F17/3288—Betting, e.g. on live events, bookmaking
Abstract
L'invention concerne un procédé et un système de génération d'une plateforme de jeu interactive. Un système informatique génère un marché interactif. Le système informatique génère une valeur comptable initiale en fonction au moins de la performance historique de chaque athlète. Le système informatique génère un espace de jeu interactif pour chaque événement. Le système informatique surveille, pour chaque événement, une ou plusieurs sources de données externes afin d'identifier un ou plusieurs points fictifs marqués par chaque joueur dans le sous-ensemble de joueurs. Le système informatique génère un pourcentage de points fictifs gagnés par rapport à un sous-ensemble de joueurs associés à l'événement. Le système informatique attribue, pour chaque événement, le groupe d'événements à chaque joueur en fonction du pourcentage de points fictifs gagnés par chaque joueur afin de générer une valeur comptable post-événement.
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US16/223,542 US20190122294A1 (en) | 2011-11-17 | 2018-12-18 | Method for determining value and trading in a competitive marketplace |
US16/223,542 | 2018-12-18 | ||
PCT/US2019/067098 WO2020132021A1 (fr) | 2018-12-18 | 2019-12-18 | Procédé de détermination de valeur et de négociation dans un marché compétitif |
Publications (1)
Publication Number | Publication Date |
---|---|
CA3124421A1 true CA3124421A1 (fr) | 2020-06-25 |
Family
ID=71102322
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CA3124421A Pending CA3124421A1 (fr) | 2018-12-18 | 2019-12-18 | Procede de determination de valeur et de negociation dans un marche competitif |
Country Status (2)
Country | Link |
---|---|
CA (1) | CA3124421A1 (fr) |
WO (1) | WO2020132021A1 (fr) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US11727490B1 (en) * | 2021-07-25 | 2023-08-15 | Aryan Thakker | System to trade athletes' performance profiles as stocks |
Family Cites Families (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2007105212A2 (fr) * | 2006-03-14 | 2007-09-20 | Tal David Ben Simon | Dispositif, système et procédé de jeu et d'investissement interactifs |
US8360835B2 (en) * | 2007-10-23 | 2013-01-29 | I-Race, Ltd. | Virtual world of sports competition events with integrated betting system |
US8052521B2 (en) * | 2008-06-27 | 2011-11-08 | Yahoo! Inc. | Using currency in online fantasy sports games |
-
2019
- 2019-12-18 WO PCT/US2019/067098 patent/WO2020132021A1/fr active Application Filing
- 2019-12-18 CA CA3124421A patent/CA3124421A1/fr active Pending
Also Published As
Publication number | Publication date |
---|---|
WO2020132021A1 (fr) | 2020-06-25 |
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