CA2979691C - Content deployment, scaling, and telemetry - Google Patents
Content deployment, scaling, and telemetry Download PDFInfo
- Publication number
- CA2979691C CA2979691C CA2979691A CA2979691A CA2979691C CA 2979691 C CA2979691 C CA 2979691C CA 2979691 A CA2979691 A CA 2979691A CA 2979691 A CA2979691 A CA 2979691A CA 2979691 C CA2979691 C CA 2979691C
- Authority
- CA
- Canada
- Prior art keywords
- content item
- instances
- information
- instance
- virtual machine
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
- 238000000034 method Methods 0.000 claims abstract description 92
- 230000015654 memory Effects 0.000 claims abstract description 43
- 230000006870 function Effects 0.000 description 61
- 238000012545 processing Methods 0.000 description 30
- 230000008569 process Effects 0.000 description 21
- 238000004891 communication Methods 0.000 description 13
- 238000010586 diagram Methods 0.000 description 13
- 230000010365 information processing Effects 0.000 description 7
- 230000004044 response Effects 0.000 description 6
- 238000011161 development Methods 0.000 description 4
- 238000007726 management method Methods 0.000 description 4
- 230000002093 peripheral effect Effects 0.000 description 4
- 238000004458 analytical method Methods 0.000 description 3
- 238000001514 detection method Methods 0.000 description 3
- 238000005516 engineering process Methods 0.000 description 3
- 230000005540 biological transmission Effects 0.000 description 2
- 238000004422 calculation algorithm Methods 0.000 description 2
- 230000000875 corresponding effect Effects 0.000 description 2
- 239000000835 fiber Substances 0.000 description 2
- 238000010304 firing Methods 0.000 description 2
- 230000037406 food intake Effects 0.000 description 2
- 230000003993 interaction Effects 0.000 description 2
- 230000003287 optical effect Effects 0.000 description 2
- 238000003491 array Methods 0.000 description 1
- 238000004590 computer program Methods 0.000 description 1
- 239000012141 concentrate Substances 0.000 description 1
- 230000002596 correlated effect Effects 0.000 description 1
- 238000013501 data transformation Methods 0.000 description 1
- 238000013461 design Methods 0.000 description 1
- 230000000977 initiatory effect Effects 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 230000000644 propagated effect Effects 0.000 description 1
- 238000009877 rendering Methods 0.000 description 1
- 239000007787 solid Substances 0.000 description 1
- 230000003068 static effect Effects 0.000 description 1
- 238000006467 substitution reaction Methods 0.000 description 1
- 230000001360 synchronised effect Effects 0.000 description 1
- 238000012360 testing method Methods 0.000 description 1
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F8/00—Arrangements for software engineering
- G06F8/60—Software deployment
- G06F8/61—Installation
- G06F8/63—Image based installation; Cloning; Build to order
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for program control, e.g. control units
- G06F9/06—Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
- G06F9/46—Multiprogramming arrangements
- G06F9/50—Allocation of resources, e.g. of the central processing unit [CPU]
- G06F9/5005—Allocation of resources, e.g. of the central processing unit [CPU] to service a request
- G06F9/5027—Allocation of resources, e.g. of the central processing unit [CPU] to service a request the resource being a machine, e.g. CPUs, Servers, Terminals
- G06F9/505—Allocation of resources, e.g. of the central processing unit [CPU] to service a request the resource being a machine, e.g. CPUs, Servers, Terminals considering the load
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3225—Data transfer within a gaming system, e.g. data sent between gaming machines and users
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/326—Game play aspects of gaming systems
- G07F17/3272—Games involving multiple players
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for program control, e.g. control units
- G06F9/06—Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
- G06F9/44—Arrangements for executing specific programs
- G06F9/445—Program loading or initiating
- G06F9/44505—Configuring for program initiating, e.g. using registry, configuration files
- G06F9/4451—User profiles; Roaming
Landscapes
- Engineering & Computer Science (AREA)
- Software Systems (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- General Engineering & Computer Science (AREA)
- Information Transfer Between Computers (AREA)
- Stored Programmes (AREA)
- Storage Device Security (AREA)
Applications Claiming Priority (7)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US14/660,821 | 2015-03-17 | ||
US14/660,850 | 2015-03-17 | ||
US14/660,865 | 2015-03-17 | ||
US14/660,821 US10463957B2 (en) | 2015-03-17 | 2015-03-17 | Content deployment, scaling, and telemetry |
US14/660,865 US20160277508A1 (en) | 2015-03-17 | 2015-03-17 | Content Deployment, Scaling, and Telemetry |
US14/660,850 US20160277484A1 (en) | 2015-03-17 | 2015-03-17 | Content Deployment, Scaling, and Telemetry |
PCT/US2016/022791 WO2016149462A2 (en) | 2015-03-17 | 2016-03-17 | Content deployment, scaling, and telemetry |
Publications (2)
Publication Number | Publication Date |
---|---|
CA2979691A1 CA2979691A1 (en) | 2016-09-22 |
CA2979691C true CA2979691C (en) | 2021-09-07 |
Family
ID=56098325
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CA2979691A Active CA2979691C (en) | 2015-03-17 | 2016-03-17 | Content deployment, scaling, and telemetry |
Country Status (6)
Country | Link |
---|---|
EP (1) | EP3271817A2 (ko) |
JP (2) | JP2018514023A (ko) |
KR (2) | KR102073461B1 (ko) |
CN (1) | CN107430519B (ko) |
CA (1) | CA2979691C (ko) |
WO (1) | WO2016149462A2 (ko) |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN109491715B (zh) * | 2018-11-06 | 2021-10-22 | 深圳市风云实业有限公司 | 基于Windows NT的应用管理方法、装置及终端 |
WO2022245126A1 (ko) * | 2021-05-18 | 2022-11-24 | 주식회사 카카오 | 액세스 카드를 이용한 서비스 제공 방법, 서비스 필터링 방법 및 상기 방법을 수행하는 장치 |
Family Cites Families (12)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP3844404B2 (ja) * | 1998-07-17 | 2006-11-15 | 株式会社バンダイナムコゲームス | ゲームシステム及び情報記憶媒体 |
US20070093297A1 (en) * | 2005-10-26 | 2007-04-26 | Waterleaf Ltd. | On-line, real-time game playing with search facility |
US8458530B2 (en) * | 2010-09-21 | 2013-06-04 | Oracle International Corporation | Continuous system health indicator for managing computer system alerts |
JP5617712B2 (ja) * | 2011-03-17 | 2014-11-05 | 沖電気工業株式会社 | コンテンツ配信サーバ、コンテンツ配信システム、コンテンツ配信プログラム及びコンテンツ配信方法 |
CN103460611B (zh) * | 2011-04-14 | 2015-08-19 | 株式会社村田制作所 | 高频前端电路 |
US8924930B2 (en) * | 2011-06-28 | 2014-12-30 | Microsoft Corporation | Virtual machine image lineage |
JP2013109548A (ja) * | 2011-11-21 | 2013-06-06 | Sony Computer Entertainment Inc | 情報処理システム、情報処理方法、プログラム及び情報記憶媒体 |
US9189285B2 (en) * | 2012-12-14 | 2015-11-17 | Microsoft Technology Licensing, Llc | Scalable services deployment |
US8870661B2 (en) * | 2012-12-21 | 2014-10-28 | Sony Computer Entertainment America Llc | Cloud-based game slice generation and frictionless social sharing with instant play |
US9433862B2 (en) * | 2013-02-12 | 2016-09-06 | Microsoft Technology Licensing, Llc | Dynamic allocation of computing resources in remote gaming environment |
US20140245319A1 (en) * | 2013-02-27 | 2014-08-28 | Greenbutton Limited | Method for enabling an application to run on a cloud computing system |
US9295915B2 (en) * | 2013-05-20 | 2016-03-29 | Microsoft Technology Licensing, Llc | Game availability in a remote gaming environment |
-
2016
- 2016-03-17 KR KR1020177029729A patent/KR102073461B1/ko active IP Right Grant
- 2016-03-17 EP EP16726989.3A patent/EP3271817A2/en not_active Ceased
- 2016-03-17 WO PCT/US2016/022791 patent/WO2016149462A2/en active Application Filing
- 2016-03-17 JP JP2017548900A patent/JP2018514023A/ja active Pending
- 2016-03-17 CA CA2979691A patent/CA2979691C/en active Active
- 2016-03-17 KR KR1020197019080A patent/KR102168740B1/ko active IP Right Grant
- 2016-03-17 CN CN201680016104.9A patent/CN107430519B/zh active Active
-
2019
- 2019-11-29 JP JP2019216884A patent/JP2020053079A/ja active Pending
Also Published As
Publication number | Publication date |
---|---|
CN107430519B (zh) | 2021-01-12 |
WO2016149462A3 (en) | 2016-11-03 |
KR20190080990A (ko) | 2019-07-08 |
WO2016149462A2 (en) | 2016-09-22 |
KR102073461B1 (ko) | 2020-02-04 |
CN107430519A (zh) | 2017-12-01 |
KR20170134493A (ko) | 2017-12-06 |
CA2979691A1 (en) | 2016-09-22 |
JP2018514023A (ja) | 2018-05-31 |
JP2020053079A (ja) | 2020-04-02 |
KR102168740B1 (ko) | 2020-10-23 |
EP3271817A2 (en) | 2018-01-24 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
US9662588B2 (en) | Spawning new timelines during game session replay | |
US10092833B2 (en) | Game session sharing | |
US9393486B2 (en) | Character simulation and playback notification in game session replay | |
US20170083292A1 (en) | Visual content development | |
EP3160607A1 (en) | Spawning new timelines during game session replay | |
US10632387B2 (en) | Cognitive user experience optimization | |
Raj et al. | Learning Docker | |
CN107567705B (zh) | 维护用户组数字权利列表的方法、目录服务器及计算设备 | |
van der Vegt et al. | RAGE reusable game software components and their integration into serious game engines | |
US20160277484A1 (en) | Content Deployment, Scaling, and Telemetry | |
CA2989061C (en) | Content testing during image production | |
CA2979691C (en) | Content deployment, scaling, and telemetry | |
US11522864B1 (en) | Secure identity transfer | |
US20160277508A1 (en) | Content Deployment, Scaling, and Telemetry | |
US10463957B2 (en) | Content deployment, scaling, and telemetry | |
Surovich et al. | Kubernetes and Docker-An Enterprise Guide: Effectively containerize applications, integrate enterprise systems, and scale applications in your enterprise | |
Kebbani et al. | The Kubernetes Bible: The definitive guide to deploying and managing Kubernetes across major cloud platforms | |
US11559747B1 (en) | Service for securely playing video games with publicized players | |
US11537707B1 (en) | Secure identity binding | |
CN115686724A (zh) | 用于数字内容制作的方法、装置、设备和存储介质 | |
Ligthart | An online multiplayer server architecture for 3D match-3-games using Nakama and Playcanvas |