CA2876444A1 - A computer-implemented method for designing a three-dimensional modeled object - Google Patents

A computer-implemented method for designing a three-dimensional modeled object Download PDF

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Publication number
CA2876444A1
CA2876444A1 CA2876444A CA2876444A CA2876444A1 CA 2876444 A1 CA2876444 A1 CA 2876444A1 CA 2876444 A CA2876444 A CA 2876444A CA 2876444 A CA2876444 A CA 2876444A CA 2876444 A1 CA2876444 A1 CA 2876444A1
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Canada
Prior art keywords
plane
computer
modeled object
graphical tool
dimensional modeled
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Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
CA2876444A
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French (fr)
Inventor
Mathieu Gunther
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Dassault Systemes SE
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Dassault Systemes SE
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Application filed by Dassault Systemes SE filed Critical Dassault Systemes SE
Publication of CA2876444A1 publication Critical patent/CA2876444A1/en
Abandoned legal-status Critical Current

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/04815Interaction with a metaphor-based environment or interaction object displayed as three-dimensional, e.g. changing the user viewpoint with respect to the environment or object
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • G06F3/04842Selection of displayed objects or displayed text elements
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2111/00Details relating to CAD techniques
    • G06F2111/20Configuration CAD, e.g. designing by assembling or positioning modules selected from libraries of predesigned modules
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F30/00Computer-aided design [CAD]

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  • Engineering & Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • User Interface Of Digital Computer (AREA)
  • Processing Or Creating Images (AREA)

Abstract

A computer-implemented method for designing a three-dimensional modeled object comprising the steps of :
- providing the three-dimensional modeled object in a three-dimensional scene;
- displaying a plane-shaped graphical tool (PSGT) defining a current working plane;
- pointing and activating the plane-shaped graphical tool (PSGT) with a pointing element (PE);
- without releasing the pointing element (PE), hovering a part of the three-dimensional modeled object;
- selecting said part of the three-dimensional modeled object when releasing the pointing element (PE);
- extracting a working plane from the selected object at the current position of the pointing element and defining said plane as the current working plane represented by the plane-shaped graphical tool (PSGT); and - performing a designing operation in the current working plane.

Description

A Computer-implemented method for designing a three-dimensional modeled object The invention relates to the field of computers programs and systems, and more specifically to the field of computer-implemented method for designing a three-dimensional (3D) modeled object in a 3D scene.
The present invention can belong to any field of technology using planes for designing 3D objects modeling (sketching, modeling, review, CAD...).
In particular, the product that can use it belongs to sketching field, such as the software provided by Dassault Systemes under the trademark Natural Sketch.
The present invention could be used in any three-dimensional-based CAD
software where manipulators and selection (of objects in the three-dimensional scene) can coexist.
Touch screens are commonly used in many electronic devices and systems to display text and/or modeled objects. They are also known as touch-screens, touchscreens or touch sensitive displays. The user is able to interact with a touch screen through a user interface comprising user interface objects. A
touch screen device detects and responds to contact on the touch screen. Thus, the user is able to activate a function, trigger a process or manipulate modeled objects by contacting the touch screen with one finger, several fingers (multi-touch gesture) or a stylus at locations corresponding to the user interface objects he wants to interact with. A user interface object can be a soft key, a menu or a graphic. A gesture can be defined as a sequence of user-interactions for triggering a functionality In Natural Sketch the user needs to define a support plane, also called working plane or drawing plane, i.e. the plane on which the sketching is performed. Thus, offering quick ways to select an existing plane, or define a new one is essential. This is the purpose of a specific command, in the product Natural Sketch, for selecting and manipulating a working plane.
2 On desktop, in this command, there is a plane manipulator that the user can move to define a new plane from the current one. With a left click on an object, the user can select it by pick or by stroke, to retrieve its plane. By using a combination of the middle button and the left/right buttons of the mouse you can navigate in the three-dimensional scene (default CATIA navigation). A
selection by stroke may be performed by drawing a continuous curve, that may be visible or not, with a "pointing element" on a screen. All selectable objects intersected by the stroke on the screen are automatically selected.
There are three different kinds of behavior, mapped on three different user actions. We rely on mouse modifiers or buttons (left/middle/right clicks) to differentiate these actions.
On touch only devices (as tablets or smartphones), where there is no button modifier, there is currently no application that allows to simultaneously navigate, manipulate and select an object in a three-dimensional environment.
To resume, in a classic desktop environment, everything works using a mouse:
- combination of middle click + left/right click to navigate;
- left click on the plane manipulator to move the plane;
- left click on an object outside the plane manipulator to select this object and retrieve its plane.
In the solutions of the state of the art, there are conflicts between gestures which can be quite similar, on the one hand to manipulate the point of view of the scene and on the other hand to select a working plane from a selected object.
3 It is possible to map each behavior (navigation/manipulation/selection) to a different user action. These actions are simple enough to offer a very intuitive and productive workflow.
On tablet devices, however, the fact that there is no mouse (touch only) implies a number of limitations that impacts this workflow:
- No mouse over (moving the mouse without click), thus the user cannot prehighlight the selection; and - No button, thus the user cannot have different behaviors based on which button is clicked. Thus the user cannot have both curve selection and 3D
navigation at the same time (achieve with the middle click modifier on desktop).
In the select command, navigation is essential to be able to quickly define a new drawing plane. Thus it must be the default action when the user does not manipulate the plane manipulator. The invention addresses the aforementioned drawbacks by allowing the user to select an existing curve without a selection manipulator.
The purpose of this invention is to solve these conflicts. The invention should allow the user to Navigate/Manipulate and Select an object, especially on a touch only device as easily and intuitively as possible.
An aim of the invention is to provide a computer-implemented method and a system to overcome the above mentioned problems.
It is proposed, according to one aspect of the invention, a computer-implemented method for designing a three-dimensional modeled object comprising the steps of:
- providing the three-dimensional modeled object in a three-dimensional scene;
-displaying a plane-shaped graphical tool defining a current working plane;
4 - pointing and activating the plane-shaped graphical tool with a pointing element;
- without releasing the pointing element, hovering a part of the three-dimensional modeled object;
- selecting said part of the three-dimensional modeled object when releasing the pointing element;
- extracting a working plane from the selected object at the current position of the pointing element and defining said plane as the current working plane represented by the plane-shaped graphical tool; and - performing a designing operation in the current working plane.
Such a method allows to map each behavior (navigation/manipulation/selection) to a different user action. These actions are simple enough to offer a very intuitive and productive workflow.
Thus, it is possible to select an existing curve without using a selection manipulator, and more precisely to navigate/manipulate and select an object as easily and intuitively as possible.
According to an embodiment, the plane-shaped graphical tool is transformed in a selection graphical tool when activated, until the release of the pointing element, with a different representation.
Thus, the activation of the plane-shaped graphical tool causes its transformation in a selection graphical tool, and allows the user to easily and automatically select a part of the three-dimensional modeled object and extract a working plane from the selected object. The activation can be made with a long hold on a touch screen, or with pressing and holding down a mouse button.
The change of representation allows the user to easily know if the graphical tool is the selection graphical tool.

, , According to an embodiment, the selection graphical tool is partially transparent.
According to an embodiment, the step of extracting a working plane
5 from the selected object at the current position of the pointing element and defining said plane as the current working plane represented by the plane-shaped graphical tool uses the plane normal to the object at the current position of the pointing element.
It is also proposed, according to another aspect of the invention, a computer-readable medium having computer-executable instructions to cause the computer system to perform the method for designing a three-dimensional modeled object as described above.
It is also proposed, according to another aspect of the invention, a computer program product, stored on a computer readable medium, comprising code means for causing the system to take the steps of the method for designing a three-dimensional modeled object as described above.
It is also proposed, according to another aspect of the invention, an apparatus for designing a three-dimensional modeled object comprising means for implementing the steps of the method for designing a three-dimensional modeled object as described above.
The invention will be better understood with the study of some embodiments described by way of non-limiting examples and illustrated by the accompanying drawings wherein :
- figure 1 to 10 illustrate the method according to an aspect of the invention;
- figure 11 illustrates a computer network or similar digital processing environment in which the present invention may be implemented;
and
6 - figure 12 illustrates a diagram of the internal structure of a computer.
Following figures explain more in details the functioning of the present invention.
In the present description, a three-dimensional model object is an object represented in 3D, i.e. with a representation, based on data, for displaying an object in any perspective in a 3D scene.
The three-dimensional modeled object is related to a physical product to be manufactured in the real world subsequent to the completion of its virtual design with a CAD solution. This physical product may be an industrial product such as a mechanical product, for instance a mechanical part but not limited to.
A CAD solution allows the design of products in various and unlimited industrial fields : aerospace, architecture, construction, consumer goods, high-tech devices, industrial equipment, transportation, marine, offshore or transportation.
Following figures represent a non-limiting example of the method of the invention.
In the present application, the pointing element illustrated is a finger on a touch screen, but it can also be any other pointing element such as a mouse or a pen.
Figure 1 illustrates a 3D modeled object being designed. The 3D
modeled object comprises simple modeled objects such as a first curve C1 and a second curve C2, to clearly illustrate a method according to an aspect of the invention. The present method of course applies to more complex 3D objects.
Figure 2 illustrates a launching of a plane manipulator or plane-shaped graphical tool PSGT defining a current working plane or drawing plane, =
7 with a launch select command. On the present example, the plane-shaped graphical tool PSGT is rectangular.
Figure 3 illustrates a modification of the drawing plane thanks to the plane-shaped graphical tool PSGT. On the present example, the drawing plane is rotated with the edge of the plane-shaped graphical tool PSGT, through an operation of drag and release of the edge of the plane-shaped graphical tool PSGT, performed with the pointing element PE.
On figure 4 is illustrated a modification of the drawing plane thanks to the plane-shaped graphical tool PSGT. On the present example, the drawing plane is translated with a single touch in the plane-shaped graphical tool surface PSGT.
On figure 5, the user wants to use the plane of the first curve C1, thus he starts with a long hold on the plane-shaped graphical tool PSGT. A long hold can be described as a contact of the pointing element PE within an activation zone associated to the plane-shaped graphical tool PSGT maintained without being released, for a period of time equal to or in excess of a threshold time limit.
Thus, when such a long hold is performed, as illustrated on figure 6, the plane-shaped graphical tool PSGT is transformed in a selection graphical tool SGT, represented, in the present example by a smaller rectangle. For example, the selection graphical tool SGT can be partly transparent.
On figure 7, without releasing the pointing element PE, the user moves the selection graphical tool SGT around, and for example, a pre-highlight, or a color change, or any other visual indication can indicates which curve would be selected, in the present example the curve C1.
8 Thus, when the pointing element PE is released, as represented on figure 8, the C1 curve's plane is retrieved, and the plane-shaped graphical tool PSGT is positioned accordingly. The extraction of the working plane of the object at the current position of the pointing element and the definition of said plane as the current working plane represented by the plane-shaped graphical tool (PSGT) can be made using the plane normal to the object at the current position of the pointing element.
Alternatively, it is possible to extract the plane attribute on the object.
Then, as illustrated on figure 9, the user can navigate in the three dimensional scene by manipulating outside the manipulator. Here the user rotates the viewpoint using the pointing element, in this case the finger of the user.
As illustrated on figure 10, a zoom in or zoom out can be made, for example using a pinch gesture on a multi-touch screen with two fingers corresponding to two pointing elements PE.
On figure 11, is represented, an embodiment of the method according to an aspect of the invention.
The user starts manipulating, in a step 101, a three-dimensional modeled object in a three-dimensional scene.
A test 102 is performed to check if the user starts with a hold gesture on the plane-shaped graphical tool PSGT with a pointing element PE.
If the test 102 is positive, the following manipulation 103 is used for selection, and a test 104 is performed to test if an object has been selected.
9 If the test 104 is positive, a part of the object is selected 105 when releasing the pointing element PE, and then a working plane is extracted from the selected part of the object.
Then, when the extraction 106 is ended, the manipulation is ended 108, as if the step 104 is negative.
If the test 102 is negative, the manipulation takes place normally 107 and ends 108.
Figure 12 illustrates a computer network or similar digital processing environment in which the present invention may be implemented.
Client computer(s)/devices CL and server computer(s) SV provide processing, storage, and input/output devices executing application programs and the like. Client computer(s)/devices CL can also be linked through communications network CNET to other computing devices, including other client devices/processes CL and server computer(s) SV. Communications network 70 can be part of a remote access network, a global network (e.g., the Internet), a worldwide collection of computers, Local area or Wide area networks, and gateways that currently use respective protocols (TCP/IP, Bluetooth, etc.) to communicate with one another. Other electronic device/computer network architectures are suitable.
Figure 13 is a diagram of the internal structure of a computer (e.g., client processor/device CL or server computers SV) in the computer system of figure 12. Each computer CL, SV contains system bus SB, where a bus is a set of hardware lines used for data transfer among the components of a computer or processing system. Bus SB is essentially a shared conduit that connects different elements of a computer system (e.g., processor, disk storage, memory, input/output ports, network ports, etc...) that enables the transfer of information between the elements.

Attached to system bus SB is I/0 device interface DI for connecting various input and output devices (e.g., keyboard, mouse, displays, printers, speakers, etc.) to the computer CL, SV. Network interface NI allows the 5 computer to connect to various other devices attached to a network (e.g., network CNET of figure 12).
Memory MEM provides volatile storage for computer software instructions SI and data CPP used to implement an embodiment of the present
10 invention (e.g., a first path builder PB, means CM for computing a second path, an updater UD implementing the method discussed in Figs 1 to 11, and supporting code detailed above).
Disk storage DS provides non-volatile storage for computer software instructions SI and data DAT used to implement an embodiment of the present invention. Central processor unit CPU is also attached to system bus SB and provides for the execution of computer instructions.
In one embodiment, the processor routines SI and data DAT are a computer program product (generally referenced CPP), including a computer readable medium (e.g., a removable storage medium such as one or more DVD-ROM's, CD-ROM's, diskettes, tapes, etc...) that provides at least a portion of the software instructions for the invention system. Computer program product CPP
can be installed by any suitable software installation procedure, as is well known in the art.
In another embodiment, at least a portion of the software instructions may also be downloaded over a cable, communication and/or wireless connection. In other embodiments, the invention programs are a computer program propagated signal product SP embodied on a propagated signal on a propagation medium (e.g., a radio wave, an infrared wave, a laser wave, a sound wave, or an electrical wave propagated over a global network such as the
11 Internet, or other network(s)). Such carrier medium or signals provide at least a portion of the software instructions for the present invention routines/program CPP.
In alternate embodiments, the propagated signal is an analog carrier wave or digital signal carried on the propagated medium. For example, the propagated signal may be a digitized signal propagated over a global network (e.g., the Internet), a telecommunications network, or other network.
In one embodiment, the propagated signal is a signal that is transmitted over the propagation medium over a period of time, such as the instructions for a software application sent in packets over a network over a period of milliseconds, seconds, minutes, or longer. activated on the screen, and for example by projecting them on the drawing plane (when the drawing plane is different from the screen plane).
Thus, the stroke corresponds to the user-interacting (SI) in the sense that it is derived from what is sketched by the user through the user-interacting. Thus, in a sense, the stroke is sketched by the user through the user-interacting (S1). As a result, the definition of 5 the stroke is entirely life-like, the support virtually corresponding here to the drawing paper (the paper being virtually orthogonally faced by the designer when the support is the screen plane).
In another embodiment, the computer readable medium of computer program product CPP is a propagation medium that the computer system CL
may receive and read, such as by receiving the propagation medium and ,
12 identifying a propagated signal embodied in the propagation medium, as described above for computer program propagated signal product.
Generally speaking, the term "carrier medium" or transient carrier encompasses the foregoing transient signals, propagated signals, propagated medium, storage medium and the like.
While this invention has been particularly shown and described with references to example embodiments thereof, it will be understood by those skilled in the art that various changes in form and details may be made therein = without departing from the scope of the invention encompassed by the appended claims.

Claims (7)

13
1. A computer-implemented method for designing a three-dimensional modeled object comprising the steps of :
- providing the three-dimensional modeled object in a three-dimensional scene;
- displaying a plane-shaped graphical tool (PSGT) defining a current working plane;
- pointing and activating the plane-shaped graphical tool (PSGT) with a pointing element (PE);
- without releasing the pointing element (PE), hovering a part of the three-dimensional modeled object;
- selecting said part of the three-dimensional modeled object when releasing the pointing element (PE);
- extracting a working plane from the selected object at the current position of the pointing element and defining said plane as the current working plane represented by the plane-shaped graphical tool (PSGT); and - performing a designing operation in the current working plane.
2. Computer-implemented method according to claim 1, wherein the plane-shaped graphical tool (PSGT) is transformed in a selection graphical tool (SGT) when activated, until the release of the pointing element (PE), with a different representation.
3. Computer-implemented method according to claim 1 or 2, wherein the selection graphical tool (SGT) is partially transparent.
4. Computer-implemented method according to claim 1 to 3, wherein the step of extracting a working plane of the part and defining said plane as the current working plane represented by the plane-shaped graphical tool (PSGT) uses the plane normal to the object at the current position of the pointing element.
5. A computer-readable medium having computer-executable instructions to cause the computer system to perform the method for designing a three-dimensional modeled object of anyone of claims 1 to 4.
6. A computer program product, stored on a computer readable medium, comprising code means for causing the system to take the steps of the method for designing a three-dimensional modeled object of anyone of claims 1 to 4.
7. An apparatus for designing a three-dimensional modeled object comprising means for implementing the steps of the method for designing a three-dimensional modeled object of anyone of claims 1 to 4.
CA2876444A 2013-12-30 2014-12-30 A computer-implemented method for designing a three-dimensional modeled object Abandoned CA2876444A1 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
EP13306895.7 2013-12-30
EP13306895.7A EP2889738B1 (en) 2013-12-30 2013-12-30 Computer-implemented method for designing a three-dimensional modeled object

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EP (1) EP2889738B1 (en)
JP (1) JP6401046B2 (en)
KR (1) KR20150079453A (en)
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CA (1) CA2876444A1 (en)

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Publication number Publication date
CN104750905B (en) 2021-10-15
EP2889738B1 (en) 2020-08-12
US10496237B2 (en) 2019-12-03
JP2015127963A (en) 2015-07-09
CN104750905A (en) 2015-07-01
US20150186007A1 (en) 2015-07-02
KR20150079453A (en) 2015-07-08
EP2889738A1 (en) 2015-07-01
JP6401046B2 (en) 2018-10-03

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