CA2633556C - Electronic cooker and method for game using the same - Google Patents
Electronic cooker and method for game using the same Download PDFInfo
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- CA2633556C CA2633556C CA2633556A CA2633556A CA2633556C CA 2633556 C CA2633556 C CA 2633556C CA 2633556 A CA2633556 A CA 2633556A CA 2633556 A CA2633556 A CA 2633556A CA 2633556 C CA2633556 C CA 2633556C
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- Prior art keywords
- game
- cooking
- command
- electronic cooker
- programs
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/48—Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session
-
- F—MECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
- F24—HEATING; RANGES; VENTILATING
- F24C—DOMESTIC STOVES OR RANGES ; DETAILS OF DOMESTIC STOVES OR RANGES, OF GENERAL APPLICATION
- F24C7/00—Stoves or ranges heated by electric energy
- F24C7/08—Arrangement or mounting of control or safety devices
- F24C7/082—Arrangement or mounting of control or safety devices on ranges, e.g. control panels, illumination
-
- A63F13/10—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/49—Saving the game status; Pausing or ending the game
-
- H—ELECTRICITY
- H05—ELECTRIC TECHNIQUES NOT OTHERWISE PROVIDED FOR
- H05B—ELECTRIC HEATING; ELECTRIC LIGHT SOURCES NOT OTHERWISE PROVIDED FOR; CIRCUIT ARRANGEMENTS FOR ELECTRIC LIGHT SOURCES, IN GENERAL
- H05B6/00—Heating by electric, magnetic or electromagnetic fields
- H05B6/64—Heating using microwaves
- H05B6/6435—Aspects relating to the user interface of the microwave heating apparatus
-
- H—ELECTRICITY
- H05—ELECTRIC TECHNIQUES NOT OTHERWISE PROVIDED FOR
- H05B—ELECTRIC HEATING; ELECTRIC LIGHT SOURCES NOT OTHERWISE PROVIDED FOR; CIRCUIT ARRANGEMENTS FOR ELECTRIC LIGHT SOURCES, IN GENERAL
- H05B6/00—Heating by electric, magnetic or electromagnetic fields
- H05B6/64—Heating using microwaves
- H05B6/6435—Aspects relating to the user interface of the microwave heating apparatus
- H05B6/6438—Aspects relating to the user interface of the microwave heating apparatus allowing the recording of a program of operation of the microwave heating apparatus
-
- H—ELECTRICITY
- H05—ELECTRIC TECHNIQUES NOT OTHERWISE PROVIDED FOR
- H05B—ELECTRIC HEATING; ELECTRIC LIGHT SOURCES NOT OTHERWISE PROVIDED FOR; CIRCUIT ARRANGEMENTS FOR ELECTRIC LIGHT SOURCES, IN GENERAL
- H05B6/00—Heating by electric, magnetic or electromagnetic fields
- H05B6/64—Heating using microwaves
- H05B6/6447—Method of operation or details of the microwave heating apparatus related to the use of detectors or sensors
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
- A63F2300/638—Methods for processing data by generating or executing the game program for controlling the execution of the game in time according to the timing of operation or a time limit
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/69—Involving elements of the real world in the game world, e.g. measurement in live races, real video
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8094—Unusual game types, e.g. virtual cooking
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Chemical & Material Sciences (AREA)
- Combustion & Propulsion (AREA)
- Mechanical Engineering (AREA)
- General Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- Electromagnetism (AREA)
- Human Computer Interaction (AREA)
- Electric Ovens (AREA)
- Food-Manufacturing Devices (AREA)
Abstract
The present invention relates to an electronic cooker, and a method for a game using the same. According to the method for a game using the electronic cooker, when a cooking start command is input through a keypad, a microprocessor causes games, which have a game time equal to a cooking time among games stored in a memory, to be displayed on a display unit, and allows a user to select one of the games. The microprocessor performs control such that the cooking operation and the game can be simultaneously executed during the cooking time. When the cooking time elapses, the game is ended. Therefore, the method for a game using the electronic cooker has an advantage in that the user can play a game during a waiting time for cooking, thereby improving user's satisfaction in the cooking process.
Description
ELECTRONIC COOKER AND METHOD FOR GAME USING THE SAME
Field The present invention relates to an electronic cooker, and more particularly, to an electronic cooker adapted to execute a game during a cooking time for performing a cooking operation, and a method for the game using the same.
Background Art In general, an electronic cooker is a cooking apparatus for performing a cooking operation by heating a cooking material through driving of a heater or magnetron.
When the electronic cooker receives a cooking command from a user, the electronic cooker performs a desired cooking operation by driving the heater or magnetron during a cooking time. In this case, the cooking time varies according to the kinds of foods to be cooked. For example, it takes only a few seconds to a few minutes to simply warm a food, but it takes a longer time to ferment a food in the electronic cooker.
For example, it takes about 8 hours to ferment yogurt and about 48 hours to ferment soybeans.
The fermentation time slightly varies according to the product performance of the electronic cooker. As described above, when a user cooks a food by the electronic cooker, it takes at least a few minutes up to a few hours to complete cooking.
Therefore, when the user cooks a food using the electronic cooker, he/she cannot efficiently use the time.
Except for the cooking function, the electronic cooker does not provide any other services. Thus, the user should wait until a cooking operation is finished. If the user does not have anything to do except the cooking, or if the cooking time is too short for the user to do another job, there is a problem in that the user cannot do anything else for the cooking time but waits for completion of the cooking operation.
Summary In accordance with one aspect of the invention, there is provided an electronic cooker. The cooker includes a memory for storing one or more game programs, an input unit for use in inputting a cooking command and a game selection command, a display for displaying said one or more game programs, and a control unit for performing control such . .
that at least one of the game programs is displayed in response to input of the cooking command and such that any one of the displayed game programs is selected and executed in response to the game selection command.
The at least one of the game programs displayed may include only game programs with a game time equal to a cooking time.
The input unit separately may include an input unit for the cooking command and an input unit for a game execution command.
The input unit may be provided as a single input unit with at least two functions so as to perform different functions according to mode conversion of the control unit.
The at least two functions may include a cooking command and the game selection command.
The control unit may terminate a cooking operation when the game is ended.
In accordance with another aspect of the invention, there is provided a method for playing a game on an electronic cooker. The method involves the steps of sensing a cooking command and performing a cooking operation in response to sensing the cooking command displaying one or more game programs stored in advance, and selecting one of the displayed game programs, and executing the selected game program.
The step of performing the cooking operation further may involve the steps of displaying the completion of cooking when the cooking operation is completed, sensing a game end command, and ending the game according to the sensed game end command.
If a game selection command is input while the cooking operation is performed due to the sensing of the cooking command, one or more of the game programs may be displayed and a game program selected among the displayed game programs is executed.
In accordance with another aspect of the invention, there is provided a method for playing a game on an electronic cooker. The method involves the steps of sensing a cooking command and performing a cooking operation, displaying a list of one or more game programs with a game time equal to a cooking time among game programs stored in advance when the cooking command is sensed, and selecting one of the game programs and executing the selected game program.
Field The present invention relates to an electronic cooker, and more particularly, to an electronic cooker adapted to execute a game during a cooking time for performing a cooking operation, and a method for the game using the same.
Background Art In general, an electronic cooker is a cooking apparatus for performing a cooking operation by heating a cooking material through driving of a heater or magnetron.
When the electronic cooker receives a cooking command from a user, the electronic cooker performs a desired cooking operation by driving the heater or magnetron during a cooking time. In this case, the cooking time varies according to the kinds of foods to be cooked. For example, it takes only a few seconds to a few minutes to simply warm a food, but it takes a longer time to ferment a food in the electronic cooker.
For example, it takes about 8 hours to ferment yogurt and about 48 hours to ferment soybeans.
The fermentation time slightly varies according to the product performance of the electronic cooker. As described above, when a user cooks a food by the electronic cooker, it takes at least a few minutes up to a few hours to complete cooking.
Therefore, when the user cooks a food using the electronic cooker, he/she cannot efficiently use the time.
Except for the cooking function, the electronic cooker does not provide any other services. Thus, the user should wait until a cooking operation is finished. If the user does not have anything to do except the cooking, or if the cooking time is too short for the user to do another job, there is a problem in that the user cannot do anything else for the cooking time but waits for completion of the cooking operation.
Summary In accordance with one aspect of the invention, there is provided an electronic cooker. The cooker includes a memory for storing one or more game programs, an input unit for use in inputting a cooking command and a game selection command, a display for displaying said one or more game programs, and a control unit for performing control such . .
that at least one of the game programs is displayed in response to input of the cooking command and such that any one of the displayed game programs is selected and executed in response to the game selection command.
The at least one of the game programs displayed may include only game programs with a game time equal to a cooking time.
The input unit separately may include an input unit for the cooking command and an input unit for a game execution command.
The input unit may be provided as a single input unit with at least two functions so as to perform different functions according to mode conversion of the control unit.
The at least two functions may include a cooking command and the game selection command.
The control unit may terminate a cooking operation when the game is ended.
In accordance with another aspect of the invention, there is provided a method for playing a game on an electronic cooker. The method involves the steps of sensing a cooking command and performing a cooking operation in response to sensing the cooking command displaying one or more game programs stored in advance, and selecting one of the displayed game programs, and executing the selected game program.
The step of performing the cooking operation further may involve the steps of displaying the completion of cooking when the cooking operation is completed, sensing a game end command, and ending the game according to the sensed game end command.
If a game selection command is input while the cooking operation is performed due to the sensing of the cooking command, one or more of the game programs may be displayed and a game program selected among the displayed game programs is executed.
In accordance with another aspect of the invention, there is provided a method for playing a game on an electronic cooker. The method involves the steps of sensing a cooking command and performing a cooking operation, displaying a list of one or more game programs with a game time equal to a cooking time among game programs stored in advance when the cooking command is sensed, and selecting one of the game programs and executing the selected game program.
The method may involve completing cooking if the game is ended.
The step of executing the game program may be performed in a game program execution mode.
The present invention allows a user to cheerfully and usefully spend a cooking time by playing a game during a cooking operation using the electronic cooker.
Brief Description of the Drawings Fig. 1 is a view showing the configuration of an electronic cooker according one embodiment of the present invention.
Fig. 2 is a flowchart illustrating a cooking process including a method for a game using the electronic cooker according to one embodiment of the present invention.
Fig. 3 is a flowchart illustrating a cooking process including a method for a game using the electronic cooker according to a second embodiment of the present invention.
Hereinafter, an electronic cooker and a method for a game using the same according to preferred embodiments of the present invention will be described in detail with reference to the accompanying drawings.
Detailed Description Referring to Fig. 1, the electronic cooker includes a memory 10 for storing a plurality of game programs. The game programs include game programs with fixed game times, game programs executed with scores rather than game times, various simulation games, and online games. In addition, the memory 10 stores various application programs including an operating system.
The game programs include those provided by an electronic cooker manufacturer as well as those downloaded through a computer, a notebook computer system, a portable terminal (PMP, PDA, cellular phone, digital camera), a memory stick, and the like. To this end, the electronic cooker is provided with a connection port 20 to which such apparatuses are connectable. Generally, since these apparatuses have USB ports, the connection port 20 is preferably provided as a USB port to easily receive the game programs.
However, if the above apparatuses are provided with wireless communication ports, such as an infrared port, instead of the USB port that a wired connection medium, the electronic cooker may be provided with a wireless communication port for use in downloading the game programs in a wireless manner. The electronic cooker may be provided with a communication module 30 connectable to a local area network, a general switched telephone network and a wireless communication network, for receiving and executing online games in real time.
The electronic cooker includes a keypad 40 for use in inputting various commands for cooking foods using the electronic cooker and in selecting/executing the game programs stored in the memory 10. Here, the keypad 40 is constructed to have separate keypads for use in inputting the cooking commands and in selecting/executing the game programs, or to have only a single keypad with the two functions of instructing cooking and game operations. In a case where the keypad 40 has a single keypad, if the cooking operation is started through input of a cooking command, the function of the keypad 40 is changed to enable a user to play games by using the game programs. For example, up/down movement button control commands for selecting a cooking menu are recognized as up/down movement commands in the games, and right/left movement button control commands for selecting a cooking menu are recognized as right/left movement commands in the games.
The electronic cooker includes a control unit 50 for performing cooking operations by controlling a heating cooking unit 70, which will be discussed later, and executing the game programs stored in the memory 10.
When a cooking command is input, the control unit 50 accesses the plurality of game programs stored in the memory 10, and displays them on a display unit 60.
When any one of the game programs is selected through the keypad 40, the control unit 50 performs control such that the selected game program is executed.
In addition, when a cooking command is input, the control unit 50 performs control such that a game program, which has a game time equal to a cooking time according to the input cooking command, among the plurality of game programs stored in the memory 10 is selected/executed. If one game program exists, the control unit 50 performs control such that the game program is directly selected. If two or more game programs exist, the control unit 50 displays all the corresponding game programs on the display unit 60. When any one of the game programs is selected through the keypad 40, the control unit 50 performs such that the selected game program is executed.
Meanwhile, in addition to a general display device for displaying only image information, a touch screen device can be used as the display unit 60, so that the user can directly input an input command on the display unit 60. Accordingly, if the display unit 60 is provided as a touch screen display device, manipulation of the keypad 40 is performed on the display unit 60.
Although not shown in the figure, the electronic cooker includes the heating cooking unit 70 that comprises a magnetron for generating microwaves, a plurality of heaters for emitting heat, various blower fans for circulating or discharging hot air in or from the electronic cooker, sensors for sensing the internal state of a cooking chamber, and a turntable for rotating a cooking material. Sine the heating cooking unit 70 has the same structure as a general cooking apparatus, a detailed explanation thereof will be omitted.
A method for a game using the electronic cooker according to an embodiment of the present invention will be described with reference to the accompanying drawings.
Fig. 2 is a flowchart illustrating a cooking process including a method for a game using the electronic cooker according to a first embodiment of the present invention.
In step S100, the control unit 50(hereinafter, referred to as 'microprocessor') checks whether a cooking start command is input through the keypad 40. If the cooking start command is input, the microprocessor 50 starts cooking by driving the heating cooking unit 70 in step S102.
If the cooking start command is input, the microprocessor 50 accesses and displays the plurality of game programs stored in the memory 10 in step S104, and the microprocessor 50 enables a user to select any one of the game programs in step S106.
However, if a game selection command is input by means of manipulation of the keypad 40 while a cooking operation is performed after the input of the cooking start command, the microprocessor 50 accesses and displays the plurality of game programs stored in the memory 10, and enables the user to select any one of the games.
Once the user selects any one of the game programs, the microprocessor 50 performs mode conversion of the current cooking mode into a game mode for supporting the game in step S108. In step S110, the selected game program is displayed on the display unit 60 in the game mode, so that the user can play the game by manipulating the keypad 40.
While the microprocessor 50 controls both the cooking operation and the game, the microprocessor 50 counts a cooking time by using an internal timer (step S112). Until the cooking time elapses, the cooking operation and the game are continuously executed.
In step S114, after the cooking time has elapsed, the microprocessor 50 stops the driving of the heating cooking unit 70 to complete the cooking operation. The microprocessor 50 informs the user of the completion of cooking through the display unit 60, so that the user can take out the cooked food (step S116).
In step S118, the microprocessor 50 checks whether a game end command is input.
If the game end command is input, the microprocessor 50 ends the game (step S120).
That is, in accordance with the first embodiment of the present invention, when the cooking start command is input or when the game selection command is input during the cooking operation, the cooking mode is converted into the game mode for executing the game. Even after the cooking operation is terminated, the game can be selectively executed until the game end command is input.
A method for playing a game using the electronic cooker according to another embodiment of the present invention will be described with reference to the accompanying drawings.
Fig. 3 is a flowchart illustrating a cooking process including a method for a game using the electronic cooker according to a second embodiment of the present invention.
In step S130, the microprocessor 50 checks whether a cooking start command is input through the keypad 40. If the cooking start command is input, the microprocessor 50 starts cooking by driving the heating cooking unit 70.
If the cooking start command is input, the microprocessor 50 displays, on the display unit 60, a list of game programs, which have a game time equal to a cooking time, among the game programs stored in the memory 10 in step S132. If the user designates a game program in advance, the microprocessor 50 displays the game program on the display unit 60 according to the cooking start command even through the game time of the game program is not equal to the cooking time or is not predetermined.
The microprocessor 50 enables the user to select one of the game programs displayed on the display unit 60 (step S134).
When the user selects any one of the game programs, the microprocessor 50 performs mode conversion of the current cooking mode into a game mode for supporting the game (step S136). Therefore, the microprocessor 50 performs the cooking operation by driving the heating cooking unit 70 and simultaneously executes the selected game program (step S138).
If the cooking time has elapsed, i.e., the game time equal to the cooking time has elapsed and the game is ended in step S140, the microprocessor 50 stops the driving of the heating cooking unit 70 to complete the cooking operation in step S142. In step S144, the microprocessor 50 informs the user of the completion of cooking through the display unit 60, so that the user can take out the cooked food.
That is, in accordance with the second embodiment of the present invention, since the game with the game time equal to the cooking time is executed, the game progressing time indicates the degree of cooking progression. When the game is ended, the completion of cooking is informed.
As discussed in detail above, the present invention provides the following advantages.
First, the electronic cooker can simultaneously execute a cooking operation and a game.
In addition, one of game programs with a game time equal to a cooking time and game programs designated to be executed for a cooking time can be selected and executed.
Accordingly, a user of the electronic cooker can play a game during a cooking time, which provides superior competitiveness of the product.
While specific embodiments of the invention have been described and illustrated, such embodiments should be considered illustrative of the invention only and not as limiting the invention as construed in accordance with the accompanying claims.
The step of executing the game program may be performed in a game program execution mode.
The present invention allows a user to cheerfully and usefully spend a cooking time by playing a game during a cooking operation using the electronic cooker.
Brief Description of the Drawings Fig. 1 is a view showing the configuration of an electronic cooker according one embodiment of the present invention.
Fig. 2 is a flowchart illustrating a cooking process including a method for a game using the electronic cooker according to one embodiment of the present invention.
Fig. 3 is a flowchart illustrating a cooking process including a method for a game using the electronic cooker according to a second embodiment of the present invention.
Hereinafter, an electronic cooker and a method for a game using the same according to preferred embodiments of the present invention will be described in detail with reference to the accompanying drawings.
Detailed Description Referring to Fig. 1, the electronic cooker includes a memory 10 for storing a plurality of game programs. The game programs include game programs with fixed game times, game programs executed with scores rather than game times, various simulation games, and online games. In addition, the memory 10 stores various application programs including an operating system.
The game programs include those provided by an electronic cooker manufacturer as well as those downloaded through a computer, a notebook computer system, a portable terminal (PMP, PDA, cellular phone, digital camera), a memory stick, and the like. To this end, the electronic cooker is provided with a connection port 20 to which such apparatuses are connectable. Generally, since these apparatuses have USB ports, the connection port 20 is preferably provided as a USB port to easily receive the game programs.
However, if the above apparatuses are provided with wireless communication ports, such as an infrared port, instead of the USB port that a wired connection medium, the electronic cooker may be provided with a wireless communication port for use in downloading the game programs in a wireless manner. The electronic cooker may be provided with a communication module 30 connectable to a local area network, a general switched telephone network and a wireless communication network, for receiving and executing online games in real time.
The electronic cooker includes a keypad 40 for use in inputting various commands for cooking foods using the electronic cooker and in selecting/executing the game programs stored in the memory 10. Here, the keypad 40 is constructed to have separate keypads for use in inputting the cooking commands and in selecting/executing the game programs, or to have only a single keypad with the two functions of instructing cooking and game operations. In a case where the keypad 40 has a single keypad, if the cooking operation is started through input of a cooking command, the function of the keypad 40 is changed to enable a user to play games by using the game programs. For example, up/down movement button control commands for selecting a cooking menu are recognized as up/down movement commands in the games, and right/left movement button control commands for selecting a cooking menu are recognized as right/left movement commands in the games.
The electronic cooker includes a control unit 50 for performing cooking operations by controlling a heating cooking unit 70, which will be discussed later, and executing the game programs stored in the memory 10.
When a cooking command is input, the control unit 50 accesses the plurality of game programs stored in the memory 10, and displays them on a display unit 60.
When any one of the game programs is selected through the keypad 40, the control unit 50 performs control such that the selected game program is executed.
In addition, when a cooking command is input, the control unit 50 performs control such that a game program, which has a game time equal to a cooking time according to the input cooking command, among the plurality of game programs stored in the memory 10 is selected/executed. If one game program exists, the control unit 50 performs control such that the game program is directly selected. If two or more game programs exist, the control unit 50 displays all the corresponding game programs on the display unit 60. When any one of the game programs is selected through the keypad 40, the control unit 50 performs such that the selected game program is executed.
Meanwhile, in addition to a general display device for displaying only image information, a touch screen device can be used as the display unit 60, so that the user can directly input an input command on the display unit 60. Accordingly, if the display unit 60 is provided as a touch screen display device, manipulation of the keypad 40 is performed on the display unit 60.
Although not shown in the figure, the electronic cooker includes the heating cooking unit 70 that comprises a magnetron for generating microwaves, a plurality of heaters for emitting heat, various blower fans for circulating or discharging hot air in or from the electronic cooker, sensors for sensing the internal state of a cooking chamber, and a turntable for rotating a cooking material. Sine the heating cooking unit 70 has the same structure as a general cooking apparatus, a detailed explanation thereof will be omitted.
A method for a game using the electronic cooker according to an embodiment of the present invention will be described with reference to the accompanying drawings.
Fig. 2 is a flowchart illustrating a cooking process including a method for a game using the electronic cooker according to a first embodiment of the present invention.
In step S100, the control unit 50(hereinafter, referred to as 'microprocessor') checks whether a cooking start command is input through the keypad 40. If the cooking start command is input, the microprocessor 50 starts cooking by driving the heating cooking unit 70 in step S102.
If the cooking start command is input, the microprocessor 50 accesses and displays the plurality of game programs stored in the memory 10 in step S104, and the microprocessor 50 enables a user to select any one of the game programs in step S106.
However, if a game selection command is input by means of manipulation of the keypad 40 while a cooking operation is performed after the input of the cooking start command, the microprocessor 50 accesses and displays the plurality of game programs stored in the memory 10, and enables the user to select any one of the games.
Once the user selects any one of the game programs, the microprocessor 50 performs mode conversion of the current cooking mode into a game mode for supporting the game in step S108. In step S110, the selected game program is displayed on the display unit 60 in the game mode, so that the user can play the game by manipulating the keypad 40.
While the microprocessor 50 controls both the cooking operation and the game, the microprocessor 50 counts a cooking time by using an internal timer (step S112). Until the cooking time elapses, the cooking operation and the game are continuously executed.
In step S114, after the cooking time has elapsed, the microprocessor 50 stops the driving of the heating cooking unit 70 to complete the cooking operation. The microprocessor 50 informs the user of the completion of cooking through the display unit 60, so that the user can take out the cooked food (step S116).
In step S118, the microprocessor 50 checks whether a game end command is input.
If the game end command is input, the microprocessor 50 ends the game (step S120).
That is, in accordance with the first embodiment of the present invention, when the cooking start command is input or when the game selection command is input during the cooking operation, the cooking mode is converted into the game mode for executing the game. Even after the cooking operation is terminated, the game can be selectively executed until the game end command is input.
A method for playing a game using the electronic cooker according to another embodiment of the present invention will be described with reference to the accompanying drawings.
Fig. 3 is a flowchart illustrating a cooking process including a method for a game using the electronic cooker according to a second embodiment of the present invention.
In step S130, the microprocessor 50 checks whether a cooking start command is input through the keypad 40. If the cooking start command is input, the microprocessor 50 starts cooking by driving the heating cooking unit 70.
If the cooking start command is input, the microprocessor 50 displays, on the display unit 60, a list of game programs, which have a game time equal to a cooking time, among the game programs stored in the memory 10 in step S132. If the user designates a game program in advance, the microprocessor 50 displays the game program on the display unit 60 according to the cooking start command even through the game time of the game program is not equal to the cooking time or is not predetermined.
The microprocessor 50 enables the user to select one of the game programs displayed on the display unit 60 (step S134).
When the user selects any one of the game programs, the microprocessor 50 performs mode conversion of the current cooking mode into a game mode for supporting the game (step S136). Therefore, the microprocessor 50 performs the cooking operation by driving the heating cooking unit 70 and simultaneously executes the selected game program (step S138).
If the cooking time has elapsed, i.e., the game time equal to the cooking time has elapsed and the game is ended in step S140, the microprocessor 50 stops the driving of the heating cooking unit 70 to complete the cooking operation in step S142. In step S144, the microprocessor 50 informs the user of the completion of cooking through the display unit 60, so that the user can take out the cooked food.
That is, in accordance with the second embodiment of the present invention, since the game with the game time equal to the cooking time is executed, the game progressing time indicates the degree of cooking progression. When the game is ended, the completion of cooking is informed.
As discussed in detail above, the present invention provides the following advantages.
First, the electronic cooker can simultaneously execute a cooking operation and a game.
In addition, one of game programs with a game time equal to a cooking time and game programs designated to be executed for a cooking time can be selected and executed.
Accordingly, a user of the electronic cooker can play a game during a cooking time, which provides superior competitiveness of the product.
While specific embodiments of the invention have been described and illustrated, such embodiments should be considered illustrative of the invention only and not as limiting the invention as construed in accordance with the accompanying claims.
Claims (12)
1. An electronic cooker, comprising:
a memory for storing one or more game programs;
an input unit for use in inputting a cooking command and a game selection command;
a display for displaying said one or more game programs; and a control unit for performing control such that at least one of the game programs is displayed in response to input of the cooking command and such that any one of the displayed game programs is selected and executed in response to the game selection command.
a memory for storing one or more game programs;
an input unit for use in inputting a cooking command and a game selection command;
a display for displaying said one or more game programs; and a control unit for performing control such that at least one of the game programs is displayed in response to input of the cooking command and such that any one of the displayed game programs is selected and executed in response to the game selection command.
2. The electronic cooker of claim 1, wherein said at least one of the game programs displayed includes only game programs with a game time equal to a cooking time.
3. The electronic cooker of claim 1 or 2, wherein the input unit separately comprises an input unit for the cooking command and an input unit for a game execution command.
4. The electronic cooker of claim 1 or 2, wherein the input unit is provided as a single input unit with at least two functions so as to perform different functions according to mode conversion of the control unit.
5. The electronic cooker of claim 4, wherein the at least two functions are the cooking command and the game selection command.
6. The electronic cooker of claim 1 or 2, wherein the control unit terminates a cooking operation when the game is ended.
7. A method for playing a game on an electronic cooker, the method comprising the steps of:
sensing a cooking command and performing a cooking operation;
in response to sensing the cooking command displaying one or more game programs stored in advance; and selecting one of the displayed game programs, and executing the selected game program.
sensing a cooking command and performing a cooking operation;
in response to sensing the cooking command displaying one or more game programs stored in advance; and selecting one of the displayed game programs, and executing the selected game program.
8. The method of claim 7, wherein the step of performing the cooking operation further comprises the steps of:
displaying the completion of cooking when the cooking operation is completed;
sensing a game end command; and ending the game according to the sensed game end command.
displaying the completion of cooking when the cooking operation is completed;
sensing a game end command; and ending the game according to the sensed game end command.
9. The method of claim 7, wherein if a game selection command is input while the cooking operation is performed due to the sensing of the cooking command, one or more of the game programs are displayed and a game program selected among the displayed game programs is executed.
10. A method for playing a game on an electronic cooker, comprising the steps of:
sensing a cooking command and performing a cooking operation;
displaying a list of one or more game programs with a game time equal to a cooking time among game programs stored in advance when the cooking command is sensed; and selecting one of the game programs and executing the selected game program.
sensing a cooking command and performing a cooking operation;
displaying a list of one or more game programs with a game time equal to a cooking time among game programs stored in advance when the cooking command is sensed; and selecting one of the game programs and executing the selected game program.
11. The method of claim 10, further comprising the step of:
completing cooking if the game is ended.
completing cooking if the game is ended.
12. The method of claim 10, wherein the step of executing the game program is performed in a game program execution mode.
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR10-2006-0005911 | 2006-01-19 | ||
KR1020060005911A KR100654212B1 (en) | 2006-01-19 | 2006-01-19 | Game method for electronic cooker |
PCT/KR2007/000331 WO2007083950A1 (en) | 2006-01-19 | 2007-01-19 | Electronic cooker and method for game using the same |
Publications (2)
Publication Number | Publication Date |
---|---|
CA2633556A1 CA2633556A1 (en) | 2007-07-26 |
CA2633556C true CA2633556C (en) | 2014-02-25 |
Family
ID=37732181
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CA2633556A Expired - Fee Related CA2633556C (en) | 2006-01-19 | 2007-01-19 | Electronic cooker and method for game using the same |
Country Status (6)
Country | Link |
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US (1) | US20090008385A1 (en) |
EP (1) | EP1974167A1 (en) |
KR (1) | KR100654212B1 (en) |
CN (1) | CN101375104B (en) |
CA (1) | CA2633556C (en) |
WO (1) | WO2007083950A1 (en) |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US9549323B2 (en) * | 2012-12-03 | 2017-01-17 | Samsung Electronics Co., Ltd. | Method and mobile terminal for controlling screen lock |
JP6891897B2 (en) | 2016-10-07 | 2021-06-18 | ソニーグループ株式会社 | Information processing equipment, information processing methods, and programs |
Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP3386953B2 (en) * | 1996-07-10 | 2003-03-17 | シャープ株式会社 | Cooking equipment |
US5890718A (en) * | 1998-02-27 | 1999-04-06 | Byon; Ok-Sun | Self-service gasoline pump system with game function |
KR20000071915A (en) * | 2000-02-14 | 2000-12-05 | 정석화 | Internet microwave oven apparatus and using method |
US6853399B1 (en) * | 2000-05-26 | 2005-02-08 | Robert A. Gilman | Kitchen appliance with video display |
KR100436894B1 (en) * | 2002-04-04 | 2004-06-23 | 코스텔(주) | Microwave oven for having the function of audio/video |
-
2006
- 2006-01-19 KR KR1020060005911A patent/KR100654212B1/en not_active IP Right Cessation
-
2007
- 2007-01-19 CN CN2007800032585A patent/CN101375104B/en not_active Expired - Fee Related
- 2007-01-19 US US12/159,437 patent/US20090008385A1/en not_active Abandoned
- 2007-01-19 EP EP07701028A patent/EP1974167A1/en not_active Withdrawn
- 2007-01-19 WO PCT/KR2007/000331 patent/WO2007083950A1/en active Application Filing
- 2007-01-19 CA CA2633556A patent/CA2633556C/en not_active Expired - Fee Related
Also Published As
Publication number | Publication date |
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WO2007083950A1 (en) | 2007-07-26 |
KR100654212B1 (en) | 2006-12-06 |
CA2633556A1 (en) | 2007-07-26 |
EP1974167A1 (en) | 2008-10-01 |
US20090008385A1 (en) | 2009-01-08 |
CN101375104B (en) | 2010-10-20 |
CN101375104A (en) | 2009-02-25 |
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