CA2281270A1 - Interactive audio internet system - Google Patents
Interactive audio internet system Download PDFInfo
- Publication number
- CA2281270A1 CA2281270A1 CA002281270A CA2281270A CA2281270A1 CA 2281270 A1 CA2281270 A1 CA 2281270A1 CA 002281270 A CA002281270 A CA 002281270A CA 2281270 A CA2281270 A CA 2281270A CA 2281270 A1 CA2281270 A1 CA 2281270A1
- Authority
- CA
- Canada
- Prior art keywords
- audio
- internet
- internet system
- user
- interactive audio
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F16/00—Information retrieval; Database structures therefor; File system structures therefor
- G06F16/90—Details of database functions independent of the retrieved data types
- G06F16/95—Retrieval from the web
- G06F16/957—Browsing optimisation, e.g. caching or content distillation
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/50—Network services
- H04L67/75—Indicating network or usage conditions on the user display
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/02—Protocols based on web technology, e.g. hypertext transfer protocol [HTTP]
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L69/00—Network arrangements, protocols or services independent of the application payload and not provided for in the other groups of this subclass
- H04L69/30—Definitions, standards or architectural aspects of layered protocol stacks
- H04L69/32—Architecture of open systems interconnection [OSI] 7-layer type protocol stacks, e.g. the interfaces between the data link level and the physical level
- H04L69/322—Intralayer communication protocols among peer entities or protocol data unit [PDU] definitions
- H04L69/329—Intralayer communication protocols among peer entities or protocol data unit [PDU] definitions in the application layer [OSI layer 7]
Description
FLIED OF INVENTION
The present invention is a hi-fi quality, interactive audio system for use of the Internet.
BACKGROUND
There presently exists a number of established audio formats for the Internet.
None of them, however, make use of distributed processing (the Java model) nor do any of them provide a way of linking sounds to images in an interactive, instantaneous way.
Audio formats have thus far been solutions to specific problems. For example, Real AudioTM - the most successful audio format on the Internet, now also delivering streaming video - was designed to broadcast radio over the web. It was not designed to react to web browsing in subtle and 'intelligent' ways and cannot respond to the user in an instantaneous and interactive way.
Most other formats - including the currently popular MP3 format - involve downloading sound files and the playing them manually after the download is complete. They do not provide any real interactivity or degree of sophistication. These systems use the Internet as a means of broadcasting or distribution rather than seeing it as an opportunity for interactive, real-time events.
Moreover, languages like Java and HTML do not allow for sophisticated use of audio either.
In fact, the present invention is further different from Real Audio because the two products address different problems. The present invention holds advantages over Real Audio, as it:
~ Delivers hi-fi quality audio as opposed to the FM-radio quality currently delivered by Real Audio.
~ Is more robust because it is not disabled by Internet congestion: once downloaded, the audio is handled by the client computer.
~ Allows users to add interactive audio content to their web pages and to compose music.
~ Affords the Internet user the illusion of a seamless audio-visual interface.
DETAILED DESCRIPTION
The invention in particular, provides a way of linking audio tracks to the graphical browser interface so that when an Internet user's computer mouse rolls over, or clicks on, a hotspot, the action triggers a sound instantaneously. Web developers and musicians can use the present invention to create music soundtracks for web pages with complete control over the sounds they are using, including musical instruments, speech and sound effects.
The present invention can be used by a Net user for example, by having the user visits a web site and download the free player/plugin. Thereafter, any time the Net user visits a web site containing a sound file, everything is handled automatically by the player.
The technology can also be used in DVD applications and interactive TV.
The present invention has several distinct advantages over existing audio formats for the Internet. It makes us of distributed processing, allowing the soundtrack to be assembled in real-time on the user's computer. This means that web pages can react and respond to the user's interactions in a instantaneous and 'intelligent' way. The present invention also uses modern music techniques, splitting the audio soundtrack into MIDIT"'' information and component sounds. This is a much more economical way of dealing with audio, significantly reducing download times.
The present invention is a component that may be embedded into any container supporting ActiveX
(i.e. web browsers such as Internet ExplorerTM or Netscape Navigator). It uses a script language similar to PostScript to create a list of sound events (note-on, note-off volume change etc.) and a list of audio files used in the song. These sound events are then processed in real-time and either sent to a MIDI device, used to trigger audio fragments, or used by the digital audio processor to recreate notes played on an instrument.
Sub-components of the System Script ~ Downloader -.> Samples Parser---r amp a Sample Bank I l I
MIDI Wave/MIDI Wave Stream Stream Stream MIDI Player Wave Player Audio sources appear in the present invention script as strings. A string may contain the name of a file (locally or on the Internet) or an algorithm describing the waveform of an instrument.
The audio files used by the component are standard.. WAV files, which may be compressed to minimize download time. The files may be downloaded asynchronously (i.e. the component and other programs can continue functioning as the files are downloaded). When they are loaded, they are expanded and converted to 8-bit mono 22.05 kHz samples.
The wave definition algorithms are described using the same script language as the sound event list generator. The audio source string is compiled and executed, yielding a digitized waveform, which can be treated just as if it had been loaded from a file.
The sub-component maintains a list of notes (and audio fragments) that are being played, and the current state of each audio channel (volume, pan etc.). It continually scans the sound event list, adding notes to its list as each note-on is encountered, and removing them when a corresponding note-off is found or the note ends naturally. All the notes in the list are 'rendered' to a single 16-bit stereo 22.05 kHz sound buffer, taking into account channel settings (volume, expression and pan) and note characteristics (velocity, pitch or length). This buffer is then sent to the systems audio driver.
A system that i itized audio file to a graphic browser interface such that the user of said interface can trigger the ins eous audio file by moving a mouse or similar browser over a previously defined region of said rote
The present invention is a hi-fi quality, interactive audio system for use of the Internet.
BACKGROUND
There presently exists a number of established audio formats for the Internet.
None of them, however, make use of distributed processing (the Java model) nor do any of them provide a way of linking sounds to images in an interactive, instantaneous way.
Audio formats have thus far been solutions to specific problems. For example, Real AudioTM - the most successful audio format on the Internet, now also delivering streaming video - was designed to broadcast radio over the web. It was not designed to react to web browsing in subtle and 'intelligent' ways and cannot respond to the user in an instantaneous and interactive way.
Most other formats - including the currently popular MP3 format - involve downloading sound files and the playing them manually after the download is complete. They do not provide any real interactivity or degree of sophistication. These systems use the Internet as a means of broadcasting or distribution rather than seeing it as an opportunity for interactive, real-time events.
Moreover, languages like Java and HTML do not allow for sophisticated use of audio either.
In fact, the present invention is further different from Real Audio because the two products address different problems. The present invention holds advantages over Real Audio, as it:
~ Delivers hi-fi quality audio as opposed to the FM-radio quality currently delivered by Real Audio.
~ Is more robust because it is not disabled by Internet congestion: once downloaded, the audio is handled by the client computer.
~ Allows users to add interactive audio content to their web pages and to compose music.
~ Affords the Internet user the illusion of a seamless audio-visual interface.
DETAILED DESCRIPTION
The invention in particular, provides a way of linking audio tracks to the graphical browser interface so that when an Internet user's computer mouse rolls over, or clicks on, a hotspot, the action triggers a sound instantaneously. Web developers and musicians can use the present invention to create music soundtracks for web pages with complete control over the sounds they are using, including musical instruments, speech and sound effects.
The present invention can be used by a Net user for example, by having the user visits a web site and download the free player/plugin. Thereafter, any time the Net user visits a web site containing a sound file, everything is handled automatically by the player.
The technology can also be used in DVD applications and interactive TV.
The present invention has several distinct advantages over existing audio formats for the Internet. It makes us of distributed processing, allowing the soundtrack to be assembled in real-time on the user's computer. This means that web pages can react and respond to the user's interactions in a instantaneous and 'intelligent' way. The present invention also uses modern music techniques, splitting the audio soundtrack into MIDIT"'' information and component sounds. This is a much more economical way of dealing with audio, significantly reducing download times.
The present invention is a component that may be embedded into any container supporting ActiveX
(i.e. web browsers such as Internet ExplorerTM or Netscape Navigator). It uses a script language similar to PostScript to create a list of sound events (note-on, note-off volume change etc.) and a list of audio files used in the song. These sound events are then processed in real-time and either sent to a MIDI device, used to trigger audio fragments, or used by the digital audio processor to recreate notes played on an instrument.
Sub-components of the System Script ~ Downloader -.> Samples Parser---r amp a Sample Bank I l I
MIDI Wave/MIDI Wave Stream Stream Stream MIDI Player Wave Player Audio sources appear in the present invention script as strings. A string may contain the name of a file (locally or on the Internet) or an algorithm describing the waveform of an instrument.
The audio files used by the component are standard.. WAV files, which may be compressed to minimize download time. The files may be downloaded asynchronously (i.e. the component and other programs can continue functioning as the files are downloaded). When they are loaded, they are expanded and converted to 8-bit mono 22.05 kHz samples.
The wave definition algorithms are described using the same script language as the sound event list generator. The audio source string is compiled and executed, yielding a digitized waveform, which can be treated just as if it had been loaded from a file.
The sub-component maintains a list of notes (and audio fragments) that are being played, and the current state of each audio channel (volume, pan etc.). It continually scans the sound event list, adding notes to its list as each note-on is encountered, and removing them when a corresponding note-off is found or the note ends naturally. All the notes in the list are 'rendered' to a single 16-bit stereo 22.05 kHz sound buffer, taking into account channel settings (volume, expression and pan) and note characteristics (velocity, pitch or length). This buffer is then sent to the systems audio driver.
A system that i itized audio file to a graphic browser interface such that the user of said interface can trigger the ins eous audio file by moving a mouse or similar browser over a previously defined region of said rote
Claims
A system that links digitized audio file to a graphic browser interface such that the user of said interface can trigger the instantaneous audio file by moving a mouse or similar browser over a previously defined region of said interface.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CA002281270A CA2281270A1 (en) | 1999-09-01 | 1999-09-01 | Interactive audio internet system |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CA002281270A CA2281270A1 (en) | 1999-09-01 | 1999-09-01 | Interactive audio internet system |
Publications (1)
Publication Number | Publication Date |
---|---|
CA2281270A1 true CA2281270A1 (en) | 2001-03-01 |
Family
ID=4164060
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CA002281270A Abandoned CA2281270A1 (en) | 1999-09-01 | 1999-09-01 | Interactive audio internet system |
Country Status (1)
Country | Link |
---|---|
CA (1) | CA2281270A1 (en) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2002093547A1 (en) * | 2001-05-11 | 2002-11-21 | Timothy Bowyer | Interactive electronic publishing |
CN113891113A (en) * | 2021-09-29 | 2022-01-04 | 阿里巴巴(中国)有限公司 | Video clip synthesis method and electronic equipment |
-
1999
- 1999-09-01 CA CA002281270A patent/CA2281270A1/en not_active Abandoned
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2002093547A1 (en) * | 2001-05-11 | 2002-11-21 | Timothy Bowyer | Interactive electronic publishing |
GB2393544A (en) * | 2001-05-11 | 2004-03-31 | Timothy Patrick Bowyer | Interactive electronic publishing |
CN113891113A (en) * | 2021-09-29 | 2022-01-04 | 阿里巴巴(中国)有限公司 | Video clip synthesis method and electronic equipment |
CN113891113B (en) * | 2021-09-29 | 2024-03-12 | 阿里巴巴(中国)有限公司 | Video clip synthesis method and electronic equipment |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
FZDE | Discontinued |