BR112022019021A2 - Métodos e sistemas para controle de um dispositivo baseado em gestos de mão - Google Patents
Métodos e sistemas para controle de um dispositivo baseado em gestos de mãoInfo
- Publication number
- BR112022019021A2 BR112022019021A2 BR112022019021A BR112022019021A BR112022019021A2 BR 112022019021 A2 BR112022019021 A2 BR 112022019021A2 BR 112022019021 A BR112022019021 A BR 112022019021A BR 112022019021 A BR112022019021 A BR 112022019021A BR 112022019021 A2 BR112022019021 A2 BR 112022019021A2
- Authority
- BR
- Brazil
- Prior art keywords
- systems
- gesture
- hand
- methods
- space
- Prior art date
Links
Classifications
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/017—Gesture based interaction, e.g. based on a set of recognized hand gestures
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/012—Head tracking input arrangements
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06N—COMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
- G06N3/00—Computing arrangements based on biological models
- G06N3/02—Neural networks
- G06N3/04—Architecture, e.g. interconnection topology
- G06N3/045—Combinations of networks
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V10/00—Arrangements for image or video recognition or understanding
- G06V10/10—Image acquisition
- G06V10/12—Details of acquisition arrangements; Constructional details thereof
- G06V10/14—Optical characteristics of the device performing the acquisition or on the illumination arrangements
- G06V10/141—Control of illumination
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V10/00—Arrangements for image or video recognition or understanding
- G06V10/20—Image preprocessing
- G06V10/25—Determination of region of interest [ROI] or a volume of interest [VOI]
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V10/00—Arrangements for image or video recognition or understanding
- G06V10/70—Arrangements for image or video recognition or understanding using pattern recognition or machine learning
- G06V10/82—Arrangements for image or video recognition or understanding using pattern recognition or machine learning using neural networks
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V40/00—Recognition of biometric, human-related or animal-related patterns in image or video data
- G06V40/10—Human or animal bodies, e.g. vehicle occupants or pedestrians; Body parts, e.g. hands
- G06V40/107—Static hand or arm
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V40/00—Recognition of biometric, human-related or animal-related patterns in image or video data
- G06V40/10—Human or animal bodies, e.g. vehicle occupants or pedestrians; Body parts, e.g. hands
- G06V40/16—Human faces, e.g. facial parts, sketches or expressions
- G06V40/161—Detection; Localisation; Normalisation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V40/00—Recognition of biometric, human-related or animal-related patterns in image or video data
- G06V40/10—Human or animal bodies, e.g. vehicle occupants or pedestrians; Body parts, e.g. hands
- G06V40/16—Human faces, e.g. facial parts, sketches or expressions
- G06V40/172—Classification, e.g. identification
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V40/00—Recognition of biometric, human-related or animal-related patterns in image or video data
- G06V40/20—Movements or behaviour, e.g. gesture recognition
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V40/00—Recognition of biometric, human-related or animal-related patterns in image or video data
- G06V40/20—Movements or behaviour, e.g. gesture recognition
- G06V40/28—Recognition of hand or arm movements, e.g. recognition of deaf sign language
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/41—Structure of client; Structure of client peripherals
- H04N21/422—Input-only peripherals, i.e. input devices connected to specially adapted client devices, e.g. global positioning system [GPS]
- H04N21/4223—Cameras
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/442—Monitoring of processes or resources, e.g. detecting the failure of a recording device, monitoring the downstream bandwidth, the number of times a movie has been viewed, the storage space available from the internal hard disk
- H04N21/44213—Monitoring of end-user related data
- H04N21/44218—Detecting physical presence or behaviour of the user, e.g. using sensors to detect if the user is leaving the room or changes his face expression during a TV program
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06N—COMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
- G06N3/00—Computing arrangements based on biological models
- G06N3/02—Neural networks
- G06N3/04—Architecture, e.g. interconnection topology
- G06N3/048—Activation functions
Landscapes
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Multimedia (AREA)
- General Health & Medical Sciences (AREA)
- Health & Medical Sciences (AREA)
- Human Computer Interaction (AREA)
- General Engineering & Computer Science (AREA)
- Social Psychology (AREA)
- Evolutionary Computation (AREA)
- Computer Vision & Pattern Recognition (AREA)
- Computing Systems (AREA)
- Artificial Intelligence (AREA)
- Software Systems (AREA)
- Signal Processing (AREA)
- Databases & Information Systems (AREA)
- Oral & Maxillofacial Surgery (AREA)
- Psychiatry (AREA)
- Biomedical Technology (AREA)
- Life Sciences & Earth Sciences (AREA)
- Biophysics (AREA)
- Computational Linguistics (AREA)
- Data Mining & Analysis (AREA)
- Molecular Biology (AREA)
- Mathematical Physics (AREA)
- Computer Networks & Wireless Communication (AREA)
- Medical Informatics (AREA)
- User Interface Of Digital Computer (AREA)
- Image Analysis (AREA)
Abstract
MÉTODOS E SISTEMAS PARA CONTROLE DE UM DISPOSITIVO BASEADO EM GESTOS DE MÃO. A invenção diz respeito a métodos e sistemas para controle baseado em gesto de um dispositivo. Um quadro de entrada é processado para determinar uma localização de uma característica anatômica distintiva no quadro de entrada. Um espaço de gestos virtual é definido baseado na localização da característica anatômica distintiva, o espaço de gestos virtual sendo um espaço definido para detectar uma entrada por gesto. O quadro de entrada é processado somente no espaço de gestos virtual, para detectar e rastrear uma mão. Utilizando informação gerada a partir de detectar e rastrear a pelo menos uma mão, uma classe de gesto é determinada para a pelo menos uma mão. O dispositivo pode ser uma televisão inteligente, um smartphone, um tablet, etc.
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
PCT/CN2020/080562 WO2021189173A1 (en) | 2020-03-23 | 2020-03-23 | Methods and systems for hand gesture-based control of a device |
Publications (1)
Publication Number | Publication Date |
---|---|
BR112022019021A2 true BR112022019021A2 (pt) | 2022-11-01 |
Family
ID=77890797
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
BR112022019021A BR112022019021A2 (pt) | 2020-03-23 | 2020-03-23 | Métodos e sistemas para controle de um dispositivo baseado em gestos de mão |
Country Status (7)
Country | Link |
---|---|
US (1) | US12093465B2 (pt) |
EP (1) | EP4115264A4 (pt) |
JP (1) | JP7447302B2 (pt) |
KR (1) | KR20220156601A (pt) |
CN (1) | CN115298638A (pt) |
BR (1) | BR112022019021A2 (pt) |
WO (1) | WO2021189173A1 (pt) |
Families Citing this family (13)
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US11798429B1 (en) | 2020-05-04 | 2023-10-24 | Snap Inc. | Virtual tutorials for musical instruments with finger tracking in augmented reality |
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US11925863B2 (en) * | 2020-09-18 | 2024-03-12 | Snap Inc. | Tracking hand gestures for interactive game control in augmented reality |
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WO2022146673A1 (en) | 2020-12-30 | 2022-07-07 | Snap Inc. | Augmented reality precision tracking and display |
US11740313B2 (en) | 2020-12-30 | 2023-08-29 | Snap Inc. | Augmented reality precision tracking and display |
US20220225050A1 (en) * | 2021-01-13 | 2022-07-14 | Dolby Laboratories Licensing Corporation | Head tracked spatial audio and/or video rendering |
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CN118550399A (zh) * | 2023-02-27 | 2024-08-27 | 北京字跳网络技术有限公司 | 手势识别方法、装置、设备、介质及产品 |
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-
2020
- 2020-03-23 EP EP20927727.6A patent/EP4115264A4/en active Pending
- 2020-03-23 KR KR1020227036600A patent/KR20220156601A/ko not_active Application Discontinuation
- 2020-03-23 WO PCT/CN2020/080562 patent/WO2021189173A1/en unknown
- 2020-03-23 BR BR112022019021A patent/BR112022019021A2/pt unknown
- 2020-03-23 CN CN202080098779.9A patent/CN115298638A/zh active Pending
- 2020-03-23 JP JP2022557658A patent/JP7447302B2/ja active Active
-
2022
- 2022-09-22 US US17/950,246 patent/US12093465B2/en active Active
Also Published As
Publication number | Publication date |
---|---|
JP7447302B2 (ja) | 2024-03-11 |
EP4115264A4 (en) | 2023-04-12 |
US20230082789A1 (en) | 2023-03-16 |
US12093465B2 (en) | 2024-09-17 |
KR20220156601A (ko) | 2022-11-25 |
WO2021189173A1 (en) | 2021-09-30 |
CN115298638A (zh) | 2022-11-04 |
EP4115264A1 (en) | 2023-01-11 |
JP2023518562A (ja) | 2023-05-02 |
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