AU8709891A - Rolling ball game with integral animation display - Google Patents

Rolling ball game with integral animation display

Info

Publication number
AU8709891A
AU8709891A AU87098/91A AU8709891A AU8709891A AU 8709891 A AU8709891 A AU 8709891A AU 87098/91 A AU87098/91 A AU 87098/91A AU 8709891 A AU8709891 A AU 8709891A AU 8709891 A AU8709891 A AU 8709891A
Authority
AU
Australia
Prior art keywords
integral
ball game
rolling ball
animation display
animation
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
AU87098/91A
Inventor
Mark Coldebella
Mark Ritchie
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Williams Electronics Games Inc
Original Assignee
Williams Electronics Games Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Williams Electronics Games Inc filed Critical Williams Electronics Games Inc
Publication of AU8709891A publication Critical patent/AU8709891A/en
Abandoned legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G5/00Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
    • G09G5/36Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the display of a graphic pattern, e.g. using an all-points-addressable [APA] memory
    • G09G5/39Control of the bit-mapped memory
    • G09G5/393Arrangements for updating the contents of the bit-mapped memory
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/02Indoor games using small moving playing bodies, e.g. balls, discs or blocks using falling playing bodies or playing bodies running on an inclined surface, e.g. pinball games
    • A63F7/025Pinball games, e.g. flipper games
    • A63F7/027Pinball games, e.g. flipper games electric
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2448Output devices
    • A63F2009/245Output devices visual
    • A63F2009/2457Display screens, e.g. monitors, video displays
    • A63F2009/246Computer generated or synthesized image
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2448Output devices
    • A63F2009/245Output devices visual
    • A63F2009/2461Projection of a two-dimensional real image
    • A63F2009/2463Projection of a two-dimensional real image on a screen, e.g. using a video projector
AU87098/91A 1991-03-04 1991-11-07 Rolling ball game with integral animation display Abandoned AU8709891A (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US66439591A 1991-03-04 1991-03-04
US664395 1991-03-04

Publications (1)

Publication Number Publication Date
AU8709891A true AU8709891A (en) 1992-09-17

Family

ID=24665820

Family Applications (1)

Application Number Title Priority Date Filing Date
AU87098/91A Abandoned AU8709891A (en) 1991-03-04 1991-11-07 Rolling ball game with integral animation display

Country Status (3)

Country Link
EP (1) EP0502275A1 (en)
JP (1) JPH04319383A (en)
AU (1) AU8709891A (en)

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
IT1254218B (en) * 1992-02-25 1995-09-14 Augusto Marchetti RUBBERIZED PAPER MACHINE FOR THE SEALING OF PARALLELEPIPED BOXES WITH TILTING PITCHES
GB2326514A (en) * 1997-06-20 1998-12-23 Barcrest Ltd Entertainment machine with two display screens
US5975885A (en) * 1998-08-19 1999-11-02 Tornado Flare Systems, Inc. Flare stack

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS55120885A (en) * 1979-03-12 1980-09-17 Universal Kk Score display system in flipper game machine with television
US4375286A (en) * 1981-07-30 1983-03-01 D. Gottlieb & Co. Electronic game apparatus
US4441104A (en) * 1981-12-31 1984-04-03 Mattel, Inc. Graphic effects generator
ES523273A0 (en) * 1982-06-16 1984-06-16 Bally Mfg Corp A GENERAL USE CONTROLLING DEVICE TO BE USED WITH AN ELECTRONIC FUN GAME.
US4763256A (en) * 1986-09-19 1988-08-09 Williams Electronics Games, Inc. System to detect and bypass inoperative game features in an amusement device

Also Published As

Publication number Publication date
JPH04319383A (en) 1992-11-10
EP0502275A1 (en) 1992-09-09

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